CleanseSorceryDestroy all black creatures. The clouds broke and the sun's rays burst forth; each foul beast in its turn faltered, and was gone. |
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CleansingSorceryFor each land, destroy that land unless any player pays 1 life.
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Cleansing MeditationSorceryDestroy all enchantments.
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Clear a PathSorceryDestroy target creature with defender. "Why do guards always look surprised when we bash them?" asked Ruric. |
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Clear the LandSorceryEach player reveals the top five cards of his or her library, puts all land cards revealed this way onto the battlefield tapped, and exiles the rest.
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Cleaver RiotSorceryCreatures you control gain double strike until end of turn. (They deal both first-strike and regular combat damage.) Measure once, cut twice. |
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Clone LegionSorceryFor each creature target player controls, put a token onto the battlefield that's a copy of that creature. Their lust for battle was so great that they didn't care their enemies wore their own faces. |
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Clutch of CurrentsSorceryReturn target creature to its owner's hand.
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Coalition VictorySorceryYou win the game if you control a land of each basic land type and a creature of each color. "You can build a perfect machine out of imperfect parts." |
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Coastal DiscoverySorceryDraw two cards.
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Coerced ConfessionSorceryTarget player puts the top four cards of his or her library into his or her graveyard. You draw a card for each creature card put into that graveyard this way. "Ask the right questions in the right way and truth is inevitable."
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CoercionSorceryTarget opponent reveals his or her hand. You choose a card from it. That player discards that card. "Of all I that I have lost, I miss my mind the most." |
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Collective UnconsciousSorceryDraw a card for each creature you control. "The beasts of the wild are my senses. It is through their eyes that all knowledge shall come to me." |
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Collective VoyageSorceryJoin forces - Starting with you, each player may pay any amount of mana. Each player searches his or her library for up to X basic land cards, where X is the total amount of mana paid this way, puts them onto the battlefield tapped, then shuffles his or her library.
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Commune with NatureSorceryLook at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
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Commune with the GodsSorceryReveal the top five cards of your library. You may put a creature or enchantment card from among them into your hand. Put the rest into your graveyard. For the first time in many years, Elspeth asked for help. |
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Compulsive ResearchSorceryTarget player draws three cards. Then that player discards two cards unless he or she discards a land card. "Four parts molten bronze, yes . . . one part frozen mercury, yes, yes . . . but then what?" |
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ConcentrateSorceryDraw three cards. "The treasure in my mind is greater than any worldly glory." |
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Concussive BoltSorceryConcussive Bolt deals 4 damage to target player. Shock one, awe the rest. |
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Cone of FlameSorceryCone of Flame deals 1 damage to target creature or player, 2 damage to another target creature or player, and 3 damage to a third target creature or player.
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ConflagrateSorceryConflagrate deals X damage divided as you choose among any number of target creatures and/or players.
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ConfluxSorcerySearch your library for a white card, a blue card, a black card, a red card, and a green card. Reveal those cards and put them into your hand. Then shuffle your library. After years of world-bending machinations, Bolas's triumph is at hand. |
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Conjurer's BanSorceryName a card. Until your next turn, the named card can't be played. Orzhov faithful file past to have their minds purged of "impure" desires. There, the guiltwardens eliminate any thoughts of hope or self-sufficiency. |
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Conqueror's PledgeSorceryKicker (You may pay an additional as you cast this spell.)
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Consult the NecrosagesSorceryChoose one - Target player draws two cards; or target player discards two cards. Dimir rank and file never see nor hear their guildmaster. All orders are given through mysterious necrosages who appear from the shadows, tersely toss out a command, and then melt into the darkness. |
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Consume SpiritSorcerySpend only black mana on X. "You clerics brag about your strength of spirit, yet I take away the tiniest fragment, and you crumple like a rag doll." |
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Consuming BonfireTribal Sorcery - ElementalChoose one - Consuming Bonfire deals 4 damage to target non-Elemental creature; or Consuming Bonfire deals 7 damage to target Treefolk creature. "The elves use treefolk to drive us away. It is time to remove their tools." |
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Consuming VaporsSorceryTarget player sacrifices a creature. You gain life equal to that creature's toughness.
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Contract from BelowSorceryRemove Contract from Below from your deck before playing if you're not playing for ante.
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CorpsehatchSorceryDestroy target nonblack creature. Put two 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add to your mana pool."
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Corrosive GaleSorcery( can be paid with either or 2 life.) "Wipe Sheoldred's spies from the sky. She'll see the result of our vision soon enough." |
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CorruptSorceryCorrupt deals damage equal to the number of Swamps you control to target creature or player. You gain life equal to the damage dealt this way. The power of the fens sleeps lightly, and always awakens hungry. |
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Council's JudgmentSorceryWill of the council - Starting with you, each player votes for a nonland permanent you don't control. Exile each permanent with the most votes or tied for most votes. When its power is threatened, the council speaks with a unified voice. |
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Counsel of the SoratamiSorceryDraw two cards. "Wisdom is not the counting of all the drops in a waterfall. Wisdom is learning why the water seeks the earth." |
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Coursers' AccordSorceryPut a 3/3 green Centaur creature token onto the battlefield, then populate. (Put a token onto the battlefield that's a copy of a creature token you control.) Bleak rumors reached Trostani's ears. She decreed that no one should travel alone. |
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Covenant of BloodSorceryConvoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
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Covenant of MindsSorceryReveal the top three cards of your library. Target opponent may choose to put those cards into your hand. If he or she doesn't, put those cards into your graveyard and draw five cards. Before signing anything on Grixis, always read the fine print. |
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Crack the EarthSorcery - ArcaneEach player sacrifices a permanent. "As the war progressed, the destruction the kami caused became more widespread and less predictable." |
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Cranial ExtractionSorcery - ArcaneName a nonland card. Search target player's graveyard, hand, and library for all cards with that name and exile them. Then that player shuffles his or her library.
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Crater's ClawsSorceryCrater's Claws deals X damage to target creature or player.
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CraterizeSorceryDestroy target land. "‘Utterly' is my favorite way to destroy something." |
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Creeping CorrosionSorceryDestroy all artifacts. "We will reveal the futility of their heresy by showing them how fragile their relics are." |
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Creeping MoldSorceryDestroy target artifact, enchantment, or land. Mold crept over the walls and into every crevice until the gleaming white stone strained and burst. |
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Creeping RenaissanceSorceryChoose a permanent type. Return all cards of the chosen type from your graveyard to your hand.
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Crime (Crime/Punishment)SorceryPut target creature or enchantment card from an opponent's graveyard onto the battlefield under your control.
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Crippling FatigueSorceryTarget creature gets -2/-2 until end of turn.
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Cruel EdictSorceryTarget opponent sacrifices a creature. "Choose your next words carefully. They will be your last." |
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Cruel UltimatumSorceryTarget opponent sacrifices a creature, discards three cards, then loses 5 life. You return a creature card from your graveyard to your hand, draw three cards, then gain 5 life. There is always a greater power. |
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Crumble to DustSorceryDevoid (This card has no color.)
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Crush of TentaclesSorcerySurge (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)
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Crush of WurmsSorceryPut three 6/6 green Wurm creature tokens onto the battlefield.
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Crux of FateSorceryChoose one - Ugin's whispered summons led Sarkhan Vol to the moment that would echo down the centuries and seal Tarkir's fate: the primal battle between Ugin and Nicol Bolas. |
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Cry of ContritionSorceryTarget player discards a card.
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CryoclasmSorceryDestroy target Plains or Island. Cryoclasm deals 3 damage to that land's controller. The people of Terisiare had come to live on frozen fields as though on solid ground. Nothing reminded them of the difference more clearly than the rifts brought on by the Thaw. |
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Culling MarkSorceryTarget creature blocks this turn if able. Hunt without Nylea's leave and you may find yourself the next quarry. |
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Culling SunSorceryDestroy each creature with converted mana cost 3 or less. "Who truly runs this city? Look to the sky on hallowed days, and see whose sigil is stamped clearly onto the heavens." |
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CultivateSorcerySearch your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Then shuffle your library. All seeds share a common bond, calling to each other across infinity. |
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Cultural ExchangeSorceryChoose any number of creatures target player controls. Choose the same number of creatures another target player controls. Those players exchange control of those creatures. (This effect lasts indefinitely.)
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Curse of the CabalSorceryTarget player sacrifices half the permanents he or she controls, rounded down.
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Curse of the SwineSorceryExile X target creatures. For each creature exiled this way, its controller puts a 2/2 green Boar creature token onto the battlefield. Another imminent battle subsided in busy snuffling and carefree rooting. |
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Cut the TethersSorceryFor each Spirit, return it to its owner's hand unless that player pays . "You cannot bar the path of gods. You can only divert their journey for a while." |
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Cyclical EvolutionSorceryTarget creature gets +3/+3 until end of turn. Exile Cyclical Evolution with three time counters on it.
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Damnable PactSorceryTarget player draws X cards and loses X life. "Silumgar's mind is a dark labyrinth, full of grim secrets and subtle traps." |
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DamnationSorceryDestroy all creatures. They can't be regenerated.
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Dance of ShadowsSorcery - ArcaneCreatures you control get +1/+0 and gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.) "Only one man survived, barely sane. He got out two words before collapsing: shadows' shadows." |
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Dangerous (Armed/Dangerous)SorceryAll creatures able to block target creature this turn do so.
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Dark DealSorceryEach player discards all the cards in his or her hand, then draws that many cards minus one. The first khans of the Sultai relied on the magic of the rakshasa to ensure the survival of the clan. |
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DarkpactSorceryRemove Darkpact from your deck before playing if you're not playing for ante.
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Dawn to DuskSorceryChoose one or both - Return target enchantment card from your graveyard to your hand; and/or destroy target enchantment. "The numbers of Nyxborn among us have swelled. Is this a sign of the gods' favor, or does it portend something else?" |
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Dawnglow InfusionSorceryYou gain X life if was spent to cast Dawnglow Infusion and X life if was spent to cast it. (Do both if was spent.) Dawnglove bloom is a potent nostrum, but the dawnglow brewed from its sap is nothing less than life itself. |
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Day of JudgmentSorceryDestroy all creatures.
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Dead DropSorceryDelve (Each card you exile from your graveyard while casting this spell pays for .) Got a diving lesson |
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Dead ReckoningSorceryYou may put target creature card from your graveyard on top of your library. If you do, Dead Reckoning deals damage equal to that card's power to target creature. Many venture out to hunt for treasures. Others lie in wait to hunt the hunters. |
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Dead RingersSorceryDestroy two target nonblack creatures unless either one is a color the other isn't. They can't be regenerated. "Beautiful, isn't it?" crowed Crovax. "They fought together. Now they will die together." |
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Deadly AllureSorceryTarget creature gains deathtouch until end of turn and must be blocked this turn if able. What could be more irresistible than death? |
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DeadshotSorceryTap target creature. It deals damage equal to its power to another target creature. "Carrion! Keep your distance. My blade will come to you!" |
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Death by DragonsSorceryEach player other than target player puts a 5/5 red Dragon creature token with flying onto the battlefield. Suddenly, Eldo felt very alone. |
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Death CloudSorceryEach player loses X life, discards X cards, sacrifices X creatures, then sacrifices X lands. The swarm's million wings stir the foulest of breezes. |
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Death FrenzySorceryAll creatures get -2/-2 until end of turn. Whenever a creature dies this turn, you gain 1 life. The crocodiles' putrid jaws swallow everything but the screams. |
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Death GraspSorceryDeath Grasp deals X damage to target creature or player. You gain X life. Yawgmoth's greatest joy came from watching one hero defeat another. |
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Death MutationSorceryDestroy target nonblack creature. It can't be regenerated. Put X 1/1 green Saproling creature tokens onto the battlefield, where X is that creature's converted mana cost.
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Death or GlorySorcerySeparate all creature cards in your graveyard into two piles. Exile the pile of an opponent's choice and return the other to the battlefield.
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Death StrokeSorceryDestroy target tapped creature. For a sharp second, Selenia froze, and Crovax's blade found home. As the angel shattered like glass, Crovax felt his mind collapse-the curse had been fulfilled. |
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Death WishSorceryYou may choose a card you own from outside the game and put it into your hand. You lose half your life, rounded up. Exile Death Wish. He wished for power, but not for the longevity to abuse it. |
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Death's CaressSorceryDestroy target creature. If that creature was a Human, you gain life equal to its toughness. The faint smell of cloves, the rustling of the wind, and a paralyzing descent into an airless, fathomless tomb. |
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Death's DuetSorceryReturn two target creature cards from your graveyard to your hand. Life has always been a dance. It is only fitting that death sing the tune. |
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DeathmarkSorceryDestroy target green or white creature. "Let the final vision of doom be etched upon their unblinking eyes." |
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Debt to the DeathlessSorceryEach opponent loses two times X life. You gain life equal to the life lost this way. Some of Orzhov's cruelest collectors remember their debtors by taste alone. |
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DecimateSorceryDestroy target artifact, target creature, target enchantment, and target land. "Anyone can admire creation. Only a barbarian sees the beauty in demolition." |
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DecomposeSorceryExile up to three target cards from a single graveyard. "Sheesh How am I supposed to make a decent living around here?" |
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DeconstructSorceryDestroy target artifact. Add to your mana pool.
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Decree of AnnihilationSorceryExile all artifacts, creatures, and lands from the battlefield, all cards from all graveyards, and all cards from all hands.
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Decree of JusticeSorceryPut X 4/4 white Angel creature tokens with flying onto the battlefield.
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Decree of PainSorceryDestroy all creatures. They can't be regenerated. Draw a card for each creature destroyed this way.
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Deep AnalysisSorceryTarget player draws two cards. "The specimen seems to be broken." |
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Deep ReconnaissanceSorcerySearch your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.
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DefeatSorceryDestroy target creature with power 2 or less. "Wars are decided one life at a time." |
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Defy DeathSorceryReturn target creature card from your graveyard to the battlefield. If it's an Angel, put two +1/+1 counters on it. Gisela cornered the murderous demon among the graves of the dead villagers. "A fitting end," she murmured as she raised her sword. |
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Delirium SkeinsSorceryEach player discards three cards. There came a rush, a sudden fire in the mind. Then the two saw only the sooty fog of madness, heard only the crackling of their last thoughts burning away. |
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DematerializeSorceryReturn target permanent to its owner's hand.
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