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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Starfall

Instant

Starfall deals 3 damage to target creature. If that creature is an enchantment, Starfall deals 3 damage to that creature's controller.

"The most brilliant stars are not born of Nyx."
-Rhexenor, Akroan flamespeaker

Mana:
Cardset: Journey Into Nyx #114 (Common)
Type: Instant

Star Compass

Artifact

Star Compass enters the battlefield tapped.

: Add to your mana pool one mana of any color that a basic land you control could produce.

It doesn't point north. It points home.

Mana:
Cardset: Eighth Edition #315 (Uncommon)
Planeshift #134 (Uncommon)
Type: Artifact

Stangg

Legendary Creature - Human Warrior

When Stangg enters the battlefield, put a legendary 3/4 red and green Human Warrior creature token named Stangg Twin onto the battlefield. When Stangg leaves the battlefield, exile that token. When that token leaves the battlefield, sacrifice Stangg.

Mana:
Power: 3/4
Cardset: Legends #300 (Rare)
Type: Creature

Standstill

Enchantment

When a player casts a spell, sacrifice Standstill. If you do, each of that player's opponents draws three cards.

"Take your time."

Mana:
Cardset: Odyssey #102 (Uncommon)
Type: Enchantment

Standing Troops

Creature - Human Soldier

Vigilance

The less you have, the harder you fight for it.

Mana:
Power: 1/4
Cardset: Eighth Edition #48 (Common)
Seventh Edition #48 (Common)
Sixth Edition #44 (Unknown)
Exodus #22 (Common)
Type: Creature

Standing Stones

Artifact

, , Pay 1 life: Add one mana of any color to your mana pool.

Mana:
Cardset: The Dark #107 (Rare)
Type: Artifact

Standing Army

Creature - Human Soldier

As long as you're standing, Standing Army has vigilance. (Attacking doesn't cause it to tap.)

They're the chair-men of the bored.

Mana:
Power: 2/4
Cardset: Unhinged #20 (Common)
Type: Creature

Standardize

Instant

Choose a creature type other than Wall. Each creature becomes that type until end of turn.

At that point, the wizards' argument got a lot uglier.

Mana:
Cardset: Onslaught #116 (Rare)
Type: Instant

Standard Bearer

Creature - Human Flagbearer

While choosing targets as part of casting a spell or activating an ability, your opponents must choose at least one Flagbearer on the battlefield if able.

The standard was a rallying point for the army and a target for the enemy.

Mana:
Power: 1/1
Cardset: Apocalypse #18 (Common)
Type: Creature

Stand Together

Instant

Put two +1/+1 counters on target creature and two +1/+1 counters on another target creature.

Strange times make for strange allies.

Mana:
Cardset: Darksteel #84 (Uncommon)
Type: Instant

Stand or Fall

Enchantment

At the beginning of combat on your turn, separate all creatures defending player controls into two piles. Only creatures in the pile of that player's choice can block this turn.

Mana:
Cardset: Invasion #171 (Rare)
Type: Enchantment

Stand Firm

Instant

Target creature gets +1/+1 until end of turn.

Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Mana:
Cardset: Fifth Dawn #17 (Common)
Type: Instant

Stand (Stand/Deliver)

Instant

Prevent the next 2 damage that would be dealt to target creature this turn.

Mana:
Cardset: Invasion #292 (Uncommon)
Type: Instant

Stampeding Wildebeests

Creature - Antelope Beast

Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)

At the beginning of your upkeep, return a green creature you control to its owner's hand.

The most violent and destructive storms in Femeref occur on cloudless days.

Mana:
Power: 5/4
Cardset: Garruk vs. Liliana #9 (Uncommon)
Tenth Edition #300 (Uncommon)
Visions #71 (Uncommon)
Type: Creature

Stampeding Serow

Creature - Antelope Beast

Trample

At the beginning of your upkeep, return a green creature you control to its owner's hand.

Mana:
Power: 5/4
Cardset: Saviors of Kamigawa #150 (Uncommon)
Type: Creature

Stampeding Rhino

Creature - Rhino

Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)

The quickest way to get through the jungle is to agitate a rhino and run in its wake.

Mana:
Power: 4/4
Cardset: Magic 2012 #196 (Common)
Magic 2010 #204 (Common)
Type: Creature

Stampeding Elk Herd

Creature - Elk

Formidable - Whenever Stampeding Elk Herd attacks, if creatures you control have total power 8 or greater, creatures you control gain trample until end of turn.

The Atarka use them not just for food, but also to clear away snow, trees, and enemy forces.

Mana:
Power: 5/5
Cardset: Dragons of Tarkir #208 (Common)
Type: Creature

Stampede Driver

Creature - Human Spellshaper

, , Discard a card: Creatures you control get +1/+1 and gain trample until end of turn.

"The thunder of hooves is music to my ears."

Mana:
Power: 1/1
Cardset: Nemesis #122 (Uncommon)
Type: Creature

Stampede

Instant

Attacking creatures get +1/+0 and gain trample until end of turn.

"When are beasts like a river?"
-The One Thousand Questions

Mana:
Cardset: Fifth Edition #189 (Rare)
Ice Age #153 (Rare)
Type: Instant

Stamina

Enchantment - Aura

Enchant creature

Enchanted creature has vigilance.

Sacrifice Stamina: Regenerate enchanted creature.

Mana:
Cardset: Mercadian Masques #277 (Uncommon)
Type: Enchantment

Stalwart Shield-Bearers

Creature - Human Soldier

Defender

Other creatures you control with defender get +0/+2.

"Hold fast the line! Either we stop them here or we wake up in their guts!"
-Tala Vertan, Makindi shieldmate

Mana:
Cardset: Rise of the Eldrazi #46 (Common)
Type: Creature

Stalking Yeti

Snow Creature - Yeti

When Stalking Yeti enters the battlefield, if it's on the battlefield, it deals damage equal to its power to target creature an opponent controls and that creature deals damage equal to its power to Stalking Yeti.

{S}: Return Stalking Yeti to its owner's hand. Activate this ability only any time you could cast a sorcery. ({S} can be paid with one mana from a snow permanent.)

Mana:
Power: 3/3
Cardset: Coldsnap #98 (Uncommon)
Type: nknown

Stalking Vengeance

Creature - Avatar

Haste

Whenever another creature you control dies, it deals damage equal to its power to target player.

Something roams the killing places, sniffing the guilt of the slayers, stalking them on iron paws.

Mana:
Power: 5/5
Cardset: Commander 2013 #121 (Rare)
Dissension #73 (Rare)
Type: Creature

Stalking Tiger

Creature - Cat

Stalking Tiger can't be blocked by more than one creature.

In the Jamuraan jungles, there is often no separating beauty from danger.

Mana:
Power: 3/3
Cardset: Tenth Edition #299 (Common)
Sixth Edition #253 (Unknown)
Mirage #141 (Common)
Type: Creature

Stalking Stones

Land

: Add to your mana pool.

: Stalking Stones becomes a 3/3 Elemental artifact creature that's still a land. (This effect lasts indefinitely.)

Cardset: Elspeth vs. Tezzeret #75 (Uncommon)
Mirrodin #284 (Uncommon)
Tempest #333 (Uncommon)
Type: Land

Stalking Drone

Creature - Eldrazi Drone

Devoid (This card has no color.)

{C}: Stalking Drone gets +1/+2 until end of turn. Activate this ability only once each turn. ({C} represents colorless mana.)

As the Eldrazi adapted to the jungles of Zendikar, some took on the tactics of more familiar predators.

Mana:
Power: 2/2
Cardset: Oath of the Gatewatch #124 (Common)
Type: Creature

Stalking Bloodsucker

Creature - Vampire

Flying

, Discard a card: Stalking Bloodsucker gets +2/+2 until end of turn.

The pits feed both its thirst for combat and its thirst for blood.

Mana:
Power: 4/4
Cardset: Odyssey #163 (Rare)
Type: Creature

Stalking Assassin

Creature - Human Assassin

, : Tap target creature.

, : Destroy target tapped creature.

Mana:
Power: 1/1
Cardset: Invasion #277 (Rare)
Type: Creature

Stalker Hag

Creature - Hag

Swampwalk, forestwalk

Her hunt is silent until a bone snaps or flesh tears. Her victims never know to scream.

Mana: {{/}}{{/}}{{/}}
Power: 3/2
Cardset: Eventide #129 (Uncommon)
Type: Creature

Stain the Mind

Sorcery

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)

Name a nonland card. Search target player's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles his or her library.

Mana:
Cardset: Magic 2015 #117 (Rare)
Type: Sorcery

Staggershock

Instant

Staggershock deals 2 damage to target creature or player.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Mana:
Cardset: Rise of the Eldrazi #166 (Common)
Type: Instant

Stag Beetle

Creature - Insect

Stag Beetle enters the battlefield with X +1/+1 counters on it, where X is the number of other creatures on the battlefield.

Its voice crackles with the hum of a thousand wings beating at once.

Mana:
Cardset: Onslaught #285 (Rare)
Type: Creature

Staff of Zegon

Artifact

, : Target creature gets -2/-0 until end of turn.

Though Mishra was impressed by the staves Ashnod had created for Zegon's defense, he understood they only hinted at her full potential.

Mana:
Cardset: Antiquities #30 (Common)
Type: Artifact

Staff of the Wild Magus

Artifact

Whenever you cast a green spell or a Forest enters the battlefield under your control, you gain 1 life.

A symbol of ferocity in oppressive times.

Mana:
Cardset: Magic 2015 #236 (Uncommon)
Magic 2014 #223 (Uncommon)
Type: Artifact

Staff of the Sun Magus

Artifact

Whenever you cast a white spell or a Plains enters the battlefield under your control, you gain 1 life.

A symbol of conviction in uncertain times.

Mana:
Cardset: Magic 2015 #235 (Uncommon)
Magic 2014 #222 (Uncommon)
Type: Artifact

Staff of the Mind Magus

Artifact

Whenever you cast a blue spell or an Island enters the battlefield under your control, you gain 1 life.

A symbol of sagacity in bewildering times.

Mana:
Cardset: Magic 2015 #234 (Uncommon)
Magic 2014 #221 (Uncommon)
Type: Artifact

Staff of the Flame Magus

Artifact

Whenever you cast a red spell or a Mountain enters the battlefield under your control, you gain 1 life.

A symbol of passion in indifferent times.

Mana:
Cardset: Magic 2015 #233 (Uncommon)
Magic 2014 #220 (Uncommon)
Type: Artifact

Staff of the Death Magus

Artifact

Whenever you cast a black spell or a Swamp enters the battlefield under your control, you gain 1 life.

A symbol of ambition in ruthless times.

Mana:
Cardset: Magic 2015 #232 (Uncommon)
Magic 2014 #219 (Uncommon)
Type: Artifact

Staff of the Ages

Artifact

Creatures with landwalk abilities can be blocked as though they didn't have those abilities.

"We found this staff useful on our visit to this very commission. Would Relicbane prefer we had been slain by Lim-Dûl's horrors?"
-Arcum Dagsson, Soldevi Machinist

Mana:
Cardset: Ice Age #315 (Rare)
Type: Artifact

Staff of Nin

Artifact

At the beginning of your upkeep, draw a card.

: Staff of Nin deals 1 damage to target creature or player.

"I have attuned the staff to your screams so that only I may benefit from your pain."
-Volux, disciple of Nin

Mana:
Cardset: Magic 2013 #217 (Rare)
Type: Artifact

Staff of Domination

Artifact

: Untap Staff of Domination.

, : You gain 1 life.

, : Untap target creature.

, : Tap target creature.

, : Draw a card.

Mana:
Cardset: Fifth Dawn #156 (Rare)
Type: Artifact

Stabilizer

Artifact

Players can't cycle cards.

"Hold that thought."
-Pemmin, Riptide survivor

Mana:
Cardset: Scourge #142 (Rare)
Type: Artifact

Stabbing Pain

Instant

Target creature gets -1/-1 until end of turn. Tap that creature.

"You can take the fight out of nearly any creature if you know where its soft spot is."
-Guttor, flesh-warper

Mana:
Cardset: Magic 2011 #118 (Common)
Type: Instant

Stab Wound

Enchantment - Aura

Enchant creature

Enchanted creature gets -2/-2.

At the beginning of the upkeep of enchanted creature's controller, that player loses 2 life.

Mana:
Cardset: Magic 2015 #116 (Uncommon)
Return to Ravnica #78 (Common)
Type: Enchantment

Squirrel Wrangler

Creature - Human Druid

, Sacrifice a land: Put two 1/1 green Squirrel creature tokens onto the battlefield.

, Sacrifice a land: Squirrel creatures get +1/+1 until end of turn.

"Gnawed to death. Bad way to go."

Mana:
Power: 2/2
Cardset: Prophecy #127 (Rare)
Type: Creature

Squirrel Nest

Enchantment - Aura

Enchant land

Enchanted land has ": Put a 1/1 green Squirrel creature token onto the battlefield."

In the Krosan Forest, you've got to keep an eye out for the squirrels.

Mana:
Cardset: Conspiracy #180 (Uncommon)
Odyssey #274 (Uncommon)
Type: Enchantment

Squirrel Mob

Creature - Squirrel

Squirrel Mob gets +1/+1 for each other Squirrel on the battlefield.

An army of squirrels is still an army.

Mana:
Power: 2/2
Cardset: Odyssey #273 (Rare)
Type: Creature

Squirrel Farm

Enchantment

: Choose a card in your hand. Covering the artist's name, reveal the card to target player. If that player cannot name the artist, reveal the artist's name and put a Squirrel token into play. Treat this token as a 1/1 green creature.

"And the ignorant shall fall to the squirrels."
-Chip 2:54

Mana:
Cardset: Unglued #66 (Rare)
Type: Enchantment

Squirming Mass

Creature - Horror

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Only the coldest hearts and the strongest stomachs can stand against it.

Mana:
Power: 1/1
Cardset: Urza's Destiny #73 (Common)
Type: Creature

Squire

Creature - Human Soldier

"Of twenty yeer of age he was, I gesse. Of his stature he was of even lengthe. And wonderly deliver, and greete of strengthe." -Geoffrey Chaucer, The Canterbury Tales

Mana:
Power: 1/2
Cardset: Time Spiral "Timeshifted" #15 (Special)
The Dark #90 (Common)
Type: Creature

Squelching Leeches

Creature - Leech

Squelching Leeches's power and toughness are each equal to the number of Swamps you control.

Leeches are sacred to followers of Pharika for drawing poison from a wound, but feared by everyone else for drawing blood from the flesh.

Mana:
Power: */*
Cardset: Journey Into Nyx #84 (Uncommon)
Type: Creature

Squelch

Instant

Counter target activated ability. (Mana abilities can't be targeted.)

Draw a card.

Oku-Doku had gone through all the motions: the same akki cursewords, the same ingredients with their horrid stink, the same rude gestures. Yet not a person died.

Mana:
Cardset: Champions of Kamigawa #92 (Uncommon)
Type: Instant

Squeeze

Enchantment

Sorcery spells cost more to cast.

Any pirate would prefer Rishada's swift and cruel justice to Saprazzo's patient punishments.

Mana:
Cardset: Mercadian Masques #105 (Rare)
Type: Enchantment

Squee, Goblin Nabob

Legendary Creature - Goblin

At the beginning of your upkeep, you may return Squee, Goblin Nabob from your graveyard to your hand.

"Some goblins are expendable. Some are impossible to get rid of. But he's both-at the same time!"
-Starke

Mana:
Power: 1/1
Cardset: Modern Masters #130 (Rare)
Tenth Edition #239 (Rare)
Mercadian Masques #214 (Rare)
Type: Creature

Squee's Toy

Artifact

: Prevent the next 1 damage that would be dealt to target creature this turn.

As the horrors closed in on Gerrard, Squee trembled and clutched his toy for comfort. He didn't know where it came from or why it was so warm, but he was glad he'd kept it near.

Mana:
Cardset: Tempest #299 (Common)
Type: Artifact

Squee's Revenge

Sorcery

Choose a number. Flip a coin that many times or until you lose a flip, whichever comes first. If you win all the flips, draw two cards for each flip.

Mana:
Cardset: Apocalypse #123 (Uncommon)
Type: Sorcery

Squee's Embrace

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2.

When enchanted creature dies, return that card to its owner's hand.

Mana:
Cardset: Apocalypse #122 (Common)
Type: Enchantment

Squealing Devil

Creature - Devil

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

When Squealing Devil enters the battlefield, you may pay . If you do, target creature gets +X/+0 until end of turn.

When Squealing Devil enters the battlefield, sacrifice it unless was spent to cast it.

Mana:
Power: 2/1
Cardset: Dissension #72 (Uncommon)
Type: Creature

Squeaking Pie Sneak

Creature - Goblin Rogue

As an additional cost to cast Squeaking Pie Sneak, reveal a Goblin card from your hand or pay .

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

"Why do our pies squeak? It's all the faeries, mice, and prickly-hogs we stuff inside."
-Borb of the Squeaking Pie warren

Mana:
Power: 2/2
Cardset: Lorwyn #142 (Uncommon)
Type: Creature

Squeaking Pie Grubfellows

Creature - Goblin Shaman

Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Squeaking Pie Grubfellows, you may reveal it. If you do, each opponent discards a card.

Mana:
Power: 3/2
Cardset: Morningtide #78 (Common)
Type: Creature

Squandered Resources

Enchantment

Sacrifice a land: Add to your mana pool one mana of any type the sacrificed land could produce.

"He traded sand for skins, skins for gold, gold for life. In the end, he traded life for sand."
-Afari, Tales

Mana:
Cardset: Visions #137 (Rare)
Type: Enchantment

Squallmonger

Creature - Monger

: Squallmonger deals 1 damage to each creature with flying and each player. Any player may activate this ability.

"Squall, gale, hurricane-it's all a matter of size . . . and price."

Mana:
Power: 3/3
Cardset: Commander #173 (Uncommon)
Mercadian Masques #276 (Uncommon)
Type: Creature

Squall Line

Instant

Squall Line deals X damage to each creature with flying and each player.

The constant shifting of Dominaria's shredded timeline played havoc with its atmosphere, combining savage electrical storms from ages past.

Mana:
Cardset: Time Spiral #222 (Rare)
Type: Instant

Squall Drifter

Snow Creature - Elemental

Flying

, : Tap target creature.

"The scouts claim the cold has malice, and a mind. I begin to believe them. Impassable drifts seem to appear before us at every turn."
-Aevar Borg, northern guide, journal entry

Mana:
Power: 1/1
Cardset: Coldsnap #17 (Common)
Type: nknown

Squall

Sorcery

Squall deals 2 damage to each creature with flying.

"May the winds blow till they have wakened death. . . ."
-William Shakespeare,
Othello

Mana:
Cardset: Seventh Edition #271 (Common)
Mercadian Masques #275 (Common)
Type: Sorcery

Squadron Hawk

Creature - Bird

Flying

When Squadron Hawk enters the battlefield, you may search your library for up to three cards named Squadron Hawk, reveal them, put them into your hand, then shuffle your library.

Mana:
Power: 1/1
Cardset: Magic 2011 #33 (Common)
Type: Creature

Spy Network

Instant

Look at target player's hand, the top card of that player's library, and any face-down creatures he or she controls. Look at the top four cards of your library, then put them back in any order.

Mana:
Cardset: Onslaught #115 (Common)
Type: Instant

Spurred Wolverine

Creature - Wolverine Beast

Tap two untapped Beasts you control: Target creature gains first strike until end of turn.

After a few painful experiences, goblins learned not to pick their noses around the beasts.

Mana:
Power: 3/2
Cardset: Onslaught #237 (Common)
Type: Creature

Spurnmage Advocate

Creature - Human Nomad

: Return two target cards from an opponent's graveyard to his or her hand. Destroy target attacking creature.

"Our unity humbles our foes."

Mana:
Power: 1/1
Cardset: Commander #33 (Uncommon)
Judgment #27 (Uncommon)
Type: Creature

Spur Grappler

Creature - Beast

Spur Grappler gets +2/+1 as long as you control no untapped lands.

Grapplers hunt in packs, driving their victims over steep mountain cliffs.

Mana:
Power: 2/1
Cardset: Prophecy #104 (Common)
Type: Creature

Sprouting Vines

Instant

Search your library for a basic land card, reveal that card, and put it into your hand. Then shuffle your library.

Storm (When you cast this spell, copy it for each spell cast before it this turn.)

Mana:
Cardset: Commander 2013 #173 (Common)
Scourge #128 (Common)
Type: Instant

Sprouting Thrinax

Creature - Lizard

When Sprouting Thrinax dies, put three 1/1 green Saproling creature tokens onto the battlefield.

The vast network of predation on Jund has actually caused some strange creatures to adapt to being eaten.

Mana:
Power: 3/3
Cardset: Commander 2013 #219 (Uncommon)
Shards of Alara #197 (Uncommon)
Type: Creature

Sprouting Phytohydra

Creature - Plant Hydra

Defender (This creature can't attack.)

Whenever Sprouting Phytohydra is dealt damage, you may put a token that's a copy of Sprouting Phytohydra onto the battlefield.

A hydra tender's problem isn't having enough defenses but enough pots.

Mana:
Cardset: Dissension #95 (Rare)
Type: Creature

Sprout Swarm

Instant

Convoke (Each creature you tap while casting this spell reduces its total cost by or by one mana of that creature's color.)

Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)

Put a 1/1 green Saproling creature token onto the battlefield.

Mana:
Cardset: Future Sight #138 (Common)
Type: Instant

Sprout

Instant

Put a 1/1 green Saproling creature token onto the battlefield.

Centuries of temporal strife had stripped Dominaria of its natural defenses, but nature fought back with armies constructed of little more than grime and sunlight.

Mana:
Cardset: Time Spiral #221 (Common)
Type: Instant

Sprite Noble

Creature - Faerie

Flying

Other creatures you control with flying get +0/+1.

: Other creatures you control with flying get +1/+0 until end of turn.

"By thorn and by stone, we will fight to see the day when beauty returns to this world."

Mana:
Power: 2/2
Cardset: Time Spiral #81 (Rare)
Type: Creature

Sprinting Warbrute

Creature - Ogre Berserker

Sprinting Warbrute attacks each turn if able.

Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Mana:
Power: 5/4
Cardset: Dragons of Tarkir #157 (Common)
Type: Creature

Springleaf Drum

Artifact

, Tap an untapped creature you control: Add one mana of any color to your mana pool.

After trying mudskippers for an afternoon, Scratch decided that crickcarp made the best noise.

Mana:
Cardset: Born of the Gods #162 (Uncommon)
Lorwyn #261 (Common)
Type: Artifact

Springjack Shepherd

Creature - Kithkin Wizard

Chroma - When Springjack Shepherd enters the battlefield, put a 0/1 white Goat creature token onto the battlefield for each white mana symbol in the mana costs of permanents you control.

"Better for a doun to lose its cenn than its springjacks."

Mana:
Power: 1/2
Cardset: Eventide #15 (Uncommon)
Type: Creature

Springjack Pasture

Land

: Add to your mana pool.

, : Put a 0/1 white Goat creature token onto the battlefield.

, Sacrifice X Goats: Add X mana of any one color to your mana pool. You gain X life.

Cardset: Commander 2013 #326 (Rare)
Eventide #179 (Rare)
Type: Land

Springjack Knight

Creature - Kithkin Knight

Whenever Springjack Knight attacks, clash with an opponent. If you win, target creature gains double strike until end of turn. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)

Mana:
Power: 2/1
Cardset: Lorwyn #41 (Common)
Type: Creature

Springing Tiger

Creature - Cat

Threshold - Springing Tiger gets +2/+2 as long as seven or more cards are in your graveyard.

The ground trembled in a violent purr.

Mana:
Power: 3/3
Cardset: Odyssey #272 (Common)
Type: Creature

Spring Cleaning

Instant

Destroy target enchantment. Clash with an opponent. If you win, destroy all enchantments your opponents control. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)

Mana:
Cardset: Lorwyn #236 (Common)
Type: Instant

Spreading Seas

Enchantment - Aura

Enchant land

When Spreading Seas enters the battlefield, draw a card.

Enchanted land is an Island.

Most inhabitants of Zendikar have given up on the idea of an accurate map.

Mana:
Cardset: Zendikar #70 (Common)
Type: Enchantment

Spreading Plague

Enchantment

Whenever a creature enters the battlefield, destroy all other creatures that share a color with it. They can't be regenerated.

The cruelest strain of plague keeps its hosts alive long enough to return home and infect their families.

Mana:
Cardset: Invasion #125 (Rare)
Type: Enchantment

Spreading Algae

Enchantment - Aura

Enchant Swamp

When enchanted land becomes tapped, destroy it.

When Spreading Algae is put into a graveyard from the battlefield, return Spreading Algae to its owner's hand.

Mana:
Cardset: Eighth Edition #281 (Uncommon)
Urza's Saga #274 (Uncommon)
Type: Enchantment

Spread the Sickness

Sorcery

Destroy target creature, then proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)

Life is ephemeral. Phyrexia is eternal.

Mana:
Cardset: Mirrodin Besieged #56 (Common)
Type: Sorcery

Sporoloth Ancient

Creature - Fungus

At the beginning of your upkeep, put a spore counter on Sporoloth Ancient.

Creatures you control have "Remove two spore counters from this creature: Put a 1/1 green Saproling creature token onto the battlefield."

Mana:
Power: 4/4
Cardset: Modern Masters #163 (Common)
Future Sight #152 (Common)
Type: Creature

Sporogenesis

Enchantment

At the beginning of your upkeep, you may put a fungus counter on target nontoken creature.

Whenever a creature with a fungus counter on it dies, put a 1/1 green Saproling creature token onto the battlefield for each fungus counter on that creature.

When Sporogenesis leaves the battlefield, remove all fungus counters from all creatures.

Mana:
Cardset: Urza's Saga #273 (Rare)
Type: Enchantment

Sporesower Thallid

Creature - Fungus

At the beginning of your upkeep, put a spore counter on each Fungus you control.

Remove three spore counters from Sporesower Thallid: Put a 1/1 green Saproling creature token onto the battlefield.

Mana:
Power: 4/4
Cardset: Modern Masters #162 (Uncommon)
Time Spiral #220 (Uncommon)
Type: Creature

Sporemound

Creature - Fungus

Whenever a land enters the battlefield under your control, put a 1/1 green Saproling creature token onto the battlefield.

"If you threaten its territory, it produces spores. Actually, no matter what you do, it produces spores."-Hadi Kasten, Calla Dale naturalist

Mana:
Power: 3/3
Cardset: Magic 2014 #196 (Common)
Type: Creature

Sporecap Spider

Creature - Spider

Reach (This creature can block creatures with flying.)

"They don't move much, but then again, if you get caught in its web, it has all the time in the world to get to you."
-Saidah, Joraga hunter

Mana:
Power: 1/5
Cardset: Conspiracy #179 (Common)
Rise of the Eldrazi #209 (Common)
Type: Creature

Sporeback Troll

Creature - Troll Mutant

Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)

: Regenerate target creature with a +1/+1 counter on it.

Mana:
Cardset: Dissension #94 (Common)
Type: Creature

Spore Frog

Creature - Frog

Sacrifice Spore Frog: Prevent all combat damage that would be dealt this turn.

The end of one life is merely the beginning of thousands more.

Mana:
Power: 1/1
Cardset: Prophecy #126 (Common)
Type: Creature

Spore Flower

Creature - Fungus

At the beginning of your upkeep, put a spore counter on Spore Flower.

Remove three spore counters from Spore Flower: Prevent all combat damage that would be dealt this turn.

Mana:
Cardset: Fallen Empires #86 (Uncommon)
Type: Creature

Spore Cloud

Instant

Tap all blocking creatures. Prevent all combat damage that would be dealt this turn. Each attacking creature and each blocking creature doesn't untap during its controller's next untap step.

Mana:
Cardset: Fallen Empires #83 (Common)
Fallen Empires #84 (Common)
Fallen Empires #85 (Common)
Type: Instant

Spore Burst

Sorcery

Domain - Put a 1/1 green Saproling creature token onto the battlefield for each basic land type among lands you control.

Seeds from Jund don't drift gently on the wind. They get up and stampede.

Mana:
Cardset: Conflux #93 (Uncommon)
Type: Sorcery

Spontaneous Generation

Sorcery

Put a 1/1 green Saproling creature token onto the battlefield for each card in your hand.

Saprolings always thrive on the ruins of others, and Mercadia ruins more than most.

Mana:
Cardset: Mercadian Masques #274 (Rare)
Type: Sorcery

Spontaneous Combustion

Instant

As an additional cost to cast Spontaneous Combustion, sacrifice a creature.

Spontaneous Combustion deals 3 damage to each creature.

"Heat of battle" is usually a metaphor.

Mana:
Cardset: Conspiracy #194 (Uncommon)
Tempest #348 (Uncommon)
Type: Instant

Spoils of War

Sorcery

X is the number of artifact and/or creature cards in an opponent's graveyard as you cast Spoils of War.

Distribute X +1/+1 counters among any number of target creatures.

"This is the fun part!"
-Ib Halfheart, Goblin Tactician

Mana:
Cardset: Ice Age #52 (Rare)
Type: Sorcery
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