Soul BleedEnchantment - AuraEnchant creature Whether the end comes swift or slow, it always comes too soon. |
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Underworld DreamsEnchantmentWhenever an opponent draws a card, Underworld Dreams deals 1 damage to him or her. "In the drowsy dark cave of the mind, dreams build their nest with fragments dropped from day's caravan." |
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WeaknessEnchantment - AuraEnchant creature "For strength to have any meaning, there must also be . . . you." |
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Entangling VinesEnchantment - AuraEnchant tapped creature Every living thing has roots in nature. Sometimes nature gets its roots into you. |
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Lurking PredatorsEnchantmentWhenever an opponent casts a spell, reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, you may put that card on the bottom of your library. All are prey to the eyes of the wild. |
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OakenformEnchantment - AuraEnchant creature "When the beast cloaks itself in the mighty oak, what good is a bow? When the oak wraps itself around the snarling beast, what good is a hatchet?" |
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Asha's FavorEnchantment - AuraEnchant creature As his new wings lifted him high above Bant, Taric felt his earthly aspirations transform into heavenly resolve. |
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Mark of AsylumEnchantmentPrevent all noncombat damage that would be dealt to creatures you control. A paragon of honor, Galo Aher fell to a blast of fire. The Order of the White Orchid was so saddened that they forged a new sigil in his likeness. |
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Sigil of the Empty ThroneEnchantmentWhenever you cast an enchantment spell, put a 4/4 white Angel creature token with flying onto the battlefield. When Asha left Bant, she ensured that the world would have protection and order in her absence. |
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Controlled InstinctsEnchantment - AuraEnchant red or green creature Togk Manytooth struggled helplessly as the kathari circled above him. For a warrior, immobilization is a fate worse than death. |
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Corrupted RootsEnchantment - AuraEnchant Forest or Plains The bones of Jund's dead resurfaced in Naya, poisoning the jungle and killing the sunseeders' crops. |
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Yoke of the DamnedEnchantment - AuraEnchant creature The demon's yoke is part leash, part noose. |
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Maniacal RageEnchantment - AuraEnchant creature The spikes of sangrite made the goblin stronger, but they didn't make him any smarter. |
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Elder MasteryEnchantment - AuraEnchant creature Taste his power, hunger for his command. |
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Suicidal ChargeEnchantmentSacrifice Suicidal Charge: Creatures your opponents control get -1/-1 until end of turn. Those creatures attack this turn if able. "They think they're winning. But they're just lining up to be dinner." |
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Vow of FlightEnchantment - AuraEnchant creature "Soaring is wasted on the winged." |
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AttritionEnchantment, Sacrifice a creature: Destroy target nonblack creature. "I will trade life for life with the insurgents. Our resources, unlike theirs, are limitless." |
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Grave PactEnchantmentWhenever a creature you control dies, each other player sacrifices a creature. "The bonds of loyalty can tie one to the grave." |
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Vow of MaliceEnchantment - AuraEnchant creature "I grant you blades-on the condition that they are not pointed at me." |
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PyrohemiaEnchantmentAt the beginning of the end step, if no creatures are on the battlefield, sacrifice Pyrohemia.
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StrangleholdEnchantmentYour opponents can't search libraries. The correct answer to a barbarian's riddle is to choke on your cleverness and die. |
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Vow of LightningEnchantment - AuraEnchant creature "Ruhan would never agree to such terms." |
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Fists of IronwoodEnchantment - AuraEnchant creature Saprolings add the three and the four to the "one-two punch." |
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Vow of WildnessEnchantment - AuraEnchant creature "Savagery is the birthright of every creature that draws breath-or wishes it could." |
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Aura ShardsEnchantmentWhenever a creature enters the battlefield under your control, you may destroy target artifact or enchantment. Gaea forged her soldiers into self-wielding weapons that struck down all impurities. |
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Murder InvestigationEnchantment - AuraEnchant creature you control "Every death has a web of consequences. Our job is to find the spider." |
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Illness in the RanksEnchantmentCreature tokens get -1/-1. "Selesnya denied us tribute. Let's show them the error of their ways."
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Tin Street MarketEnchantment - AuraEnchant land "Sometimes I stroll along Tin Street and watch citizens busy with their daily lives. It reminds me why I do my job."
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Dying WishEnchantment - AuraEnchant creature you control "I wish I could rewrite my every deed and kill you with my first breath instead of my last." |
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Way of the ThiefEnchantment - AuraEnchant creature A true shortcut isn't a way other people don't know; it's a way other people can't go. |
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Hold the GatesEnchantmentCreatures you control get +0/+1 for each Gate you control and have vigilance. "We grew up on these streets. We know them better than any Boros grunt from Zelzo." |
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Madcap SkillsEnchantment - AuraEnchant creature The larger the crowd, the harder it is for them to run away. |
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Soul RansomEnchantment - AuraEnchant creature
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Blind ObedienceEnchantmentExtort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.) "By the time your knees have worn through your robe, you may have begun to learn your place." |
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Debtor's PulpitEnchantment - AuraEnchant land "You may not be able to pay. But you can still kneel."
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Primal VisitationEnchantment - AuraEnchant creature Gruul shamans believe all sentient beings have the soul of savagery inside them, an animal form clawing to escape. |
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Forced AdaptationEnchantment - AuraEnchant creature "We're planting the seeds of change. Sometimes, we plant them in people."
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Gift of OrzhovaEnchantment - AuraEnchant creature "Remember by whose gift you ascend."
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Guildscorn WardEnchantment - AuraEnchant creature "The Gateless have risen. The Ten shall fall."
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SkygamesEnchantment - AuraEnchant land Both Boros and Azorius scout the games in hopes of recruiting the finest athletes. |
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Death's ApproachEnchantment - AuraEnchant creature "It's cold in the grave, and the dead crave your warmth. Who are you to deny them?"
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One Thousand LashesEnchantment - AuraEnchant creature
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Five-Alarm FireEnchantmentWhenever a creature you control deals combat damage, put a blaze counter on Five-Alarm Fire.
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Ooze FluxEnchantment, Remove one or more +1/+1 counters from among creatures you control: Put an X/X green Ooze creature token onto the battlefield, where X is the number of +1/+1 counters removed this way.
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Assemble the LegionEnchantmentAt the beginning of your upkeep, put a muster counter on Assemble the Legion. Then put a 1/1 red and white Soldier creature token with haste onto the battlefield for each muster counter on Assemble the Legion.
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Holy MantleEnchantment - AuraEnchant creature "The guilds promise to provide safety. I prefer to make my own."
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Alpha AuthorityEnchantment - AuraEnchant creature Even the bitterest enemies of the Burning-Tree Clan respect the strength of Borborygmos's rule. |
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AgoraphobiaEnchantment - AuraEnchant creature "Everyone in this city is choosing sides. I choose inside." |
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Verdant HavenEnchantment - AuraEnchant land
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Crackling PerimeterEnchantmentTap an untapped Gate you control: Crackling Perimeter deals 1 damage to each opponent. As the path he sought came into focus, Niv-Mizzet took steps to prevent others from approaching it. |
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Mirari's WakeEnchantmentCreatures you control get +1/+1. The land drank power from the Mirari as though it had thirsted forever. |
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Rhystic StudyEnchantmentWhenever an opponent casts a spell, you may draw a card unless that player pays . Friends teach what you want to know. Enemies teach what you need to know. |
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Sylvan LibraryEnchantmentAt the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library.
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Runner's BaneEnchantment - AuraEnchant creature with power 3 or less
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Sinister PossessionEnchantment - AuraEnchant creature "You caught something on a cold night's stroll? No, I'd say something caught you." |
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Possibility StormEnchantmentWhenever a player casts a spell from his or her hand, that player exiles it, then exiles cards from the top of his or her library until he or she exiles a card that shares a card type with it. That player may cast that card without paying its mana cost. Then he or she puts all cards exiled with Possibility Storm on the bottom of his or her library in a random order.
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Bred for the HuntEnchantmentWhenever a creature you control with a +1/+1 counter on it deals combat damage to a player, you may draw a card. Some see the world as a place of infinite wonder and knowledge. Some see it as an infinite dinner plate. |
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Deadbridge ChantEnchantmentWhen Deadbridge Chant enters the battlefield, put the top ten cards of your library into your graveyard.
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Gleam of BattleEnchantmentWhenever a creature you control attacks, put a +1/+1 counter on it. Every soldier returns from battle changed: by hardship, by blood, by a glimpse of glory. |
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Gruul War ChantEnchantmentEach attacking creature you control gets +1/+0 and can't be blocked except by two or more creatures. "We are the heart of the wild, the fire in its eyes, and the howl in its throat. Come, join the battle to which you were born." |
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Krasis IncubationEnchantment - AuraEnchant creature
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Legion's InitiativeEnchantmentRed creatures you control get +1/+0.
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Unflinching CourageEnchantment - AuraEnchant creature As Trostani's influence grew, vitality spread through the Conclave-much to the other guilds' dismay. |
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Field of SoulsEnchantmentWhenever a nontoken creature is put into your graveyard from the battlefield, put a 1/1 white Spirit creature token with flying onto the battlefield.
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Sulfuric VortexEnchantmentAt the beginning of each player's upkeep, Sulfuric Vortex deals 2 damage to that player.
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Bound in SilenceTribal Enchantment - Rebel AuraEnchant creature A fight put off forever is already won. |
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Take PossessionEnchantment - AuraSplit second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
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Bridge from BelowEnchantmentWhenever a nontoken creature is put into your graveyard from the battlefield, if Bridge from Below is in your graveyard, put a 2/2 black Zombie creature token onto the battlefield.
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Blood MoonEnchantmentNonbasic lands are Mountains. Heavy light flooded across the landscape, cloaking everything in deep crimson. |
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Pyromancer's SwathEnchantmentIf an instant or sorcery source you control would deal damage to a creature or player, it deals that much damage plus 2 to that creature or player instead.
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Doubling SeasonEnchantmentIf an effect would put one or more tokens onto the battlefield under your control, it puts twice that many of those tokens onto the battlefield instead.
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Moldervine CloakEnchantment - AuraEnchant creature
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Angelic AccordEnchantmentAt the beginning of each end step, if you gained 4 or more life this turn, put a 4/4 white Angel creature token with flying onto the battlefield. As demons are drawn to suffering, angels are drawn to acts of benevolence. |
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BlessingEnchantment - AuraEnchant creature
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Path of BraveryEnchantmentAs long as your life total is greater than or equal to your starting life total, creatures you control get +1/+1.
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Dismiss into DreamEnchantmentEach creature your opponents control is an Illusion in addition to its other types and has "When this creature becomes the target of a spell or ability, sacrifice it." "You trust in the shadows of a breeze."-Noyan Dar, Tazeem lullmage |
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Illusionary ArmorEnchantment - AuraEnchant creature
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Zephyr ChargeEnchantment: Target creature gains flying until end of turn. "All armies prefer high ground to low and sunny places to dark."-Sun Tzu, Art of War, trans. Giles |
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Artificer's HexEnchantment - AuraEnchant Equipment "Some treasures aren't worth finding, let alone stealing."-Dack Fayden |
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Dark ProphecyEnchantmentWhenever a creature you control dies, you draw a card and lose 1 life. When the bog ran short on small animals, Ekri turned to the surrounding farmlands. |
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Awaken the AncientEnchantment - AuraEnchant Mountain Some days you stand to greet the horizon. Other days the horizon stands to greet you. |
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Barrage of ExpendablesEnchantment, Sacrifice a creature: Barrage of Expendables deals 1 damage to target creature or player. Goblin generals don't distinguish between troops and ammunition. |
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Burning EarthEnchantmentWhenever a player taps a nonbasic land for mana, Burning Earth deals 1 damage to that player. "Your world is formed from the same power that wraps my burning hand around your throat."-Shrazik, lavamancer |
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Into the WildsEnchantmentAt the beginning of your upkeep, look at the top card of your library. If it's a land card, you may put it onto the battlefield. "Wonders hide where the trees grow thickest."-Mul Daya proverb |
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Oath of the Ancient WoodEnchantmentWhenever Oath of the Ancient Wood or another enchantment enters the battlefield under your control, you may put a +1/+1 counter on target creature. "Some gaze upon the forest and see trees. I see true power." |
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Primeval BountyEnchantmentWhenever you cast a creature spell, put a 3/3 green Beast creature token onto the battlefield.
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Celestial ArchonEnchantment Creature - ArchonBestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
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Chained to the RocksEnchantment - AuraEnchant Mountain you control
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Chosen by HeliodEnchantment - AuraEnchant creature "Training and studies aid a soldier in meager amounts. The gods do the rest." |
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Gift of ImmortalityEnchantment - AuraEnchant creature
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Heliod, God of the SunLegendary Enchantment Creature - GodIndestructible
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Heliod's EmissaryEnchantment Creature - ElkBestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
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Hopeful EidolonEnchantment Creature - SpiritBestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
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Observant AlseidEnchantment Creature - NymphBestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
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Ordeal of HeliodEnchantment - AuraEnchant creature
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Spear of HeliodLegendary Enchantment ArtifactCreatures you control get +1/+1. Legend speaks of the Sun Spear, the mighty weapon that can strike any point in Theros, even the depths of the Underworld. |
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Aqueous FormEnchantment - AuraEnchant creature
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Bident of ThassaLegendary Enchantment ArtifactWhenever a creature you control deals combat damage to a player, you may draw a card. The wills of mortals shift as the tide ebbs and flows. |
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Fate ForetoldEnchantment - AuraEnchant creature The tale of her life was already written, but that didn't mean she could predict the ending. |
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Nimbus NaiadEnchantment Creature - NymphBestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
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