Demonic RisingEnchantmentAt the beginning of your end step, if you control exactly one creature, put a 5/5 black Demon creature token with flying onto the battlefield. Which is the greater folly, summoning the demon or expecting gratitude from it? |
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Descent into MadnessEnchantmentAt the beginning of your upkeep, put a despair counter on Descent into Madness, then each player exiles X permanents he or she controls and/or cards from his or her hand, where X is the number of despair counters on Descent into Madness. The stairs lead down in both directions. |
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Exquisite BloodEnchantmentWhenever an opponent loses life, you gain that much life. Even as humans regained the upper hand, some still willingly traded their lives for a chance at immortality. |
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Homicidal SeclusionEnchantmentAs long as you control exactly one creature, that creature gets +3/+1 and has lifelink. "Damned crows and their endless squawking . . . blocks out the voices in my head . . ." |
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Battle of WitsEnchantmentAt the beginning of your upkeep, if you have 200 or more cards in your library, you win the game. There is no loftier ambition than the pursuit of knowledge. |
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Mind ControlEnchantment - AuraEnchant creature "Every primitive mind has a motive. Easy to find, and eminently exploitable." |
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Call to the GraveEnchantmentAt the beginning of each player's upkeep, that player sacrifices a non-Zombie creature.
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Curse of EchoesEnchantment - Aura CurseEnchant player
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Curse of MisfortunesEnchantment - Aura CurseEnchant player
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Curse of ThirstEnchantment - Aura CurseEnchant player "May you drink until you drown but never be sated." |
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Curse of BloodlettingEnchantment - Aura CurseEnchant player It is the demon's mark, an infernal claim on the flesh of the guilty. |
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Lost in the WoodsEnchantmentWhenever a creature attacks you or a planeswalker you control, reveal the top card of your library. If it's a Forest card, remove that creature from combat. Then put the revealed card on the bottom of your library.
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Curse of Death's HoldEnchantment - Aura CurseEnchant player "May you and all your kin waste and wither until your clan is no more!" |
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Heretic's PunishmentEnchantment: Choose target creature or player, then put the top three cards of your library into your graveyard. Heretic's Punishment deals damage to that creature or player equal to the highest converted mana cost among those cards.
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Gutter GrimeEnchantmentWhenever a nontoken creature you control dies, put a slime counter on Gutter Grime, then put a green Ooze creature token onto the battlefield with "This creature's power and toughness are each equal to the number of slime counters on Gutter Grime."
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Knightly ValorEnchantment - AuraEnchant creature
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Sphere of SafetyEnchantmentCreatures can't attack you or a planeswalker you control unless their controller pays for each of those creatures, where X is the number of enchantments you control. The Rakdos believe that all are eager to join their revels, even when told otherwise. |
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Search the CityEnchantmentWhen Search the City enters the battlefield, exile the top five cards of your library.
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PyroconvergenceEnchantmentWhenever you cast a multicolored spell, Pyroconvergence deals 2 damage to target creature or player. "The Izzet are an equation that turns lunacy into explosions." |
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Righteous AuthorityEnchantment - AuraEnchant creature
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Righteous CauseEnchantmentWhenever a creature attacks, you gain 1 life. "Until the world unites in vengeful fury and Phage is destroyed, I will not stay my hand." |
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Coma VeilEnchantment - AuraEnchant artifact or creature Etherium does not know sleep. Only magic can teach it the resting state of cold steel. |
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Where Ancients TreadEnchantmentWhenever a creature with power 5 or greater enters the battlefield under your control, you may have Where Ancients Tread deal 5 damage to target creature or player. "Never subtle nor cryptic is the reckoning of the mighty." |
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PersuasionEnchantment - AuraEnchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) "Protocol demands that you bow down before me. I always stand on protocol." |
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Screams of the DamnedEnchantment, Exile a card from your graveyard: Screams of the Damned deals 1 damage to each creature and each player. It's important to face your inner demons . . . unless they're the kind of demons that can kill you. |
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Traveling PlagueEnchantment - AuraEnchant creature
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Burning SandsEnchantmentWhenever a creature dies, that creature's controller sacrifices a land. "Pain teaches lessons no scholar can." |
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Verdant SuccessionEnchantmentWhenever a green nontoken creature dies, that creature's controller may search his or her library for a card with the same name as that creature and put it onto the battlefield. If that player does, he or she shuffles his or her library.
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Numbing DoseEnchantment - AuraEnchant artifact or creature
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XenograftEnchantmentAs Xenograft enters the battlefield, choose a creature type. "I despise Vorinclex and his slobberings about ‘evolution.' Only I know true progress." |
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Corrupted ConscienceEnchantment - AuraEnchant creature Karn's creation is now his master. |
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Inexorable TideEnchantmentWhenever you cast a spell, proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.) "See how gratefully this world accepts our blessings." |
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Painful QuandaryEnchantmentWhenever an opponent casts a spell, that player loses 5 life unless he or she discards a card. "For each word spoken, one forgotten. For each thought, a memory rotten." |
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AsceticismEnchantmentCreatures you control have hexproof. (They can't be the targets of spells or abilities your opponents control.) "Let my ignominy build walls thicker than iron and stronger than darksteel." |
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Mammoth UmbraEnchantment - AuraEnchant creature
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Near-Death ExperienceEnchantmentAt the beginning of your upkeep, if you have exactly 1 life, you win the game. Lands ravaged, cities in ruins, so many lives sacrificed, and yet there was no other word for it but victory. |
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Drake UmbraEnchantment - AuraEnchant creature
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Gravitational ShiftEnchantmentCreatures with flying get +2/+0. As they awakened, the Eldrazi reasserted their mastery over all of Zendikar's natural forces. |
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Vapor SnareEnchantment - AuraEnchant creature
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Rumbling AftershocksEnchantmentWhenever you cast a kicked spell, you may have Rumbling Aftershocks deal damage to target creature or player equal to the number of times that spell was kicked. "I like it here. You always get a little more for your mana." |
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Vastwood ZendikonEnchantment - AuraEnchant land
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GigantiformEnchantment - AuraKicker
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Predatory AdvantageEnchantmentAt the beginning of each opponent's end step, if that player didn't cast a creature spell this turn, put a 2/2 green Lizard creature token onto the battlefield. Those who forget their past are doomed to be eaten by it. |
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Finest HourEnchantmentExalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
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Maelstrom NexusEnchantmentThe first spell you cast each turn has cascade. (When you cast your first spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
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Sanguine BondEnchantmentWhenever you gain life, target opponent loses that much life. "Blood is constant. Every drop I drink, someone must bleed." |
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Sigil of the Empty ThroneEnchantmentWhenever you cast an enchantment spell, put a 4/4 white Angel creature token with flying onto the battlefield. When Asha left Bant, she ensured that the world would have protection and order in her absence. |
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Suicidal ChargeEnchantmentSacrifice Suicidal Charge: Creatures your opponents control get -1/-1 until end of turn. Those creatures attack this turn if able. "They think they're winning. But they're just lining up to be dinner." |
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Gift of the DeityEnchantment - AuraEnchant creature
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Boon ReflectionEnchantmentIf you would gain life, you gain twice that much life instead. Kithkin healers chant the clan songs of both their parents over the broth to double its curative effect. |
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Biting TetherEnchantment - AuraEnchant creature A chain of lies as strong as steel. |
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Polluted BondsEnchantmentWhenever a land enters the battlefield under an opponent's control, that player loses 2 life and you gain 2 life. The mystic bond between spellcasters and the land is just as vulnerable to attack as the casters themselves. |
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Flourishing DefensesEnchantmentWhenever a -1/-1 counter is placed on a creature, you may put a 1/1 green Elf Warrior creature token onto the battlefield. Many horrors take the bait of brave elf volunteers walking alone, only to fall to the blades of rescuers lurking nearby. |
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Enchanted EveningEnchantmentAll permanents are enchantments in addition to their other types. In the reflection, she saw the rough shell of the world sloughing away, revealing the truth shining underneath. |
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Dire UndercurrentsEnchantmentWhenever a blue creature enters the battlefield under your control, you may have target player draw a card.
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Runes of the DeusEnchantment - AuraEnchant creature
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Soaring HopeEnchantment - AuraEnchant creature
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Angelic ChorusEnchantmentWhenever a creature enters the battlefield under your control, you gain life equal to its toughness. The harmony of the glorious is a dirge to the wicked. |
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Sunken HopeEnchantmentAt the beginning of each player's upkeep, that player returns a creature he or she controls to its owner's hand. "I don't concern myself with my enemy's hopes. Hopes follow the tides. They will retreat soon enough." |
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CowardiceEnchantmentWhenever a creature becomes the target of a spell or ability, return that creature to its owner's hand. (It won't be affected by the spell or ability.) "Cowards die many times before their deaths; |
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Death Pits of RathEnchantmentWhenever a creature is dealt damage, destroy it. It can't be regenerated. "Neither could I forget what I had read of these pits-that the sudden extinction of life formed no part of their most horrible plan." |
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Horror of HorrorsEnchantmentSacrifice a Swamp: Regenerate target black creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
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ConquerEnchantment - AuraEnchant land "Every field watered in warriors' blood is sacred ground. Lay it not to waste, but claim it for our own-for glory, and for Stromgald!" |
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Forbidden CryptEnchantmentIf you would draw a card, return a card from your graveyard to your hand instead. If you can't, you lose the game.
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Nature's RevoltEnchantmentAll lands are 2/2 creatures that are still lands. The land rises up to defend against those who would spoil its beauty. |
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Noble PurposeEnchantmentWhenever a creature you control deals combat damage, you gain that much life. Fighting for the right reason is itself a source of strength. |
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Wrath of Marit LageEnchantmentWhen Wrath of Marit Lage enters the battlefield, tap all red creatures. "Marit Lage lies frozen in a glacier's heart. Still her dreams take form in our world, stealing the heat from our souls." |
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LarcenyEnchantmentWhenever a creature you control deals combat damage to a player, that player discards a card. Opportunity makes the thief. |
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Worms of the EarthEnchantmentPlayers can't play lands. The ground collapsed, leaving nothing but the great Worms' mucous residues. |
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Psychic AllergyEnchantmentAs Psychic Allergy enters the battlefield, choose a color.
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Curse of Marit LageEnchantmentWhen Curse of Marit Lage enters the battlefield, tap all Islands. "Our world has not felt her thundering steps in lifetimes, but Marit Lage's presence is still with us." |
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TornadoEnchantmentCumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
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Hibernation's EndEnchantmentCumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
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Bazaar of WondersWorld EnchantmentWhen Bazaar of Wonders enters the battlefield, exile all cards from all graveyards.
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Energy VortexEnchantmentAs Energy Vortex enters the battlefield, choose an opponent.
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Cadaverous BloomEnchantmentExile a card from your hand: Add or to your mana pool. "It's filthy work, planting them." |
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Malignant GrowthEnchantmentCumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
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Festering EvilEnchantmentAt the beginning of your upkeep, Festering Evil deals 1 damage to each creature and each player.
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DuplicityEnchantmentWhen Duplicity enters the battlefield, exile the top five cards of your library face down.
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PrecognitionEnchantmentAt the beginning of your upkeep, you may look at the top card of target opponent's library. If you do, you may put that card on the bottom of that player's library. A gleam like struggling sunlight penetrated Selenia's dark thoughts. |
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SafeguardEnchantment: Prevent all combat damage that would be dealt by target creature this turn. "I'm amused by wasted effort when it's not my own." |
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Dream HallsEnchantmentRather than pay the mana cost for a spell, its controller may discard a card that shares a color with that spell. Within without. |
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Opal ArchangelEnchantmentWhen an opponent casts a creature spell, if Opal Archangel is an enchantment, Opal Archangel becomes a 5/5 Angel creature with flying and vigilance.
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RecantationEnchantmentAt the beginning of your upkeep, you may put a verse counter on Recantation.
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Discordant DirgeEnchantmentAt the beginning of your upkeep, you may put a verse counter on Discordant Dirge.
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BulwarkEnchantmentAt the beginning of your upkeep, Bulwark deals X damage to target opponent, where X is the number of cards in your hand minus the number of cards in that player's hand. "It will be the goblin's first bath, and its last." |
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Rumbling CrescendoEnchantmentAt the beginning of your upkeep, you may put a verse counter on Rumbling Crescendo.
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Midsummer RevelEnchantmentAt the beginning of your upkeep, you may put a verse counter on Midsummer Revel.
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SubversionEnchantmentAt the beginning of your upkeep, each opponent loses 1 life. You gain life equal to the life lost this way. Kerrick's corrupt domain swelled like a blister on Tolaria's skin. |
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TreacheryEnchantment - AuraEnchant creature "The academy educates; I employ. It's a perfect arrangement." |
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Black MarketEnchantmentWhenever a creature dies, put a charge counter on Black Market.
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ConspiracyEnchantmentAs Conspiracy enters the battlefield, choose a creature type.
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IntimidationEnchantmentCreatures you control have fear. (They can't be blocked except by artifact creatures and/or black creatures.) "If they move, kill them. In fact, kill one now to make sure the other understands." |
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PutrefactionEnchantmentWhenever a player casts a green or white spell, that player discards a card. "Do you want to be alive or whole?" |
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Unnatural HungerEnchantment - AuraEnchant creature
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Noble StandEnchantmentWhenever a creature you control blocks, you gain 2 life. Soldiers will always endanger their lives to defend many other lives. |
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Saproling BurstEnchantmentFading 7 (This enchantment enters the battlefield with seven fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
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Heightened AwarenessEnchantmentAs Heightened Awareness enters the battlefield, discard your hand. "It startles me how alive one feels on the edge of death." |
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Psychic BattleEnchantmentWhenever a player chooses one or more targets, each player reveals the top card of his or her library. The player who reveals the card with the highest converted mana cost may change the target or targets. If two or more cards are tied for highest cost, the target or targets remain unchanged. Changing targets this way doesn't trigger this ability.
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Temporal DistortionEnchantmentWhenever a creature or land becomes tapped, put an hourglass counter on it.
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