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Chatter of the Squirrel

Sorcery

Put a 1/1 green Squirrel creature token onto the battlefield.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Mana:
Cardset: Odyssey #233 (Common)
Type: Sorcery

New Frontiers

Sorcery

Each player may search his or her library for up to X basic land cards and put them onto the battlefield tapped. Then each player who searched his or her library this way shuffles it.

Spreading a blanket of growth to warm a weary world.

Mana:
Cardset: Odyssey #257 (Rare)
Type: Sorcery

Piper's Melody

Sorcery

Shuffle any number of target creature cards from your graveyard into your library.

Those who follow nature's path eventually walk in a circle.

Mana:
Cardset: Odyssey #261 (Uncommon)
Type: Sorcery

Simplify

Sorcery

Each player sacrifices an enchantment.

A blossom's petals close inward to shut out the frost.
-Nantuko teaching

Mana:
Cardset: Odyssey #269 (Common)
Type: Sorcery

Gitaxian Probe

Sorcery

( can be paid with either or 2 life.)

Look at target player's hand.

Draw a card.

"My flesh holds no secrets, monster. The spirit of Mirrodin will fight on."
-Vy Covalt, Mirran resistance

Mana:
Cardset: New Phyrexia #35 (Common)
Type: Sorcery

Despise

Sorcery

Target opponent reveals his or her hand. You choose a creature or planeswalker card from it. That player discards that card.

"Truth is always a weapon in your enemies' hands."
-Geth, Lord of the Vault

Mana:
Cardset: Khans of Tarkir #69 (Uncommon)
New Phyrexia #56 (Uncommon)
Type: Sorcery

Postmortem Lunge

Sorcery

( can be paid with either or 2 life.)

Return target creature card with converted mana cost X from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step.

Mana:
Cardset: New Phyrexia #70 (Uncommon)
Type: Sorcery

Corrosive Gale

Sorcery

( can be paid with either or 2 life.)

Corrosive Gale deals X damage to each creature with flying.

"Wipe Sheoldred's spies from the sky. She'll see the result of our vision soon enough."
-Glissa

Mana:
Cardset: New Phyrexia #107 (Uncommon)
Type: Sorcery

Horrifying Revelation

Sorcery

Target player discards a card, then puts the top card of his or her library into his or her graveyard.

"Ours is a glorious transmission! Behold a future where all bow to the Father of Machines."
-Isila, Priest of Sheoldred

Mana:
Cardset: Mirrodin Besieged #45 (Common)
Type: Sorcery

Red Sun's Zenith

Sorcery

Red Sun's Zenith deals X damage to target creature or player. If a creature dealt damage this way would die this turn, exile it instead. Shuffle Red Sun's Zenith into its owner's library.

Mana:
Cardset: Mirrodin Besieged #74 (Rare)
Type: Sorcery

Green Sun's Zenith

Sorcery

Search your library for a green creature card with converted mana cost X or less, put it onto the battlefield, then shuffle your library. Shuffle Green Sun's Zenith into its owner's library.

As the green sun crowned, Phyrexian prophecies glowed on the Tree of Tales.

Mana:
Cardset: From the Vault: Twenty #19 (Mythic Rare)
Mirrodin Besieged #81 (Rare)
Type: Sorcery

Assault Strobe

Sorcery

Target creature gains double strike until end of turn. (It deals both first-strike and regular combat damage.)

When breaking someone's face once just isn't enough.

Mana:
Cardset: Scars of Mirrodin #82 (Common)
Type: Sorcery

Kuldotha Rebirth

Sorcery

As an additional cost to cast Kuldotha Rebirth, sacrifice an artifact.

Put three 1/1 red Goblin creature tokens onto the battlefield.

All goblin rituals serve a dual purpose as fertility rites, even the destructive ones. Especially the destructive ones.

Mana:
Cardset: Scars of Mirrodin #96 (Common)
Type: Sorcery

Oust

Sorcery

Put target creature into its owner's library second from the top. Its controller gains 3 life.

"‘Invincible' is just a word."
-Gideon Jura

Mana:
Cardset: Rise of the Eldrazi #40 (Uncommon)
Type: Sorcery

Distortion Strike

Sorcery

Target creature gets +1/+0 until end of turn and is unblockable this turn.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Mana:
Cardset: Rise of the Eldrazi #60 (Common)
Type: Sorcery

Shared Discovery

Sorcery

As an additional cost to cast Shared Discovery, tap four untapped creatures you control.

Draw three cards.

Riches must be divided, but real wealth can be shared.

Mana:
Cardset: Rise of the Eldrazi #87 (Common)
Type: Sorcery

Inquisition of Kozilek

Sorcery

Target player reveals his or her hand. You choose a nonland card from it with converted mana cost 3 or less. That player discards that card.

You will scream out your innermost secrets just to make it stop.

Mana:
Cardset: Rise of the Eldrazi #115 (Uncommon)
Type: Sorcery

Nighthaze

Sorcery

Target creature gains swampwalk until end of turn.

Draw a card.

"To evade the brood lineages, one must be made dark to all the senses."
-Traga, Zulaport runner

Mana:
Cardset: Rise of the Eldrazi #118 (Common)
Type: Sorcery

Devastating Summons

Sorcery

As an additional cost to cast Devastating Summons, sacrifice X lands.

Put two X/X red Elemental creature tokens onto the battlefield.

Things born in magma are always angry.

Mana:
Cardset: Rise of the Eldrazi #140 (Rare)
Type: Sorcery

Flame Slash

Sorcery

Flame Slash deals 4 damage to target creature.

After millennia asleep, the Eldrazi had forgotten about Zendikar's fiery temper and dislike of strangers.

Mana:
Cardset: Sorin vs. Tibalt #60 (Common)
Rise of the Eldrazi #145 (Common)
Type: Sorcery

Forked Bolt

Sorcery

Forked Bolt deals 2 damage divided as you choose among one or two target creatures and/or players.

"Play no favorites. Everybody dies."
-Sparkmage saying

Mana:
Cardset: Rise of the Eldrazi #146 (Uncommon)
Type: Sorcery

Ancient Stirrings

Sorcery

Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Then put the rest on the bottom of your library in any order. (Cards with no colored mana in their mana costs are colorless. Lands are also colorless.)

Mana:
Cardset: Rise of the Eldrazi #174 (Common)
Type: Sorcery

Gelatinous Genesis

Sorcery

Put X X/X green Ooze creature tokens onto the battlefield.

Even as the world was left cracked and gory by the marauding Eldrazi, new life began to drip from its wounds.

Mana:
Cardset: Rise of the Eldrazi #183 (Rare)
Type: Sorcery

Irresistible Prey

Sorcery

Target creature must be blocked this turn if able.

Draw a card.

The baloth's instincts boiled, its muscles pulled taut, and its razor-spines bristled, as it turned to face-a runt meepling.

Mana:
Cardset: Rise of the Eldrazi #188 (Uncommon)
Type: Sorcery

Mire's Toll

Sorcery

Target player reveals a number of cards from his or her hand equal to the number of Swamps you control. You choose one of them. That player discards that card.

As the bridge snapped, Berko was sure he heard the swamp laughing at him.

Mana:
Cardset: Worldwake #60 (Common)
Type: Sorcery

Preordain

Sorcery

Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Mana:
Cardset: Venser vs. Koth #24 (Common)
Magic 2011 #70 (Common)
Type: Sorcery

Tome Scour

Sorcery

Target player puts the top five cards of his or her library into his or her graveyard.

Genius is overrated, especially when it's someone else's.

Mana:
Cardset: Magic 2014 #75 (Common)
Magic 2011 #76 (Common)
Magic 2010 #76 (Common)
Type: Sorcery

Burning Inquiry

Sorcery

Each player draws three cards, then discards three cards at random.

Jariad burned the midnight oil, burned through scroll after scroll, and then burned down his laboratory.

Mana:
Cardset: Magic 2010 #128 (Common)
Type: Sorcery

Burst of Speed

Sorcery

Creatures you control gain haste until end of turn. (They can attack and even if they just came under your control.)

Great generals inspire by example. Goblin chieftains inspire by electrifying the barracks.

Mana:
Cardset: Magic 2010 #129 (Common)
Type: Sorcery

Earthquake

Sorcery

Earthquake deals X damage to each creature without flying and each player.

They fell screaming into the depths of the chasm like so many pebbles tossed down a well.

Mana:
Cardset: Commander #121 (Rare)
Magic 2010 #134 (Rare)
Seventh Edition #180 (Rare)
Sixth Edition #173 (Unknown)
Fifth Edition #223 (Rare)
Fourth Edition #207 (Rare)
Revised Edition #147 (Rare)
Unlimited Edition #147 (Rare)
Beta Edition #148 (Unknown)
Alpha Edition #147 (Unknown)
Type: Sorcery

Wretched Banquet

Sorcery

Destroy target creature if it has the least power or is tied for least power among creatures on the battlefield.

"The meek inherit nothing."
-Sedris, the Traitor King

Mana:
Cardset: Conflux #56 (Common)
Type: Sorcery

Banefire

Sorcery

Banefire deals X damage to target creature or player.

If X is 5 or more, Banefire can't be countered by spells or abilities and the damage can't be prevented.

For Sarkhan Vol, the dragon is the purest expression of life's savage splendor.

Mana:
Cardset: Conflux #58 (Rare)
Type: Sorcery

Raven's Crime

Sorcery

Target player discards a card.

Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

It plucks away memories like choice bits of carrion.

Mana:
Cardset: Modern Masters #95 (Common)
Eventide #41 (Common)
Type: Sorcery

Flame Jab

Sorcery

Flame Jab deals 1 damage to target creature or player.

Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

"Fire's out. Should be safe now."
-Gnarltrunk

Mana:
Cardset: Eventide #53 (Common)
Type: Sorcery

Memory Sluice

Sorcery

Target player puts the top four cards of his or her library into his or her graveyard.

Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)

Mana: {{/}}
Cardset: Shadowmoor #170 (Common)
Type: Sorcery

Fossil Find

Sorcery

Return a card at random from your graveyard to your hand, then reorder your graveyard as you choose.

"Some secrets want to be revealed. They burst through the soil of their own accord."
-Dindun of Kulrath Mine

Mana: {{/}}
Cardset: Shadowmoor #206 (Uncommon)
Type: Sorcery

Dawnglow Infusion

Sorcery

You gain X life if was spent to cast Dawnglow Infusion and X life if was spent to cast it. (Do both if was spent.)

Dawnglove bloom is a potent nostrum, but the dawnglow brewed from its sap is nothing less than life itself.

Mana: {{/}}
Cardset: Shadowmoor #225 (Uncommon)
Type: Sorcery

Safewright Quest

Sorcery

Search your library for a Forest or Plains card, reveal it, and put it into your hand. Then shuffle your library.

Elves search for sources of beauty in a nighted world. Meanwhile, the nighted world searches for the blood of elves.

Mana: {{/}}
Cardset: Shadowmoor #240 (Common)
Type: Sorcery

Aquitect's Will

Tribal Sorcery - Merfolk

Put a flood counter on target land. That land is an Island in addition to its other types for as long as it has a flood counter on it. If you control a Merfolk, draw a card.

There is nowhere on Lorwyn that the Merrow Lanes cannot go.

Mana:
Cardset: Lorwyn #52 (Common)
Type: Sorcery

Boggart Birth Rite

Tribal Sorcery - Goblin

Return target Goblin card from your graveyard to your hand.

Auntie excitedly held up the squalling newborn. "This one looks like Byoog! Maybe he'll tell us what he saw and felt in the beyond."

Mana:
Cardset: Lorwyn #101 (Common)
Type: Sorcery