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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Highland Berserker

Creature - Human Berserker Ally

Whenever Highland Berserker or another Ally enters the battlefield under your control, you may have Ally creatures you control gain first strike until end of turn.

He gets paid by the axe.

Mana:
Power: 2/1
Cardset: Zendikar #132 (Common)
Type: Creature

Highland Game

Creature - Elk

When Highland Game dies, you gain 2 life.

"Bring down a stag and fix its horns upon her head. This one hears the whispers."
-Chianul, at the weaving of Arel

Mana:
Power: 2/1
Cardset: Khans of Tarkir #135 (Common)
Type: Creature

Highspire Mantis

Creature - Insect

Flying, trample

Its wings produce a high-pitched, barely audible whirring sound in flight. Only Jeskai masters are quiet enough to hear one coming.

Mana:
Power: 3/3
Cardset: Khans of Tarkir #177 (Uncommon)
Type: Creature

Highway Robber

Creature - Human Rogue Mercenary

When Highway Robber enters the battlefield, target opponent loses 2 life and you gain 2 life.

"Tonight, madam, it's your money and your life."

Mana:
Power: 2/2
Cardset: Tenth Edition #150 (Common)
Ninth Edition #138 (Common)
Mercadian Masques #139 (Common)
Type: Creature

Higure, the Still Wind

Legendary Creature - Human Ninja

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

Whenever Higure, the Still Wind deals combat damage to a player, you may search your library for a Ninja card, reveal it, and put it into your hand. If you do, shuffle your library.

: Target Ninja creature is unblockable this turn.

Mana:
Power: 3/4
Cardset: Planechase 2012 #18 (Rare)
Betrayers of Kamigawa #37 (Rare)
Type: Creature

Hikari, Twilight Guardian

Legendary Creature - Spirit

Flying

Whenever you cast a Spirit or Arcane spell, you may exile Hikari, Twilight Guardian. If you do, return it to the battlefield under its owner's control at the beginning of the next end step.

Mana:
Power: 4/4
Cardset: Champions of Kamigawa #12 (Rare)
Type: Creature

Hill Giant

Creature - Giant

Fortunately, hill giants have large blind spots in which a human can easily hide. Unfortunately, these blind spots are beneath the bottoms of their feet.

Mana:
Power: 3/3
Cardset: Tenth Edition #212 (Common)
Ninth Edition #197 (Common)
Eighth Edition #194 (Common)
Seventh Edition #196 (Common)
Fifth Edition #239 (Common)
Fourth Edition #219 (Common)
Revised Edition #157 (Common)
Unlimited Edition #158 (Common)
Beta Edition #159 (Unknown)
Alpha Edition #158 (Unknown)
Type: Creature

Hillcomber Giant

Creature - Giant Scout

Mountainwalk

The giants believe the fossils they find in Lorwyn's rocky heights are dreams frozen in time, and they treasure them.

Mana:
Power: 3/3
Cardset: Modern Masters #18 (Common)
Lorwyn #20 (Common)
Type: Creature

Hinterland Hermit

Creature - Human Werewolf

At the beginning of each upkeep, if no spells were cast last turn, transform Hinterland Hermit.

He tried to live far from those he could hurt . . .

Mana:
Power: 2/1
Cardset: Dark Ascension #94 (Common)
Type: Creature

Hired Muscle

Creature - Human Warrior

Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Hired Muscle.

At the beginning of the end step, if there are two or more ki counters on Hired Muscle, you may flip it.

Mana:
Power: 2/2
Cardset: Betrayers of Kamigawa #69 (Uncommon)
Type: Creature

Hired Torturer

Creature - Human Rogue

Defender

, : Target opponent loses 2 life, then reveals a card at random from his or her hand.

"Follow your passion, I always say. Might as well get paid to do what you love."

Mana:
Power: 2/3
Cardset: Dragon's Maze #25 (Common)
Type: Creature

Hisoka's Guard

Creature - Human Wizard

You may choose not to untap Hisoka's Guard during your untap step.

, : Target creature you control other than Hisoka's Guard has shroud for as long as Hisoka's Guard remains tapped. (It can't be the target of spells or abilities.)

Mana:
Power: 1/1
Cardset: Champions of Kamigawa #68 (Common)
Type: Creature

Hisoka, Minamo Sensei

Legendary Creature - Human Wizard

, Discard a card: Counter target spell if it has the same converted mana cost as the discarded card.

"By all rights we should have perished in the Kami War. Our perseverence is a tribute to mortal ingenuity. And perhaps a few forgotten secrets found in the nick of time."

Mana:
Power: 1/3
Cardset: Champions of Kamigawa #66 (Rare)
Type: Creature

Hissing Iguanar

Creature - Lizard

Whenever another creature dies, you may have Hissing Iguanar deal 1 damage to target player.

Viashino thrashes keep iguanars as hunting companions, giving them wounded captives as playthings.

Mana:
Power: 3/1
Cardset: Planechase 2012 #46 (Common)
Shards of Alara #104 (Common)
Type: Creature

Hoard-Smelter Dragon

Creature - Dragon

Flying

: Destroy target artifact. Hoard-Smelter Dragon gets +X/+0 until end of turn, where X is that artifact's converted mana cost.

He collects the precious metals, and then converts the rest to propellant.

Mana:
Power: 5/5
Cardset: Commander 2014 #178 (Rare)
Scars of Mirrodin #93 (Rare)
Type: Creature

Hoarding Dragon

Creature - Dragon

Flying

When Hoarding Dragon enters the battlefield, you may search your library for an artifact card, exile it, then shuffle your library.

When Hoarding Dragon dies, you may put the exiled card into its owner's hand.

Mana:
Power: 4/4
Cardset: Magic 2015 #149 (Rare)
Magic 2011 #144 (Rare)
Type: Creature

Hobgoblin Dragoon

Creature - Goblin Knight

Flying, first strike

The faeries snickered at first. A common hob in Oona's skies? But his lance ended their mockery, and now the sound of a cicada's wings brings a shudder to the faerie heart.

Mana: {{/}}
Power: 1/2
Cardset: Eventide #142 (Common)
Type: Creature

Hokori, Dust Drinker

Legendary Creature - Spirit

Lands don't untap during their controllers' untap steps.

At the beginning of each player's upkeep, that player untaps a land he or she controls.

Mana:
Power: 2/2
Cardset: Betrayers of Kamigawa #7 (Rare)
Type: Creature

Hollow Dogs

Creature - Zombie Hound

Whenever Hollow Dogs attacks, it gets +2/+0 until end of turn.

A hollow dog is never empty. It is filled with thirst for the hunt.

Mana:
Power: 3/3
Cardset: Ninth Edition #139 (Common)
Seventh Edition #141 (Common)
Urza's Saga #137 (Common)
Type: Creature

Hollowborn Barghest

Creature - Demon Hound

At the beginning of your upkeep, if you have no cards in hand, each opponent loses 2 life.

At the beginning of each opponent's upkeep, if that player has no cards in hand, he or she loses 2 life.

It leaves a trail of crumpled trees and dashed dreams.

Mana:
Power: 7/6
Cardset: Shadowmoor #68 (Rare)
Type: Creature

Hollowhenge Beast

Creature - Beast

In a world of monsters, it's the stuff of nightmares.

Mana:
Power: 5/5
Cardset: Dark Ascension #118 (Common)
Type: Creature

Hollowhenge Scavenger

Creature - Elemental

Morbid - When Hollowhenge Scavenger enters the battlefield, if a creature died this turn, you gain 5 life.

After werewolves slaughtered the citizenry of Hollowhenge, other creatures moved in.

Mana:
Power: 4/5
Cardset: Innistrad #188 (Uncommon)
Type: Creature

Hollowhenge Spirit

Creature - Spirit

Flash (You may cast this spell any time you could cast an instant.)

Flying

When Hollowhenge Spirit enters the battlefield, remove target attacking or blocking creature from combat.

Some spirits mourn. Others terrorize.

Mana:
Power: 2/2
Cardset: Dark Ascension #10 (Uncommon)
Type: Creature

Hollowsage

Creature - Merfolk Wizard

Whenever Hollowsage becomes untapped, you may have target player discard a card.

Dreams of dark nights to come are said to stir in the minds of scheming hollowsages.

Mana:
Power: 2/2
Cardset: Shadowmoor #69 (Uncommon)
Type: Creature

Holy Justiciar

Creature - Human Cleric

, : Tap target creature. If that creature is a Zombie, exile it.

Her eyes see through the rotting flesh and glimpse a soul in agony, begging for the Blessed Sleep.

Mana:
Power: 2/1
Cardset: Avacyn Restored #25 (Uncommon)
Type: Creature

Homing Sliver

Creature - Sliver

Each Sliver card in each player's hand has slivercycling .

Slivercycling (, Discard this card: Search your library for a Sliver card, reveal it, and put it into your hand. Then shuffle your library.)

Mana:
Power: 2/2
Cardset: Premium Deck Series: Slivers #19 (Common)
Future Sight #118 (Common)
Type: Creature

Homura, Human Ascendant

Legendary Creature - Human Monk

Homura, Human Ascendant can't block.

When Homura dies, return it to the battlefield flipped.

Mana:
Power: 4/4
Cardset: Saviors of Kamigawa #103 (Rare)
Type: Creature

Honor Guard

Creature - Human Soldier

: Honor Guard gets +0/+1 until end of turn.

The strength of one. The courage of ten.

Mana:
Power: 1/1
Cardset: Tenth Edition #23 (Common)
Ninth Edition #20 (Common)
Eighth Edition #25 (Common)
Seventh Edition #21 (Common)
Stronghold #107 (Common)
Type: Creature

Hooded Assassin

Creature - Human Assassin

When Hooded Assassin enters the battlefield, choose one -

• Put a +1/+1 counter on Hooded Assassin.

• Destroy target creature that was dealt damage this turn.

Mana:
Power: 1/2
Cardset: Fate Reforged #73 (Common)
Type: Creature

Hooded Horror

Creature - Horror

Hooded Horror can't be blocked if defending player controls the most creatures or is tied for the most.

Insidious fear can be the undoing of the greatest of armies.

Mana:
Power: 4/4
Cardset: Commander 2013 #80 (Uncommon)
Type: Creature

Hooded Hydra

Creature - Snake Hydra

Hooded Hydra enters the battlefield with X +1/+1 counters on it.

When Hooded Hydra dies, put a 1/1 green Snake creature token onto the battlefield for each +1/+1 counter on it.

Morph

As Hooded Hydra is turned face up, put five +1/+1 counters on it.

Mana:
Cardset: Khans of Tarkir #136 (Mythic Rare)
Type: Creature

Hoof Skulkin

Artifact Creature - Scarecrow

: Target green creature gets +1/+1 until end of turn.

It hunts with the memory of a long lost herd.

Mana:
Power: 2/2
Cardset: Eventide #169 (Common)
Type: Artifact Creature

Hooting Mandrills

Creature - Ape

Delve (Each card you exile from your graveyard while casting this spell pays for .)

Trample

Interlopers in Sultai territory usually end up as crocodile chow or baboon bait.

Mana:
Power: 4/4
Cardset: Khans of Tarkir #137 (Common)
Type: Creature

Horde Ambusher

Creature - Human Berserker

Whenever Horde Ambusher blocks, it deals 1 damage to you.

Morph-Reveal a red card in your hand. (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

When Horde Ambusher is turned face up, target creature can't block this turn.

Mana:
Power: 2/2
Cardset: Khans of Tarkir #110 (Uncommon)
Type: Creature

Horde of Boggarts

Creature - Goblin

Horde of Boggarts's power and toughness are each equal to the number of red permanents you control.

Horde of Boggarts can't be blocked except by two or more creatures.

Strategies don't come easily to the boggarts' feral minds, but full-on assault hasn't failed them yet.

Mana:
Power: */*
Cardset: Shadowmoor #94 (Uncommon)
Type: Creature

Horde of Notions

Legendary Creature - Elemental

Vigilance, trample, haste

: You may play target Elemental card from your graveyard without paying its mana cost.

Even the oldest treefolk was but an acorn when Lorwyn's first mysteries were born.

Mana:
Power: 5/5
Cardset: Lorwyn #249 (Rare)
Type: Creature

Horizon Chimera

Creature - Chimera

Flash (You may cast this spell any time you could cast an instant.)

Flying, trample

Whenever you draw a card, you gain 1 life.

Mana:
Power: 3/2
Cardset: Theros #194 (Uncommon)
Type: Creature

Horizon Drake

Creature - Drake

Flying, protection from lands

Using thermal updrafts and gravity currents, drakes eat and sleep in the air. Some never touch the ground from birth until death.

Mana:
Power: 3/1
Cardset: Worldwake #30 (Uncommon)
Type: Creature

Horizon Scholar

Creature - Sphinx

Flying

When Horizon Scholar enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Mana:
Power: 4/4
Cardset: Theros #51 (Uncommon)
Type: Creature

Horizon Seed

Creature - Spirit

Whenever you cast a Spirit or Arcane spell, regenerate target creature.

In peaceful times, these beings escorted the honored kami to their new shrines. In the Kami War, they became the medics of an unstoppable army.

Mana:
Power: 2/1
Cardset: Champions of Kamigawa #15 (Uncommon)
Type: Creature

Horned Troll

Creature - Troll

: Regenerate Horned Troll.

Sword hilts jut from some trolls' bodies where wounds healed so fast that the weapons were trapped inside.

Mana:
Power: 2/2
Cardset: Eighth Edition #257 (Common)
Mercadian Masques #251 (Common)
Type: Creature

Horned Turtle

Creature - Turtle

It's a mistake to say turtles hide in their shells. They merely need time to contemplate how best to bite your head off.

Mana:
Power: 1/4
Cardset: Magic 2010 #55 (Common)
Ninth Edition #81 (Common)
Eighth Edition #83 (Common)
Seventh Edition #80 (Common)
Sixth Edition #74 (Unknown)
Tempest #67 (Common)
Type: Creature

Hornet Harasser

Creature - Goblin Shaman

When Hornet Harasser dies, target creature gets -2/-2 until end of turn.

"And though she didn't get her honey, Auntie found something far more interesting."
-A tale of Auntie Grub

Mana:
Power: 2/2
Cardset: Lorwyn #118 (Common)
Type: Creature

Hornet Nest

Creature - Insect

Defender (This creature can't attack.)

Whenever Hornet Nest is dealt damage, put that many 1/1 green Insect creature tokens with flying and deathtouch onto the battlefield. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)

Mana:
Cardset: Magic 2015 #177 (Rare)
Type: Creature

Hornet Queen

Creature - Insect

Flying

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

When Hornet Queen enters the battlefield, put four 1/1 green Insect creature tokens with flying and deathtouch onto the battlefield.

Mana:
Power: 2/2
Cardset: Magic 2015 #178 (Rare)
Commander #159 (Rare)
Type: Creature

Horobi, Death's Wail

Legendary Creature - Spirit

Flying

Whenever a creature becomes the target of a spell or ability, destroy that creature.

"From the ashes of Reito rose a new kami. And thereafter at every battle came Horobi, Death's Wail."
-The History of Kamigawa

Mana:
Power: 4/4
Cardset: Champions of Kamigawa #117 (Rare)
Type: Creature

Horror of the Dim

Creature - Horror

: Horror of the Dim gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

"Lesser minds can scarcely imagine such a marriage of necromancy and mind magic."
-Strava, Dimir mage

Mana:
Power: 3/4
Cardset: Gatecrash #68 (Common)
Type: Creature

Horseshoe Crab

Creature - Crab

: Untap Horseshoe Crab.

"Hmm . . . It looks kinda like a bug. Let's crack it open an' see if it tastes like one!"
-Squee, goblin cabin hand

Mana:
Power: 1/3
Cardset: Tenth Edition #87 (Common)
Urza's Saga #80 (Common)
Type: Creature

Hostility

Creature - Elemental Incarnation

Haste

If a spell you control would deal damage to an opponent, prevent that damage. Put a 3/1 red Elemental Shaman creature token with haste onto the battlefield for each 1 damage prevented this way.

When Hostility is put into a graveyard from anywhere, shuffle it into its owner's library.

Mana:
Power: 6/6
Cardset: Jace vs. Chandra #48 (Rare)
Lorwyn #176 (Rare)
Type: Creature

Hotheaded Giant

Creature - Giant Warrior

Haste

Hotheaded Giant enters the battlefield with two -1/-1 counters on it unless you've cast another red spell this turn.

As he races the moon each night, he draws a glowing equator across the world.

Mana:
Power: 4/4
Cardset: Eventide #57 (Common)
Type: Creature

Hound of Griselbrand

Creature - Elemental Hound

Double strike

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Mana:
Power: 2/2
Cardset: Avacyn Restored #141 (Rare)
Type: Creature

Hover Barrier

Creature - Illusion Wall

Defender, flying

As whispers and rumors increased, so did the demand for fail-safe barriers.

Mana:
Cardset: Return to Ravnica #40 (Uncommon)
Type: Creature

Hoverguard Observer

Creature - Drone

Flying

Hoverguard Observer can block only creatures with flying.

It could be made to run silently, but its low hum reminds the Neurok that they are always watched.

Mana:
Power: 3/3
Cardset: Darksteel #22 (Uncommon)
Type: Creature

Hoverguard Sweepers

Creature - Drone

Flying

When Hoverguard Sweepers enters the battlefield, you may return up to two target creatures to their owners' hands.

They only appear in emergencies, and emergencies never last long.

Mana:
Power: 5/6
Cardset: Commander 2014 #113 (Rare)
Fifth Dawn #32 (Rare)
Type: Creature

Hovermyr

Artifact Creature - Myr

Flying, vigilance

Originally created to harvest blinkmoths, the hovermyr are now the silent observers of a dying world.

Mana:
Power: 1/2
Cardset: New Phyrexia #138 (Common)
Type: Artifact Creature

Howlgeist

Creature - Spirit Wolf

Creatures with power less than Howlgeist's power can't block it.

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Mana:
Power: 4/2
Cardset: Avacyn Restored #182 (Uncommon)
Type: Creature

Howling Banshee

Creature - Spirit

Flying

When Howling Banshee enters the battlefield, each player loses 3 life.

Villagers cloaked the town in magical silence, but their ears still bled.

Mana:
Power: 3/3
Cardset: Magic 2011 #100 (Uncommon)
Garruk vs. Liliana #43 (Uncommon)
Magic 2010 #99 (Uncommon)
Type: Creature

Howling Wolf

Creature - Wolf

When Howling Wolf enters the battlefield, you may search your library for up to three cards named Howling Wolf, reveal them, and put them into your hand. If you do, shuffle your library.

Mana:
Power: 2/2
Cardset: Conspiracy #167 (Common)
Mercadian Masques #252 (Common)
Type: Creature

Hua Tuo, Honored Physician

Legendary Creature - Human

: Put target creature card from your graveyard on top of your library. Activate this ability only during your turn, before attackers are declared.

Mana:
Power: 1/2
Cardset: Commander 2013 #149 (Rare)
Type: Creature

Hulking Cyclops

Creature - Cyclops

Hulking Cyclops can't block.

Anyone can get around a cyclops, but few can stand in its way.

Mana:
Power: 5/5
Cardset: Eighth Edition #195 (Uncommon)
Sixth Edition #189 (Unknown)
Visions #84 (Uncommon)
Type: Creature

Humble Budoka

Creature - Human Monk

Shroud (This permanent can't be the target of spells or abilities.)

Each time wanderers entered the forest seeking enlightenment, Dosan was there, waiting for them to arrive.

Mana:
Power: 2/2
Cardset: Champions of Kamigawa #214 (Common)
Type: Creature

Humble Defector

Creature - Human Rogue

: Draw two cards. Target opponent gains control of Humble Defector. Activate this ability only during your turn.

"You were once Mardu, so your body and will are strong. Now we must train your mind."
-Houn, Jeskai elder

Mana:
Power: 2/1
Cardset: Fate Reforged #104 (Uncommon)
Type: Creature

Hundred-Handed One

Creature - Giant

Vigilance

: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)

As long as Hundred-Handed One is monstrous, it has reach and can block an additional ninety-nine creatures each combat.

Mana:
Power: 3/5
Cardset: Theros #20 (Rare)
Type: Creature

Hundred-Talon Kami

Creature - Spirit

Flying

Soulshift 4 (When this creature dies, you may return target Spirit card with converted mana cost 4 or less from your graveyard to your hand.)

Mana:
Power: 2/3
Cardset: Champions of Kamigawa #16 (Common)
Type: Creature

Hungering Yeti

Creature - Yeti

As long as you control a green or blue permanent, you may cast Hungering Yeti as though it had flash. (You may cast it any time you could cast an instant.)

No clan is as adept at saying "go away" as the Temur.

Mana:
Power: 4/4
Cardset: Fate Reforged #105 (Uncommon)
Type: Creature

Hungry Spriggan

Creature - Goblin Warrior

Trample

Whenever Hungry Spriggan attacks, it gets +3/+3 until end of turn.

If a spriggan's eyes are larger than its stomach, it has ways to remedy the situation.

Mana:
Power: 1/1
Cardset: Shadowmoor #120 (Common)
Type: Creature

Hunted Dragon

Creature - Dragon

Flying, haste

When Hunted Dragon enters the battlefield, put three 2/2 white Knight creature tokens with first strike onto the battlefield under target opponent's control.

The knights see a mighty quarry. The dragon sees breakfast, lunch, and dinner.

Mana:
Power: 6/6
Cardset: Ravnica: City of Guilds #131 (Rare)
Type: Creature

Hunted Ghoul

Creature - Zombie

Hunted Ghoul can't block Humans.

Even after Hanweir was saved, Gisa's lost ghouls would shamble through, still following the twisted orders of their imprisoned master.

Mana:
Power: 1/2
Cardset: Avacyn Restored #110 (Common)
Type: Creature

Hunted Horror

Creature - Horror

Trample

When Hunted Horror enters the battlefield, put two 3/3 green Centaur creature tokens with protection from black onto the battlefield under target opponent's control.

Mana:
Power: 7/7
Cardset: Ravnica: City of Guilds #90 (Rare)
Type: Creature

Hunted Lammasu

Creature - Lammasu

Flying

When Hunted Lammasu enters the battlefield, put a 4/4 black Horror creature token onto the battlefield under target opponent's control.

The lammasu ruled the velds before the city grew. Now they roam Ravnica's skies, but their ancient enemies have not forgotten them.

Mana:
Power: 5/5
Cardset: Ravnica: City of Guilds #22 (Rare)
Type: Creature

Hunted Phantasm

Creature - Spirit

Hunted Phantasm is unblockable.

When Hunted Phantasm enters the battlefield, put five 1/1 red Goblin creature tokens onto the battlefield under target opponent's control.

Mana:
Power: 4/6
Cardset: Ravnica: City of Guilds #55 (Rare)
Type: Creature

Hunted Troll

Creature - Troll Warrior

When Hunted Troll enters the battlefield, target opponent puts four 1/1 blue Faerie creature tokens with flying onto the battlefield.

: Regenerate Hunted Troll.

Mana:
Power: 8/4
Cardset: Commander 2013 #150 (Rare)
Ravnica: City of Guilds #170 (Rare)
Type: Creature

Hunted Wumpus

Creature - Beast

When Hunted Wumpus enters the battlefield, each other player may put a creature card from his or her hand onto the battlefield.

Just one can feed a dozen people for a month.

Mana:
Power: 6/6
Cardset: Tenth Edition #269 (Uncommon)
Ninth Edition #248 (Uncommon)
Eighth Edition #258 (Uncommon)
Mercadian Masques #253 (Uncommon)
Type: Creature

Hunter of Eyeblights

Creature - Elf Assassin

When Hunter of Eyeblights enters the battlefield, put a +1/+1 counter on target creature you don't control.

, : Destroy target creature with a counter on it.

Snokk ran as fast as he could, but the sound of hooves grew ever louder in his ears.

Mana:
Power: 3/3
Cardset: Lorwyn #119 (Uncommon)
Type: Creature

Hunting Moa

Creature - Bird Beast

Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

When Hunting Moa enters the battlefield or dies, put a +1/+1 counter on target creature.

Mana:
Power: 3/2
Cardset: Archenemy #60 (Uncommon)
Time Spiral "Timeshifted" #80 (Special)
Urza's Destiny #109 (Uncommon)
Type: Creature

Huntmaster of the Fells

Creature - Human Werewolf

Whenever this creature enters the battlefield or transforms into Huntmaster of the Fells, put a 2/2 green Wolf creature token onto the battlefield and you gain 2 life.

At the beginning of each upkeep, if no spells were cast last turn, transform Huntmaster of the Fells.

Mana:
Power: 2/2
Cardset: Dark Ascension #140 (Mythic Rare)
Type: Creature

Hushwing Gryff

Creature - Hippogriff

Flash (You may cast this spell any time you could cast an instant.)

Flying

Creatures entering the battlefield don't cause abilities to trigger.

An overwhelming sense of calm accompanies the gryffs that wheel above the roofs of Gavony.

Mana:
Power: 2/1
Cardset: Magic 2015 #15 (Rare)
Type: Creature

Hussar Patrol

Creature - Human Knight

Flash (You may cast this spell any time you could cast an instant.)

Vigilance

"You think no one is watching, you think you're smart enough to escape, and most foolish of all, you think no one cares."
-Arrester Lavinia, Tenth Precinct

Mana:
Power: 2/4
Cardset: Return to Ravnica #169 (Common)
Type: Creature

Hydra Broodmaster

Creature - Hydra

: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)

When Hydra Broodmaster becomes monstrous, put X X/X green Hydra creature tokens onto the battlefield.

Mana:
Power: 7/7
Cardset: Journey Into Nyx #128 (Rare)
Type: Creature

Hydra Omnivore

Creature - Hydra

Whenever Hydra Omnivore deals combat damage to an opponent, it deals that much damage to each other opponent.

"We should learn from the hydra. It never plays favorites; it devours everyone equally."
-Thrass, elder druid

Mana:
Power: 8/8
Cardset: Conspiracy #169 (Mythic Rare)
Commander #161 (Rare)
Type: Creature

Hypersonic Dragon

Creature - Dragon

Flying, haste

You may cast sorcery cards as though they had flash. (You may cast them any time you could cast an instant.)

"Even this primitive specimen of my kind is impressive."
-Niv-Mizzet

Mana:
Power: 4/4
Cardset: Return to Ravnica #170 (Rare)
Type: Creature

Hypnotic Specter

Creature - Specter

Flying

Whenever Hypnotic Specter deals damage to an opponent, that player discards a card at random.

Its victims are known by their eyes: shattered vessels leaking broken dreams.

Mana:
Power: 2/2
Cardset: Magic 2010 #100 (Rare)
Tenth Edition #151 (Rare)
Ninth Edition #141 (Rare)
Fourth Edition #26 (Uncommon)
Revised Edition #23 (Uncommon)
Unlimited Edition #21 (Uncommon)
Beta Edition #21 (Unknown)
Alpha Edition #21 (Unknown)
Type: Creature

Hythonia the Cruel

Legendary Creature - Gorgon

Deathtouch

: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)

When Hythonia the Cruel becomes monstrous, destroy all non-Gorgon creatures.

Mana:
Power: 4/6
Cardset: Theros #91 (Mythic Rare)
Type: Creature

Ib Halfheart, Goblin Tactician

Legendary Creature - Goblin Advisor

Whenever another Goblin you control becomes blocked, sacrifice it. If you do, it deals 4 damage to each creature blocking it.

Sacrifice two Mountains: Put two 1/1 red Goblin creature tokens onto the battlefield.

"Everybody but me-CHARGE!"

Mana:
Power: 3/2
Cardset: Elves vs. Goblins #43 (Rare)
Time Spiral #163 (Rare)
Type: Creature

Icatian Crier

Creature - Human Spellshaper

, , Discard a card: Put two 1/1 white Citizen creature tokens onto the battlefield.

A thousand years removed from her home, her news of war had lost its context, but not its relevance.

Mana:
Power: 1/1
Cardset: Time Spiral #23 (Common)
Type: Creature

Icatian Javelineers

Creature - Human Soldier

Icatian Javelineers enters the battlefield with a javelin counter on it.

, Remove a javelin counter from Icatian Javelineers: Icatian Javelineers deals 1 damage to target creature or player.

Mana:
Power: 1/1
Cardset: Time Spiral "Timeshifted" #10 (Special)
Fallen Empires #148 (Common)
Fallen Empires #149 (Common)
Fallen Empires #150 (Common)
Type: Creature

Icatian Priest

Creature - Human Cleric

: Target creature gets +1/+1 until end of turn.

Grelden knelt and felt the cool, dry hand of the priest on his brow. Hours later, when his wits returned, he was covered in his enemies' blood on the field of victory.

Mana:
Power: 1/1
Cardset: Divine vs. Demonic #2 (Uncommon)
Tenth Edition #24 (Uncommon)
Fallen Empires #156 (Uncommon)
Type: Creature

Icefall Regent

Creature - Dragon

Flying

When Icefall Regent enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control Icefall Regent.

Spells your opponents cast that target Icefall Regent cost more to cast.

Mana:
Power: 4/3
Cardset: Dragons of Tarkir #58 (Rare)
Type: Creature

Icefeather Aven

Creature - Bird Shaman

Flying

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

When Icefeather Aven is turned face up, you may return another target creature to its owner's hand.

Mana:
Power: 2/2
Cardset: Khans of Tarkir #178 (Uncommon)
Type: Creature

Ichor Rats

Creature - Rat

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

When Ichor Rats enters the battlefield, each player gets a poison counter.

Mana:
Power: 2/1
Cardset: Scars of Mirrodin #67 (Uncommon)
Type: Creature

Ichorclaw Myr

Artifact Creature - Myr

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Whenever Ichorclaw Myr becomes blocked, it gets +2/+2 until end of turn.

Mana:
Power: 1/1
Cardset: Scars of Mirrodin #166 (Common)
Type: Artifact Creature

Igneous Pouncer

Creature - Elemental

Haste

Swampcycling , mountaincycling (, Discard this card: Search your library for a Swamp or Mountain card, reveal it, and put it into your hand. Then shuffle your library.)

Mana:
Power: 5/1
Cardset: Ajani vs. Nicol Bolas #57 (Common)
Alara Reborn #40 (Common)
Type: Creature

Ignition Team

Creature - Goblin Warrior

Ignition Team enters the battlefield with X +1/+1 counters on it, where X is the number of tapped lands on the battlefield.

, Remove a +1/+1 counter from Ignition Team: Target land becomes a 4/4 red Elemental creature until end of turn. It's still a land.

Mana:
Cardset: Conspiracy #34 (Rare)
Type: Creature

Iizuka the Ruthless

Legendary Creature - Human Samurai

Bushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.)

, Sacrifice a Samurai: Samurai creatures you control gain double strike until end of turn.

Mana:
Power: 3/3
Cardset: Saviors of Kamigawa #104 (Rare)
Type: Creature

Ikiral Outrider

Creature - Human Soldier

Level up (: Put a level counter on this. Level up only as a sorcery.)

LEVEL 1-3

2/6

Vigilance

LEVEL 4+

3/10

Vigilance

Mana:
Power: 1/2
Cardset: Rise of the Eldrazi #27 (Common)
Type: Creature

Ill-Tempered Cyclops

Creature - Cyclops

Trample

: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)

A cyclops has two moods: angry and asleep.

Mana:
Power: 3/3
Cardset: Theros #125 (Common)
Type: Creature

Illusionary Servant

Creature - Illusion

Flying

When Illusionary Servant becomes the target of a spell or ability, sacrifice it.

"Illusion is a handy but fragile medium. Use it only in a pinch, or against the dim-witted."
-Jace Beleren

Mana:
Power: 3/4
Cardset: Magic 2010 #57 (Common)
Type: Creature

Illusory Angel

Creature - Angel Illusion

Flying

Cast Illusory Angel only if you've cast another spell this turn.

"Yes, she is made of pure belief-but I hardly see why that makes her unique."
-Reith, master illusionist

Mana:
Power: 4/4
Cardset: Magic 2015 #59 (Uncommon)
Planechase 2012 #19 (Uncommon)
Type: Creature

Illusory Demon

Creature - Demon Illusion

Flying

When you cast a spell, sacrifice Illusory Demon.

In the Maelstrom, a trick of the light can feast on human flesh.

Mana:
Power: 4/3
Cardset: Alara Reborn #21 (Uncommon)
Type: Creature

Imaginary Pet

Creature - Illusion

At the beginning of your upkeep, if you have a card in hand, return Imaginary Pet to its owner's hand.

"It followed me home. Can I keep it?"

Mana:
Power: 4/4
Cardset: Ninth Edition #82 (Rare)
Urza's Saga #81 (Rare)
Type: Creature
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