Notice: unserialize(): Error at offset 4035 of 4085 bytes in /var/www/mtgplaytest.com/public_html/lib/Cake/Cache/Engine/FileEngine.php on line 195
Notice (8): unserialize(): Error at offset 4085 of 4085 bytes [CORE/Cake/Cache/Engine/FileEngine.php, line 195]
Notice (8): unserialize() [http://php.net/function.unserialize]: Error at offset 4085 of 4085 bytes [CORE/Cake/Cache/Engine/FileEngine.php, line 195]
Notice (8): unserialize() [http://php.net/function.unserialize]: Error at offset 4085 of 4085 bytes [CORE/Cake/Cache/Engine/FileEngine.php, line 195]
MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Slithery Stalker

Creature - Nightmare Horror

Swampwalk

When Slithery Stalker enters the battlefield, exile target green or white creature an opponent controls.

When Slithery Stalker leaves the battlefield, return the exiled card to the battlefield under its owner's control.

Mana:
Power: 1/1
Cardset: Torment #84 (Uncommon)
Type: Creature

Slithermuse

Creature - Elemental

When Slithermuse leaves the battlefield, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference.

Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

Mana:
Power: 3/3
Cardset: Morningtide #50 (Rare)
Type: Creature

Slithering Shade

Creature - Shade

Defender (This creature can't attack.)

: Slithering Shade gets +1/+1 until end of turn.

Hellbent - Slithering Shade can attack as though it didn't have defender as long as you have no cards in hand.

Mana:
Cardset: Dissension #55 (Uncommon)
Type: Creature

Slitherhead

Creature - Plant Zombie

Scavenge (, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)

"It makes better use of Uncle Dragi's head than he ever did."
-Pesha, retired blacksmith

Mana: {{/}}
Power: 1/1
Cardset: Return to Ravnica #222 (Uncommon)
Type: Creature

Slith Strider

Creature - Slith

Whenever Slith Strider becomes blocked, draw a card.

Whenever Slith Strider deals combat damage to a player, put a +1/+1 counter on it.

A slith's form and function are determined by the color of the sun under which it's born.

Mana:
Power: 1/1
Cardset: Venser vs. Koth #9 (Uncommon)
Mirrodin #50 (Uncommon)
Type: Creature

Slith Predator

Creature - Slith

Trample

Whenever Slith Predator deals combat damage to a player, put a +1/+1 counter on it.

Mana:
Power: 1/1
Cardset: Mirrodin #129 (Uncommon)
Type: Creature

Slith Firewalker

Creature - Slith

Haste

Whenever Slith Firewalker deals combat damage to a player, put a +1/+1 counter on it.

Mana:
Power: 1/1
Cardset: Jace vs. Chandra #39 (Uncommon)
Mirrodin #107 (Uncommon)
Type: Creature

Slith Bloodletter

Creature - Slith

Whenever Slith Bloodletter deals combat damage to a player, put a +1/+1 counter on it.

: Regenerate Slith Bloodletter.

Goblins fear the slith, believing they are children banished from the womb of the Steel Mother, deep within Kuldotha.

Mana:
Power: 1/1
Cardset: Mirrodin #77 (Uncommon)
Type: Creature

Slith Ascendant

Creature - Slith

Flying

Whenever Slith Ascendant deals combat damage to a player, put a +1/+1 counter on it.

Instinctively drawn to the light of its "mother-sun," each slith follows that sun's path around Mirrodin.

Mana:
Power: 1/1
Cardset: Mirrodin #23 (Uncommon)
Type: Creature

Sliptide Serpent

Creature - Serpent

: Return Sliptide Serpent to its owner's hand.

It's futile to fight something you can see only in the corner of your eye.

Mana:
Power: 4/4
Cardset: Nemesis #43 (Rare)
Type: Creature

Slipstream Serpent

Creature - Serpent

Slipstream Serpent can't attack unless defending player controls an Island.

When you control no Islands, sacrifice Slipstream Serpent.

Morph (You may cast this face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

Mana:
Power: 6/6
Cardset: Time Spiral #77 (Common)
Type: Creature

Slipstream Eel

Creature - Fish Beast

Slipstream Eel can't attack unless defending player controls an Island.

Cycling (, Discard this card: Draw a card.)

"It's a fine way to travel, if you don't mind the smell."

Mana:
Power: 6/6
Cardset: Commander #62 (Common)
Onslaught #114 (Common)
Type: Creature

Slippery Bogle

Creature - Beast

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Bogles are very tasty if you can get the skin off. It's getting a blade on them that's the problem.

Mana: {{/}}
Power: 1/1
Cardset: Eventide #160 (Common)
Type: Creature

Slinking Skirge

Creature - Imp

Flying

, Sacrifice Slinking Skirge: Draw a card.

Davvol encouraged the skirges; they made excellent sentries and were quite edible if properly seasoned.

Mana:
Power: 2/1
Cardset: Urza's Destiny #71 (Common)
Type: Creature

Slinking Serpent

Creature - Serpent

Forestwalk

It winds its way through undergrowth as easily as it swims through shallows.

Mana:
Power: 2/3
Cardset: Invasion #274 (Uncommon)
Type: Creature

Slinking Giant

Creature - Giant Rogue

Wither (This deals damage to creatures in the form of -1/-1 counters.)

Whenever Slinking Giant blocks or becomes blocked, it gets -3/-0 until end of turn.

"I need a better hiding place."

Mana:
Power: 4/4
Cardset: Shadowmoor #106 (Uncommon)
Type: Creature

Slingshot Goblin

Creature - Goblin

, : Slingshot Goblin deals 2 damage to target blue creature.

It's most effective when it doesn't eat the ammunition.

Mana:
Power: 2/2
Cardset: Planeshift #72 (Common)
Type: Creature

Slimy Kavu

Creature - Kavu

: Target land becomes a Swamp until end of turn.

Its slime liquefies the ground as efficiently as its fangs shred prey.

Mana:
Power: 2/2
Cardset: Invasion #170 (Common)
Type: Creature

Sleeper Agent

Creature - Minion

When Sleeper Agent enters the battlefield, target opponent gains control of it.

At the beginning of your upkeep, Sleeper Agent deals 2 damage to you.

Mana:
Power: 3/3
Cardset: Tenth Edition #178 (Rare)
Urza's Saga #159 (Rare)
Type: Creature

Slayer of the Wicked

Creature - Human Soldier

When Slayer of the Wicked enters the battlefield, you may destroy target Vampire, Werewolf, or Zombie.

You don't want to see his trophy room.

Mana:
Power: 3/2
Cardset: Innistrad #32 (Uncommon)
Type: Creature

Slavering Nulls

Creature - Goblin Zombie

Whenever Slavering Nulls deals combat damage to a player, if you control a Swamp, you may have that player discard a card.

Having lost their minds, they now want yours.

Mana:
Power: 2/1
Cardset: Ajani vs. Nicol Bolas #45 (Uncommon)
Worldwake #92 (Uncommon)
Type: Creature

Slaughterhouse Bouncer

Creature - Ogre Warrior

Hellbent - When Slaughterhouse Bouncer dies, if you have no cards in hand, target creature gets -3/-3 until end of turn.

A Rakdos party is a flop if anyone lives to talk about it.

Mana:
Power: 3/3
Cardset: Dissension #54 (Common)
Type: Creature

Slaughterhorn

Creature - Beast

Bloodrush - , Discard Slaughterhorn: Target attacking creature gets +3/+2 until end of turn.

The Orzhov clergy would never cross its path, but sending thrull couriers to do so is cheap and entertaining.

Mana:
Power: 3/2
Cardset: Gatecrash #134 (Common)
Type: Creature

Slaughter Drone

Creature - Eldrazi Drone

Devoid (This card has no color.)

{C}: Slaughter Drone gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it. {C} represents colorless mana.)

It kills what is, making way for what should not be.

Mana:
Power: 2/2
Cardset: Oath of the Gatewatch #79 (Common)
Type: Creature

Slate Street Ruffian

Creature - Human Warrior

Whenever Slate Street Ruffian becomes blocked, defending player discards a card.

"Merciless to the point of psychosis. Let's give him a job."
-Zelinas, Orzhov recruiter

Mana:
Power: 2/2
Cardset: Gatecrash #78 (Common)
Type: Creature

Slash Panther

Artifact Creature - Cat

( can be paid with either or 2 life.)

Haste

It runs an endless circuit along the ruined roads of the soon-to-be-forgotten Mirran civilization.

Mana:
Power: 4/2
Cardset: New Phyrexia #96 (Common)
Type: Artifact Creature

Slag Fiend

Creature - Construct

Slag Fiend's power and toughness are each equal to the number of artifact cards in all graveyards.

"Seal the furnace vents. Admit no others. We'll tend our forges without their tainted ways."
-Decree of Urabrask

Mana:
Power: */*
Cardset: New Phyrexia #95 (Rare)
Type: Creature

Skywing Aven

Creature - Bird Soldier

Flying

Discard a card: Return Skywing Aven to its owner's hand.

"I am as the wind that bears me: harsh yet gentle, fleeting yet ever-present. Together we fly beyond imagination."

Mana:
Power: 2/1
Cardset: Torment #47 (Common)
Type: Creature

Skywinder Drake

Creature - Drake

Flying

Skywinder Drake can block only creatures with flying.

It's so light and fragile that it can glide where the air is thinnest.

Mana:
Power: 3/1
Cardset: Magic 2012 #75 (Common)
Type: Creature

Skywatcher Adept

Creature - Merfolk Wizard

Level up (: Put a level counter on this. Level up only as a sorcery.)

LEVEL 1-2

2/2

Flying

LEVEL 3+

4/2

Flying

Mana:
Power: 1/1
Cardset: Rise of the Eldrazi #88 (Common)
Type: Creature

Skyward Eye Prophets

Creature - Human Wizard

Vigilance

: Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand.

They lament the doom that is coming to Bant without realizing the part their own leaders have played in it.

Mana:
Power: 3/3
Cardset: Commander 2013 #214 (Uncommon)
Conflux #125 (Uncommon)
Type: Creature

Skyspear Cavalry

Creature - Human Soldier

Flying

Double strike (This creature deals both first-strike and regular combat damage.)

Pray her spear reaches you first. Her griffin is less kind.

Mana:
Power: 2/2
Cardset: Journey Into Nyx #26 (Uncommon)
Type: Creature

Skyshroud War Beast

Creature - Beast

Trample

As Skyshroud War Beast enters the battlefield, choose an opponent.

Skyshroud War Beast's power and toughness are each equal to the number of nonbasic lands the chosen player controls.

Mana:
Power: */*
Cardset: Exodus #124 (Rare)
Type: Creature

Skyshroud Vampire

Creature - Vampire

Flying

Discard a creature card: Skyshroud Vampire gets +2/+2 until end of turn.

"If it tastes one drop of elvish blood I will cast it from the shroud to see it burn."
-Eladamri, Lord of Leaves

Mana:
Power: 3/3
Cardset: Tempest #51 (Uncommon)
Type: Creature

Skyshroud Troopers

Creature - Elf Druid Warrior

: Add to your mana pool.

"We were not made for war. Like flowstone, Volrath shaped us to it."
-Eladamri, Lord of Leaves

Mana:
Power: 3/3
Cardset: Stronghold #65 (Common)
Type: Creature

Skyshroud Troll

Creature - Troll Giant

: Regenerate Skyshroud Troll.

The elves and merfolk have nothing but bitterness for each other. The trolls, however, find them both rather tasty.

Mana:
Power: 3/3
Cardset: Tempest #151 (Common)
Type: Creature

Skyshroud Sentinel

Creature - Elf

When Skyshroud Sentinel enters the battlefield, you may search your library for up to three cards named Skyshroud Sentinel, reveal them, and put them into your hand. If you do, shuffle your library.

Mana:
Power: 1/1
Cardset: Nemesis #121 (Common)
Type: Creature

Skyshroud Ridgeback

Creature - Beast

Fading 2 (This creature enters the battlefield with two fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)

Mana:
Power: 2/3
Cardset: Nemesis #120 (Common)
Type: Creature

Skyshroud Ranger

Creature - Elf

: You may put a land card from your hand onto the battlefield. Activate this ability only any time you could cast a sorcery.

Not even the elves truly know the Skyshroud Forest. The rangers are merely the best equipped to handle its uncertainty.

Mana:
Power: 1/1
Cardset: Tenth Edition #297 (Common)
Tempest #150 (Common)
Type: Creature

Skyshroud Poacher

Creature - Human Rebel

, : Search your library for an Elf permanent card and put it onto the battlefield. Then shuffle your library.

"It's OK. They're just elves."

Mana:
Power: 2/2
Cardset: Nemesis #119 (Rare)
Type: Creature

Skyshroud Falcon

Creature - Bird

Flying, vigilance

The earliest mystics believed that the falcon slit the sky to let the light break through.

Mana:
Power: 1/1
Cardset: Seventh Edition #45 (Common)
Stronghold #116 (Common)
Type: Creature

Skyshroud Elite

Creature - Elf

Skyshroud Elite gets +1/+2 as long as an opponent controls a nonbasic land.

"Civilization is a conspiracy to disguise the mutilation of nature."
-Skyshroud elite creed

Mana:
Power: 1/1
Cardset: Exodus #123 (Uncommon)
Type: Creature

Skyshroud Elf

Creature - Elf Druid

: Add to your mana pool.

: Add or to your mana pool.

"It is our duty to endure."
-Eladamri, Lord of Leaves

Mana:
Power: 1/1
Cardset: Tempest #149 (Common)
Type: Creature

Skyshroud Cutter

Creature - Beast

If you control a Forest, rather than pay Skyshroud Cutter's mana cost, you may have each other player gain 5 life.

Mana:
Power: 2/2
Cardset: Nemesis #118 (Common)
Type: Creature

Skyshroud Condor

Creature - Bird

Flying

Cast Skyshroud Condor only if you've cast another spell this turn.

Condor's flight augurs sleepless night.
-Skyshroud proverb

Mana:
Power: 2/2
Cardset: Tempest #88 (Uncommon)
Type: Creature

Skyshroud Behemoth

Creature - Beast

Fading 2 (This creature enters the battlefield with two fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)

Skyshroud Behemoth enters the battlefield tapped.

Mana:
Power: 10/10
Cardset: Nemesis #116 (Rare)
Type: Creature

Skyshroud Archer

Creature - Elf Archer

: Target creature with flying gets -1/-1 until end of turn.

In Rath, arrows are guided not by virtue but by necessity.

Mana:
Power: 1/1
Cardset: Stronghold #64 (Common)
Type: Creature

Skyshooter

Creature - Centaur Archer

Reach (This creature can block creatures with flying.)

, Sacrifice Skyshooter: Destroy target attacking or blocking creature with flying.

Mana:
Power: 1/2
Cardset: Odyssey #270 (Uncommon)
Type: Creature

Skyrider Trainee

Creature - Human Soldier

Skyrider Trainee has flying as long as it's enchanted.

"Of course I plan on going up. Kang here is the most trusted 'fin on the squad. Afraid? Me? No, I'm just . . . waiting for the right wind conditions."

Mana:
Power: 3/3
Cardset: Guildpact #17 (Common)
Type: Creature

Skyrider Elf

Creature - Elf Warrior Ally

Flying

Converge - Skyrider Elf enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.

"It may be unconventional, but I'll take any steady mount in a storm."

Mana:
Cardset: Battle for Zendikar #220 (Uncommon)
Type: Creature

Skyreach Manta

Artifact Creature - Fish

Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.)

Flying

As the dawns break, the manta soars.

Mana:
Cardset: Modern Masters #215 (Common)
Fifth Dawn #152 (Common)
Type: Artifact Creature

Skymark Roc

Creature - Bird

Flying

Whenever Skymark Roc attacks, you may return target creature defending player controls with toughness 2 or less to its owner's hand.

"Try not to look guilty. Or delicious."
-Thorpe, street urchin

Mana:
Power: 3/3
Cardset: Return to Ravnica #196 (Uncommon)
Type: Creature

Skyline Predator

Creature - Drake

Flash (You may cast this spell any time you could cast an instant.)

Flying

"It will dodge your first arrow and flatten you before there's a second."
-Alcarus, Selesnya archer

Mana:
Power: 3/4
Cardset: Return to Ravnica #50 (Uncommon)
Type: Creature

Skylasher

Creature - Insect

Flash

Skylasher can't be countered.

Reach, protection from blue

"It preys on those who would spy on our lands, so we never prey on it."
-Kroshkar, Gruul shaman

Mana:
Power: 2/2
Cardset: Dragon's Maze #49 (Rare)
Type: Creature

Skyknight Legionnaire

Creature - Human Knight

Flying, haste

"I do not know which gives me more pride: the legions of soldiers marching in thunderous lockstep, or the cry of the skyknights riding their rocs like jagged lightning overhead."
-Razia

Mana:
Power: 2/2
Cardset: Gatecrash #197 (Common)
Ravnica: City of Guilds #232 (Common)
Type: Creature

Skyhunter Skirmisher

Creature - Cat Knight

Flying, double strike (This creature can't be blocked except by creatures with flying or reach, and it deals both first-strike and regular combat damage.)

"Take the deadly grace and strength of the leonin, combined with a pteron mount capable of rending a foe in two and armed with notched steel. That is a skyhunter-and why Taj-Nar has never fallen."
-Raksha Golden Cub

Mana:
Power: 1/1
Cardset: Commander 2014 #89 (Uncommon)
Tenth Edition #43 (Uncommon)
Fifth Dawn #16 (Uncommon)
Type: Creature

Skyhunter Prowler

Creature - Cat Knight

Flying, vigilance (This creature can't be blocked except by creatures with flying or reach, and attacking doesn't cause this creature to tap.)

As tireless as her mount, a skyhunter's vigil is measured in days.

Mana:
Power: 1/3
Cardset: Tenth Edition #42 (Common)
Ninth Edition #45 (Common)
Fifth Dawn #15 (Common)
Type: Creature

Skyhunter Patrol

Creature - Cat Knight

Flying, first strike (This creature can't be blocked except by creatures with flying or reach, and it deals combat damage before creatures without first strike.)

"We leonin have come to rule the plains by taking to the skies."
-Raksha Golden Cub

Mana:
Power: 2/3
Cardset: Knights vs. Dragons #19 (Unknown)
Tenth Edition #41 (Common)
Mirrodin #22 (Common)
Type: Creature

Skyhunter Cub

Creature - Cat Knight

As long as Skyhunter Cub is equipped, it gets +1/+1 and has flying.

Every young leonin wishes to become a skyhunter, for they soar closest to the suns.

Mana:
Power: 2/2
Cardset: Mirrodin #21 (Common)
Type: Creature

Skyfire Kirin

Legendary Creature - Kirin Spirit

Flying

Whenever you cast a Spirit or Arcane spell, you may gain control of target creature with that spell's converted mana cost until end of turn.

Its fiery visitation burns away the fog of war and dissipates the ties of loyalty.

Mana:
Power: 3/3
Cardset: Saviors of Kamigawa #113 (Rare)
Type: Creature

Skyclaw Thrash

Artifact Creature - Viashino Warrior

Whenever Skyclaw Thrash attacks, flip a coin. If you win the flip, Skyclaw Thrash gets +1/+1 and gains flying until end of turn.

Their newfound wings shined elegantly and functioned partially.

Mana:
Power: 4/4
Cardset: Alara Reborn #89 (Uncommon)
Type: Artifact Creature

Sky-Eel School

Creature - Fish

Flying

When Sky-Eel School enters the battlefield, draw a card, then discard a card.

They swim on tides few can see, away from a threat few yet understand.

Mana:
Power: 3/3
Cardset: Scars of Mirrodin #44 (Common)
Type: Creature

Sky Weaver

Creature - Metathran Wizard

: Target white or black creature gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)

"Let my wisdom give you wings."

Mana:
Power: 2/1
Cardset: Tenth Edition #109 (Uncommon)
Invasion #74 (Uncommon)
Type: Creature

Sky Swallower

Creature - Leviathan

Flying

When Sky Swallower enters the battlefield, target opponent gains control of all other permanents you control.

Would you trade the world for such a pet?

Mana:
Power: 8/8
Cardset: Guildpact #34 (Rare)
Type: Creature

Sky Spirit

Creature - Spirit

Flying, first strike

"Like a strain of music: easy to remember but impossible to catch."
-Mirri of the Weatherlight

Mana:
Power: 2/2
Cardset: Conspiracy #192 (Uncommon)
Venser vs. Koth #10 (Uncommon)
Tempest #346 (Uncommon)
Type: Creature

Sky Scourer

Creature - Eldrazi Drone

Devoid (This card has no color.)

Flying

Whenever you cast a colorless spell, Sky Scourer gets +1/+0 until end of turn.

"The Eldrazi are nothing if not thorough."
-Jace Beleren

Mana:
Power: 1/2
Cardset: Oath of the Gatewatch #78 (Common)
Type: Creature

Sky Ruin Drake

Creature - Drake

Flying

"Hold up your spears. And try not to look like food."
-Tarsa, Sea Gate sell-sword

Mana:
Power: 2/5
Cardset: Zendikar #66 (Common)
Type: Creature

Sky Hussar

Creature - Human Knight

Flying

When Sky Hussar enters the battlefield, untap all creatures you control.

Forecast - Tap two untapped white and/or blue creatures you control, Reveal Sky Hussar from your hand: Draw a card. (Activate this ability only during your upkeep and only once each turn.)

Mana:
Power: 4/3
Cardset: Dissension #131 (Uncommon)
Type: Creature

Skullsnatcher

Creature - Rat Ninja

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

Whenever Skullsnatcher deals combat damage to a player, exile up to two target cards from that player's graveyard.

Mana:
Power: 2/1
Cardset: Planechase 2012 #36 (Common)
Betrayers of Kamigawa #84 (Common)
Type: Creature

Skullmulcher

Creature - Elemental

Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.)

When Skullmulcher enters the battlefield, draw a card for each creature it devoured.

Mana:
Power: 3/3
Cardset: Shards of Alara #148 (Rare)
Type: Creature

Skullmane Baku

Creature - Spirit

Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Skullmane Baku.

, , Remove X ki counters from Skullmane Baku: Target creature gets -X/-X until end of turn.

Mana:
Power: 2/1
Cardset: Betrayers of Kamigawa #83 (Common)
Type: Creature

Skullbriar, the Walking Grave

Legendary Creature - Zombie Elemental

Haste

Whenever Skullbriar, the Walking Grave deals combat damage to a player, put a +1/+1 counter on it.

Counters remain on Skullbriar as it moves to any zone other than a player's hand or library.

Mana:
Power: 1/1
Cardset: Commander #227 (Rare)
Type: Creature

Skull Collector

Creature - Ogre Warrior

At the beginning of your upkeep, return a black creature you control to its owner's hand.

: Regenerate Skull Collector.

"Your blood I'll use. Your skull I'll keep."

Mana:
Power: 3/3
Cardset: Saviors of Kamigawa #90 (Uncommon)
Type: Creature

Skulking Knight

Creature - Zombie Knight

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

When Skulking Knight becomes the target of a spell or ability, sacrifice it.

Mana:
Power: 3/3
Cardset: Time Spiral #130 (Common)
Type: Creature

Skulking Ghost

Creature - Spirit

Flying

When Skulking Ghost becomes the target of a spell or ability, sacrifice it.

"They exist only so long as the living take no notice."
-Kifimbo, Shadow Guildmage

Mana:
Power: 2/1
Cardset: Mirage #41 (Common)
Type: Creature

Skulking Fugitive

Creature - Horror Mercenary

When Skulking Fugitive becomes the target of a spell or ability, sacrifice it.

In the Cateran guild, being caught is a capital offense.

Mana:
Power: 3/4
Cardset: Mercadian Masques #161 (Common)
Type: Creature

Skizzik Surger

Creature - Elemental

Haste

Echo-Sacrifice two lands. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

Mana:
Power: 6/4
Cardset: Future Sight #120 (Uncommon)
Type: Creature

Skizzik

Creature - Elemental

Kicker (You may pay an additional as you cast this spell.)

Trample, haste

At the beginning of the end step, sacrifice Skizzik unless it was kicked.

Mana:
Power: 5/3
Cardset: Invasion #169 (Rare)
Type: Creature

Skittish Valesk

Creature - Beast

At the beginning of your upkeep, flip a coin. If you lose the flip, turn Skittish Valesk face down.

Morph (You may cast this face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

Mana:
Power: 5/5
Cardset: Onslaught #231 (Uncommon)
Type: Creature

Skittish Kavu

Creature - Kavu

Skittish Kavu gets +1/+1 as long as no opponent controls a white or blue creature.

Fierce when roused, this breed of kavu is easily distracted by a strong voice or melodic tune.

Mana:
Power: 1/1
Cardset: Invasion #168 (Uncommon)
Type: Creature

Skitterskin

Creature - Eldrazi Drone

Devoid (This card has no color.)

Skitterskin can't block.

: Regenerate Skitterskin. Activate this ability only if you control another colorless creature.

Mana:
Power: 4/3
Cardset: Battle for Zendikar #97 (Uncommon)
Type: Creature

Skittering Skirge

Creature - Imp

Flying

When you cast a creature spell, sacrifice Skittering Skirge.

The imps' warbling cries echo through Phyrexia's towers like those of mourning doves in a cathedral.

Mana:
Power: 3/2
Cardset: Urza's Saga #158 (Common)
Type: Creature

Skittering Monstrosity

Creature - Horror

When you cast a creature spell, sacrifice Skittering Monstrosity.

Most living things were weakened and stunted in the ruinous aftermath of the Phyrexian invasion, but a few grew more horrid than ever.

Mana:
Power: 5/5
Cardset: Time Spiral #129 (Uncommon)
Type: Creature

Skittering Horror

Creature - Horror

When you cast a creature spell, sacrifice Skittering Horror.

"This monstrosity will do-for now."
-Davvol, Evincar of Rath

Mana:
Power: 4/3
Cardset: Urza's Destiny #70 (Common)
Type: Creature

Skitter of Lizards

Creature - Lizard

Multikicker (You may pay an additional any number of times as you cast this spell.)

Haste

Skitter of Lizards enters the battlefield with a +1/+1 counter on it for each time it was kicked.

Mana:
Power: 1/1
Cardset: Conspiracy #151 (Common)
Worldwake #91 (Common)
Type: Creature

Skithiryx, the Blight Dragon

Legendary Creature - Dragon Skeleton

Flying

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

: Skithiryx, the Blight Dragon gains haste until end of turn.

: Regenerate Skithiryx.

Mana:
Power: 4/4
Cardset: Scars of Mirrodin #79 (Mythic Rare)
Type: Creature

Skirsdag High Priest

Creature - Human Cleric

Morbid - , Tap two untapped creatures you control: Put a 5/5 black Demon creature token with flying onto the battlefield. Activate this ability only if a creature died this turn.

"Thraben's pleas fall on deaf ears. Ours do not."

Mana:
Power: 1/2
Cardset: Commander 2014 #163 (Rare)
Innistrad #117 (Rare)
Type: Creature

Skirsdag Flayer

Creature - Human Cleric

, , Sacrifice a Human: Destroy target creature.

Certain initiates into the Skirsdag cult take a vow of blindness, pledging obedience to none but demonkind.

Mana:
Power: 1/1
Cardset: Dark Ascension #74 (Uncommon)
Type: Creature

Skirsdag Cultist

Creature - Human Shaman

, , Sacrifice a creature: Skirsdag Cultist deals 2 damage to target creature or player.

"Within blood is life. Within life is fire. Within fire is the path to our masters' glory!"

Mana:
Power: 2/2
Cardset: Sorin vs. Tibalt #53 (Uncommon)
Innistrad #163 (Uncommon)
Type: Creature

Skirk Volcanist

Creature - Goblin

Morph-Sacrifice two Mountains. (You may cast this face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

When Skirk Volcanist is turned face up, it deals 3 damage divided as you choose among one, two, or three target creatures.

Mana:
Power: 3/1
Cardset: Scourge #104 (Uncommon)
Type: Creature

Skirk Shaman

Creature - Goblin Shaman

Skirk Shaman can't be blocked except by artifact creatures and/or red creatures.

In a shaman's grimy hands, a concoction of dried Skirk Ridge herbs can become the face of panic.

Mana:
Power: 2/2
Cardset: Elves vs. Goblins #52 (Common)
Planar Chaos #123 (Common)
Type: Creature

Skirk Ridge Exhumer

Creature - Zombie Spellshaper

, , Discard a card: Put a 1/1 black Zombie Goblin creature token named Festering Goblin onto the battlefield. It has "When Festering Goblin dies, target creature gets -1/-1 until end of turn."

Mana:
Power: 1/1
Cardset: Future Sight #77 (Uncommon)
Type: Creature

Skirk Prospector

Creature - Goblin

Sacrifice a Goblin: Add to your mana pool.

"I like goblins. They make funny little popping sounds when they die."
-Braids, dementia summoner

Mana:
Power: 1/1
Cardset: Knights vs. Dragons #49 (Unknown)
Elves vs. Goblins #51 (Common)
Onslaught #230 (Common)
Type: Creature

Skirk Outrider

Creature - Goblin

As long as you control a Beast, Skirk Outrider gets +2/+2 and has trample.

Once the goblins thought about it, they preferred being atop a slateback to being in front of, behind, or underneath one.

Mana:
Power: 2/2
Cardset: Legions #114 (Common)
Type: Creature

Skirk Marauder

Creature - Goblin

Morph (You may cast this face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

When Skirk Marauder is turned face up, it deals 2 damage to target creature or player.

Mana:
Power: 2/1
Cardset: Archenemy #48 (Common)
Legions #113 (Common)
Type: Creature

Skirk Fire Marshal

Creature - Goblin

Protection from red

Tap five untapped Goblins you control: Skirk Fire Marshal deals 10 damage to each creature and each player.

He's boss because he's smart enough to get out of the way.

Mana:
Power: 2/2
Cardset: Elves vs. Goblins #50 (Rare)
Onslaught #229 (Rare)
Type: Creature

Skirk Drill Sergeant

Creature - Goblin

Whenever Skirk Drill Sergeant or another Goblin dies, you may pay . If you do, reveal the top card of your library. If it's a Goblin permanent card, put it onto the battlefield. Otherwise, put it into your graveyard.

"I order you to volunteer."

Mana:
Power: 2/1
Cardset: Elves vs. Goblins #49 (Uncommon)
Legions #112 (Uncommon)
Type: Creature

Skirk Commando

Creature - Goblin

Whenever Skirk Commando deals combat damage to a player, you may have it deal 2 damage to target creature that player controls.

Morph (You may cast this face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

Mana:
Power: 2/1
Cardset: Archenemy #47 (Common)
Onslaught #228 (Common)
Type: Creature

Skirk Alarmist

Creature - Human Wizard

Haste

: Turn target face-down creature you control face up. At the beginning of the next end step, sacrifice it.

"I treat each day as your last."

Mana:
Power: 1/2
Cardset: Legions #111 (Rare)
Type: Creature

Skirge Familiar

Creature - Imp

Flying

Discard a card: Add to your mana pool.

The first Yawgmoth priest to harness their power was rewarded with several unique mutilations.

Mana:
Power: 3/2
Cardset: Urza's Saga #157 (Uncommon)
Type: Creature
Warning (2): Unknown: write failed: No space left on device (28) [Unknown, line 0]
Warning (2): Unknown: Failed to write session data (files). Please verify that the current setting of session.save_path is correct (/var/lib/php5) [Unknown, line 0]