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Plague BeetleCreature - InsectSwampwalk (This creature is unblockable as long as defending player controls a Swamp.) No one knows whether they were named for the disease they carry or for the speed at which they multiply. |
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Sleeper AgentCreature - MinionWhen Sleeper Agent enters the battlefield, target opponent gains control of it.
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Vampire BatsCreature - BatFlying (This creature can't be blocked except by creatures with flying or reach.)
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Duct CrawlerCreature - Insect
"Boss told us to try and train 'em. Trained it to attack-it ate Flugg. Trained it to run fast-it got away. Success!" |
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Mogg FanaticCreature - GoblinSacrifice Mogg Fanatic: Mogg Fanatic deals 1 damage to target creature or player. "I got it! I got it! I-" |
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Spark ElementalCreature - ElementalTrample, haste (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker. This creature can attack and Vulshok shamans could never keep them alive for more than a few seconds, yet those few seconds seemed to be enough. |
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Elvish BerserkerCreature - Elf BerserkerWhenever Elvish Berserker becomes blocked, it gets +1/+1 until end of turn for each creature blocking it. Their fury scatters enemies like a pile of dry leaves. |
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Skyshroud RangerCreature - Elf
Not even the elves truly know the Skyshroud Forest. The rangers are merely the best equipped to handle its uncertainty. |
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Wall of WoodCreature - WallDefender (This creature can't attack.) Orcish lumberjacks spent the night sharpening their blades and resting for a day of labor. They awoke to find that the forest had been making its own preparations. |
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Savannah LionsCreature - CatEven the brave are scared by a lion three times: first by its tracks, again by its roar, and one last time face to face. |
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Weathered WayfarerCreature - Human Nomad Cleric
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Will-O'-The-WispCreature - SpiritFlying (This creature can't be blocked except by creatures with flying or reach.)
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Kird ApeCreature - ApeKird Ape gets +1/+2 as long as you control a Forest. It puts the "fur" in "fury." |
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Mogg SentryCreature - Goblin WarriorWhenever an opponent casts a spell, Mogg Sentry gets +2/+2 until end of turn. Nothing makes a mogg madder than having to wake up. |
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GroundskeeperCreature - Human Druid
"Soldiers speak of defending the soil, but they care only for their nations. I care nothing for their nations and everything for the soil." |
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Norwood RangerCreature - Elf ScoutThe song of the forest is in perfect harmony. If a single note is out of place, the elves will find its source. |
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Tree MonkeyCreature - ApeReach (This creature can block creatures with flying.) The vines and branches of the jungle canopy are all the wings it needs. |
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Maggot CarrierCreature - ZombieWhen Maggot Carrier enters the battlefield, each player loses 1 life. "We do not suddenly fall on death, but advance towards it by slight degrees; we die every day." |
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Cinder WallCreature - WallDefender (This creature can't attack.) "The smell of roasted flesh hung over the valley for hours." |
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Orcish SpyCreature - Orc Rogue
"You idiot Never let the spies mingle with the orcish regulars after completing a mission. Now we'll never get them to fight" |
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Elvish LyristCreature - Elf
To an elf, magic and music are the same. |
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Elvish PioneerCreature - Elf DruidWhen Elvish Pioneer enters the battlefield, you may put a basic land card from your hand onto the battlefield tapped. "Destruction is the work of an afternoon. Creation is the work of a lifetime." |
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Elvish ScrapperCreature - Elf
"The stories tell of a distant time when machines overran the forests, destroying everything that lived. That time will not come again." |
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Kjeldoran JavelineerCreature - Human SoldierCumulative upkeep
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Martyr of SandsCreature - Human Cleric
"Only in our vulnerability is there true power, and that power is life itself." |
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Martyr of FrostCreature - Human Wizard
"Do not call the Balduvians barbaric. Their magic is as potent as it is primal." |
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Martyr of BonesCreature - Human Wizard
Puppeteered by Heidar's icy hand, they were sacrificed to the Frost Marsh to raise Haakon's army. |
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Lightning SerpentCreature - Elemental SerpentTrample, haste Ice exploded into steam in its wake, hissing like a thousand serpents hailing their blazing master. |
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Martyr of AshesCreature - Human Shaman
She turns ash into flame and burns enemies to ash. |
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Martyr of SporesCreature - Human Shaman
"Weep not for me. I will rise with the spring's new growth." |
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Auriok TransfixerCreature - Human Scout
"My grandfather knew enough spells to fill a hundred scrolls. Nowadays, if a spell cannot fight the levelers, it is not even taught to our young." |
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Leonin ElderCreature - Cat ClericWhenever an artifact enters the battlefield, you may gain 1 life. "The wisdom of the elders is just as much a weapon as a sword or spear. We must learn to wield it." |
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Disciple of the VaultCreature - Human ClericWhenever an artifact is put into a graveyard from the battlefield, you may have target opponent lose 1 life. He stands in the shadow of his lord, Geth, drinking in the dark energies of the Vault. |
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Krark-Clan ShamanCreature - Goblin ShamanSacrifice an artifact: Krark-Clan Shaman deals 1 damage to each creature without flying.
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Brown OupheCreature - Ouphe
"Ouphes love trinkets and love to take them apart. I only wish they wouldn't do so with the magical ones." |
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Clockwork BeetleArtifact Creature - InsectClockwork Beetle enters the battlefield with two +1/+1 counters on it.
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Myr MindservantArtifact Creature - Myr
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Steel WallArtifact Creature - WallDefender (This creature can't attack.)
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Auriok GlaivemasterCreature - Human SoldierAs long as Auriok Glaivemaster is equipped, it gets +1/+1 and has first strike. "Give me a bit of steel and I'll deliver it into the hearts of my enemies." |
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Crazed GoblinCreature - Goblin WarriorCrazed Goblin attacks each turn if able. Because fighting is easier than figuring out what else to do. |
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Viridian AcolyteCreature - Elf Shaman
"We have no sun to guide our dead, so I tend the prismatic flames of the spirit fires that show the souls their way. When I die, I hope there is one left to guide my spirit home." |
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Arcbound WorkerArtifact Creature - ConstructModular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.) The parts are as strong as the whole. |
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Myr MoonvesselArtifact Creature - MyrWhen Myr Moonvessel dies, add Memnarch created the myr with three qualities in mind: dependability, controllability, and disposability. |
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Myr ServitorArtifact Creature - MyrAt the beginning of your upkeep, if Myr Servitor is on the battlefield, each player returns all cards named Myr Servitor from his or her graveyard to the battlefield. The Krark Clan enjoys pulling them apart just to watch them reassemble one another. |
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Razorgrass ScreenArtifact Creature - WallDefender (This creature can't attack.) Hand-stitched, and marked by the blood of the Auriok. |
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Bushi TenderfootCreature - Human SoldierWhen a creature dealt damage by Bushi Tenderfoot this turn dies, flip Bushi Tenderfoot.
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Devoted RetainerCreature - Human SamuraiBushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) Deep within Eiganjo Castle lay the Palace of Infinite Halls, a seemingly endless network of corridors once guarded by a seemingly endless legion of samurai. |
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Isamaru, Hound of KondaLegendary Creature - HoundThe hound sniffed the air and let slip a low growl. General Takeno looked down at the faithful Isamaru and calmed him with a touch. "Alert the men. The kami are coming." |
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Kitsune DivinerCreature - Fox Cleric
She who once led prayers honoring the kami adapted to use her influence to stay them. |
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Lantern KamiCreature - SpiritFlying "Snuffing the light of a lantern without saying a small prayer is bad luck. Though its flame can only singe, its soul can repeatedly visit misery on one's house." |
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Wandering OnesCreature - Spirit"I saw them once, when I was a child. They led me to my parents' arms when I was lost. Why have they abandoned me now? Why won't they take me home again?" |
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Rag DealerCreature - Human Rogue
"After General Takeno found the Oathkeeper amidst the bamboo marshes, more scavengers braved the swamp's nezumi, oni, and kami in hopes of glory." |
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Akki AvalanchersCreature - Goblin WarriorSacrifice a land: Akki Avalanchers gets +2/+0 until end of turn. Activate this ability only once each turn. Among Godo's hordes, "beware of falling rocks" came to mean "akki live nearby." |
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Hana KamiCreature - Spirit
It grew in lands lit by pride and watered by tears. |
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Jukai MessengerCreature - Human MonkForestwalk Dosan's monks, deep in spiritual thought, could walk through the thickest of forests without leaving a mark, even the leaves beneath their feet unaffected by their passing. |
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Orochi LeafcallerCreature - Snake Shaman
"Only orochi hatched from eggs ‘touched by the kami' may become shamans. These days, there are fewer and fewer new shamans being born." |
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Empty-Shrine KannushiCreature - Human ClericEmpty-Shrine Kannushi has protection from the colors of permanents you control. "Crease the folds, bend the paper, turn the spirits, shield the soul." |
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Kami of False HopeCreature - SpiritSacrifice Kami of False Hope: Prevent all combat damage that would be dealt this turn. "Across the rift of battle, a bridge of gossamer. And for one moment, it holds." |
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Teardrop KamiCreature - SpiritSacrifice Teardrop Kami: You may tap or untap target creature. "Do not fall into the trap of thinking you understand the kami. Cannot a drop of water be dew on the meadow, a glacier's thaw, or the tear of a child?" |
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Bile UrchinCreature - SpiritSacrifice Bile Urchin: Target player loses 1 life. "The two youths argued and tempers flared. One youth opened his mouth to utter a vile curse, but what he spat out instead was a kami of poison and filth." |
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Nezumi Shadow-WatcherCreature - Rat WarriorSacrifice Nezumi Shadow-Watcher: Destroy target Ninja. "The Okiba Gang! Night-cursed thieves and assassins! I've had enough of their meddling! Triple the guard!" |
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FrostlingCreature - SpiritSacrifice Frostling: Frostling deals 1 damage to target creature. Its bite will take off more than a toe. |
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Goblin CohortCreature - Goblin WarriorGoblin Cohort can't attack unless you've cast a creature spell this turn. Akki shells provided good protection when downhill charging became headlong tumbling. |
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Child of ThornsCreature - SpiritSacrifice Child of Thorns: Target creature gets +1/+1 until end of turn. "The soratami scoff at the perils of Jukai, calling the forest an ‘unruly garden.' Perhaps we should send them a rose such as this." |
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Traproot KamiCreature - SpiritDefender; reach (This creature can block creatures with flying.)
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Ghost-Lit RedeemerCreature - Spirit
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DreamcatcherCreature - SpiritWhenever you cast a Spirit or Arcane spell, you may sacrifice Dreamcatcher. If you do, draw a card. "Be careful where your mind wanders. Even in the quietest moments, the kami are listening, and your thoughts give them shape." |
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Trusted AdvisorCreature - Human AdvisorYour maximum hand size is increased by two. Some of Minamo's students claimed he was as old as the knowledge he dispensed. |
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Ghost-Lit StalkerCreature - Spirit
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Gnat MiserCreature - Rat ShamanEach opponent's maximum hand size is reduced by one. Nezumi insect-shamans enjoyed solitary lives, which was fortunate since no other nezumi could stand to live within half a mile of their foul stench. |
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GlitterfangCreature - SpiritHaste "Through the veil's rip spilled hundreds of minor kami, rushing over the battlefield like embers from a kicked campfire. Then they were gone." |
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Godo's IrregularsCreature - Human Warrior
Godo trained their muscles and honed their skills, but he left their hearts wild and empty. |
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Promised KannushiCreature - Human DruidSoulshift 7 (When this creature dies, you may return target Spirit card with converted mana cost 7 or less from your graveyard to your hand.)
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Sakura-Tribe ScoutCreature - Snake Shaman Scout
"Scouts of the Sakura Tribe spent two years wandering the forest to learn every leaf and tree. That knowledge was called upon during the Kami War to ensure the orochi's survival." |
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CaregiverCreature - Human Cleric
"The guilds each believe its way is right, but their ways only bring blood to Ravnica's streets and tears to Ravnica's families." |
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Votary of the ConclaveCreature - Human Soldier
An ageless order, the votaries receive the gift of rejuvenation from the temple gardens they guard. |
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Grayscaled GharialCreature - CrocodileIslandwalk Each tooth carries enough bacteria to kill a person in a day or two. But then, gharials do have 138 teeth. |
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Thoughtpicker WitchCreature - Human Wizard
"Once the brew gets the brains nice and pickled, they're a lot easier to pick through." |
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Frenzied GoblinCreature - Goblin BerserkerWhenever Frenzied Goblin attacks, you may pay The upside to not thinking about the consequences is that you'll always surprise those who do. |
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Torpid MolochCreature - LizardDefender (This creature can't attack.) Market hucksters sell molochs for use as watchdogs. Of course, that's all molochs do. Sit around . . . and watch. |
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War-Torch GoblinCreature - Goblin Warrior
"In a town shaped by the subtle machinations and political intrigue of its guilds, it's reassuring to see a goblin waving his torch and screaming about some nonsense or other." |
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Elves of Deep ShadowCreature - Elf Druid
"They are aberrations who have turned on everything we hold sacred. Let them be cast out." -Ailheen, Speaker of the Council |
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Elvish SkysweeperCreature - Elf Warrior
The spires of Ravnica are no different from the tall trees of other planes. The elves navigate and protect them just the same. |
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Boros RecruitCreature - Goblin Soldier( "Look at this goblin, once wild, untamed, and full of idiocy. The Boros have given him the skill of a soldier and focused his heart with a single cause." |
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Lionheart MaverickCreature - Human KnightVigilance "Your signet is no symbol of power. It marks only your need for numbers to aid you. What do you do, guild-rat, now that you face my blade alone?" |
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Martyred RusalkaCreature - Spirit
Rakdos cultists hanged her for sport in the township square. Her ghost now stands vigil at what has become known as the Tree of Weeping. |
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Order of the StarsCreature - Human ClericDefender (This creature can't attack.) As stoic as the marble halls, as unblinking as the stars upon their shields. |
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Drowned RusalkaCreature - Spirit
Lurking below the current, she thirsts until others come to drink. |
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Plagued RusalkaCreature - Spirit
"Look at her, once filled with innocence. Death has a way of wringing away such . . . deficiencies." |
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Scorched RusalkaCreature - Spirit
Each small blaze she sets jogs her memory, letting her piece together the mystery of her own fiery end. |
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Skarrgan Pit-SkulkCreature - Human WarriorBloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)
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Starved RusalkaCreature - Spirit
"No more wretched fate is there than to waste away. If you are slain, your ghost may at least avenge itself upon your killer. But what release is there for one slain by Time?" |
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Wild CantorCreature - Human Druid(
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Haazda ExoneratorCreature - Human Cleric
"This aura threatens the sanctity of your soul. Wrenching it free won't be easy on either of us. If you're ready, we'll begin." |
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Slithering ShadeCreature - ShadeDefender (This creature can't attack.)
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Kill-Suit CultistCreature - Goblin BerserkerKill-Suit Cultist attacks each turn if able. Dressed to kill. |
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Simic InitiateCreature - Human MutantGraft 1 (This creature enters the battlefield with a +1/+1 counter on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) Simic initiates begin their training as experimental subjects. Failures are flushed to the undersewers. |
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Children of KorlisCreature - Human Rebel ClericSacrifice Children of Korlis: You gain life equal to the life you've lost this turn. (Damage causes loss of life.) "We have a proud history of self-sacrifice. But it is easy, in these bleak times, to find one among us who is eager to die for any cause." |
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Sidewinder SliverCreature - SliverAll Sliver creatures have flanking. (Whenever a creature without flanking blocks a Sliver, the blocking creature gets -1/-1 until end of turn.) "They encircled our patrol with the stealth of snakes, corralling us like livestock." |
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Drifter il-DalCreature - Human WizardShadow (This creature can block or be blocked by only creatures with shadow.) They study the deeds of their traitorous ancestors, hoping the stories may reveal a way back to the physical world. |
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