VigorCreature - Elemental IncarnationTrample
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Wanderwine ProphetsCreature - Merfolk WizardChampion a Merfolk (When this enters the battlefield, sacrifice it unless you exile another Merfolk you control. When this leaves the battlefield, that card returns to the battlefield.)
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Warren PilferersCreature - Goblin RogueWhen Warren Pilferers enters the battlefield, return target creature card from your graveyard to your hand. If that card is a Goblin card, Warren Pilferers gains haste until end of turn. "What do they need all this stuff for? They're dead. We're alive. Simple enough." |
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Warren-Scourge ElfCreature - Elf WarriorProtection from Goblins "If one can associate any virtue with the eyeblights, it is the talent some achieve in disposing of them. I have seen the slaying of boggarts raised nearly to an art form." |
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Wellgabber ApothecaryCreature - Merfolk Cleric: Prevent all damage that would be dealt to target tapped Merfolk or Kithkin creature this turn. "You've discovered that boggarts bite, I see. And will the militia be chasing this lot? . . . Ah, you're staying in town to avoid Nath's hunt. Wise. Now this poultice . . ." |
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WispmareCreature - ElementalFlying
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Wizened CennCreature - Kithkin ClericOther Kithkin creatures you control get +1/+1. "Thoughtweft binds us together as one, part of an intricate pattern that would unravel if even one thread came loose." |
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Woodland ChangelingCreature - ShapeshifterChangeling (This card is every creature type at all times.) Changelings cannot resist the draw of a new shape, even if doing so would be in their best interests. |
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Wort, Boggart AuntieLegendary Creature - Goblin ShamanFear (This creature can't be blocked except by artifact creatures and/or black creatures.) Auntie always knows which berries to lick, which kithkin to trick, and what to do when either goes wrong. |
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Wren's Run PackmasterCreature - Elf WarriorChampion an Elf (When this enters the battlefield, sacrifice it unless you exile another Elf you control. When this leaves the battlefield, that card returns to the battlefield.)
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Wren's Run VanquisherCreature - Elf WarriorAs an additional cost to cast Wren's Run Vanquisher, reveal an Elf card from your hand or pay .
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Wydwen, the Biting GaleLegendary Creature - Faerie WizardFlash In a world of bright, cloudless skies, she is the dark storm on the horizon. |
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Academy ResearchersCreature - Human WizardWhen Academy Researchers enters the battlefield, you may put an Aura card from your hand onto the battlefield attached to Academy Researchers. They brandish their latest theories as warriors would wield weapons. |
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Ambassador LaquatusLegendary Creature - Merfolk Wizard: Target player puts the top three cards of his or her library into his or her graveyard. "Life is a game. The only thing that matters is whether you're a pawn or a player." |
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Anaba BodyguardCreature - MinotaurFirst strike (This creature deals combat damage before creatures without first strike.) "They who challenge a minotaur enjoy the taste of their own blood." |
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Ancestor's ChosenCreature - Human ClericFirst strike (This creature deals combat damage before creatures without first strike.) "The will of all, by my hand done." |
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Angel of MercyCreature - AngelFlying Every tear shed is a drop of immortality. |
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Arcanis the OmnipotentLegendary Creature - Wizard: Draw three cards. "Do not concern yourself with my origin, my race, or my ancestry. Seek my record in the pits, and then make your wager." |
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Ascendant EvincarLegendary Creature - VampireFlying (This creature can't be blocked except by creatures with flying or reach.) His soul snared by an angel's curse, Crovax twisted heroism into its purest shadow. |
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Avatar of MightCreature - AvatarIf an opponent controls at least four more creatures than you, Avatar of Might costs less to cast. In their most desperate hour, the elves of Llanowar had one song left to sing. |
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Ballista SquadCreature - Human Rebel, : Ballista Squad deals X damage to target attacking or blocking creature. The perfect antidote for a tightly packed formation. |
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Benalish KnightCreature - Human KnightFlash (You may cast this spell any time you could cast an instant.) "We called them ‘armored lightning.'" |
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Bloodfire ColossusCreature - Giant, Sacrifice Bloodfire Colossus: Bloodfire Colossus deals 6 damage to each creature and each player. It took all its strength to contain the fire within. |
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Bloodrock CyclopsCreature - CyclopsBloodrock Cyclops attacks each turn if able. "There are only fifty words in the cyclops language, and ten of them mean ‘kill.'" |
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Bogardan FirefiendCreature - Elemental SpiritWhen Bogardan Firefiend dies, it deals 2 damage to target creature. "The next one who tells me to relax and curl up by a fire is dead." |
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Bottle GnomesArtifact Creature - GnomeSacrifice Bottle Gnomes: You gain 3 life. Reinforcements . . . or refreshments? |
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Canopy SpiderCreature - SpiderReach (This creature can block creatures with flying.) It keeps the upper reaches of the forest free of every menace . . . except for the spider itself. |
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Cephalid ConstableCreature - Cephalid WizardWhenever Cephalid Constable deals combat damage to a player, return up to that many target permanents that player controls to their owners' hands. Cephalids don't police people. They police loyalties. |
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Cho-Manno, RevolutionaryLegendary Creature - Human RebelPrevent all damage that would be dealt to Cho-Manno, Revolutionary. "Mercadia's masks can no longer hide the truth. Our day has come at last." |
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Civic WayfinderCreature - Elf Warrior DruidWhen Civic Wayfinder enters the battlefield, you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle your library. "These alleys are not safe. Come, I can guide you back to the market square." |
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Cloud SpriteCreature - FaerieFlying (This creature can't be blocked except by creatures with flying or reach.) The delicate sprites carry messages for Saprazzans, but they refuse to land in Mercadia City's filthy markets. |
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Colossus of SardiaArtifact Creature - GolemTrample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.) Buried under a thin layer of dirt, it was known for centuries as Mount Sardia. |
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Composite GolemArtifact Creature - GolemSacrifice Composite Golem: Add to your mana pool. An artificer's experiment in cross-material engineering found its own purpose as an interpreter between cultures. |
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Crafty PathmageCreature - Human Wizard: Target creature with power 2 or less is unblockable this turn. Follow the pathmage |
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Denizen of the DeepCreature - SerpentWhen Denizen of the Deep enters the battlefield, return each other creature you control to its owner's hand. According to merfolk legend, a denizen of the deep swallows the horizon at the end of each day, bringing on the cold blanket of night. |
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Doomed NecromancerCreature - Human Cleric Mercenary, , Sacrifice Doomed Necromancer: Return target creature card from your graveyard to the battlefield. Many necromancers share the same last words-the ones that conclude the undeath ritual. |
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Dross CrocodileCreature - Zombie Crocodile"As soon as it surfaced, we could all smell it. Its rancid breath reeked of half-digested carrion and its own rotting innards." |
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Duct CrawlerCreature - Insect: Target creature can't block Duct Crawler this turn. "Boss told us to try and train 'em. Trained it to attack-it ate Flugg. Trained it to run fast-it got away. Success!" |
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Earth ElementalCreature - ElementalEarth elementals have the eternal strength of stone and the endurance of mountains. Primordially connected to the land they inhabit, they take a long-term view of things, scorning the impetuous haste of short-lived mortal creatures. |
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Elven RidersCreature - ElfElven Riders can't be blocked except by Walls and/or creatures with flying. "Wirewood cannot hide great size. Only with speed and skill can we survive here." |
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Elvish BerserkerCreature - Elf BerserkerWhenever Elvish Berserker becomes blocked, it gets +1/+1 until end of turn for each creature blocking it. Their fury scatters enemies like a pile of dry leaves. |
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Elvish ChampionCreature - ElfOther Elf creatures get +1/+1 and have forestwalk. (They're unblockable as long as defending player controls a Forest.) "For what are leaves but countless blades |
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Femeref ArchersCreature - Human Archer: Femeref Archers deals 4 damage to target attacking creature with flying. "Bet you can't put it through the eye." |
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Festering GoblinCreature - Zombie GoblinWhen Festering Goblin dies, target creature gets -1/-1 until end of turn. In life, it was a fetid, disease-ridden thing. In death, not much changed. |
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Field MarshalCreature - Human SoldierOther Soldier creatures get +1/+1 and have first strike. (They deal combat damage before creatures without first strike.) He is the only one who sees the patterns in the overlapping maps and conflicting reports. |
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Flamewave InvokerCreature - Goblin Mutant: Flamewave Invoker deals 5 damage to target player. Inside even the humblest goblin lurks the potential for far greater things-and far worse. |
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Fog ElementalCreature - ElementalFlying (This creature can't be blocked except by creatures with flying or reach.) "It's the perfect sentry. Those who should pass can go right through it." |
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Fugitive WizardCreature - Human Wizard"The law has its place-as a footnote in my spellbook." |
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Gaea's HeraldCreature - ElfCreature spells can't be countered. "Gaea sings with the voice of nature rampant: a thousand howls, chitters, and cries, and none of them can be ignored." |
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Ghost WardenCreature - Spirit: Target creature gets +1/+1 until end of turn. "I thought of fate as an iron lattice, intricate but rigidly unchangeable. That was until some force bent fate's bars to spare my life." |
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Goblin Elite InfantryCreature - Goblin WarriorWhenever Goblin Elite Infantry blocks or becomes blocked, it gets -1/-1 until end of turn. They talk a good fight. |
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Goblin KingCreature - GoblinOther Goblin creatures get +1/+1 and have mountainwalk. (They're unblockable as long as defending player controls a Mountain.) To be king, Numsgil did in Blog, who did in Unkful, who did in Viddle, who did in Loll, who did in Alrok. . . . |
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Goblin Sky RaiderCreature - Goblin WarriorFlying (This creature can't be blocked except by creatures with flying or reach.) The goblin word for "flying" is more accurately translated as "falling slowly." |
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Graveborn MuseCreature - Zombie SpiritAt the beginning of your upkeep, you draw X cards and you lose X life, where X is the number of Zombies you control. "Her voice is damnation, unyielding and certain." |
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Grizzly BearsCreature - Bear"We cannot forget that among all of Dominaria's wonders, a system of life exists, with prey and predators that will never fight wars nor vie for ancient power." |
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Hate WeaverCreature - Zombie Wizard: Target blue or red creature gets +1/+0 until end of turn. "Let my hate fuel your fury." |
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Hidden HorrorCreature - HorrorWhen Hidden Horror enters the battlefield, sacrifice it unless you discard a creature card. If the presence of evil were obvious, it wouldn't be nearly as dangerous. |
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Highway RobberCreature - Human Rogue MercenaryWhen Highway Robber enters the battlefield, target opponent loses 2 life and you gain 2 life. "Tonight, madam, it's your money and your life." |
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Hill GiantCreature - GiantFortunately, hill giants have large blind spots in which a human can easily hide. Unfortunately, these blind spots are beneath the bottoms of their feet. |
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Honor GuardCreature - Human Soldier: Honor Guard gets +0/+1 until end of turn. The strength of one. The courage of ten. |
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Horseshoe CrabCreature - Crab: Untap Horseshoe Crab. "Hmm . . . It looks kinda like a bug. Let's crack it open an' see if it tastes like one!" |
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Hunted WumpusCreature - BeastWhen Hunted Wumpus enters the battlefield, each other player may put a creature card from his or her hand onto the battlefield. Just one can feed a dozen people for a month. |
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Icatian PriestCreature - Human Cleric: Target creature gets +1/+1 until end of turn. Grelden knelt and felt the cool, dry hand of the priest on his brow. Hours later, when his wits returned, he was covered in his enemies' blood on the field of victory. |
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Joiner AdeptCreature - Elf DruidLands you control have ": Add one mana of any color to your mana pool." A talented apprentice makes all things. The master makes all things possible. |
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Karplusan StriderCreature - YetiKarplusan Strider can't be the target of blue or black spells. The strider's long, loping gait is an adaptation that allows it to move quickly in deep snow. |
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Kavu ClimberCreature - KavuWhen Kavu Climber enters the battlefield, draw a card. "There was a crack of branches, a rustle of leaves, then a tremendous roar. Our party had no chance as death descended from above." |
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Kjeldoran Royal GuardCreature - Human Soldier: All combat damage that would be dealt to you by unblocked creatures this turn is dealt to Kjeldoran Royal Guard instead. Upon the frozen tundra stand the Kjeldoran Royal Guard, pikes raised, with the king's oath upon their lips. |
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Knight of DuskCreature - Human Knight: Destroy target creature blocking Knight of Dusk. "Challenge me with your strongest. I will paint my sword with their blood." |
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Lavaborn MuseCreature - SpiritAt the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, Lavaborn Muse deals 3 damage to him or her. "Her voice is disaster, painful and final." |
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Llanowar SentinelCreature - ElfWhen Llanowar Sentinel enters the battlefield, you may pay . If you do, search your library for a card named Llanowar Sentinel and put that card onto the battlefield. Then shuffle your library. "The forest has as many eyes as leaves." |
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Lord of the PitCreature - DemonFlying, trample
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Lord of the UndeadCreature - ZombieOther Zombie creatures get +1/+1. "Do not weep at your defeat, my dear. In death, you will serve a greater purpose-mine." |
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Loxodon MysticCreature - Elephant Cleric, : Tap target creature. Elder mystics take their vow of silence so seriously that they impose it on any who enter their presence. |
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Loyal SentryCreature - Human SoldierWhen Loyal Sentry blocks a creature, destroy that creature and Loyal Sentry. "My cause is simple: To stop you, at any cost, from ever seeing the inside of this keep." |
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Lumengrid WardenCreature - Human WizardThe wardens keep watch over an endless sea of progress. |
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Mahamoti DjinnCreature - DjinnFlying (This creature can't be blocked except by creatures with flying or reach.) Of royal blood among the spirits of the air, the Mahamoti djinn rides on the wings of the winds. As dangerous in the gambling hall as he is in battle, he is a master of trickery and misdirection. |
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Mantis EngineArtifact Creature - Insect: Mantis Engine gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.) "It's a clever design. You should look closely at its gearing after it swallows your head." |
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Mass of GhoulsCreature - Zombie Warrior"An army has filled the valley, but it's not like any army I've ever seen. There are no tents, no fires, no horses . . . just a sea of bodies, writhing and moaning, as if a pestilent village were sent to invade us." |
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Might WeaverCreature - Human Wizard: Target red or white creature gains trample until end of turn. (If the creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.) "Let my strength harden your resolve." |
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Mirri, Cat WarriorLegendary Creature - Cat WarriorFirst strike, forestwalk, vigilance (This creature deals combat damage before creatures without first strike, it's unblockable as long as defending player controls a Forest, and attacking doesn't cause this creature to tap.) "Full of beauty and grace, with a predator's instincts . . . Although she wanders, I have always thought Mirri belongs in Llanowar most of all." |
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Mogg FanaticCreature - GoblinSacrifice Mogg Fanatic: Mogg Fanatic deals 1 damage to target creature or player. "I got it! I got it! I-" |
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Molimo, Maro-SorcererLegendary Creature - ElementalTrample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.) "My mind is the spread of the canopy. My heart is the embrace of the roots. I am deathless Llanowar, its fury and its peace." |
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Nantuko HuskCreature - Zombie InsectSacrifice a creature: Nantuko Husk gets +2/+2 until end of turn. The soul sheds light, and death is its shadow. When the light dims, life and death embrace. |
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NekrataalCreature - Human AssassinFirst strike (This creature deals combat damage before creatures without first strike.) His victims don't have time to feel despair. |
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Nomad MythmakerCreature - Human Nomad Cleric, : Put target Aura card from a graveyard onto the battlefield under your control attached to a creature you control. On the wild steppes, history vanishes in the dust. Only the mythmakers remain to say what was, and is, and will be. |
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Orcish ArtilleryCreature - Orc Warrior: Orcish Artillery deals 2 damage to target creature or player and 3 damage to you. "So they want to kill my men? Well two can play at that game." |
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Paladin en-VecCreature - Human KnightFirst strike, protection from black and from red (This creature deals combat damage before creatures without first strike. It can't be blocked, targeted, dealt damage, or enchanted by anything black or red.) "I do not consider myself a hero. I know only what the Vec teach: justice must always be served and corruption must always be opposed." |
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Phage the UntouchableLegendary Creature - Avatar MinionWhen Phage the Untouchable enters the battlefield, if you didn't cast it from your hand, you lose the game.
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Pincher BeetlesCreature - InsectShroud (This creature can't be the target of spells or abilities.) "No fair Since when does a bug get ta munch on me?" |
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Plague BeetleCreature - InsectSwampwalk (This creature is unblockable as long as defending player controls a Swamp.) No one knows whether they were named for the disease they carry or for the speed at which they multiply. |
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Rage WeaverCreature - Human Wizard: Target black or green creature gains haste until end of turn. (It can attack and this turn.) "Let my passion spur your victory." |
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Razormane MasticoreArtifact Creature - MasticoreFirst strike (This creature deals combat damage before creatures without first strike.)
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Reya DawnbringerLegendary Creature - AngelFlying "You have not died until I consent." |
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RhoxCreature - Rhino BeastYou may have Rhox assign its combat damage as though it weren't blocked. It's as solid as the club in its hand-and about as subtle. |
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Rock BadgerCreature - Badger BeastMountainwalk (This creature is unblockable as long as defending player controls a Mountain.) "As it charged our keep, I mistook it for a bear. After it tore through our ramparts and half the guard, I wished it had been a bear after all." |
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RootwallaCreature - Lizard: Rootwalla gets +2/+2 until end of turn. Activate this ability only once each turn. If you try to sneak up on a rootwalla, you'll suddenly find yourself dealing with twice the lizard. |
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Rootwater CommandoCreature - MerfolkIslandwalk (This creature is unblockable as long as defending player controls an Island.) Rootwater merfolk are seldom seen these days, but elf corpses are as numerous as ever. |
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Rootwater MatriarchCreature - Merfolk: Gain control of target creature for as long as that creature is enchanted. In the harsh depths of Rootwater, the charms of surface dwellers are quite useless . . . except as lures. |
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Rushwood DryadCreature - DryadForestwalk (This creature is unblockable as long as defending player controls a Forest.) To a dryad, every tree in the forest is both a doorway and a window. |
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Samite HealerCreature - Human Cleric: Prevent the next 1 damage that would be dealt to target creature or player this turn. Healers ultimately acquire the divine gifts of spiritual and physical wholeness. The most devout are also granted the ability to pass physical wholeness on to others. |