Trouble (Toil/Trouble)SorceryTrouble deals damage to target player equal to the number of cards in that player's hand.
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Sunspire GatekeepersCreature - Human SoldierWhen Sunspire Gatekeepers enters the battlefield, if you control two or more Gates, put a 2/2 white Knight creature token with vigilance onto the battlefield. "You will pass with respect, or you will not pass at all." |
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MindstaticInstantCounter target spell unless its controller pays . "It's always satisfying to stymie the best efforts of a rival, but the reactions of the Gruul are particularly amusing." |
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Opal Lake GatekeepersCreature - Vedalken SoldierWhen Opal Lake Gatekeepers enters the battlefield, if you control two or more Gates, you may draw a card. Sentries guard Ravnica's landmarks and outlying districts, unaware of these places' import to the maze. |
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Fatal FumesInstantTarget creature gets -4/-2 until end of turn. Travelers in the undercity dread the horrors and assassins of the Dimir, but nearly as many die from more mundane hazards. |
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Ubul Sar GatekeepersCreature - Zombie SoldierWhen Ubul Sar Gatekeepers enters the battlefield, if you control two or more Gates, target creature an opponent controls gets -2/-2 until end of turn. There are many gates into the undercity, but few ways out. |
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Rubblebelt MaakaCreature - CatBloodrush - , Discard Rubblebelt Maaka: Target attacking creature gets +3/+3 until end of turn. "The maaka remain loyal to us in this time of strife. We don't even have to feed them-our enemies do." |
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Smelt-Ward GatekeepersCreature - Human WarriorWhen Smelt-Ward Gatekeepers enters the battlefield, if you control two or more Gates, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn.
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Saruli GatekeepersCreature - Elf WarriorWhen Saruli Gatekeepers enters the battlefield, if you control two or more Gates, you gain 7 life. In Ravnica's wilder districts, nature still stirs, and its protectors still mind their posts. |
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Thrashing MossdogCreature - Plant HoundReach (This creature can block creatures with flying.)
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Advent of the WurmInstantPut a 5/5 green Wurm creature token with trample onto the battlefield. The consciousness of Mat'Selesnya does not always spread in peaceful ways. |
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Ascended LawmageCreature - Vedalken WizardFlying, hexproof A lawmage's runic script is an act of governance given form: legislation written directly onto the air itself. |
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Bronzebeak MoaCreature - BirdWhenever another creature enters the battlefield under your control, Bronzebeak Moa gets +3/+3 until end of turn. They fight for their home with more loyalty than any conscript. |
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Carnage GladiatorCreature - Skeleton WarriorWhenever a creature blocks, that creature's controller loses 1 life. Not the foulest or bloodiest act at Rix Maadi by a stretch. |
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Council of the AbsoluteCreature - Human AdvisorAs Council of the Absolute enters the battlefield, name a card other than a creature or land card.
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Debt to the DeathlessSorceryEach opponent loses two times X life. You gain life equal to the life lost this way. Some of Orzhov's cruelest collectors remember their debtors by taste alone. |
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Exava, Rakdos Blood WitchLegendary Creature - Human ClericFirst strike, haste
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FluxchargerCreature - WeirdFlying One part mizzium, two parts elemental energy, eleven parts danger. |
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Gruul War ChantEnchantmentEach attacking creature you control gets +1/+0 and can't be blocked except by two or more creatures. "We are the heart of the wild, the fire in its eyes, and the howl in its throat. Come, join the battle to which you were born." |
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Krasis IncubationEnchantment - AuraEnchant creature
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Notion ThiefCreature - Human RogueFlash
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Plasm CaptureInstantCounter target spell. At the beginning of your next precombat main phase, add X mana in any combination of colors to your mana pool, where X is that spell's converted mana cost. "Everything serves a purpose. Even you." |
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Ral ZarekPlaneswalker - Ral (Loyalty: 4)+1: Tap target permanent, then untap another target permanent.
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Reap IntellectSorceryTarget opponent reveals his or her hand. You choose up to X nonland cards from it and exile them. For each card exiled this way, search that player's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles his or her library.
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Rot Farm SkeletonCreature - Plant SkeletonRot Farm Skeleton can't block.
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Tajic, Blade of the LegionLegendary Creature - Human SoldierIndestructible "I run the maze alone, but I fight with the full might of the Legion." |
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Warleader's HelixInstantWarleader's Helix deals 4 damage to target creature or player and you gain 4 life. "There is no time to remedy our enemies' ignorance. Blast it out of them." |
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Alive (Alive/Well)SorceryPut a 3/3 green Centaur creature token onto the battlefield.
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Down (Down/Dirty)SorceryTarget player discards two cards.
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Dangerous (Armed/Dangerous)SorceryAll creatures able to block target creature this turn do so.
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Scion of Vitu-GhaziCreature - ElementalWhen Scion of Vitu-Ghazi enters the battlefield, if you cast it from your hand, put a 1/1 white Bird creature token with flying onto the battlefield, then populate. (Put a token onto the battlefield that's a copy of a creature token you control.)
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Steeple RocCreature - BirdFlying, first strike "Sometimes it forgets to loosen its grip before taking flight. I lost my roof that way." |
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Possibility StormEnchantmentWhenever a player casts a spell from his or her hand, that player exiles it, then exiles cards from the top of his or her library until he or she exiles a card that shares a card type with it. That player may cast that card without paying its mana cost. Then he or she puts all cards exiled with Possibility Storm on the bottom of his or her library in a random order.
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Punish the EnemyInstantPunish the Enemy deals 3 damage to target player and 3 damage to target creature. "When justice descends, the servant will burn with the master." |
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Armored Wolf-RiderCreature - Elf KnightWolf-riders of Selesnya apprentice from a young age. Each rider raises a wolf pup from birth to serve as a mount, hoping that one day the two will share the honor of guarding the Great Concourse. |
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Blaze CommandoCreature - Minotaur SoldierWhenever an instant or sorcery spell you control deals damage, put two 1/1 red and white Soldier creature tokens with haste onto the battlefield. A true Boros commando only calls for reinforcements so they can clean up the mess. |
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Blood Baron of VizkopaCreature - VampireLifelink, protection from white and from black
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Haunter of NightveilCreature - SpiritCreatures your opponents control get -1/-0. The Dimir employ the spirits of Ravnica's ancient, nameless dead, guiding their malevolence toward selected victims. |
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Jelenn SphinxCreature - SphinxFlying, vigilance Few among the Azorius have ever spoken with the sphinxes, but all have felt their influence. |
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Korozda GorgonCreature - GorgonDeathtouch "Welcome to my collection." |
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Lavinia of the TenthLegendary Creature - Human SoldierProtection from red
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Master of CrueltiesCreature - DemonFirst strike, deathtouch
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Maw of the ObzedatCreature - ThrullSacrifice a creature: Creatures you control get +1/+1 until end of turn. The devout sacrifice themselves to it hoping for escape from their debts to the guild, but many end up owing in the afterlife. |
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Mirko Vosk, Mind DrinkerLegendary Creature - VampireFlying
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Obzedat's AidSorceryReturn target permanent card from your graveyard to the battlefield. "The Obzedat have revived you with purpose. Don't squander their blessing." |
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Species GorgerCreature - Frog BeastAt the beginning of your upkeep, return a creature you control to its owner's hand. "We raised eelhawks to control the squidflies, then waspcrabs to prey on the eelhawks. Now what do we do with all these waspcrabs?" |
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Zhur-Taa AncientCreature - BeastWhenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced. Many Ravnicans think of nature as orderly groves and elf-tended rot farms. They haven't seen the Gruul wilds. |
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Flesh (Flesh/Blood)SorceryExile target creature card from a graveyard. Put X +1/+1 counters on target creature, where X is the power of the card you exiled.
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Maze SentinelCreature - ElementalVigilance The route has been known for millennia, but only by those with no means to tell it. |
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ÆtherlingCreature - Shapeshifter: Exile Ætherling. Return it to the battlefield under its owner's control at the beginning of the next end step.
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Maze GliderCreature - ElementalFlying The pattern of the Implicit Maze extends in more than two dimensions. |
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Maze AbominationCreature - ElementalDeathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
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Pontiff of BlightCreature - Zombie ClericExtort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)
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Maze RusherCreature - ElementalHaste "The maze seems to fight us at every turn, resisting our efforts to solve it." |
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Maze BehemothCreature - ElementalTrample It returned to the leylines as quickly as it had appeared, leaving only broken bodies to mark its passage. |
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Blast of GeniusSorceryChoose target creature or player. Draw three cards, then discard a card. Blast of Genius deals damage equal to the discarded card's converted mana cost to that creature or player. Ral Zarek's brainstorms bring actual thunder and lightning. |
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Deadbridge ChantEnchantmentWhen Deadbridge Chant enters the battlefield, put the top ten cards of your library into your graveyard.
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Gleam of BattleEnchantmentWhenever a creature you control attacks, put a +1/+1 counter on it. Every soldier returns from battle changed: by hardship, by blood, by a glimpse of glory. |
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Melek, Izzet ParagonLegendary Creature - Weird WizardPlay with the top card of your library revealed.
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Morgue BurstSorceryReturn target creature card from your graveyard to your hand. Morgue Burst deals damage to target creature or player equal to the power of the card returned this way. "Let him in. He's on the list." |
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Progenitor MimicCreature - ShapeshifterYou may have Progenitor Mimic enter the battlefield as a copy of any creature on the battlefield except it gains "At the beginning of your upkeep, if this creature isn't a token, put a token onto the battlefield that's a copy of this creature."
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Ruric Thar, the UnbowedLegendary Creature - Ogre WarriorVigilance, reach
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Scab-Clan GiantCreature - Giant WarriorWhen Scab-Clan Giant enters the battlefield, it fights target creature an opponent controls chosen at random. For the Gruul, bone-crushing rage is the first priority. Accuracy comes in a distant ninetieth. |
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Sire of InsanityCreature - DemonAt the beginning of each end step, each player discards his or her hand. Its victims become mindless lunatics. Conveniently, that's the first step in joining the Cult of Rakdos. |
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Call (Beck/Call)SorceryPut four 1/1 white Bird creature tokens with flying onto the battlefield.
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Entering (Breaking/Entering)SorceryPut a creature card from a graveyard onto the battlefield under your control. It gains haste until end of turn.
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Release (Catch/Release)SorceryEach player sacrifices an artifact, a creature, an enchantment, a land, and a planeswalker.
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Boros BattleshaperCreature - Minotaur SoldierAt the beginning of each combat, up to one target creature attacks or blocks this combat if able and up to one target creature can't attack or block this combat. Leaders shape the minds of their allies. It takes a master to shape the minds of enemies. |
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Emmara TandrisLegendary Creature - Elf ShamanPrevent all damage that would be dealt to creature tokens you control. When Selesnya needed a champion, Emmara put the ranks of her guild before herself-making her the perfect choice. |
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Teysa, Envoy of GhostsLegendary Creature - Human AdvisorVigilance, protection from creatures
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Trostani's SummonerCreature - Elf ShamanWhen Trostani's Summoner enters the battlefield, put a 2/2 white Knight creature token with vigilance, a 3/3 green Centaur creature token, and a 4/4 green Rhino creature token with trample onto the battlefield.
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