Plagued RusalkaCreature - Spirit, Sacrifice a creature: Target creature gets -1/-1 until end of turn. "Look at her, once filled with innocence. Death has a way of wringing away such . . . deficiencies." |
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Cinder WallCreature - WallDefender (This creature can't attack.) "The smell of roasted flesh hung over the valley for hours." |
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Fugitive WizardCreature - Human Wizard"The law has its place-as a footnote in my spellbook." |
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Cruel SadistCreature - Human Assassin, , Pay 1 life: Put a +1/+1 counter on Cruel Sadist. Face of innocence. Hand of death. |
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Frenzied GoblinCreature - Goblin BerserkerWhenever Frenzied Goblin attacks, you may pay . If you do, target creature can't block this turn. The upside to not thinking about the consequences is that you'll always surprise those who do. |
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Sunblade ElfCreature - Elf WarriorSunblade Elf gets +1/+1 as long as you control a Plains. "We patrol the steppes to keep enemies from the forest verge." |
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Firehoof CavalryCreature - Human Berserker: Firehoof Cavalry gets +2/+0 and gains trample until end of turn. "What warrior worth the name fears to leave a trail? If my enemies seek me, let them follow the ashes in my wake." |
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Herald of AnafenzaCreature - Human SoldierOutlast (, : Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
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Mardu HatebladeCreature - Human Warrior: Mardu Hateblade gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) "There may be little honor in my tactics, but there is no honor in losing." |
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Embodiment of SpringCreature - Elemental, , Sacrifice Embodiment of Spring: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. Arel dreamed of winter's end. The next morning she followed a strange trail and found a seedling in the snow. |
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Bloodsoaked ChampionCreature - Human WarriorBloodsoaked Champion can't block. "Death is merely another foe the Mardu will overcome." |
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Disowned AncestorCreature - Spirit WarriorOutlast (, : Put a +1/+1 counter on this creature. Outlast only as a sorcery.) Long after death, the spirits of the Disowned continue to seek redemption among their Abzan kin. |
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Ruthless RipperCreature - Human AssassinDeathtouch
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Monastery SwiftspearCreature - Human MonkHaste The calligraphy of combat is written with strokes of sudden blood. |
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Kin-Tree WardenCreature - Human Warrior: Regenerate Kin-Tree Warden. "The amber of the tree and the blood of my veins are the same." |
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Goblin WelderCreature - Goblin Artificer: Choose target artifact a player controls and target artifact card in that player's graveyard. If both targets are still legal as this ability resolves, that player simultaneously sacrifices the artifact and returns the artifact card to the battlefield. "I wrecked your metal guy, boss. But look! I made you an ashtray." |
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Essence WardenCreature - Elf ShamanWhenever another creature enters the battlefield, you gain 1 life. "The more our numbers grow, the more I gain hope that Volrath and his cursed stronghold will one day fall." |
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Sylvan SafekeeperCreature - Human WizardSacrifice a land: Target creature you control gains shroud until end of turn. (It can't be the target of spells or abilities.) "How could someone so small cause so much trouble?" |
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Aven SkirmisherCreature - Bird WarriorFlying "We do not hide from the dragons that pretend to rule the skies. If we did, the dragons would become our rulers, and our way of life would be lost." |
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Mardu Woe-ReaperCreature - Human WarriorWhenever Mardu Woe-Reaper or another Warrior enters the battlefield under your control, you may exile target creature card from a graveyard. If you do, you gain 1 life. "Those who died in battle deserve their rest." |
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Mardu ShadowspearCreature - Human WarriorWhenever Mardu Shadowspear attacks, each opponent loses 1 life.
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Qarsi High PriestCreature - Human Cleric, , Sacrifice another creature: Manifest the top card of your library. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) "Hear me, nameless, and obey." |
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Warden of the First TreeCreature - Human: Warden of the First Tree becomes a Human Warrior with base power and toughness 3/3.
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Dragon HunterCreature - Human WarriorProtection from Dragons "Dromoka has taught me the secrets of her kind, that I might use them in her service." |
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Dragon's Eye SentryCreature - Human MonkDefender, first strike Even the humblest guard of Ojutai's strongholds ponders the puzzles of the Great Teacher's lessons. |
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Dromoka DunecasterCreature - Human Wizard, : Tap target creature without flying. "The dragonlords rule the tempests of the skies. Here in the wastes, the storms are mine to command." |
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Gudul LurkerCreature - SalamanderGudul Lurker can't be blocked. The small are mostly ignored by dragons. |
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Sidisi's FaithfulCreature - Naga WizardExploit (When this creature enters the battlefield, you may sacrifice a creature.) "I tire of your prattle, and your face." |
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Shambling GoblinCreature - Zombie GoblinWhen Shambling Goblin dies, target creature an opponent controls gets -1/-1 until end of turn. "The Kolaghan send them at us. We kill and raise them. They fight the next wave the Kolaghan send. It's a neat little cycle." |
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Kolaghan StormsingerCreature - Human ShamanHaste
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Lightning BerserkerCreature - Human Berserker: Lightning Berserker gets +1/+0 until end of turn.
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Zurgo BellstrikerLegendary Creature - Orc WarriorZurgo Bellstriker can't block creatures with power 2 or greater.
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Servant of the ScaleCreature - Human SoldierServant of the Scale enters the battlefield with a +1/+1 counter on it.
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Keeper of the LensArtifact Creature - GolemYou may look at face-down creatures you don't control. (You may do this at any time.) "It sees all, but it reveals what it sees only to a chosen few." |
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Cliffside LookoutCreature - Kor Scout Ally: Creatures you control get +1/+1 until end of turn. Though losses run high among the scouts of the Stone Havens, they never flinch from their duty. |
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Expedition EnvoyCreature - Human Scout AllyThe unofficial motto of every expedition house is "ready for anything," a phrase whose significance has been amplified since the emergence of the Eldrazi. |
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Kitesail ScoutCreature - Kor ScoutFlying "The wind in one's hair, the sun on one's back, the joy of open skies . . . the next generation of kor must know this kind of peace." |
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Salvage DroneCreature - Eldrazi DroneDevoid (This card has no color.)
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Sludge CrawlerCreature - Eldrazi DroneDevoid (This card has no color.)
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Lavastep RaiderCreature - Goblin Warrior: Lavastep Raider gets +2/+0 until end of turn. Goblins were first to see the potential of hedrons in the fight against the Eldrazi, for the magical stones came ready-made with pointy bits. |
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BlisterpodCreature - Eldrazi DroneDevoid (This card has no color.) A blisterpod's corpse is a scion's cradle. |
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Jaddi OffshootCreature - PlantDefender On Murasa, even the trees grow trees. |
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Scythe LeopardCreature - CatLandfall - Whenever a land enters the battlefield under your control, Scythe Leopard gets +1/+1 until end of turn. Eldrazi are not the leopard's preferred prey, but they are better than no prey at all. |
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Stoneforge AcolyteCreature - Kor Artificer AllyCohort - , Tap an untapped Ally you control: Look at the top four cards of your library. You may reveal an Equipment card from among them and put it into your hand. Put the rest on the bottom of your library in any order. "The stone speaks. We are merely interpreters." |
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Prophet of DistortionCreature - Eldrazi DroneDevoid (This card has no color.) It doesn't twist words. It twists worlds. |
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Reaver DroneCreature - Eldrazi DroneDevoid (This card has no color.) Kozilek's brood infiltrates and deceives. The spawn of Ulamog mindlessly consume. |
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Angelic WallCreature - WallDefender (This creature can't attack.) "The air stirred as if fanned by angels' wings, and the enemy was turned aside." |
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Moorland InquisitorCreature - Human Soldier: Moorland Inquisitor gains first strike until end of turn. Inquisitors are taught scripture, philosophy, and the fine art of sharpening an axe. |
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Nearheath PilgrimCreature - Human ClericSoulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
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Thraben ValiantCreature - Human SoldierVigilance "Once more into Devil's Breach, soldiers. I want another devil tail for my collection." |
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Alchemist's ApprenticeCreature - Human WizardSacrifice Alchemist's Apprentice: Draw a card. Side effects may include foul odors, scalding steam, and spontaneous nonexistence. |
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Blood ArtistCreature - VampireWhenever Blood Artist or another creature dies, target player loses 1 life and you gain 1 life. "Great art can never be created without great suffering." |
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Butcher GhoulCreature - ZombieUndying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) Without a mind, it doesn't fear death. Without a soul, it doesn't mind killing. |
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Crypt CreeperCreature - ZombieSacrifice Crypt Creeper: Exile target card from a graveyard. "I guess what they say is true. What doesn't kill you makes you stronger. Or at least stranger." |
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Gloom SurgeonCreature - SpiritIf combat damage would be dealt to Gloom Surgeon, prevent that damage and exile that many cards from the top of your library. He roams the streets of Havengul seeking the sick and delirious so that he may cure them of their lives. |
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Treacherous Pit-DwellerCreature - DemonWhen Treacherous Pit-Dweller enters the battlefield from a graveyard, target opponent gains control of it.
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Falkenrath ExterminatorCreature - Vampire ArcherWhenever Falkenrath Exterminator deals combat damage to a player, put a +1/+1 counter on it.
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Kruin StrikerCreature - Human WarriorWhenever another creature enters the battlefield under your control, Kruin Striker gets +1/+0 and gains trample until end of turn. Unhappy with the creation of the wolfir, Rorica broke with her order and led a crusade against the "reformed werewolves." |
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Lightning MaulerCreature - Human BerserkerSoulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
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Scalding DevilCreature - Devil: Scalding Devil deals 1 damage to target player. Demons massacre. Devils annoy. |
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Nightshade PeddlerCreature - Human DruidSoulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
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Timberland GuideCreature - Human ScoutWhen Timberland Guide enters the battlefield, put a +1/+1 counter on target creature. "Can you build a fire? Track a deer? Identify killer trees? Then you'll never survive Kessig without me." |
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Wandering WolfCreature - WolfCreatures with power less than Wandering Wolf's power can't block it. Humans still feared wolves, though no connection between them and the curse of lycanthropy had ever been proved. |
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Haunted GuardianArtifact Creature - ConstructDefender, first strike "Drain the victim's blood, sell the corpse, and use the soul on guard duty. No muss, no fuss, no problems." |
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Ajani's SunstrikerCreature - Cat ClericLifelink (Damage dealt by this creature also causes you to gain that much life.) "Ajani goes where he is needed most and in his name we keep his lands safe." |
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Aven SquireCreature - Bird SoldierFlying When the meek charge into battle, courage becomes infectious. |
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Knight of GloryCreature - Human KnightProtection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.) "I will uphold the law, and no manner of foe will stop me." |
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Serra AvengerCreature - AngelYou can't cast Serra Avenger during your first, second, or third turns of the game.
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Silvercoat LionCreature - Cat"In the wild, white fur like mine is an aberration. We lack natural camouflage, but the inability to hide encourages other strengths." |
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War Priest of ThuneCreature - Human ClericWhen War Priest of Thune enters the battlefield, you may destroy target enchantment. "The sacred might of Thune thunders in my soul." |
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Augur of BolasCreature - Merfolk WizardWhen Augur of Bolas enters the battlefield, look at the top three cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
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Fog BankCreature - WallDefender, flying "The union of sea and sky makes a perfect cover." |
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Master of the Pearl TridentCreature - MerfolkOther Merfolk creatures you control get +1/+1 and have islandwalk. (They can't be blocked as long as defending player controls an Island.) "Let the land dwellers know the coast is no longer the border between our realms. A new age of empire has begun." |
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Void StalkerCreature - Elemental, : Put Void Stalker and target creature on top of their owners' libraries, then those players shuffle their libraries. Now you see it, now you're gone. |
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Welkin TernCreature - BirdFlying (This creature can't be blocked except by creatures with flying or reach.) "It preys on other birds. And drakelings. And drakes. Pretty much anything that crosses its flight path is fair game." |
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Bloodthrone VampireCreature - VampireSacrifice a creature: Bloodthrone Vampire gets +2/+2 until end of turn. "What I need is your blood. What I don't need is your permission." |
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Knight of InfamyCreature - Human KnightProtection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.) "Your laws, like your bones, were made to be broken." |
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Ravenous RatsCreature - RatWhen Ravenous Rats enters the battlefield, target opponent discards a card. Devouring books is only the beginning. The librarian's next. |
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Walking CorpseCreature - Zombie"Feeding a normal army is a problem of logistics. With zombies, it is an asset. Feeding is why they fight. Feeding is why they are feared." |
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Crimson MuckwaderCreature - LizardCrimson Muckwader gets +1/+1 as long as you control a Swamp.
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Dragon HatchlingCreature - DragonFlying "Those dragons grow fast. For a while they feed on squirrels and goblins and then suddenly you're missing a mammoth." |
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Mogg FlunkiesCreature - GoblinMogg Flunkies can't attack or block alone. They'll attack whatever's in front of them-as long as you tell them where that is. |
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Torch FiendCreature - Devil, Sacrifice Torch Fiend: Destroy target artifact. Devils redecorate every room with fire. |
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Deadly RecluseCreature - SpiderReach (This creature can block creatures with flying.) Even dragons fear its silken strands. |
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Elvish VisionaryCreature - Elf ShamanWhen Elvish Visionary enters the battlefield, draw a card. "From a tiny sprout, the greatest trees grow and flourish. May the seeds of your mind be equally fruitful." |
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Flinthoof BoarCreature - BoarFlinthoof Boar gets +1/+1 as long as you control a Mountain. Through the smoke and flames it hunts, sniffing out the panicked and confused. |
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Primordial HydraCreature - HydraPrimordial Hydra enters the battlefield with X +1/+1 counters on it.
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Quirion DryadCreature - DryadWhenever you cast a white, blue, black, or red spell, put a +1/+1 counter on Quirion Dryad. "Never underestimate the ability of natural forces to adapt to unnatural influences." |
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Timberpack WolfCreature - WolfTimberpack Wolf gets +1/+1 for each other creature you control named Timberpack Wolf. "The need for the pack is bred in their bones. Their true strength will not show itself for any other purpose." |
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Alabaster MageCreature - Human Wizard: Target creature you control gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.) "We hold sacred the powers of light and life. Truth and honor are our greatest weapons." |
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Armored WarhorseCreature - Horse"When we of the Northern Verge claim a mount, no peasant's nag will do. It must be as strong as our virtue, and must join us of its own will." |
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Grand AbolisherCreature - Human ClericDuring your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments. "Your superstitions and mumblings are useless chaff before my righteousness." |
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Griffin RiderCreature - Human KnightAs long as you control a Griffin creature, Griffin Rider gets +3/+3 and has flying. After fighting alongside the griffin riders, older knights of Thune learned to admire a mount that could rip an enemy to shreds in seconds. |
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Stormfront PegasusCreature - PegasusFlying Its hooves touch the earth only when a hero must rise. |
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Alluring SirenCreature - Siren: Target creature an opponent controls attacks you this turn if able. She lures victims with promises of flesh, captures them in a net of deceit, and destroys them in the embrace of the sea. |
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Azure MageCreature - Human Wizard: Draw a card. "We draw our power from the infinite ocean of the mind, where all manner of things can be conceived." |
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Coral MerfolkCreature - MerfolkMerfolk are best known for their subtle magic. But those who try to fight them in their own territory quickly realize that merfolk are hardly defenseless on the field of battle. |
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Lord of the UnrealCreature - Human WizardIllusion creatures you control get +1/+1 and have hexproof. (They can't be the targets of spells or abilities your opponents control.) "The dream does not end until I say so." |
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Merfolk LooterCreature - Merfolk Rogue: Draw a card, then discard a card. Merfolk don't always know what they're looking for, but they're certain once they find it. |
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Merfolk MesmeristCreature - Merfolk Wizard, : Target player puts the top two cards of his or her library into his or her graveyard. "Don't you think if I saw a half-woman, half-fish with three glowing eyes, I'd have remembered?" |
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