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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Exava, Rakdos Blood Witch

Legendary Creature - Human Cleric

First strike, haste

Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

Each other creature you control with a +1/+1 counter on it has haste.

Mana:
Power: 3/3
Cardset: Dragon's Maze #69 (Rare)
Type: Creature

Excruciator

Creature - Avatar

Damage that would be dealt by Excruciator can't be prevented.

"Though used as a piercing weapon, the tusk is more akin to a stinger, spreading pain instantly throughout the body of its victim. This specimen deserves further study."
-Simic research notes

Mana:
Power: 7/7
Cardset: Ravnica: City of Guilds #121 (Rare)
Type: Creature

Exhumer Thrull

Creature - Thrull

Haunt (When this creature dies, exile it haunting target creature.)

When Exhumer Thrull enters the battlefield or the creature it haunts dies, return target creature card from your graveyard to your hand.

Mana:
Power: 3/3
Cardset: Guildpact #50 (Uncommon)
Type: Creature

Exiled Boggart

Creature - Goblin Rogue

When Exiled Boggart dies, discard a card.

Among the boggarts, there is only one real rule: all new treasures and experiences must be shared. Those who hoard their gifts commit the one truly unforgivable sin.

Mana:
Power: 2/2
Cardset: Lorwyn #109 (Common)
Type: Creature

Exiled Doomsayer

Creature - Human Cleric

All morph costs cost more. (This doesn't affect the cost to cast creature spells face down.)

He's desperate to hold back the future because he has seen it.

Mana:
Power: 1/2
Cardset: Scourge #13 (Rare)
Type: Creature

Exorcist

Creature - Human Cleric

, : Destroy target black creature.

Though they often bore little greater charm than the demons they battled, exorcists were always welcome in Scarwood.

Mana:
Power: 1/1
Cardset: The Dark #79 (Rare)
Type: Creature

Expedition Envoy

Creature - Human Scout Ally

The unofficial motto of every expedition house is "ready for anything," a phrase whose significance has been amplified since the emergence of the Eldrazi.

Mana:
Power: 2/1
Cardset: Battle for Zendikar #24 (Uncommon)
Type: Creature

Expedition Raptor

Creature - Bird

Flying

When Expedition Raptor enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.)

Mana:
Power: 2/2
Cardset: Oath of the Gatewatch #18 (Common)
Type: Creature

Expendable Troops

Creature - Human Soldier

, Sacrifice Expendable Troops: Expendable Troops deals 2 damage to target attacking or blocking creature.

No doubt in their minds, no fear in their hearts.

Mana:
Power: 2/1
Cardset: Urza's Legacy #8 (Common)
Type: Creature

Experiment Kraj

Legendary Creature - Ooze Mutant

Experiment Kraj has all activated abilities of each other creature with a +1/+1 counter on it.

: Put a +1/+1 counter on target creature.

"Of course it will grow beyond control-it was designed to choose its own evolution."
-Momir Vig

Mana:
Power: 4/6
Cardset: Dissension #110 (Rare)
Type: Creature

Experiment One

Creature - Human Ooze

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Remove two +1/+1 counters from Experiment One: Regenerate Experiment One.

Mana:
Power: 1/1
Cardset: Gatecrash #119 (Uncommon)
Type: Creature

Extractor Demon

Creature - Demon

Flying

Whenever another creature leaves the battlefield, you may have target player put the top two cards of his or her library into his or her graveyard.

Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Mana:
Power: 5/5
Cardset: Commander #81 (Rare)
Archenemy #15 (Rare)
Conflux #44 (Rare)
Type: Creature

Extravagant Spirit

Creature - Spirit

Flying

At the beginning of your upkeep, sacrifice Extravagant Spirit unless you pay for each card in your hand.

The fewer your possessions, the fewer your worries.

Mana:
Power: 4/4
Cardset: Mercadian Masques #79 (Rare)
Type: Creature

Extruder

Artifact Creature - Juggernaut

Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

Sacrifice an artifact: Put a +1/+1 counter on target creature.

As the invasion drew closer, Urza's means began to resemble Phyrexia's end.

Mana:
Power: 4/3
Cardset: Urza's Destiny #130 (Uncommon)
Type: Artifact Creature

Exuberant Firestoker

Creature - Human Druid Shaman

At the beginning of your end step, if you control a creature with power 5 or greater, you may have Exuberant Firestoker deal 2 damage to target player.

: Add to your mana pool.

The artistry of Etlan's firedancers is more spectacular when behemoths join in.

Mana:
Power: 1/1
Cardset: Shards of Alara #99 (Uncommon)
Type: Creature

Eyeless Watcher

Creature - Eldrazi Drone

Devoid (This card has no color.)

When Eyeless Watcher enters the battlefield, put two 1/1 colorless Eldrazi Scion creature tokens onto the battlefield. They have "Sacrifice this creature: Add to your mana pool."

Every Eldrazi in Ulamog's lineage is an extension of the titan's will.

Mana:
Power: 1/1
Cardset: Battle for Zendikar #166 (Common)
Type: Creature

Ezuri's Archers

Creature - Elf Archer

Reach (This creature can block creatures with flying.)

Whenever Ezuri's Archers blocks a creature with flying, Ezuri's Archers gets +3/+0 until end of turn.

Mana:
Power: 1/2
Cardset: Scars of Mirrodin #120 (Common)
Type: Creature

Ezuri's Brigade

Creature - Elf Warrior

Metalcraft - As long as you control three or more artifacts, Ezuri's Brigade gets +4/+4 and has trample.

Riding ravenous, ever-growing vorracs is almost as dangerous as fitting them with saddles.

Mana:
Power: 4/4
Cardset: Scars of Mirrodin #121 (Rare)
Type: Creature

Ezuri, Renegade Leader

Legendary Creature - Elf Warrior

: Regenerate another target Elf.

: Elf creatures you control get +3/+3 and gain trample until end of turn.

The infamous Ezuri commands the highest bounty the vedalken have ever placed upon an outlaw.

Mana:
Power: 2/2
Cardset: Commander 2014 #195 (Rare)
Scars of Mirrodin #119 (Rare)
Type: Creature

Fa'adiyah Seer

Creature - Human Shaman

: Draw a card and reveal it. If it isn't a land card, discard it.

"My visions don't show me home. They show me where home is yet to be found."

Mana:
Power: 1/1
Cardset: Planar Chaos #146 (Common)
Type: Creature

Fabled Hero

Creature - Human Soldier

Double strike

Heroic - Whenever you cast a spell that targets Fabled Hero, put a +1/+1 counter on Fabled Hero.

"You. Poet. Be sure to write this down."

Mana:
Power: 2/2
Cardset: Theros #12 (Rare)
Type: Creature

Face of Fear

Creature - Horror

, Discard a card: Face of Fear gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)

"It's only frightened five people to death. Not my best work."
-Braids, dementia summoner

Mana:
Power: 3/4
Cardset: Odyssey #134 (Uncommon)
Type: Creature

Faceless Butcher

Creature - Nightmare Horror

When Faceless Butcher enters the battlefield, exile target creature other than Faceless Butcher.

When Faceless Butcher leaves the battlefield, return the exiled card to the battlefield under its owner's control.

Mana:
Power: 2/3
Cardset: Graveborn #3 (Unknown)
Time Spiral "Timeshifted" #43 (Special)
Torment #60 (Common)
Type: Creature

Faceless Devourer

Creature - Nightmare Horror

Shadow (This creature can block or be blocked by only creatures with shadow.)

When Faceless Devourer enters the battlefield, exile another target creature with shadow.

When Faceless Devourer leaves the battlefield, return the exiled card to the battlefield under its owner's control.

Mana:
Power: 2/1
Cardset: Time Spiral #108 (Uncommon)
Type: Creature

Facevaulter

Creature - Goblin Warrior

, Sacrifice a Goblin: Facevaulter gets +2/+2 until end of turn.

Boggarts get so excited when they find something new to smash that they really don't notice who gets underfoot.

Mana:
Power: 1/1
Cardset: Modern Masters #85 (Common)
Lorwyn #111 (Common)
Type: Creature

Faerie Harbinger

Creature - Faerie Wizard

Flash

Flying

When Faerie Harbinger enters the battlefield, you may search your library for a Faerie card, reveal it, then shuffle your library and put that card on top of it.

Mana:
Power: 2/2
Cardset: Lorwyn #61 (Uncommon)
Type: Creature

Faerie Impostor

Creature - Faerie Rogue

Flying

When Faerie Impostor enters the battlefield, sacrifice it unless you return another creature you control to its owner's hand.

Many Tin Street shops display a sign on the door: "No cloaks allowed."

Mana:
Power: 2/1
Cardset: Return to Ravnica #39 (Uncommon)
Type: Creature

Faerie Invaders

Creature - Faerie Rogue

Flash (You may cast this spell any time you could cast an instant.)

Flying

Small enough to penetrate the narrowest crack in a castle wall and numerous enough to hack apart a griffin.

Mana:
Power: 3/3
Cardset: Magic 2013 #51 (Common)
Type: Creature

Faerie Macabre

Creature - Faerie Rogue

Flying

Discard Faerie Macabre: Exile up to two target cards from graveyards.

The line between dream and death is gauzy and fragile. She leads those too near it from one side to the other.

Mana:
Power: 2/2
Cardset: Modern Masters #86 (Common)
Garruk vs. Liliana #42 (Common)
Shadowmoor #66 (Common)
Type: Creature

Faerie Mechanist

Artifact Creature - Faerie Artificer

Flying

When Faerie Mechanist enters the battlefield, look at the top three cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

Mana:
Power: 2/2
Cardset: Modern Masters #45 (Common)
Elspeth vs. Tezzeret #54 (Common)
Conflux #27 (Common)
Type: Artifact Creature

Faerie Noble

Creature - Faerie

Flying

Other Faerie creatures you control get +0/+1.

: Other Faerie creatures you control get +1/+0 until end of turn.

"Faeries talk all in riddles and tricky bits, ‘cept the Nobles. Now, there's some straight talkers."
-Joskun, An-Havva Constable

Mana:
Power: 1/2
Cardset: Homelands #57 (Rare)
Type: Creature

Faerie Squadron

Creature - Faerie

Kicker (You may pay an additional as you cast this spell.)

If Faerie Squadron was kicked, it enters the battlefield with two +1/+1 counters on it and with flying.

Mana:
Power: 1/1
Cardset: Invasion #58 (Common)
Type: Creature

Faerie Swarm

Creature - Faerie

Flying

Faerie Swarm's power and toughness are each equal to the number of blue permanents you control.

Untouched by the Aurora, Oona's faeries greeted the night like any other day.

Mana:
Power: */*
Cardset: Shadowmoor #37 (Uncommon)
Type: Creature

Faith Healer

Creature - Human Cleric

Sacrifice an enchantment: You gain life equal to the sacrificed enchantment's converted mana cost.

The power of faith is quiet. It is the leaf unmoved by the hurricane.

Mana:
Power: 1/1
Cardset: Urza's Saga #14 (Rare)
Type: Creature

Faithful Squire

Creature - Human Soldier

Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Faithful Squire.

At the beginning of the end step, if there are two or more ki counters on Faithful Squire, you may flip it.

Mana:
Power: 2/2
Cardset: Betrayers of Kamigawa #3 (Uncommon)
Type: Creature

Falkenrath Aristocrat

Creature - Vampire

Flying, haste

Sacrifice a creature: Falkenrath Aristocrat is indestructible this turn. If the sacrificed creature was a Human, put a +1/+1 counter on Falkenrath Aristocrat.

"Your blood is quite pleasing. A pity there's not enough for both of us."

Mana:
Power: 4/1
Cardset: Dark Ascension #138 (Mythic Rare)
Type: Creature

Falkenrath Exterminator

Creature - Vampire Archer

Whenever Falkenrath Exterminator deals combat damage to a player, put a +1/+1 counter on it.

: Falkenrath Exterminator deals damage to target creature equal to the number of +1/+1 counters on Falkenrath Exterminator.

Mana:
Power: 1/1
Cardset: Avacyn Restored #134 (Uncommon)
Type: Creature

Falkenrath Marauders

Creature - Vampire Warrior

Flying, haste

Whenever Falkenrath Marauders deals combat damage to a player, put two +1/+1 counters on it.

No slinking in the dark for them, no luring whispers. They claim their prey in the speed and glory of the hunt.

Mana:
Power: 2/2
Cardset: Innistrad #141 (Rare)
Type: Creature

Falkenrath Noble

Creature - Vampire

Flying

Whenever Falkenrath Noble or another creature dies, target player loses 1 life and you gain 1 life.

"I often think on how excited they must feel to be chosen as my prey."

Mana:
Power: 2/2
Cardset: Innistrad #100 (Uncommon)
Type: Creature

Falkenrath Torturer

Creature - Vampire

Sacrifice a creature: Falkenrath Torturer gains flying until end of turn. If the sacrificed creature was a Human, put a +1/+1 counter on Falkenrath Torturer.

"There was a time when our cages rang with wailing. Now only a handful of these whimpering fools remain."

Mana:
Power: 2/1
Cardset: Dark Ascension #60 (Common)
Type: Creature

Fallen Angel

Creature - Angel

Flying

Sacrifice a creature: Fallen Angel gets +2/+1 until end of turn.

"Angels are simply extensions of truth upon the fabric of life-and there is far more dark than light."
-Baron Sengir

Mana:
Power: 3/3
Cardset: Commander #82 (Rare)
Divine vs. Demonic #42 (Rare)
Eighth Edition #133 (Rare)
Seventh Edition #134 (Rare)
Sixth Edition #127 (Unknown)
Fifth Edition #23 (Uncommon)
Legends #11 (Uncommon)
Type: Creature

Fallen Askari

Creature - Human Knight

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

Fallen Askari can't block.

In troubled times, there are few greater sorrows than a wayward savior.

Mana:
Power: 2/2
Cardset: Visions #9 (Common)
Type: Creature

Fallen Cleric

Creature - Zombie Cleric

Protection from Clerics

Morph (You may cast this face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

The most terrifying zombies are those with just a hint of their old selves left.

Mana:
Power: 4/2
Cardset: Onslaught #145 (Common)
Type: Creature

Fallen Ferromancer

Creature - Human Shaman

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

, : Fallen Ferromancer deals 1 damage to target creature or player.

Mana:
Power: 1/1
Cardset: New Phyrexia #82 (Uncommon)
Type: Creature

Fallow Wurm

Creature - Wurm

When Fallow Wurm enters the battlefield, sacrifice it unless you discard a land card.

The wurm's wake
-Elvish expression meaning
"ruined crops"

Mana:
Power: 4/4
Cardset: Weatherlight #68 (Uncommon)
Type: Creature

Fallowsage

Creature - Merfolk Wizard

Whenever Fallowsage becomes tapped, you may draw a card.

Memories of ages past are said to swim the minds of lounging fallowsages.

Mana:
Power: 2/2
Cardset: Lorwyn #63 (Uncommon)
Type: Creature

False Prophet

Creature - Human Cleric

When False Prophet dies, exile all creatures.

"You lived for Serra's love. Will you not die for it?"

Mana:
Power: 2/2
Cardset: Commander #13 (Rare)
Urza's Destiny #6 (Rare)
Type: Creature

Famished Ghoul

Creature - Zombie

, Sacrifice Famished Ghoul: Exile up to two target cards from a single graveyard.

Memories have distinct tastes. Its favorites are the sickly sweetness of lost love and the bitter smokiness of cruel murder.

Mana:
Power: 3/2
Cardset: Odyssey #135 (Uncommon)
Type: Creature

Fanatic of Mogis

Creature - Minotaur Shaman

When Fanatic of Mogis enters the battlefield, it deals damage to each opponent equal to your devotion to red. (Each in the mana costs of permanents you control counts toward your devotion to red.)

Mana:
Power: 4/2
Cardset: Theros #121 (Uncommon)
Type: Creature

Fanatic of Xenagos

Creature - Centaur Warrior

Trample

Tribute 1 (As this creature enters the battlefield, an opponent of your choice may place a +1/+1 counter on it.)

When Fanatic of Xenagos enters the battlefield, if tribute wasn't paid, it gets +1/+1 and gains haste until end of turn.

Mana:
Power: 3/3
Cardset: Born of the Gods #147 (Uncommon)
Type: Creature

Fang Skulkin

Artifact Creature - Scarecrow

: Target black creature gains wither until end of turn. (It deals damage to creatures in the form of -1/-1 counters.)

"Everything falls apart. But living things fall apart in the most fascinating ways."
-Mowagh the Gwyllion

Mana:
Power: 2/1
Cardset: Eventide #168 (Common)
Type: Artifact Creature

Fangren Firstborn

Creature - Beast

Whenever Fangren Firstborn attacks, put a +1/+1 counter on each attacking creature.

In the Tangle, bad is often followed by worse.

Mana:
Power: 4/2
Cardset: Darksteel #75 (Rare)
Type: Creature

Fangren Hunter

Creature - Beast

Trample

Mana:
Power: 4/4
Cardset: Mirrodin #119 (Common)
Type: Creature

Fangren Marauder

Creature - Beast

Whenever an artifact is put into a graveyard from the battlefield, you may gain 5 life.

"The fangren fight without comfort of any kind. We can ask no less of ourselves."
-Tilien, Sylvok partisan

Mana:
Power: 5/5
Cardset: Mirrodin Besieged #79 (Common)
Type: Creature

Fangren Pathcutter

Creature - Beast

Whenever Fangren Pathcutter attacks, attacking creatures gain trample until end of turn.

"Tracking a fangren pack is easy. Catching up to one is fatal."
-Viridian scout

Mana:
Power: 4/6
Cardset: Fifth Dawn #87 (Uncommon)
Type: Creature

Farbog Boneflinger

Creature - Zombie

When Farbog Boneflinger enters the battlefield, target creature gets -2/-2 until end of turn.

"Here are some bones for you to choke on, dear brother!"
-Gisa, to Geralf

Mana:
Power: 2/2
Cardset: Dark Ascension #61 (Uncommon)
Type: Creature

Farbog Explorer

Creature - Human Scout

Swampwalk (This creature is unblockable as long as defending player controls a Swamp.)

"I'd slog through a thousand swamps to help one soul find rest."

Mana:
Power: 2/3
Cardset: Avacyn Restored #21 (Common)
Type: Creature

Farhaven Elf

Creature - Elf Druid

When Farhaven Elf enters the battlefield, you may search your library for a basic land card and put it onto the battlefield tapped. If you do, shuffle your library.

"Verdant bloom does exist. It merely hides for its own safety."

Mana:
Power: 1/1
Cardset: Commander 2014 #196 (Common)
Commander 2013 #144 (Common)
Shadowmoor #113 (Common)
Type: Creature

Farrel's Zealot

Creature - Human

Whenever Farrel's Zealot attacks and isn't blocked, you may have it deal 3 damage to target creature. If you do, Farrel's Zealot assigns no combat damage this turn.

After the fall of Trokair, Farrel and his followers formally broke their ties with the rest of Icatia.

Mana:
Power: 2/2
Cardset: Fallen Empires #139 (Common)
Fallen Empires #140 (Common)
Fallen Empires #141 (Common)
Type: Creature

Farrelite Priest

Creature - Human Cleric

: Add to your mana pool. If this ability has been activated four or more times this turn, sacrifice Farrelite Priest at the beginning of the next end step.

Although their methods were often brutal, Farrel's followers believed in the preservation of justice and virtue.

Mana:
Power: 1/3
Cardset: Fallen Empires #137 (Uncommon)
Type: Creature

Fatespinner

Creature - Human Wizard

At the beginning of each opponent's upkeep, that player chooses draw step, main phase, or combat phase. The player skips each instance of the chosen step or phase this turn.

No one knows what she is watching, but she never takes her eyes off it.

Mana:
Power: 1/2
Cardset: Mirrodin #36 (Rare)
Type: Creature

Fatestitcher

Creature - Zombie Wizard

: You may tap or untap another target permanent.

Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Mana:
Power: 1/2
Cardset: Shards of Alara #43 (Uncommon)
Type: Creature

Fathom Feeder

Creature - Eldrazi Drone

Devoid (This card has no color.)

Deathtouch

Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.)

: Draw a card. Each opponent exiles the top card of his or her library.

Mana:
Power: 1/1
Cardset: Battle for Zendikar #203 (Rare)
Type: Creature

Fathom Mage

Creature - Human Wizard

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Whenever a +1/+1 counter is placed on Fathom Mage, you may draw a card.

Mana:
Power: 1/1
Cardset: Gatecrash #162 (Rare)
Type: Creature

Fathom Seer

Creature - Illusion

Morph-Return two Islands you control to their owner's hand. (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

When Fathom Seer is turned face up, draw two cards.

Mana:
Power: 1/3
Cardset: Commander 2014 #109 (Common)
Jace vs. Chandra #3 (Common)
Time Spiral #62 (Common)
Type: Creature

Fault Riders

Creature - Human Soldier

Sacrifice a land: Fault Riders gets +2/+0 and gains first strike until end of turn. Activate this ability only once each turn.

They turn geological upheaval into tactical advantage.

Mana:
Power: 2/2
Cardset: Prophecy #88 (Common)
Type: Creature

Faultgrinder

Creature - Elemental

Trample

When Faultgrinder enters the battlefield, destroy target land.

Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

Mana:
Power: 4/4
Cardset: Commander #122 (Common)
Lorwyn #163 (Common)
Type: Creature

Fauna Shaman

Creature - Elf Shaman

, , Discard a creature card: Search your library for a creature card, reveal it, and put it into your hand. Then shuffle your library.

She wears the talismans of every creature she can evoke.

Mana:
Power: 2/2
Cardset: Magic 2011 #172 (Rare)
Type: Creature

Favored Hoplite

Creature - Human Soldier

Heroic - Whenever you cast a spell that targets Favored Hoplite, put a +1/+1 counter on Favored Hoplite and prevent all damage that would be dealt to it this turn.

Mana:
Power: 1/2
Cardset: Theros #13 (Uncommon)
Type: Creature

Feldon of the Third Path

Legendary Creature - Human Artificer

, : Put a token onto the battlefield that's a copy of target creature card in your graveyard, except it's an artifact in addition to its other types. It gains haste. Sacrifice it at the beginning of the next end step.

"She will come back to me."

Mana:
Power: 2/3
Cardset: Commander 2014 #35 (Mythic Rare)
Type: Creature

Felhide Brawler

Creature - Minotaur

Felhide Brawler can't block unless you control another Minotaur.

Burial rites among the Felhide minotaurs involve devouring those who fell in battle, to remove their shame from memory and to fuel the survivors' revenge.

Mana:
Power: 2/2
Cardset: Born of the Gods #70 (Common)
Type: Creature

Felhide Minotaur

Creature - Minotaur

With spear held high, the Champion came to meet Thyrogog of the Ashlands, who wore the old king's skin as a cloak and fed on the flesh of innocents. The foul minotaur raised the great axe called Goremaster and charged.
-The Theriad

Mana:
Power: 2/3
Cardset: Theros #87 (Common)
Type: Creature

Felhide Petrifier

Creature - Minotaur Warrior

Deathtouch

Other Minotaur creatures you control have deathtouch.

It's common practice among minotaurs to collect the heads of their victims as trophies. Sometimes the trophies prove more than ornamental.

Mana:
Power: 2/3
Cardset: Journey Into Nyx #70 (Uncommon)
Type: Creature

Felhide Spiritbinder

Creature - Minotaur Shaman

Inspired - Whenever Felhide Spiritbinder becomes untapped, you may pay . If you do, put a token onto the battlefield that's a copy of another target creature except it's an enchantment in addition to its other types. It gains haste. Exile it at the beginning of the next end step.

Mana:
Power: 3/4
Cardset: Born of the Gods #96 (Rare)
Type: Creature

Felidar Cub

Creature - Cat Beast

Sacrifice Felidar Cub: Destroy target enchantment.

Felidars that make it through their first year of life can easily live to see a hundred years more.

Mana:
Power: 2/2
Cardset: Battle for Zendikar #25 (Common)
Type: Creature

Felidar Sovereign

Creature - Cat Beast

Vigilance, lifelink

At the beginning of your upkeep, if you have 40 or more life, you win the game.

"If survival is a game, I've seen the winner."
-Hazir, Sejiri cartographer

Mana:
Power: 4/6
Cardset: Battle for Zendikar #26 (Rare)
Zendikar #12 (Mythic Rare)
Type: Creature

Fell Shepherd

Creature - Avatar

Whenever Fell Shepherd deals combat damage to a player, you may return to your hand all creature cards that were put into your graveyard from the battlefield this turn., Sacrifice another creature: Target creature gets -2/-2 until end of turn.

Mana:
Power: 8/6
Cardset: Commander 2013 #78 (Rare)
Type: Creature

Femeref Archers

Creature - Human Archer

: Femeref Archers deals 4 damage to target attacking creature with flying.

"Bet you can't put it through the eye."
"Left or right?"

Mana:
Power: 2/2
Cardset: Tenth Edition #264 (Uncommon)
Seventh Edition #244 (Uncommon)
Sixth Edition #229 (Unknown)
Mirage #113 (Uncommon)
Type: Creature

Femeref Enchantress

Creature - Human Druid

Whenever an enchantment is put into a graveyard from the battlefield, draw a card.

"Then she spread a fine dust over the land, like a butterfly shaking its wing."
-"The Enchantress," Femeref tale

Mana:
Power: 1/2
Cardset: Visions #129 (Rare)
Type: Creature

Femeref Healer

Creature - Human Cleric

: Prevent the next 1 damage that would be dealt to target creature or player this turn.

"Faith is my shield, and hope is my armor; I am vulnerable only to myself."
-Asmira, Holy Avenger

Mana:
Power: 1/1
Cardset: Mirage #221 (Common)
Type: Creature

Femeref Knight

Creature - Human Knight

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

: Femeref Knight gains vigilance until end of turn.

"I will return / with lizard skins for your sandals. Paint your eyes black and wait for me." -"Love Song of Night and Day"

Mana:
Power: 2/2
Cardset: Mirage #222 (Common)
Type: Creature

Femeref Scouts

Creature - Human Scout

"The days before the war were filled with strange portents: scouts and herders spoke of villages reduced to ash, of farmers taken from their fields, and of foul beasts roaming the plains in packs. I know, for I spoke to them all."
-Hakim, Loreweaver

Mana:
Power: 1/4
Cardset: Mirage #223 (Common)
Type: Creature

Fen Stalker

Creature - Nightstalker

Fen Stalker has fear as long as you control no untapped lands. (It can't be blocked except by artifact creatures and/or black creatures.)

As silent as a shadow, and just as hard to flee.

Mana:
Power: 3/2
Cardset: Prophecy #64 (Common)
Type: Creature

Fencer Clique

Creature - Faerie Soldier

Flying

: Put Fencer Clique on top of its owner's library.

You may as well try to swat a faerie
-Flamekin expression meaning
"that's impossible"

Mana:
Power: 3/2
Cardset: Morningtide #33 (Common)
Type: Creature

Fencing Ace

Creature - Human Soldier

Double strike (This creature deals both first-strike and regular combat damage.)

His prowess gives the guildless hope that they can hold out against tyranny.

Mana:
Power: 1/1
Cardset: Return to Ravnica #11 (Uncommon)
Type: Creature

Fendeep Summoner

Creature - Treefolk Shaman

: Up to two target Swamps each become 3/5 Treefolk Warrior creatures in addition to their other types until end of turn.

"What is drowned is not forgotten. I will fulfill my oath. Come back to me, my brethren, as I have come back for you."

Mana:
Power: 3/5
Cardset: Morningtide #61 (Rare)
Type: Creature

Feral Animist

Creature - Goblin Shaman

: Feral Animist gets +X/+0 until end of turn, where X is its power.

He chanted over a pot of boiling blood and honey. His brain buzzed like a nest of hornets, and his muscles rippled with the might of the bear.

Mana:
Power: 2/1
Cardset: Dragon's Maze #70 (Uncommon)
Guildpact #112 (Uncommon)
Type: Creature

Feral Deceiver

Creature - Spirit

: Look at the top card of your library.

: Reveal the top card of your library. If it's a land card, Feral Deceiver gets +2/+2 and gains trample until end of turn. Activate this ability only once each turn.

Mana:
Power: 3/2
Cardset: Champions of Kamigawa #208 (Common)
Type: Creature

Feral Hydra

Creature - Hydra Beast

Feral Hydra enters the battlefield with X +1/+1 counters on it.

: Put a +1/+1 counter on Feral Hydra. Any player may activate this ability.

It shreds its prey as each head fights for the choicest bits.

Mana:
Cardset: Archenemy #53 (Rare)
Shards of Alara #131 (Rare)
Type: Creature

Feral Krushok

Creature - Beast

In a stunning act of diplomacy, Yasova Dragonclaw ceded a portion of Temur lands to the Sultai. Her clan protested until they saw she had given the Sultai the breeding grounds of the krushoks. They hadn't realized she had a sense of humor.

Mana:
Power: 5/4
Cardset: Fate Reforged #128 (Common)
Type: Creature

Feral Ridgewolf

Creature - Wolf

Trample

: Feral Ridgewolf gets +2/+0 until end of turn.

"The wolves no longer hunt just to feed. They kill for sport, or for some madness behind their eyes."
-Elmut, crossway watcher

Mana:
Power: 1/2
Cardset: Innistrad #142 (Common)
Type: Creature

Feral Shadow

Creature - Nightstalker

Flying

Not all shadows are cast by light-some are cast by darkness.

Mana:
Power: 2/1
Cardset: Sixth Edition #131 (Unknown)
Mirage #20 (Common)
Type: Creature

Feral Thallid

Creature - Fungus

At the beginning of your upkeep, put a spore counter on Feral Thallid.

Remove three spore counters from Feral Thallid: Regenerate Feral Thallid.

"Born and bred of fungus, Thallids were nearly impossible to kill."
-Sarpadian Empires, vol. I

Mana:
Power: 6/3
Cardset: Fallen Empires #78 (Uncommon)
Type: Creature

Feral Throwback

Creature - Beast

Amplify 2 (As this creature enters the battlefield, put two +1/+1 counters on it for each Beast card you reveal in your hand.)

Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.)

Mana:
Power: 3/3
Cardset: Legions #126 (Rare)
Type: Creature

Ferropede

Artifact Creature - Insect

Ferropede is unblockable.

Whenever Ferropede deals combat damage to a player, you may remove a counter from target permanent.

Mana:
Power: 1/1
Cardset: Fifth Dawn #122 (Uncommon)
Type: Artifact Creature

Ferrovore

Creature - Beast

, Sacrifice an artifact: Ferrovore gets +3/+0 until end of turn.

The Vulshok use its digestion to break down the most obstinate metals, from darksteel myr to seastrider plates.

Mana:
Power: 2/2
Cardset: Scars of Mirrodin #88 (Common)
Type: Creature

Fertilid

Creature - Elemental

Fertilid enters the battlefield with two +1/+1 counters on it.

, Remove a +1/+1 counter from Fertilid: Target player searches his or her library for a basic land card and puts it onto the battlefield tapped. Then that player shuffles his or her library.

Mana:
Cardset: Commander #154 (Common)
Archenemy #54 (Common)
Morningtide #122 (Common)
Type: Creature

Fervent Cathar

Creature - Human Knight

Haste

When Fervent Cathar enters the battlefield, target creature can't block this turn.

"I'll put my sword down only to die. And I don't plan on doing that today."

Mana:
Power: 2/1
Cardset: Avacyn Restored #135 (Common)
Type: Creature

Festercreep

Creature - Elemental

Festercreep enters the battlefield with a +1/+1 counter on it.

, Remove a +1/+1 counter from Festercreep: All other creatures get -1/-1 until end of turn.

A single festercreep isn't alone. It's already an infestation.

Mana:
Cardset: Morningtide #62 (Common)
Type: Creature

Festerhide Boar

Creature - Boar

Trample

Morbid - Festerhide Boar enters the battlefield with two +1/+1 counters on it if a creature died this turn.

"Bury your dead deep. The boars are hungriest while the corpse is still warm."
-Paulin, trapper of Somberwald

Mana:
Power: 3/3
Cardset: Innistrad #179 (Common)
Type: Creature
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