Amulet of VigorArtifactWhenever a permanent enters the battlefield tapped and under your control, untap it. "After years of study, I've learned an important lesson: the relics we watch may be watching us back." |
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Basilisk CollarArtifact - EquipmentEquipped creature has deathtouch and lifelink. During their endless travels, the mages of the Goma Fada caravan have learned ways to harness both life and death. |
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Hammer of RuinArtifact - EquipmentEquipped creature gets +2/+0. By hammer forged, and by hammer undone. |
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Razor BoomerangArtifact - EquipmentEquipped creature has ", Unattach Razor Boomerang: Razor Boomerang deals 1 damage to target creature or player. Return Razor Boomerang to its owner's hand." Few can catch it without losing a finger. |
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Seer's SundialArtifactLandfall - Whenever a land enters the battlefield under your control, you may pay . If you do, draw a card. "The shadow travels toward the apex. I predict we will soon see the true measure of darkness." |
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AeolipileArtifact, , Sacrifice Aeolipile: Aeolipile deals 2 damage to target creature or player. "Although fragile, the Aeolipile could be quite destructive." |
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Balm of RestorationArtifact, , Sacrifice Balm of Restoration: Choose one - You gain 2 life; or prevent the next 2 damage that would be dealt to target creature or player this turn. "Not all armies enjoyed the services of a medic. For them, Balm of Restoration was that much more valuable." |
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Conch HornArtifact, , Sacrifice Conch Horn: Draw two cards, then put a card from your hand on top of your library. Even the most skilled of modern mages only partially understand the Conch Horn's awesome powers. |
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Delif's ConeArtifact, Sacrifice Delif's Cone: This turn, when target creature you control attacks and isn't blocked, you may gain life equal to its power. If you do, it assigns no combat damage this turn. "Where is it written that beasts must cause pain?" -Delif, Ponderings |
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Delif's CubeArtifact, : This turn, when target creature you control attacks and isn't blocked, it assigns no combat damage this turn and you put a cube counter on Delif's Cube.
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Draconian CylixArtifact, , Discard a card at random: Regenerate target creature. "There is no gain without sacrifice." |
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Elven LyreArtifact, , Sacrifice Elven Lyre: Target creature gets +2/+2 until end of turn. Scholars are uncertain whether it was the actual sound or some other magical property of the Elven Lyre that transformed its player. |
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Implements of SacrificeArtifact, , Sacrifice Implements of Sacrifice: Add two mana of any one color to your mana pool. Relics of the Order of the Ebon Hand, the bowl and dagger bespeak the hideous cruelty of its rituals. |
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Ring of RenewalArtifact, : Discard a card at random, then draw two cards. To the uninitiated, the Ring of Renewal is merely an oddity. For those fluent in the wielding of magic, however, it is a source of great knowledge. |
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Spirit ShieldArtifactYou may choose not to untap Spirit Shield during your untap step. At times, survival must outweigh all other considerations. |
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Zelyon SwordArtifactYou may choose not to untap Zelyon Sword during your untap step. No sheath shall hold what finds its home in flesh. |
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Ashnod's CylixArtifact, : Target player looks at the top three cards of his or her library, puts one of them back on top of his or her library, then exiles the rest. Few remember that Ashnod's defilement of Terisiare's resources outstripped even that of her peers. |
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AstrolabeArtifact, , Sacrifice Astrolabe: Add two mana of any one color to your mana pool. Draw a card at the beginning of the next turn's upkeep.
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Floodwater DamArtifact, : Tap X target lands. Viscerid dams may be of living creatures as well as bones and mud. |
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Gustha's ScepterArtifact: Exile a card from your hand face down. You may look at it for as long as it remains exiled.
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Helm of ObedienceArtifact, : Target opponent puts cards from the top of his or her library into his or her graveyard until a creature card or X cards are put into that graveyard this way, whichever comes first. If a creature card is put into that graveyard this way, sacrifice Helm of Obedience and put that card onto the battlefield under your control. X can't be 0.
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Lodestone BaubleArtifact, , Sacrifice Lodestone Bauble: Put up to four target basic land cards from a player's graveyard on top of his or her library in any order. That player draws a card at the beginning of the next turn's upkeep.
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Mishra's GroundbreakerArtifact, Sacrifice Mishra's Groundbreaker: Target land becomes a 3/3 artifact creature that's still a land. (This effect lasts indefinitely.) The very ground yielded to Mishra's wishes. |
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Phyrexian PortalArtifact: If your library has ten or more cards in it, target opponent looks at the top ten cards of your library and separates them into two face-down piles. Exile one of those piles. Search the other pile for a card, put it into your hand, then shuffle the rest of that pile into your library.
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Scarab of the UnseenArtifact, Sacrifice Scarab of the Unseen: Return all Auras attached to target permanent you own to their owners' hands. Draw a card at the beginning of the next turn's upkeep.
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Sol GrailArtifactAs Sol Grail enters the battlefield, choose a color. "Look deep into the Grail, and see there what you desire most." -Gerda Äagesdotter, Archmage of the Unseen |
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Soldevi DiggerArtifact: Put the top card of your graveyard on the bottom of your library. "This ceaseless device has helped uncover marvels unreachable by mere flesh." |
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Whirling CatapultArtifact, Exile the top two cards of your library: Whirling Catapult deals 1 damage to each creature with flying and each player. "Direct confrontation never was to the Orcs' taste." |
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Orzhov KeyruneArtifact: Add or to your mana pool. You only need to wield it once to appreciate the power of control. |
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Simic KeyruneArtifact: Add or to your mana pool.
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Gruul KeyruneArtifact: Add or to your mana pool. As perilous and unpredictable as the wilds themselves. |
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Illusionist's BracersArtifact - EquipmentWhenever an ability of equipped creature is activated, if it isn't a mana ability, copy that ability. You may choose new targets for the copy. It's easy to believe you're a god when you're twice as powerful as everyone else. |
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Dimir KeyruneArtifact: Add or to your mana pool. A key that slips through every lock. |
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Glaring SpotlightArtifactCreatures your opponents control with hexproof can be the targets of spells and abilities you control as though they didn't have hexproof.
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Boros KeyruneArtifact: Add or to your mana pool.
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Riot GearArtifact - EquipmentEquipped creature gets +1/+2. Any meeting between guilds requires proper equipment. |
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Skyblinder StaffArtifact - EquipmentEquipped creature gets +1/+0 and can't be blocked by creatures with flying. "If bats are the only thing between me and a mountain of Orzhov coins, then I'm about to be a very rich thief." |
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Razortip WhipArtifact, : Razortip Whip deals 1 damage to target opponent. "It no longer surprises me what shows up in our raid of a Rakdos revue."
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Azorius CluestoneArtifact: Add or to your mana pool. Its three sides represent the Sova, judges and arbitrators; the Jelenn, scribes and elocutors; and the Lyev, lawmages and enforcers. |
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Boros CluestoneArtifact: Add or to your mana pool. "In case of fire, treachery, citywide riot, political upheaval, or worldwide societal collapse, break glass." |
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Dimir CluestoneArtifact: Add or to your mana pool. It waits in the chill of the undercity, holding nameless secrets for those who dare to touch it. |
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Golgari CluestoneArtifact: Add or to your mana pool. Golgari mold collects whispers, intelligence that is later harvested by Jarad and his high chancellors. |
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Gruul CluestoneArtifact: Add or to your mana pool. Forgotten under rocks and vines, Gruul symbols mark the sites of primitive rituals where shamans once chanted to the wild. |
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Izzet CluestoneArtifact: Add or to your mana pool. It holds within it an unsolvable riddle. A creative answer yields an invitation to the guild. |
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Orzhov CluestoneArtifact: Add or to your mana pool. A symbol of power and wealth, the only commodities that matter to the Orzhov. |
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Rakdos CluestoneArtifact: Add or to your mana pool. "Burn. Bleed. Enjoy." |
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Selesnya CluestoneArtifact: Add or to your mana pool. "Break it if you must. The loss of one relic is nothing next to the value of enriching us all." |
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Simic CluestoneArtifact: Add or to your mana pool. Simic symbols are among the most intricate and fragile, yet few vandalize them for fear of the strange lifeforms that might be released. |
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Bubbling CauldronArtifact, , Sacrifice a creature: You gain 4 life.
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Haunted Plate MailArtifact - EquipmentEquipped creature gets +4/+4.
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Pyromancer's GauntletArtifactIf a red instant or sorcery spell you control or a red planeswalker you control would deal damage to a permanent or player, it deals that much damage plus 2 to that permanent or player instead. An inferno is just a gesture away. |
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Ring of Three WishesArtifactRing of Three Wishes enters the battlefield with three wish counters on it.
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Staff of the Death MagusArtifactWhenever you cast a black spell or a Swamp enters the battlefield under your control, you gain 1 life. A symbol of ambition in ruthless times. |
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Staff of the Flame MagusArtifactWhenever you cast a red spell or a Mountain enters the battlefield under your control, you gain 1 life. A symbol of passion in indifferent times. |
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Staff of the Mind MagusArtifactWhenever you cast a blue spell or an Island enters the battlefield under your control, you gain 1 life. A symbol of sagacity in bewildering times. |
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Staff of the Sun MagusArtifactWhenever you cast a white spell or a Plains enters the battlefield under your control, you gain 1 life. A symbol of conviction in uncertain times. |
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Staff of the Wild MagusArtifactWhenever you cast a green spell or a Forest enters the battlefield under your control, you gain 1 life. A symbol of ferocity in oppressive times. |
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Strionic ResonatorArtifact, : Copy target triggered ability you control. You may choose new targets for the copy. (A triggered ability uses the words "when," "whenever," or "at.") Its tines cannot be rung by mere physical force. Only magic of great power can start its eldritch resonance. |
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Vial of PoisonArtifact, Sacrifice Vial of Poison: Target creature gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) There are worse ways to die, but not many. |
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Flamecast WheelArtifact, , Sacrifice Flamecast Wheel: Flamecast Wheel deals 3 damage to target creature. Beware the gifts of an ill-tempered forge god. |
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Fleetfeather SandalsArtifact - EquipmentEquipped creature has flying and haste. "The gods gave us no wings to fly, but they gave us an even greater gift: imagination." |
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Prowler's HelmArtifact - EquipmentEquipped creature can't be blocked except by Walls. "The youths prattle on about heroic deeds, but avoiding the noose is a feat more daring than their entire careers." |
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Pyxis of PandemoniumArtifact: Each player exiles the top card of his or her library face down.
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Witches' EyeArtifact - EquipmentEquipped creature has ", : Scry 1." (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) The price of prophecy is a vacant eye socket. |
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Eye of DoomArtifactWhen Eye of Doom enters the battlefield, each player chooses a nonland permanent and puts a doom counter on it., , Sacrifice Eye of Doom: Destroy each permanent with a doom counter on it.
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Surveyor's ScopeArtifact, Exile Surveyor's Scope: Search your library for up to X basic land cards, where X is the number of players who control at least two more lands than you. Put those cards onto the battlefield, then shuffle your library.
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Astral CornucopiaArtifactAstral Cornucopia enters the battlefield with X charge counters on it.
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Gorgon's HeadArtifact - EquipmentEquipped creature has deathtouch. "You slew the gorgon? Show me." |
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Heroes' PodiumLegendary ArtifactEach legendary creature you control gets +1/+1 for each other legendary creature you control.
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Siren Song LyreArtifact - EquipmentEquipped creature has ", : Tap target creature." A siren once tried to steal it out of jealousy but was caught by the song of its strings. |
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GodsendLegendary Artifact - EquipmentEquipped creature gets +3/+3.
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Armory of IroasArtifact - EquipmentWhenever equipped creature attacks, put a +1/+1 counter on it. From a distance the weapons look pristine, but in fact they are tarnished and dented, each as unique as the champion who carried it to battle. |
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Chariot of VictoryArtifact - EquipmentEquipped creature has first strike, trample, and haste. The greatest heroes are the first to stand, the first to take up arms, and the first to meet the enemy. |
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Deserter's QuartersArtifactYou may choose not to untap Deserter's Quarters during your untap step. In Akros, the penalty for running from battle is one night's stay in the Deserter's Quarters. |
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Hall of TriumphLegendary ArtifactAs Hall of Triumph enters the battlefield, choose a color. Heroes act without thought of glory or reward. Accolades are a consequence, not a goal. |
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Coercive PortalArtifactWill of the council - At the beginning of your upkeep, starting with you, each player votes for carnage or homage. If carnage gets more votes, sacrifice Coercive Portal and destroy all nonland permanents. If homage gets more votes or the vote is tied, draw a card.
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Avarice AmuletArtifact - EquipmentEquipped creature gets +2/+0 and has vigilance and "At the beginning of your upkeep, draw a card." Designed by Penny Arcade |
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Brawler's PlateArtifact - EquipmentEquipped creature gets +2/+2 and has trample. (It can deal excess combat damage to defending player or planeswalker while attacking.)
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The Chain VeilLegendary ArtifactAt the beginning of your end step, if you didn't activate a loyalty ability of a planeswalker this turn, you lose 2 life.
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Hot SoupArtifact - EquipmentEquipped creature can't be blocked. "Comin' through!" |
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MeteoriteArtifactWhen Meteorite enters the battlefield, it deals 2 damage to target creature or player. "And if I'm lying," he began . . . |
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Obelisk of UrdArtifactConvoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
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Perilous VaultArtifact, , Exile Perilous Vault: Exile all nonland permanents. The spirit dragon Ugin arranged the hedrons of Zendikar to direct leylines of energy. To disrupt one is to unleash devastation and chaos. |
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Profane MementoArtifactWhenever a creature card is put into an opponent's graveyard from anywhere, you gain 1 life. "An angel's skull is left too plain by death. I made a few aesthetic modifications." |
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Rogue's GlovesArtifact - EquipmentWhenever equipped creature deals combat damage to a player, you may draw a card. Professional pilferers prefer proper preparation. |
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Sacred ArmoryArtifact: Target creature gets +1/+0 until end of turn. Arrive for worship. Leave for war. |
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Shield of the AvatarArtifact - EquipmentIf a source would deal damage to equipped creature, prevent X of that damage, where X is the number of creatures you control. We are made stronger by those we fight for. |
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Tyrant's MachineArtifact, : Tap target creature. "Though tempered differently, all wills can be broken." |
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Abzan BannerArtifact: Add , , or to your mana pool. Stone to endure, roots to remember. |
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Altar of the BroodArtifactWhenever another permanent enters the battlefield under your control, each opponent puts the top card of his or her library into his or her graveyard. Supplicants offer flesh and silver, flowers and blood. The altar takes what it will, eyes gleaming with unspoken promises. |
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Briber's PurseArtifactBriber's Purse enters the battlefield with X gem counters on it. Victory is certain. The price, negotiable. |
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Cranial ArchiveArtifact, Exile Cranial Archive: Target player shuffles his or her graveyard into his or her library. Draw a card. The greatest idea the zombie ever had in its head wasn't even its own. |
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Dragon Throne of TarkirLegendary Artifact - EquipmentEquipped creature has defender and ", : Other creatures you control gain trample and get +X/+X until end of turn, where X is this creature's power." What once soared high above Tarkir is now reduced to a seat. |
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Ghostfire BladeArtifact - EquipmentEquipped creature gets +2/+2. If you fear the dragon's fire, you are unworthy to wield it. |
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Heart-Piercer BowArtifact - EquipmentWhenever equipped creature attacks, Heart-Piercer Bow deals 1 damage to target creature defending player controls. Designed by an ancient artificer, the finest Mardu bows are carved from dragon bone and strung with the wind itself. |
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Jeskai BannerArtifact: Add , , or to your mana pool. Discipline to persevere, insight to discover. |
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Lens of ClarityArtifactYou may look at the top card of your library and at face-down creatures you don't control. (You may do this at any time.) "Water shifts and confuses, but as ice it holds the stillness of truth." |
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Mardu BannerArtifact: Add , , or to your mana pool. Speed to strike, fury to smash. |
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Sultai BannerArtifact: Add , , or to your mana pool. Power to dominate, cruelty to rule. |
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Temur BannerArtifact: Add , , or to your mana pool. Savagery to survive, courage to triumph. |
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