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Punish the Enemy

Instant

Punish the Enemy deals 3 damage to target player and 3 damage to target creature.

"When justice descends, the servant will burn with the master."
-Aurelia

Mana:
Cardset: Dragon's Maze #35 (Common)
Type: Instant

Pyrewild Shaman

Creature - Goblin Shaman

Bloodrush - , Discard Pyrewild Shaman: Target attacking creature gets +3/+1 until end of turn.

Whenever one or more creatures you control deal combat damage to a player, if Pyrewild Shaman is in your graveyard, you may pay . If you do, return Pyrewild Shaman to your hand.

Mana:
Power: 3/1
Cardset: Dragon's Maze #36 (Rare)
Type: Creature

Riot Piker

Creature - Goblin Berserker

First strike

Riot Piker attacks each turn if able.

He doesn't care whether he's rioting about trade rights or just having a drunken brawl. He wakes up every morning eager to smash some heads.

Mana:
Power: 2/1
Cardset: Dragon's Maze #37 (Common)
Type: Creature

Rubblebelt Maaka

Creature - Cat

Bloodrush - , Discard Rubblebelt Maaka: Target attacking creature gets +3/+3 until end of turn.

"The maaka remain loyal to us in this time of strife. We don't even have to feed them-our enemies do."
-Nedja, Gruul shaman

Mana:
Power: 3/3
Cardset: Dragon's Maze #38 (Common)
Type: Creature

Smelt-Ward Gatekeepers

Creature - Human Warrior

When Smelt-Ward Gatekeepers enters the battlefield, if you control two or more Gates, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn.

Mana:
Power: 2/4
Cardset: Dragon's Maze #39 (Common)
Type: Creature

Maze Sentinel

Creature - Elemental

Vigilance

Multicolored creatures you control have vigilance.

The route has been known for millennia, but only by those with no means to tell it.

Mana:
Power: 3/6
Cardset: Dragon's Maze #4 (Common)
Type: Creature

Weapon Surge

Instant

Target creature you control gets +1/+0 and gains first strike until end of turn.

Overload (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")

Mana:
Cardset: Dragon's Maze #40 (Common)
Type: Instant

Battering Krasis

Creature - Fish Beast

Trample

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Mana:
Power: 2/1
Cardset: Dragon's Maze #41 (Common)
Type: Creature

Kraul Warrior

Creature - Insect Warrior

: Kraul Warrior gets +3/+3 until end of turn.

The insectile kraul lurk in the tunnels below street level. Many are loyal to the Golgari Swarm, but others follow their own esoteric caste system.

Mana:
Power: 2/2
Cardset: Dragon's Maze #42 (Common)
Type: Creature

Maze Behemoth

Creature - Elemental

Trample

Multicolored creatures you control have trample.

It returned to the leylines as quickly as it had appeared, leaving only broken bodies to mark its passage.

Mana:
Power: 5/4
Cardset: Dragon's Maze #43 (Common)
Type: Creature

Mending Touch

Instant

Regenerate target creature.

"The gift of life must be freely given. Anything less would diminish us all."
-Arin, Selesnya healer

Mana:
Cardset: Dragon's Maze #44 (Common)
Type: Instant

Mutant's Prey

Instant

Target creature you control with a +1/+1 counter on it fights target creature an opponent controls. (Each deals damage equal to its power to the other.)

Every street corner is a hunting ground, every citizen potential prey.

Mana:
Cardset: Dragon's Maze #45 (Common)
Type: Instant

Phytoburst

Sorcery

Target creature gets +5/+5 until end of turn.

Phytohydras are banned as houseplants in many residential spires. If left unfed, they find their own exit-usually at the cost of extensive property damage.

Mana:
Cardset: Dragon's Maze #46 (Common)
Type: Sorcery

Renegade Krasis

Creature - Beast Mutant

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Whenever Renegade Krasis evolves, put a +1/+1 counter on each other creature you control with a +1/+1 counter on it.

Mana:
Power: 3/2
Cardset: Dragon's Maze #47 (Rare)
Type: Creature

Saruli Gatekeepers

Creature - Elf Warrior

When Saruli Gatekeepers enters the battlefield, if you control two or more Gates, you gain 7 life.

In Ravnica's wilder districts, nature still stirs, and its protectors still mind their posts.

Mana:
Power: 2/4
Cardset: Dragon's Maze #48 (Common)
Type: Creature

Skylasher

Creature - Insect

Flash

Skylasher can't be countered.

Reach, protection from blue

"It preys on those who would spy on our lands, so we never prey on it."
-Kroshkar, Gruul shaman

Mana:
Power: 2/2
Cardset: Dragon's Maze #49 (Rare)
Type: Creature

Renounce the Guilds

Instant

Each player sacrifices a multicolored permanent.

"Scores will die in the name of peace. That is what you call compromise?"
-Gideon Jura, to Aurelia

Mana:
Cardset: Dragon's Maze #5 (Rare)
Type: Instant

Thrashing Mossdog

Creature - Plant Hound

Reach (This creature can block creatures with flying.)

Scavenge (, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)

Mana:
Power: 3/3
Cardset: Dragon's Maze #50 (Common)
Type: Creature

Advent of the Wurm

Instant

Put a 5/5 green Wurm creature token with trample onto the battlefield.

The consciousness of Mat'Selesnya does not always spread in peaceful ways.

Mana:
Cardset: Dragon's Maze #51 (Rare)
Type: Instant

Armored Wolf-Rider

Creature - Elf Knight

Wolf-riders of Selesnya apprentice from a young age. Each rider raises a wolf pup from birth to serve as a mount, hoping that one day the two will share the honor of guarding the Great Concourse.

Mana:
Power: 4/6
Cardset: Dragon's Maze #52 (Common)
Type: Creature

Ascended Lawmage

Creature - Vedalken Wizard

Flying, hexproof

A lawmage's runic script is an act of governance given form: legislation written directly onto the air itself.

Mana:
Power: 3/2
Cardset: Dragon's Maze #53 (Uncommon)
Type: Creature

Beetleform Mage

Creature - Human Insect Wizard

: Beetleform Mage gets +2/+2 and gains flying until end of turn. Activate this ability only once each turn.

"When the Simic say to take command of your life, we don't mean just your career."
-Vorel of the Hull Clade

Mana:
Power: 2/2
Cardset: Dragon's Maze #54 (Common)
Type: Creature

Blast of Genius

Sorcery

Choose target creature or player. Draw three cards, then discard a card. Blast of Genius deals damage equal to the discarded card's converted mana cost to that creature or player.

Ral Zarek's brainstorms bring actual thunder and lightning.

Mana:
Cardset: Dragon's Maze #55 (Uncommon)
Type: Sorcery

Blaze Commando

Creature - Minotaur Soldier

Whenever an instant or sorcery spell you control deals damage, put two 1/1 red and white Soldier creature tokens with haste onto the battlefield.

A true Boros commando only calls for reinforcements so they can clean up the mess.

Mana:
Power: 5/3
Cardset: Dragon's Maze #56 (Uncommon)
Type: Creature

Blood Baron of Vizkopa

Creature - Vampire

Lifelink, protection from white and from black

As long as you have 30 or more life and an opponent has 10 or less life, Blood Baron of Vizkopa gets +6/+6 and has flying.

Mana:
Power: 4/4
Cardset: Dragon's Maze #57 (Mythic Rare)
Type: Creature

Boros Battleshaper

Creature - Minotaur Soldier

At the beginning of each combat, up to one target creature attacks or blocks this combat if able and up to one target creature can't attack or block this combat.

Leaders shape the minds of their allies. It takes a master to shape the minds of enemies.

Mana:
Power: 5/5
Cardset: Dragon's Maze #58 (Rare)
Type: Creature

Bred for the Hunt

Enchantment

Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, you may draw a card.

Some see the world as a place of infinite wonder and knowledge. Some see it as an infinite dinner plate.

Mana:
Cardset: Dragon's Maze #59 (Uncommon)
Type: Enchantment

Riot Control

Instant

You gain 1 life for each creature your opponents control. Prevent all damage that would be dealt to you this turn.

"Ravnicans need order. If they don't have it, we shall bring it to them."
-Isperia

Mana:
Cardset: Dragon's Maze #6 (Common)
Type: Instant

Bronzebeak Moa

Creature - Bird

Whenever another creature enters the battlefield under your control, Bronzebeak Moa gets +3/+3 until end of turn.

They fight for their home with more loyalty than any conscript.

Mana:
Power: 2/2
Cardset: Dragon's Maze #60 (Uncommon)
Type: Creature

Carnage Gladiator

Creature - Skeleton Warrior

Whenever a creature blocks, that creature's controller loses 1 life.

: Regenerate Carnage Gladiator.

Not the foulest or bloodiest act at Rix Maadi by a stretch.

Mana:
Power: 4/2
Cardset: Dragon's Maze #61 (Uncommon)
Type: Creature

Council of the Absolute

Creature - Human Advisor

As Council of the Absolute enters the battlefield, name a card other than a creature or land card.

Your opponents can't cast cards with the chosen name.

Spells with the chosen name you cast cost less to cast.

Mana:
Power: 2/4
Cardset: Dragon's Maze #62 (Mythic Rare)
Type: Creature

Deadbridge Chant

Enchantment

When Deadbridge Chant enters the battlefield, put the top ten cards of your library into your graveyard.

At the beginning of your upkeep, choose a card at random in your graveyard. If it's a creature card, put it onto the battlefield. Otherwise, put it into your hand.

Mana:
Cardset: Dragon's Maze #63 (Mythic Rare)
Type: Enchantment

Debt to the Deathless

Sorcery

Each opponent loses two times X life. You gain life equal to the life lost this way.

Some of Orzhov's cruelest collectors remember their debtors by taste alone.

Mana:
Cardset: Dragon's Maze #64 (Uncommon)
Type: Sorcery

Deputy of Acquittals

Creature - Human Wizard

Flash (You may cast this spell any time you could cast an instant.)

When Deputy of Acquittals enters the battlefield, you may return another target creature you control to its owner's hand.

"Everyone deserves a day in court."

Mana:
Power: 2/2
Cardset: Dragon's Maze #65 (Common)
Type: Creature

Dragonshift

Instant

Until end of turn, target creature you control becomes a 4/4 blue and red Dragon, loses all abilities, and gains flying.

Overload (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")

Mana:
Cardset: Dragon's Maze #66 (Rare)
Type: Instant

Drown in Filth

Sorcery

Choose target creature. Put the top four cards of your library into your graveyard, then that creature gets -1/-1 until end of turn for each land card in your graveyard.

The rot farmer's first rite of passage is to craft a pair of work stilts.

Mana:
Cardset: Dragon's Maze #67 (Common)
Type: Sorcery

Emmara Tandris

Legendary Creature - Elf Shaman

Prevent all damage that would be dealt to creature tokens you control.

When Selesnya needed a champion, Emmara put the ranks of her guild before herself-making her the perfect choice.

Mana:
Power: 5/7
Cardset: Dragon's Maze #68 (Rare)
Type: Creature

Exava, Rakdos Blood Witch

Legendary Creature - Human Cleric

First strike, haste

Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

Each other creature you control with a +1/+1 counter on it has haste.

Mana:
Power: 3/3
Cardset: Dragon's Maze #69 (Rare)
Type: Creature

Scion of Vitu-Ghazi

Creature - Elemental

When Scion of Vitu-Ghazi enters the battlefield, if you cast it from your hand, put a 1/1 white Bird creature token with flying onto the battlefield, then populate. (Put a token onto the battlefield that's a copy of a creature token you control.)

Mana:
Power: 4/4
Cardset: Dragon's Maze #7 (Rare)
Type: Creature

Feral Animist

Creature - Goblin Shaman

: Feral Animist gets +X/+0 until end of turn, where X is its power.

He chanted over a pot of boiling blood and honey. His brain buzzed like a nest of hornets, and his muscles rippled with the might of the bear.

Mana:
Power: 2/1
Cardset: Dragon's Maze #70 (Uncommon)
Guildpact #112 (Uncommon)
Type: Creature

Fluxcharger

Creature - Weird

Flying

Whenever you cast an instant or sorcery spell, you may switch Fluxcharger's power and toughness until end of turn.

One part mizzium, two parts elemental energy, eleven parts danger.

Mana:
Power: 1/5
Cardset: Dragon's Maze #71 (Uncommon)
Type: Creature

Gaze of Granite

Sorcery

Destroy each nonland permanent with converted mana cost X or less.

Golgari reclaimers resent the gorgons, begrudging the loss of so many fine nutrients locked away in stone.

Mana:
Cardset: Dragon's Maze #72 (Rare)
Type: Sorcery

Gleam of Battle

Enchantment

Whenever a creature you control attacks, put a +1/+1 counter on it.

Every soldier returns from battle changed: by hardship, by blood, by a glimpse of glory.

Mana:
Cardset: Dragon's Maze #73 (Uncommon)
Type: Enchantment

Goblin Test Pilot

Creature - Goblin Wizard

Flying

: Goblin Test Pilot deals 2 damage to target creature or player chosen at random.

"All pilots and prototypes destroyed. Extensive collateral damage inflicted. Conclusion: flawless design."
-Manual of Melek

Mana:
Cardset: Dragon's Maze #74 (Uncommon)
Type: Creature

Gruul War Chant

Enchantment

Each attacking creature you control gets +1/+0 and can't be blocked except by two or more creatures.

"We are the heart of the wild, the fire in its eyes, and the howl in its throat. Come, join the battle to which you were born."
-Kroshkar, Gruul shaman

Mana:
Cardset: Dragon's Maze #75 (Uncommon)
Type: Enchantment

Haunter of Nightveil

Creature - Spirit

Creatures your opponents control get -1/-0.

The Dimir employ the spirits of Ravnica's ancient, nameless dead, guiding their malevolence toward selected victims.

Mana:
Power: 3/4
Cardset: Dragon's Maze #76 (Uncommon)
Type: Creature

Jelenn Sphinx

Creature - Sphinx

Flying, vigilance

Whenever Jelenn Sphinx attacks, other attacking creatures get +1/+1 until end of turn.

Few among the Azorius have ever spoken with the sphinxes, but all have felt their influence.

Mana:
Power: 1/5
Cardset: Dragon's Maze #77 (Uncommon)
Type: Creature

Korozda Gorgon

Creature - Gorgon

Deathtouch

, Remove a +1/+1 counter from a creature you control: Target creature gets -1/-1 until end of turn.

"Welcome to my collection."

Mana:
Power: 2/5
Cardset: Dragon's Maze #78 (Uncommon)
Type: Creature

Krasis Incubation

Enchantment - Aura

Enchant creature

Enchanted creature can't attack or block, and its activated abilities can't be activated.

, Return Krasis Incubation to its owner's hand: Put two +1/+1 counters on enchanted creature.

Mana:
Cardset: Dragon's Maze #79 (Uncommon)
Type: Enchantment

Steeple Roc

Creature - Bird

Flying, first strike

"Sometimes it forgets to loosen its grip before taking flight. I lost my roof that way."
-Ecaban, Boros scout

Mana:
Power: 3/1
Cardset: Dragon's Maze #8 (Common)
Type: Creature

Lavinia of the Tenth

Legendary Creature - Human Soldier

Protection from red

When Lavinia of the Tenth enters the battlefield, detain each nonland permanent your opponents control with converted mana cost 4 or less. (Until your next turn, those permanents can't attack or block and their activated abilities can't be activated.)

Mana:
Power: 4/4
Cardset: Dragon's Maze #80 (Rare)
Type: Creature

Legion's Initiative

Enchantment

Red creatures you control get +1/+0.

White creatures you control get +0/+1.

, Exile Legion's Initiative: Exile all creatures you control. At the beginning of the next combat, return those cards to the battlefield under their owner's control and those creatures gain haste until end of turn.

Mana:
Cardset: Dragon's Maze #81 (Mythic Rare)
Type: Enchantment

Master of Cruelties

Creature - Demon

First strike, deathtouch

Master of Cruelties can only attack alone.

Whenever Master of Cruelties attacks a player and isn't blocked, that player's life total becomes 1. Master of Cruelties assigns no combat damage this combat.

Mana:
Power: 1/4
Cardset: Dragon's Maze #82 (Mythic Rare)
Type: Creature

Maw of the Obzedat

Creature - Thrull

Sacrifice a creature: Creatures you control get +1/+1 until end of turn.

The devout sacrifice themselves to it hoping for escape from their debts to the guild, but many end up owing in the afterlife.

Mana:
Power: 3/3
Cardset: Dragon's Maze #83 (Uncommon)
Type: Creature

Melek, Izzet Paragon

Legendary Creature - Weird Wizard

Play with the top card of your library revealed.

You may cast the top card of your library if it's an instant or sorcery card.

Whenever you cast an instant or sorcery spell from your library, copy it. You may choose new targets for the copy.

Mana:
Power: 2/4
Cardset: Dragon's Maze #84 (Rare)
Type: Creature

Mirko Vosk, Mind Drinker

Legendary Creature - Vampire

Flying

Whenever Mirko Vosk, Mind Drinker deals combat damage to a player, that player reveals cards from the top of his or her library until he or she reveals four land cards, then puts those cards into his or her graveyard.

Mana:
Power: 2/4
Cardset: Dragon's Maze #85 (Rare)
Type: Creature

Morgue Burst

Sorcery

Return target creature card from your graveyard to your hand. Morgue Burst deals damage to target creature or player equal to the power of the card returned this way.

"Let him in. He's on the list."
-Olrich, Rakdos club owner

Mana:
Cardset: Dragon's Maze #86 (Common)
Type: Sorcery

Nivix Cyclops

Creature - Cyclops

Defender

Whenever you cast an instant or sorcery spell, Nivix Cyclops gets +3/+0 until end of turn and can attack this turn as though it didn't have defender.

Mana:
Power: 1/4
Cardset: Dragon's Maze #87 (Common)
Type: Creature

Notion Thief

Creature - Human Rogue

Flash

If an opponent would draw a card except the first one he or she draws in each of his or her draw steps, instead that player skips that draw and you draw a card.

Mana:
Power: 3/1
Cardset: Dragon's Maze #88 (Rare)
Type: Creature

Obzedat's Aid

Sorcery

Return target permanent card from your graveyard to the battlefield.

"The Obzedat have revived you with purpose. Don't squander their blessing."
-Teysa Karlov, Grand Envoy of Orzhov

Mana:
Cardset: Dragon's Maze #89 (Rare)
Type: Sorcery

Sunspire Gatekeepers

Creature - Human Soldier

When Sunspire Gatekeepers enters the battlefield, if you control two or more Gates, put a 2/2 white Knight creature token with vigilance onto the battlefield.

"You will pass with respect, or you will not pass at all."

Mana:
Power: 2/4
Cardset: Dragon's Maze #9 (Common)
Type: Creature

Pilfered Plans

Sorcery

Target player puts the top two cards of his or her library into his or her graveyard. Draw two cards.

Mirko Vosk hunted anyone with knowledge of the maze, draining the chances of the other guilds.

Mana:
Cardset: Dragon's Maze #90 (Common)
Type: Sorcery

Plasm Capture

Instant

Counter target spell. At the beginning of your next precombat main phase, add X mana in any combination of colors to your mana pool, where X is that spell's converted mana cost.

"Everything serves a purpose. Even you."
-Vorel of the Hull Clade

Mana:
Cardset: Dragon's Maze #91 (Rare)
Type: Instant

Progenitor Mimic

Creature - Shapeshifter

You may have Progenitor Mimic enter the battlefield as a copy of any creature on the battlefield except it gains "At the beginning of your upkeep, if this creature isn't a token, put a token onto the battlefield that's a copy of this creature."

Mana:
Cardset: Dragon's Maze #92 (Mythic Rare)
Type: Creature

Putrefy

Instant

Destroy target artifact or creature. It can't be regenerated.

"All matter, animate or not, rots when exposed to time. We merely speed up the process."
-Ezoc, Golgari rot farmer

Mana:
Cardset: Dragon's Maze #93 (Uncommon)
Izzet vs. Golgari #71 (Uncommon)
Ravnica: City of Guilds #221 (Uncommon)
Type: Instant

Ral Zarek

Planeswalker - Ral (Loyalty: 4)

+1: Tap target permanent, then untap another target permanent.

-2: Ral Zarek deals 3 damage to target creature or player.

-7: Flip five coins. Take an extra turn after this one for each coin that comes up heads.

Mana:
Cardset: Dragon's Maze #94 (Mythic Rare)
Type: Planeswalker

Reap Intellect

Sorcery

Target opponent reveals his or her hand. You choose up to X nonland cards from it and exile them. For each card exiled this way, search that player's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles his or her library.

Mana:
Cardset: Dragon's Maze #95 (Mythic Rare)
Type: Sorcery

Render Silent

Instant

Counter target spell. Its controller can't cast spells this turn.

"We have confiscated your spells as evidence. Once we conclude our investigation, you may petition to have them returned."

Mana:
Cardset: Dragon's Maze #96 (Rare)
Type: Instant

Restore the Peace

Instant

Return each creature that dealt damage this turn to its owner's hand.

"You can always count on the Azorius to ruin a party."
-Massacre Girl

Mana:
Cardset: Dragon's Maze #97 (Uncommon)
Type: Instant

Rot Farm Skeleton

Creature - Plant Skeleton

Rot Farm Skeleton can't block.

, Put the top four cards of your library into your graveyard: Return Rot Farm Skeleton from your graveyard to the battlefield. Activate this ability only any time you could cast a sorcery.

Mana:
Power: 4/1
Cardset: Dragon's Maze #98 (Uncommon)
Type: Creature

Ruric Thar, the Unbowed

Legendary Creature - Ogre Warrior

Vigilance, reach

Ruric Thar, the Unbowed attacks each turn if able.

Whenever a player casts a noncreature spell, Ruric Thar deals 6 damage to that player.

Mana:
Power: 6/6
Cardset: Dragon's Maze #99 (Rare)
Type: Creature