Izzet GuildgateLand - GateIzzet Guildgate enters the battlefield tapped. Enter those with the vision to create and the daring to release their creations. |
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Overgrown TombLand - Swamp Forest(: Add or to your mana pool.) The best funeral shroud is the fabric of new life. |
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Rakdos GuildgateLand - GateRakdos Guildgate enters the battlefield tapped. Enter and indulge your darkest fantasies, for you may never pass this way again. |
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Rogue's PassageLand: Add to your mana pool. Rumors quickly spread among thieves about a labyrinth without walls and a prize beyond all measures of worth. |
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Selesnya GuildgateLand - GateSelesnya Guildgate enters the battlefield tapped. Enter and rejoice! The Conclave stands united, open to one and all. |
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Steam VentsLand - Island Mountain(: Add or to your mana pool.) Crafted with genius, energized with madness. |
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Temple GardenLand - Forest Plains(: Add or to your mana pool.) In the gardens of the Conclave, order and beauty are the roots of power. |
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Transguild PromenadeLandTransguild Promenade enters the battlefield tapped.
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Arcane SanctumLandArcane Sanctum enters the battlefield tapped. "We must rely on our own knowledge, not on the dogma of the seekers or the mutterings of the sphinxes." |
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Bant PanoramaLand: Add to your mana pool. Bant's hearts are as pure as its air and as bright as its skies. |
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Crumbling NecropolisLandCrumbling Necropolis enters the battlefield tapped. "They say the ruins of Sedraxis were once a shining capital in Vithia. Now it is a blight, a place to be avoided by the living." |
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Esper PanoramaLand: Add to your mana pool. Esper is an expansive canvas painted by precise, controlling hands. |
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Grixis PanoramaLand: Add to your mana pool. There is no height above Grixis that is free from the stench of death. |
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Jund PanoramaLand: Add to your mana pool. The sky is the dragon's throne, the seat from which it issues its fiery decrees. |
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Jungle ShrineLandJungle Shrine enters the battlefield tapped. On Naya, ambition and treachery are scarce, hunted nearly to extinction by the awe owed to terrestrial gods. |
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Naya PanoramaLand: Add to your mana pool. Between the thunderous footfalls of Naya's behemoths lie moments of perfect quiet. |
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Savage LandsLandSavage Lands enters the battlefield tapped. Jund is a world as cruel as those who call it home. Their brutal struggles scar the land even as it carves them in its image, a vicious circle spiraling out of control. |
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Seaside CitadelLandSeaside Citadel enters the battlefield tapped. For wisdom's sake, it was built high to gaze on all things. For glory's sake, it was built high as a testament of power. For strength's sake, it was built high to repel all attacks. |
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Phyrexia's CoreLand: Add to your mana pool. "So even the heart of our world has succumbed." |
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Contested War ZoneLandWhenever a creature deals combat damage to you, that creature's controller gains control of Contested War Zone.
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Inkmoth NexusLand: Add to your mana pool.
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Blackcleave CliffsLandBlackcleave Cliffs enters the battlefield tapped unless you control two or fewer other lands. Where the Oxidda Chain mingles with the Mephidross, oil-suffused metal crumbles away, leaving walls of blackened bones. |
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Copperline GorgeLandCopperline Gorge enters the battlefield tapped unless you control two or fewer other lands. Where the Tangle overruns the Oxidda mountains, metallic beasts scratch their territories in the verdigris. |
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Darkslick ShoresLandDarkslick Shores enters the battlefield tapped unless you control two or fewer other lands. Where the Mephidross leaches into the Quicksilver Sea, the waves writhe with necrogen. |
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GlimmerpostLand - LocusWhen Glimmerpost enters the battlefield, you gain 1 life for each Locus on the battlefield. What once spied upon Mirrodin from above now waits below for another to assume control. |
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Razorverge ThicketLandRazorverge Thicket enters the battlefield tapped unless you control two or fewer other lands. Where the Razor Fields beat back the Tangle, the crowded thicket yields to bright scimitars of grass. |
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Seachrome CoastLandSeachrome Coast enters the battlefield tapped unless you control two or fewer other lands. Where the Quicksilver Sea laps over the Razor Fields, the landscape reflects the suns' fading hope. |
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Eldrazi TempleLand: Add to your mana pool. Each temple is a door to a horrible future. |
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Akoum RefugeLandAkoum Refuge enters the battlefield tapped.
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Arid MesaLand, Pay 1 life, Sacrifice Arid Mesa: Search your library for a Mountain or Plains card and put it onto the battlefield. Then shuffle your library.
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Crypt of AgadeemLandCrypt of Agadeem enters the battlefield tapped.
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Emeria, the Sky RuinLandEmeria, the Sky Ruin enters the battlefield tapped.
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Graypelt RefugeLandGraypelt Refuge enters the battlefield tapped.
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Jwar Isle RefugeLandJwar Isle Refuge enters the battlefield tapped.
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Kabira CrossroadsLandKabira Crossroads enters the battlefield tapped.
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Kazandu RefugeLandKazandu Refuge enters the battlefield tapped.
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Magosi, the WaterveilLandMagosi, the Waterveil enters the battlefield tapped.
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Marsh FlatsLand, Pay 1 life, Sacrifice Marsh Flats: Search your library for a Plains or Swamp card and put it onto the battlefield. Then shuffle your library.
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Misty RainforestLand, Pay 1 life, Sacrifice Misty Rainforest: Search your library for a Forest or Island card and put it onto the battlefield. Then shuffle your library.
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Oran-Rief, the VastwoodLandOran-Rief, the Vastwood enters the battlefield tapped.
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