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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Ondu Rising

Sorcery

Whenever a creature attacks this turn, it gains lifelink until end of turn.

Awaken 4- (If you cast this spell for , also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Mana:
Cardset: Battle for Zendikar #41 (Uncommon)
Type: Sorcery

Planar Outburst

Sorcery

Destroy all nonland creatures.

Awaken 4- (If you cast this spell for , also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Mana:
Cardset: Battle for Zendikar #42 (Rare)
Type: Sorcery

Sheer Drop

Sorcery

Destroy target tapped creature.

Awaken 3- (If you cast this spell for , also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Mana:
Cardset: Battle for Zendikar #48 (Common)
Type: Sorcery

Unified Front

Sorcery

Converge - Put a 1/1 white Kor Ally creature token onto the battlefield for each color of mana spent to cast Unified Front.

The kor's pride in their independence has given way to a strong sense of community that embraces all of Zendikar.

Mana:
Cardset: Battle for Zendikar #53 (Uncommon)
Type: Sorcery

Brilliant Spectrum

Sorcery

Converge - Draw X cards, where X is the number of colors of mana spent to cast Brilliant Spectrum. Then discard two cards.

There are more sights on Zendikar than the eyes can see.

Mana:
Cardset: Battle for Zendikar #70 (Common)
Type: Sorcery

Clutch of Currents

Sorcery

Return target creature to its owner's hand.

Awaken 3- (If you cast this spell for , also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Mana:
Cardset: Battle for Zendikar #72 (Common)
Type: Sorcery

Coastal Discovery

Sorcery

Draw two cards.

Awaken 4- (If you cast this spell for , also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Mana:
Cardset: Battle for Zendikar #73 (Uncommon)
Type: Sorcery

Exert Influence

Sorcery

Converge - Gain control of target creature if its power is less than or equal to the number of colors of mana spent to cast Exert Influence.

"I can't control its mind-I'm not even sure it has one. But I can dominate its will."

Mana:
Cardset: Battle for Zendikar #77 (Rare)
Type: Sorcery

Part the Waterveil

Sorcery

Take an extra turn after this one. Exile Part the Waterveil.

Awaken 6- (If you cast this spell for , also put six +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Mana:
Cardset: Battle for Zendikar #80 (Mythic Rare)
Type: Sorcery

Rush of Ice

Sorcery

Tap target creature. It doesn't untap during its controller's next untap step.

Awaken 3- (If you cast this spell for , also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Mana:
Cardset: Battle for Zendikar #84 (Common)
Type: Sorcery

Ugin's Insight

Sorcery

Scry X, where X is the highest converted mana cost among permanents you control, then draw three cards.

"You speak to me of the threat of Ulamog. But do not forget: they came as three."-Ugin, to Jace Beleren

Mana:
Cardset: Battle for Zendikar #87 (Rare)
Type: Sorcery

Swarm Surge

Sorcery

Devoid (This card has no color.)

Creatures you control get +2/+0 until end of turn. Colorless creatures you control also gain first strike until end of turn.

The Eldrazi rampaged across Zendikar in a tide of chittering, heaving flesh.

Mana:
Cardset: Battle for Zendikar #100 (Common)
Type: Sorcery

Transgress the Mind

Sorcery

Devoid (This card has no color.)

Target player reveals his or her hand. You choose a card from it with converted mana cost 3 or greater and exile that card.

"Fear of the unknown can be a wonderfully innocent thing, relatively speaking."-Anowon, the Ruin Sage

Mana:
Cardset: Battle for Zendikar #101 (Uncommon)
Type: Sorcery

Demon's Grasp

Sorcery

Target creature gets -5/-5 until end of turn.

"Take what solace you can in the knowledge that you will not be here to witness Zendikar's demise."-Ob Nixilis

Mana:
Cardset: Battle for Zendikar #108 (Common)
Type: Sorcery

Mire's Malice

Sorcery

Target opponent discards two cards.

Awaken 3- (If you cast this spell for , also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Mana:
Cardset: Battle for Zendikar #117 (Common)
Type: Sorcery

Painful Truths

Sorcery

Converge - You draw X cards and you lose X life, where X is the number of colors of mana spent to cast Painful Truths.

As the Eldrazi spread, no secret that could give Zendikar's defenders an advantage was considered too dangerous to seek.

Mana:
Cardset: Battle for Zendikar #120 (Rare)
Type: Sorcery

Rising Miasma

Sorcery

All creatures get -2/-2 until end of turn.

Awaken 3- (If you cast this spell for , also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Mana:
Cardset: Battle for Zendikar #122 (Uncommon)
Type: Sorcery

Ruinous Path

Sorcery

Destroy target creature or planeswalker.

Awaken 4- (If you cast this spell for , also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Mana:
Cardset: Battle for Zendikar #123 (Rare)
Type: Sorcery

Crumble to Dust

Sorcery

Devoid (This card has no color.)

Exile target nonbasic land. Search its controller's graveyard, hand, and library for any number of cards with the same name as that land and exile them. Then that player shuffles his or her library.

Mana:
Cardset: Battle for Zendikar #128 (Uncommon)
Type: Sorcery

Processor Assault

Sorcery

Devoid (This card has no color.)

As an additional cost to cast Processor Assault, put a card an opponent owns from exile into that player's graveyard.

Processor Assault deals 5 damage to target creature.

Ulamog's processors trail behind him, converting ruined matter into furious energy.

Mana:
Cardset: Battle for Zendikar #132 (Uncommon)
Type: Sorcery

Serpentine Spike

Sorcery

Devoid (This card has no color.)

Serpentine Spike deals 2 damage to target creature, 3 damage to another target creature, and 4 damage to a third target creature. If a creature dealt damage this way would die this turn, exile it instead.

Mana:
Cardset: Battle for Zendikar #133 (Rare)
Type: Sorcery

Touch of the Void

Sorcery

Devoid (This card has no color.)

Touch of the Void deals 3 damage to target creature or player. If a creature dealt damage this way would die this turn, exile it instead.

Some wounds never heal.

Mana:
Cardset: Battle for Zendikar #134 (Common)
Type: Sorcery

Boiling Earth

Sorcery

Boiling Earth deals 1 damage to each creature your opponents control.

Awaken 4- (If you cast this spell for , also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Mana:
Cardset: Battle for Zendikar #142 (Common)
Type: Sorcery

Radiant Flames

Sorcery

Converge - Radiant Flames deals X damage to each creature, where X is the number of colors of mana spent to cast Radiant Flames.

The fires of Zendikar are always hungry, and there is much on which they can feed.

Mana:
Cardset: Battle for Zendikar #151 (Rare)
Type: Sorcery

Call the Scions

Sorcery

Devoid (This card has no color.)

Put two 1/1 colorless Eldrazi Scion creature tokens onto the battlefield. They have "Sacrifice this creature: Add to your mana pool."

Ulamog's progeny swarm the land, draining Zendikar's mana to feed the titan's insatiable hunger.

Mana:
Cardset: Battle for Zendikar #165 (Common)
Type: Sorcery

Earthen Arms

Sorcery

Put two +1/+1 counters on target permanent.

Awaken 4- (If you cast this spell for , also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Mana:
Cardset: Battle for Zendikar #172 (Common)
Type: Sorcery

Nissa's Renewal

Sorcery

Search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle your library. You gain 7 life.

Her connection to the plane restored, Nissa felt the power of Zendikar surge through her.

Mana:
Cardset: Battle for Zendikar #180 (Rare)
Type: Sorcery

Reclaiming Vines

Sorcery

Destroy target artifact, enchantment, or land.

"This world tires of its long occupation."-Nissa Revane

Mana:
Cardset: Battle for Zendikar #185 (Common)
Type: Sorcery

Seek the Wilds

Sorcery

Look at the top four cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

"In my downtime I used to paint the vistas. Now the vistas disappear faster than my downtime."

Mana:
Cardset: Battle for Zendikar #189 (Common)
Type: Sorcery

Bring to Light

Sorcery

Converge - Search your library for a creature, instant, or sorcery card with converted mana cost less than or equal to the number of colors of mana spent to cast Bring to Light, exile that card, then shuffle your library. You may cast that card without paying its mana cost.

Mana:
Cardset: Battle for Zendikar #209 (Rare)
Type: Sorcery

March from the Tomb

Sorcery

Return any number of target Ally creature cards with total converted mana cost 8 or less from your graveyard to the battlefield.

They came from all walks of life, from every part of Zendikar, and they returned with one unifying cause.

Mana:
Cardset: Battle for Zendikar #214 (Rare)
Type: Sorcery

Roil Spout

Sorcery

Put target creature on top of its owner's library.

Awaken 4- (If you cast this spell for , also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Mana:
Cardset: Battle for Zendikar #219 (Uncommon)
Type: Sorcery

Allied Reinforcements

Sorcery

Put two 2/2 white Knight Ally creature tokens onto the battlefield.

"Our formation was scattered after Sea Gate fell. If you're fighting the Eldrazi, consider us your newest recruits."

Mana:
Cardset: Oath of the Gatewatch #15 (Uncommon)
Type: Sorcery

Call the Gatewatch

Sorcery

Search your library for a planeswalker card, reveal it, and put it into your hand. Then shuffle your library.

"I've heard it said that a Planeswalker is someone who can always run from danger. But Gideon's right: we're also the ones who can choose to stay."
-Jace Beleren

Mana:
Cardset: Oath of the Gatewatch #16 (Rare)
Type: Sorcery

Shoulder to Shoulder

Sorcery

Support 2. (Put a +1/+1 counter on each of up to two target creatures.)

Draw a card.

"Sea Gate may have fallen, but we still stand. We still fight."
-Gideon Jura

Mana:
Cardset: Oath of the Gatewatch #34 (Common)
Type: Sorcery

Slip Through Space

Sorcery

Devoid (This card has no color.)

Target creature can't be blocked this turn.

Draw a card.

The Eldrazi twisted in a direction that had no name, and a frontal assault became a panicked rout.

Mana:
Cardset: Oath of the Gatewatch #47 (Common)
Type: Sorcery

Crush of Tentacles

Sorcery

Surge (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)

Return all nonland permanents to their owners' hands. If Crush of Tentacles's surge cost was paid, put an 8/8 blue Octopus creature token onto the battlefield.

Mana:
Cardset: Oath of the Gatewatch #53 (Mythic Rare)
Type: Sorcery

Roiling Waters

Sorcery

Return up to two target creatures your opponents control to their owners' hands. Target player draws two cards.

"The Roil may be unpredictable, but it is not uncontrollable."
-Noyan Dar, Tazeem roilmage

Mana:
Cardset: Oath of the Gatewatch #62 (Uncommon)
Type: Sorcery

Flaying Tendrils

Sorcery

Devoid (This card has no color.)

All creatures get -2/-2 until end of turn. If a creature would die this turn, exile it instead.

Only one Eldrazi stood against them, yet the defenders were outnumbered.

Mana:
Cardset: Oath of the Gatewatch #70 (Uncommon)
Type: Sorcery

Oblivion Strike

Sorcery

Devoid (This card has no color.)

Exile target creature.

It's bad enough to be torn to pieces. It's worse by far to be torn from the world itself.

Mana:
Cardset: Oath of the Gatewatch #75 (Common)
Type: Sorcery

Witness the End

Sorcery

Devoid (This card has no color.)

Target opponent exiles two cards from his or her hand and loses 2 life.

"Ulamog stood before us at Sea Gate, ready to succumb . . . and then Kozilek arose. Whatever hope I had for our world died."
-Vandri, Kalastria emissary

Mana:
Cardset: Oath of the Gatewatch #82 (Common)
Type: Sorcery

Remorseless Punishment

Sorcery

Target opponent loses 5 life unless that player discards two cards or sacrifices a creature or planeswalker. Repeat this process once.

"I have suffered a thousand lifetimes of agony on this wretched world. I've far less time to share with you, but I assure you, no less pain."
-Ob Nixilis

Mana:
Cardset: Oath of the Gatewatch #89 (Rare)
Type: Sorcery

Boulder Salvo

Sorcery

Surge (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)

Boulder Salvo deals 4 damage to target creature.

"If someone claims the sky is falling, I listen."
-Yon Basrel, Oran-Rief survivalist

Mana:
Cardset: Oath of the Gatewatch #102 (Common)
Type: Sorcery

Devour in Flames

Sorcery

As an additional cost to cast Devour in Flames, return a land you control to its owner's hand.

Devour in Flames deals 5 damage to target creature or planeswalker.

Ob Nixilis had prepared for every eventuality-except Chandra Nalaar.

Mana:
Cardset: Oath of the Gatewatch #106 (Uncommon)
Type: Sorcery

Press into Service

Sorcery

Support 2. (Put a +1/+1 counter on each of up to two target creatures.)

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.

Mana:
Cardset: Oath of the Gatewatch #114 (Uncommon)
Type: Sorcery

Sparkmage's Gambit

Sorcery

Sparkmage's Gambit deals 1 damage to each of up to two target creatures. Those creatures can't block this turn.

"A touch of lightning, and anyone can be taught to dance."
-Tobin, sparkmage

Mana:
Cardset: Oath of the Gatewatch #117 (Common)
Type: Sorcery

Ruin in Their Wake

Sorcery

Devoid (This card has no color.)

Search your library for a basic land card and reveal it. You may put that card onto the battlefield tapped if you control a land named Wastes. Otherwise, put that card into your hand. Then shuffle your library.

Mana:
Cardset: Oath of the Gatewatch #122 (Uncommon)
Type: Sorcery

Nissa's Judgment

Sorcery

Support 2. (Put a +1/+1 counter on each of up to two target creatures.)

Choose up to one target creature an opponent controls. Each creature you control with a +1/+1 counter on it deals damage equal to its power to that creature.

Mana:
Cardset: Oath of the Gatewatch #139 (Uncommon)
Type: Sorcery

Angel's Mercy

Instant

You gain 7 life.

"I understand your fears. I pity your doubts. I absolve you of both."

Mana:
Cardset: Magic 2013 #3 (Common)
Avacyn Restored #3 (Common)
Magic 2012 #4 (Common)
Magic 2010 #2 (Common)
Type: Instant

Banishing Stroke

Instant

Put target artifact, creature, or enchantment on the bottom of its owner's library.

Miracle (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Mana:
Cardset: Avacyn Restored #7 (Uncommon)
Type: Instant

Cloudshift

Instant

Exile target creature you control, then return that card to the battlefield under your control.

"Even storm clouds bow to worship Avacyn."
-Elder Rimheit

Mana:
Cardset: Avacyn Restored #12 (Common)
Type: Instant

Cursebreak

Instant

Destroy target enchantment. You gain 2 life.

No longer the village pariah. No longer taunted and shamed. Sigrun was finally free.

Mana:
Cardset: Avacyn Restored #14 (Common)
Type: Instant

Divine Deflection

Instant

Prevent the next X damage that would be dealt to you and/or permanents you control this turn. If damage is prevented this way, Divine Deflection deals that much damage to target creature or player.

Mana:
Cardset: Avacyn Restored #18 (Rare)
Type: Instant

Leap of Faith

Instant

Target creature gains flying until end of turn. Prevent all damage that would be dealt to that creature this turn.

The finest maneuvers take place in three dimensions.

Mana:
Cardset: Avacyn Restored #26 (Common)
Type: Instant

Righteous Blow

Instant

Righteous Blow deals 2 damage to target attacking or blocking creature.

"Monsters will no longer find safety under the mists of Morkrut!"
-Bruna, Light of Alabaster

Mana:
Cardset: Avacyn Restored #34 (Common)
Type: Instant

Zealous Strike

Instant

Target creature gets +2/+2 and gains first strike until end of turn.

"Cower, fiend. The night is yours no longer."

Mana:
Cardset: Avacyn Restored #41 (Common)
Type: Instant

Crippling Chill

Instant

Tap target creature. It doesn't untap during its controller's next untap step.

Draw a card.

One breath of the geist turns veins to rivers of ice and freezes hearts midbeat.

Mana:
Cardset: Khans of Tarkir #35 (Common)
Avacyn Restored #46 (Common)
Type: Instant

Fleeting Distraction

Instant

Target creature gets -1/-0 until end of turn.

Draw a card.

The first spell taught to young mages, it has spared the lives of many whose hands are too small to hold a sword.

Mana:
Cardset: Avacyn Restored #53 (Common)
Rise of the Eldrazi #67 (Common)
Type: Instant

Geist Snatch

Instant

Counter target creature spell. Put a 1/1 blue Spirit creature token with flying onto the battlefield.

Angels and demons aren't the only ones listening to your prayers.

Mana:
Cardset: Avacyn Restored #55 (Common)
Type: Instant

Ghostly Flicker

Instant

Exile two target artifacts, creatures, and/or lands you control, then return those cards to the battlefield under your control.

Sometimes it's useful to take a break from existence.

Mana:
Cardset: Avacyn Restored #57 (Common)
Type: Instant

Outwit

Instant

Counter target spell that targets a player.

The student asks how a spell is begun. The master ponders what ends it.

Mana:
Cardset: Avacyn Restored #70 (Common)
Type: Instant

Peel from Reality

Instant

Return target creature you control and target creature you don't control to their owners' hands.

"Soulless demon, you are bound to me. Now we will both dwell in oblivion."

Mana:
Cardset: Magic 2015 #74 (Common)
Avacyn Restored #71 (Common)
Ravnica: City of Guilds #61 (Common)
Type: Instant

Second Guess

Instant

Counter target spell that's the second spell cast this turn.

"I see where you're going with that. I don't like it."
-Dierk, geistmage

Mana:
Cardset: Avacyn Restored #74 (Uncommon)
Type: Instant

Vanishment

Instant

Put target nonland permanent on top of its owner's library.

Miracle (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Mana:
Cardset: Avacyn Restored #82 (Uncommon)
Type: Instant

Death Wind

Instant

Target creature gets -X/-X until end of turn.

Leukin stared at the smoldering angel feathers. "Run!" he screamed to his patrol. "We don't stand a chance!"

Mana:
Cardset: Dragons of Tarkir #95 (Uncommon)
Avacyn Restored #93 (Common)
Type: Instant

Human Frailty

Instant

Destroy target Human creature.

"I have seen a hundred mortal families rise and fall. I shall outlast a thousand more."
-Olivia Voldaren

Mana:
Cardset: Avacyn Restored #109 (Uncommon)
Type: Instant

Necrobite

Instant

Target creature gains deathtouch until end of turn. Regenerate it. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat. Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)

An undead snake doesn't bite in self-defense. It hungers as any zombie, never sated.

Mana:
Cardset: Magic 2015 #105 (Common)
Born of the Gods #77 (Common)
Avacyn Restored #115 (Common)
Type: Instant

Aggravate

Instant

Aggravate deals 1 damage to each creature target player controls. Each creature dealt damage this way attacks this turn if able.

"Barbarians! They burned my favorite chair! We'll kill them all!"
-Anje Falkenrath

Mana:
Cardset: Avacyn Restored #125 (Uncommon)
Type: Instant

Banners Raised

Instant

Creatures you control get +1/+0 until end of turn.

After the destruction of the Helvault, fearful mobs soon became fearless battalions.

Mana:
Cardset: Avacyn Restored #127 (Common)
Type: Instant

Battle Hymn

Instant

Add to your mana pool for each creature you control.

"A church is just wood and walls. A congregation is the faithful praising the angels."
-Kolman, elder of Gatstaf

Mana:
Cardset: Avacyn Restored #128 (Common)
Type: Instant

Dangerous Wager

Instant

Discard your hand, then draw two cards.

"C'mon friend, take a turn tossing the knucklebones. What've you got to lose?"
-Tobias, trader of Erdwal

Mana:
Cardset: Avacyn Restored #131 (Common)
Type: Instant

Rush of Blood

Instant

Target creature gets +X/+0 until end of turn, where X is its power.

Sometimes it's not for sustenance or to feed the dependence. Sometimes it's just to feel again.

Mana:
Cardset: Avacyn Restored #154 (Uncommon)
Type: Instant

Thunderbolt

Instant

Choose one - Thunderbolt deals 3 damage to target player; or Thunderbolt deals 4 damage to target creature with flying.

"My next aerial design will use less metal."
-Hadaken, alchemist of Nephalia

Mana:
Cardset: Avacyn Restored #159 (Common)
Fire and Lightning #19 (Unknown)
Weatherlight #115 (Common)
Type: Instant

Thunderous Wrath

Instant

Thunderous Wrath deals 5 damage to target creature or player.

Miracle (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Mana:
Cardset: Avacyn Restored #160 (Uncommon)
Type: Instant

Uncanny Speed

Instant

Target creature gets +3/+0 and gains haste until end of turn.

"To survive, we must embrace the savagery we knew in our race's infancy."
-Edgar Markov

Mana:
Cardset: Avacyn Restored #163 (Common)
Type: Instant

Eaten by Spiders

Instant

Destroy target creature with flying and all Equipment attached to that creature.

After sampling many victims, the spider developed a preference for the undead and their accoutrements.

Mana:
Cardset: Avacyn Restored #177 (Uncommon)
Type: Instant

Joint Assault

Instant

Target creature gets +2/+2 until end of turn. If it's paired with a creature, that creature also gets +2/+2 until end of turn.

"By my power, werewolves shall become the wolfir, our allies in combat against darkness."
-Avacyn's Cursemute Decree

Mana:
Cardset: Avacyn Restored #183 (Common)
Type: Instant

Natural End

Instant

Destroy target artifact or enchantment. You gain 3 life.

The haunted blade shattered, and the geist drifted gratefully to the Blessed Sleep.

Mana:
Cardset: Avacyn Restored #185 (Common)
Type: Instant

Sheltering Word

Instant

Target creature you control gains hexproof until end of turn. You gain life equal to that creature's toughness. (A creature with hexproof can't be the target of spells or abilities opponents control.)

Mana:
Cardset: Avacyn Restored #192 (Common)
Type: Instant

Snare the Skies

Instant

Target creature gets +1/+1 and gains reach until end of turn. (It can block creatures with flying.)

A hunter's precision and a durkvine's strength are a potent combination.

Mana:
Cardset: Avacyn Restored #193 (Common)
Type: Instant

Terrifying Presence

Instant

Prevent all combat damage that would be dealt by creatures other than target creature this turn.

Elmut had slaughtered vampires, slain werewolves, and destroyed hordes of zombies. Sadly, he never got over his fear of spiders.

Mana:
Cardset: Avacyn Restored #196 (Common)
Type: Instant

Divine Verdict

Instant

Destroy target attacking or blocking creature.

"Guilty."

Mana:
Cardset: Theros #8 (Common)
Magic 2013 #12 (Common)
Magic 2010 #8 (Common)
Type: Instant

Erase

Instant

Exile target enchantment.

"Don't trust your eyes, for mages are skilled in deception. Trust only in your faith. It will wipe everything clean."
-Lila, Erunian priest

Mana:
Cardset: Khans of Tarkir #9 (Common)
Magic 2013 #13 (Common)
Urza's Legacy #7 (Common)
Type: Instant

Faith's Reward

Instant

Return to the battlefield all permanent cards in your graveyard that were put there from the battlefield this turn.

"I thought the wind was ushering me to my final destination, but it lifted me to my feet and I fought on."
-Idrus, war priest of Thune

Mana:
Cardset: Magic 2013 #14 (Rare)
Type: Instant

Glorious Charge

Instant

Creatures you control get +1/+1 until end of turn.

"One's blade is only as sharp as one's conviction."
-Ajani Goldmane

Mana:
Cardset: Magic 2013 #15 (Common)
Magic 2010 #11 (Common)
Type: Instant

Rain of Blades

Instant

Rain of Blades deals 1 damage to each attacking creature.

Some say they are the weapons of heroes fallen in battle, eager for one last chance at glory.

Mana:
Cardset: Magic 2013 #28 (Uncommon)
Eighth Edition #35 (Uncommon)
Scourge #20 (Uncommon)
Type: Instant

Safe Passage

Instant

Prevent all damage that would be dealt to you and creatures you control this turn.

As she shepherds the faithful, the angel's radiance is a shield of salvation.

Mana:
Cardset: Magic 2013 #30 (Common)
Venser vs. Koth #29 (Common)
Magic 2011 #26 (Common)
Magic 2010 #28 (Common)
Type: Instant

Show of Valor

Instant

Target creature gets +2/+4 until end of turn.

"Duty, honor, and valor are either in your heart or they are not. You will never know for certain until you are tested."
-Ajani Goldmane

Mana:
Cardset: Magic 2014 #33 (Common)
Magic 2013 #34 (Common)
Type: Instant

Downpour

Instant

Tap up to three target creatures.

"The sky holds vast oceans. They are at your fingertips if you know how to call them."
-Talrand, sky summoner

Mana:
Cardset: Magic 2013 #48 (Common)
Type: Instant

Essence Scatter

Instant

Counter target creature spell.

"What you attempt to pull from the Æther, I can spread onto the wind."
-Jace Beleren

Mana:
Cardset: Magic 2014 #55 (Common)
Magic 2013 #50 (Common)
Magic 2010 #51 (Common)
Type: Instant

Hydrosurge

Instant

Target creature gets -5/-0 until end of turn.

"Thirsty?"
-Drunvalus, hydromancer

Mana:
Cardset: Magic 2015 #58 (Common)
Magic 2013 #54 (Common)
Type: Instant

Negate

Instant

Counter target noncreature spell.

Masters of the arcane savor a delicious irony. Their study of deep and complex arcana leads to such a simple end: the ability to say merely yes or no.

Mana:
Cardset: Oath of the Gatewatch #59 (Common)
Dragons of Tarkir #65 (Common)
Magic 2015 #71 (Common)
Magic 2014 #64 (Common)
Magic 2013 #62 (Common)
Magic 2012 #69 (Common)
Magic 2011 #68 (Common)
Magic 2010 #65 (Common)
Morningtide #43 (Common)
Type: Instant

Redirect

Instant

You may choose new targets for target spell.

"It's actually quite simple, but since you've only recently begun to walk upright, it may take some time to explain."
-Jace Beleren, to Garruk Wildspeaker

Mana:
Cardset: Magic 2013 #64 (Rare)
Magic 2012 #74 (Rare)
Magic 2011 #71 (Rare)
Type: Instant

Rewind

Instant

Counter target spell. Untap up to four lands.

"The best denials are simply that: a beginning and end unchanged, a dream with no memory."

Mana:
Cardset: Magic 2013 #65 (Uncommon)
Ninth Edition #94 (Uncommon)
Eighth Edition #96 (Uncommon)
Urza's Saga #93 (Common)
Type: Instant

Unsummon

Instant

Return target creature to its owner's hand.

Not to be. That is the answer.

Mana:
Cardset: Magic 2013 #75 (Common)
Magic 2012 #79 (Common)
Magic 2011 #78 (Common)
Magic 2010 #79 (Common)
Conflux #37 (Common)
Tenth Edition #122 (Common)
Eighth Edition #112 (Common)
Seventh Edition #108 (Common)
Sixth Edition #103 (Unknown)
Fifth Edition #132 (Common)
Fourth Edition #111 (Common)
Revised Edition #87 (Common)
Unlimited Edition #87 (Common)
Beta Edition #87 (Unknown)
Alpha Edition #87 (Unknown)
Type: Instant

Cower in Fear

Instant

Creatures your opponents control get -1/-1 until end of turn.

"You will fully understand fear when you discover it is the final thing you put your faith in."
-Nicol Bolas

Mana:
Cardset: Magic 2013 #84 (Uncommon)
Type: Instant

Murder

Instant

Destroy target creature.

Mana:
Cardset: Magic 2013 #101 (Common)
Type: Instant

Public Execution

Instant

Destroy target creature an opponent controls. Each other creature that player controls gets -2/-0 until end of turn.

Though the executioner did not speak, the villagers got the message.

Mana:
Cardset: Magic 2013 #105 (Uncommon)
Type: Instant

Vile Rebirth

Instant

Exile target creature card from a graveyard. Put a 2/2 black Zombie creature token onto the battlefield.

"‘Here lies our beloved Gartu, the gentlest of all men.' Ooh, I love irony."
-Jadar, ghoulcaller of Nephalia

Mana:
Cardset: Magic 2014 #121 (Common)
Magic 2013 #115 (Common)
Type: Instant

Chandra's Fury

Instant

Chandra's Fury deals 4 damage to target player and 1 damage to each creature that player controls.

"I asked if they wanted to do things the easy way. I meant easy for me."

Mana:
Cardset: Magic 2013 #124 (Common)
Type: Instant
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