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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Pyromania

Enchantment

, Discard a card at random: Pyromania deals 1 damage to target creature or player.

, Sacrifice Pyromania: Pyromania deals 1 damage to target creature or player.

Mana:
Cardset: Torment #112 (Uncommon)
Type: Enchantment

Narcissism

Enchantment

, Discard a card: Target creature gets +2/+2 until end of turn.

, Sacrifice Narcissism: Target creature gets +2/+2 until end of turn.

Mana:
Cardset: Torment #134 (Uncommon)
Type: Enchantment

Solitary Confinement

Enchantment

At the beginning of your upkeep, sacrifice Solitary Confinement unless you discard a card.

Skip your draw step.

You have shroud. (You can't be the target of spells or abilities.)

Prevent all damage that would be dealt to you.

Mana:
Cardset: Judgment #24 (Rare)
Type: Enchantment

Spirit Cairn

Enchantment

Whenever a player discards a card, you may pay . If you do, put a 1/1 white Spirit creature token with flying onto the battlefield.

It marks the border between here and hereafter.

Mana:
Cardset: Judgment #26 (Uncommon)
Type: Enchantment

Unquestioned Authority

Enchantment - Aura

Enchant creature

When Unquestioned Authority enters the battlefield, draw a card.

Enchanted creature has protection from creatures.

"Only the Ancestor should be revered."
-Mystic heretic

Mana:
Cardset: Conspiracy #85 (Uncommon)
Judgment #31 (Uncommon)
Type: Enchantment

Web of Inertia

Enchantment

At the beginning of each opponent's combat, that player may exile a card from his or her graveyard. If the player doesn't, creatures he or she controls can't attack you this turn.

Cephalids specialize in lose-lose situations.

Mana:
Cardset: Judgment #53 (Uncommon)
Type: Enchantment

Planar Chaos

Enchantment

At the beginning of your upkeep, flip a coin. If you lose the flip, sacrifice Planar Chaos.

Whenever a player casts a spell, that player flips a coin. If he or she loses the flip, counter that spell.

Mana:
Cardset: Judgment #97 (Uncommon)
Type: Enchantment

Elephant Guide

Enchantment - Aura

Enchant creature

Enchanted creature gets +3/+3.

When enchanted creature dies, put a 3/3 green Elephant creature token onto the battlefield.

Nature's strength outlives the strong.

Mana:
Cardset: Conspiracy #162 (Uncommon)
Garruk vs. Liliana #18 (Uncommon)
Judgment #111 (Uncommon)
Type: Enchantment

Astral Slide

Enchantment

Whenever a player cycles a card, you may exile target creature. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step.

"The hum of the universe is never off-key."
-Mystic elder

Mana:
Cardset: Onslaught #4 (Uncommon)
Type: Enchantment

Convalescent Care

Enchantment

At the beginning of your upkeep, if you have 5 or less life, you gain 3 life and draw a card.

Enlightenment comes most swiftly at life's end.

Mana:
Cardset: Onslaught #14 (Rare)
Type: Enchantment

Sandskin

Enchantment - Aura

Enchant creature

Prevent all combat damage that would be dealt to and dealt by enchanted creature.

"Those who live by the sword will die by the sword. I choose to do neither."

Mana:
Cardset: Onslaught #52 (Common)
Type: Enchantment

Words of Worship

Enchantment

: The next time you would draw a card this turn, you gain 5 life instead.

"The faithful don't succumb to terror, nor are they ruled by passion. They adhere to order, for order is life."
-Volume I, The Book of Faith

Mana:
Cardset: Onslaught #61 (Rare)
Type: Enchantment

Words of Wind

Enchantment

: The next time you would draw a card this turn, each player returns a permanent he or she controls to its owner's hand instead.

"Be logical in all things. Do not allow instinct or passion to cloud your mind."
-Volume II, The Book of Insight

Mana:
Cardset: Onslaught #122 (Rare)
Type: Enchantment

Words of Waste

Enchantment

: The next time you would draw a card this turn, each opponent discards a card instead.

"Terror corrupts order and paralyzes instinct."
-Volume III, The Book of Decay

Mana:
Cardset: Onslaught #182 (Rare)
Type: Enchantment

Aggravated Assault

Enchantment

: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate this ability only any time you could cast a sorcery.

Mana:
Cardset: Onslaught #185 (Rare)
Type: Enchantment

Words of War

Enchantment

: The next time you would draw a card this turn, Words of War deals 2 damage to target creature or player instead.

"Passions can't be shackled by laws or mastered with logic. The choice is freedom or death."
-Volume IV, The Book of Fire

Mana:
Cardset: Onslaught #244 (Rare)
Type: Enchantment

Elvish Guidance

Enchantment - Aura

Enchant land

Whenever enchanted land is tapped for mana, its controller adds to his or her mana pool for each Elf on the battlefield (in addition to the mana the land produces).

"Old home never forgotten, new home ours forever."

Mana:
Cardset: Onslaught #255 (Common)
Type: Enchantment

Enchantress's Presence

Enchantment

Whenever you cast an enchantment spell, draw a card.

"The wise learn from successes as well as mistakes."

Mana:
Cardset: Onslaught #261 (Rare)
Type: Enchantment

Overwhelming Instinct

Enchantment

Whenever you attack with three or more creatures, draw a card.

The biggest difference between a victory and a massacre is which side you're on.

Mana:
Cardset: Onslaught #276 (Uncommon)
Type: Enchantment

Words of Wilding

Enchantment

: The next time you would draw a card this turn, put a 2/2 green Bear creature token onto the battlefield instead.

"Instinct is undaunted by terror, unchained by logic. It is the path from which all other paths diverge."
-Volume V, The Book of Life

Mana:
Cardset: Onslaught #305 (Rare)
Type: Enchantment

Faces of the Past

Enchantment

Whenever a creature dies, tap all untapped creatures that share a creature type with it or untap all tapped creatures that share a creature type with it.

The ties that bind can also strangle.

Mana:
Cardset: Scourge #35 (Rare)
Type: Enchantment

Pemmin's Aura

Enchantment - Aura

Enchant creature

: Untap enchanted creature.

: Enchanted creature gains flying until end of turn.

: Enchanted creature gains shroud until end of turn. (It can't be the target of spells or abilities.)

: Enchanted creature gets +1/-1 or -1/+1 until end of turn.

Mana:
Cardset: Scourge #45 (Uncommon)
Type: Enchantment

Unspeakable Symbol

Enchantment

Pay 3 life: Put a +1/+1 counter on target creature.

The symbols are spread throughout Aphetto, marking sites where minions of the Raven Guild and the Cabal can seek refuge.

Mana:
Cardset: Scourge #79 (Uncommon)
Type: Enchantment

Sulfuric Vortex

Enchantment

At the beginning of each player's upkeep, Sulfuric Vortex deals 2 damage to that player.

If a player would gain life, that player gains no life instead.

Mana:
Cardset: Conspiracy #152 (Rare)
Sorin vs. Tibalt #68 (Rare)
Scourge #106 (Rare)
Type: Enchantment

Alpha Status

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2 for each other creature on the battlefield that shares a creature type with it.

The best leaders are made by their followers.

Mana:
Cardset: Scourge #110 (Uncommon)
Type: Enchantment

Domineer

Enchantment - Aura

Enchant artifact creature

You control enchanted artifact creature.

Since they haven't seen their original master for millennia, golems are eager to take orders from anyone.

Mana:
Cardset: Mirrodin #33 (Uncommon)
Type: Enchantment

Necrogen Mists

Enchantment

At the beginning of each player's upkeep, that player discards a card.

Mephidross filled with roars of fury and wails of despair as the leonin fought to keep their memories from being pulled into the mists.

Mana:
Cardset: Mirrodin #69 (Rare)
Type: Enchantment

Relic Bane

Enchantment - Aura

Enchant artifact

Enchanted artifact has "At the beginning of your upkeep, you lose 2 life."

A sword that has seen cowardice in battle exacts the price of honor from its wielder.

Mana:
Cardset: Mirrodin #76 (Uncommon)
Type: Enchantment

Screams from Within

Enchantment - Aura

Enchant creature

Enchanted creature gets -1/-1.

When enchanted creature dies, return Screams from Within from your graveyard to the battlefield.

There's no escaping an enemy that lives inside your head.

Mana:
Cardset: Darksteel #52 (Uncommon)
Type: Enchantment

Disruption Aura

Enchantment - Aura

Enchant artifact

Enchanted artifact has "At the beginning of your upkeep, sacrifice this artifact unless you pay its mana cost."

Vedalken weapons sold to outsiders are as dependable as the vedalken themselves.

Mana:
Cardset: Fifth Dawn #28 (Uncommon)
Type: Enchantment

Eyes of the Watcher

Enchantment

Whenever you cast an instant or sorcery spell, you may pay . If you do, scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Mana:
Cardset: Fifth Dawn #30 (Uncommon)
Type: Enchantment

Ion Storm

Enchantment

, Remove a +1/+1 counter or a charge counter from a permanent you control: Ion Storm deals 2 damage to target creature or player.

When enough artifacts lie too long in the same place, their magical radiation weakens reality, opening rifts of unpredictable destructive power.

Mana:
Cardset: Fifth Dawn #68 (Rare)
Type: Enchantment

Rite of Passage

Enchantment

Whenever a creature you control is dealt damage, put a +1/+1 counter on it. (The damage is dealt before the counter is put on.)

Every scar is a lesson, every battle a test of what you have learned.

Mana:
Cardset: Fifth Dawn #91 (Rare)
Type: Enchantment

Cage of Hands

Enchantment - Aura

Enchant creature

Enchanted creature can't attack or block.

: Return Cage of Hands to its owner's hand.

"Our own actions built the prisons that now hold us. Our hands reached too far and tried to hold too much."
-Dosan the Falling Leaf

Mana:
Cardset: Planechase 2012 #4 (Common)
Champions of Kamigawa #3 (Common)
Type: Enchantment

Field of Reality

Enchantment - Aura

Enchant creature

Enchanted creature can't be blocked by Spirits.

: Return Field of Reality to its owner's hand.

"The scholars of the Minamo School understood the veil between their world and that of the kami. Moreover, they knew how to exploit it."
-Observations of the Kami War

Mana:
Cardset: Champions of Kamigawa #60 (Common)
Type: Enchantment

Oni Possession

Enchantment - Aura

Enchant creature

At the beginning of your upkeep, sacrifice a creature.

Enchanted creature gets +3/+3 and has trample.

Enchanted creature is a Demon Spirit.

Mana:
Cardset: Divine vs. Demonic #51 (Uncommon)
Champions of Kamigawa #135 (Uncommon)
Type: Enchantment

Honden of Infinite Rage

Legendary Enchantment - Shrine

At the beginning of your upkeep, Honden of Infinite Rage deals damage to target creature or player equal to the number of Shrines you control.

To the sorrow of all, its rage became focused on those who once stoked it.

Mana:
Cardset: Champions of Kamigawa #172 (Uncommon)
Type: Enchantment

Heartbeat of Spring

Enchantment

Whenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced.

"It is true that we monks hold the key to paradise, but most don't understand that the paradise we guard is the one within."
-Diary of Azusa

Mana:
Cardset: Champions of Kamigawa #212 (Rare)
Type: Enchantment

Serpent Skin

Enchantment - Aura

Flash

Enchant creature

Enchanted creature gets +1/+1.

: Regenerate enchanted creature.

Mana:
Cardset: Champions of Kamigawa #240 (Common)
Type: Enchantment

Threads of Disloyalty

Enchantment - Aura

Enchant creature with converted mana cost 2 or less

You control enchanted creature.

"Over time, Konda grew ever more suspicious, fearing even his most loyal allies were being manipulated by unseen hands."
-The History of Kamigawa

Mana:
Cardset: Betrayers of Kamigawa #56 (Rare)
Type: Enchantment
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