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MTGPlaytest : Cards

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Felhide Minotaur

Creature - Minotaur

With spear held high, the Champion came to meet Thyrogog of the Ashlands, who wore the old king's skin as a cloak and fed on the flesh of innocents. The foul minotaur raised the great axe called Goremaster and charged.
-The Theriad

Mana:
Power: 2/3
Cardset: Theros #87 (Common)
Type: Creature

Felhide Petrifier

Creature - Minotaur Warrior

Deathtouch

Other Minotaur creatures you control have deathtouch.

It's common practice among minotaurs to collect the heads of their victims as trophies. Sometimes the trophies prove more than ornamental.

Mana:
Power: 2/3
Cardset: Journey Into Nyx #70 (Uncommon)
Type: Creature

Felhide Spiritbinder

Creature - Minotaur Shaman

Inspired - Whenever Felhide Spiritbinder becomes untapped, you may pay . If you do, put a token onto the battlefield that's a copy of another target creature except it's an enchantment in addition to its other types. It gains haste. Exile it at the beginning of the next end step.

Mana:
Power: 3/4
Cardset: Born of the Gods #96 (Rare)
Type: Creature

Felidar Cub

Creature - Cat Beast

Sacrifice Felidar Cub: Destroy target enchantment.

Felidars that make it through their first year of life can easily live to see a hundred years more.

Mana:
Power: 2/2
Cardset: Battle for Zendikar #25 (Common)
Type: Creature

Felidar Sovereign

Creature - Cat Beast

Vigilance, lifelink

At the beginning of your upkeep, if you have 40 or more life, you win the game.

"If survival is a game, I've seen the winner."
-Hazir, Sejiri cartographer

Mana:
Power: 4/6
Cardset: Battle for Zendikar #26 (Rare)
Zendikar #12 (Mythic Rare)
Type: Creature

Fell Shepherd

Creature - Avatar

Whenever Fell Shepherd deals combat damage to a player, you may return to your hand all creature cards that were put into your graveyard from the battlefield this turn., Sacrifice another creature: Target creature gets -2/-2 until end of turn.

Mana:
Power: 8/6
Cardset: Commander 2013 #78 (Rare)
Type: Creature

Femeref Archers

Creature - Human Archer

: Femeref Archers deals 4 damage to target attacking creature with flying.

"Bet you can't put it through the eye."
"Left or right?"

Mana:
Power: 2/2
Cardset: Tenth Edition #264 (Uncommon)
Seventh Edition #244 (Uncommon)
Sixth Edition #229 (Unknown)
Mirage #113 (Uncommon)
Type: Creature

Fencer Clique

Creature - Faerie Soldier

Flying

: Put Fencer Clique on top of its owner's library.

You may as well try to swat a faerie
-Flamekin expression meaning
"that's impossible"

Mana:
Power: 3/2
Cardset: Morningtide #33 (Common)
Type: Creature

Fencing Ace

Creature - Human Soldier

Double strike (This creature deals both first-strike and regular combat damage.)

His prowess gives the guildless hope that they can hold out against tyranny.

Mana:
Power: 1/1
Cardset: Return to Ravnica #11 (Uncommon)
Type: Creature

Fendeep Summoner

Creature - Treefolk Shaman

: Up to two target Swamps each become 3/5 Treefolk Warrior creatures in addition to their other types until end of turn.

"What is drowned is not forgotten. I will fulfill my oath. Come back to me, my brethren, as I have come back for you."

Mana:
Power: 3/5
Cardset: Morningtide #61 (Rare)
Type: Creature

Feral Animist

Creature - Goblin Shaman

: Feral Animist gets +X/+0 until end of turn, where X is its power.

He chanted over a pot of boiling blood and honey. His brain buzzed like a nest of hornets, and his muscles rippled with the might of the bear.

Mana:
Power: 2/1
Cardset: Dragon's Maze #70 (Uncommon)
Guildpact #112 (Uncommon)
Type: Creature

Feral Deceiver

Creature - Spirit

: Look at the top card of your library.

: Reveal the top card of your library. If it's a land card, Feral Deceiver gets +2/+2 and gains trample until end of turn. Activate this ability only once each turn.

Mana:
Power: 3/2
Cardset: Champions of Kamigawa #208 (Common)
Type: Creature

Feral Hydra

Creature - Hydra Beast

Feral Hydra enters the battlefield with X +1/+1 counters on it.

: Put a +1/+1 counter on Feral Hydra. Any player may activate this ability.

It shreds its prey as each head fights for the choicest bits.

Mana:
Cardset: Archenemy #53 (Rare)
Shards of Alara #131 (Rare)
Type: Creature

Feral Krushok

Creature - Beast

In a stunning act of diplomacy, Yasova Dragonclaw ceded a portion of Temur lands to the Sultai. Her clan protested until they saw she had given the Sultai the breeding grounds of the krushoks. They hadn't realized she had a sense of humor.

Mana:
Power: 5/4
Cardset: Fate Reforged #128 (Common)
Type: Creature

Feral Ridgewolf

Creature - Wolf

Trample

: Feral Ridgewolf gets +2/+0 until end of turn.

"The wolves no longer hunt just to feed. They kill for sport, or for some madness behind their eyes."
-Elmut, crossway watcher

Mana:
Power: 1/2
Cardset: Innistrad #142 (Common)
Type: Creature

Ferropede

Artifact Creature - Insect

Ferropede is unblockable.

Whenever Ferropede deals combat damage to a player, you may remove a counter from target permanent.

Mana:
Power: 1/1
Cardset: Fifth Dawn #122 (Uncommon)
Type: Artifact Creature

Ferrovore

Creature - Beast

, Sacrifice an artifact: Ferrovore gets +3/+0 until end of turn.

The Vulshok use its digestion to break down the most obstinate metals, from darksteel myr to seastrider plates.

Mana:
Power: 2/2
Cardset: Scars of Mirrodin #88 (Common)
Type: Creature

Fertilid

Creature - Elemental

Fertilid enters the battlefield with two +1/+1 counters on it.

, Remove a +1/+1 counter from Fertilid: Target player searches his or her library for a basic land card and puts it onto the battlefield tapped. Then that player shuffles his or her library.

Mana:
Cardset: Commander #154 (Common)
Archenemy #54 (Common)
Morningtide #122 (Common)
Type: Creature

Fervent Cathar

Creature - Human Knight

Haste

When Fervent Cathar enters the battlefield, target creature can't block this turn.

"I'll put my sword down only to die. And I don't plan on doing that today."

Mana:
Power: 2/1
Cardset: Avacyn Restored #135 (Common)
Type: Creature

Festercreep

Creature - Elemental

Festercreep enters the battlefield with a +1/+1 counter on it.

, Remove a +1/+1 counter from Festercreep: All other creatures get -1/-1 until end of turn.

A single festercreep isn't alone. It's already an infestation.

Mana:
Cardset: Morningtide #62 (Common)
Type: Creature

Festerhide Boar

Creature - Boar

Trample

Morbid - Festerhide Boar enters the battlefield with two +1/+1 counters on it if a creature died this turn.

"Bury your dead deep. The boars are hungriest while the corpse is still warm."
-Paulin, trapper of Somberwald

Mana:
Power: 3/3
Cardset: Innistrad #179 (Common)
Type: Creature

Festering Goblin

Creature - Zombie Goblin

When Festering Goblin dies, target creature gets -1/-1 until end of turn.

In life, it was a fetid, disease-ridden thing. In death, not much changed.

Mana:
Power: 1/1
Cardset: Modern Masters #87 (Common)
Archenemy #16 (Common)
Tenth Edition #143 (Common)
Ninth Edition #130 (Common)
Onslaught #148 (Common)
Type: Creature

Festering Newt

Creature - Salamander

When Festering Newt dies, target creature an opponent controls gets -1/-1 until end of turn. That creature gets -4/-4 instead if you control a creature named Bogbrew Witch.

Its back bubbles like a witch's cauldron, and it smells just as vile.

Mana:
Power: 1/1
Cardset: Magic 2014 #98 (Common)
Type: Creature

Fettergeist

Creature - Spirit

Flying

At the beginning of your upkeep, sacrifice Fettergeist unless you pay for each other creature you control.

The choices of the living will tether them in death.

Mana:
Power: 3/4
Cardset: Avacyn Restored #52 (Uncommon)
Type: Creature

Fiddlehead Kami

Creature - Spirit

Whenever you cast a Spirit or Arcane spell, regenerate Fiddlehead Kami.

"Like a riddle, it unwinds.
Like a green wind, it reaches out.
Like a sudden guilt, it seizes."
-Snow Fur, kitsune poet

Mana:
Power: 3/3
Cardset: Saviors of Kamigawa #130 (Common)
Type: Creature

Field Marshal

Creature - Human Soldier

Other Soldier creatures get +1/+1 and have first strike. (They deal combat damage before creatures without first strike.)

He is the only one who sees the patterns in the overlapping maps and conflicting reports.

Mana:
Power: 2/2
Cardset: Tenth Edition #15 (Rare)
Coldsnap #5 (Rare)
Type: Creature

Fiend Hunter

Creature - Human Cleric

When Fiend Hunter enters the battlefield, you may exile another target creature.

When Fiend Hunter leaves the battlefield, return the exiled card to the battlefield under its owner's control.

Mana:
Power: 1/3
Cardset: Commander 2013 #11 (Uncommon)
Sorin vs. Tibalt #11 (Uncommon)
Innistrad #15 (Uncommon)
Type: Creature

Fiend of the Shadows

Creature - Vampire Wizard

Flying

Whenever Fiend of the Shadows deals combat damage to a player, that player exiles a card from his or her hand. You may play that card for as long as it remains exiled.

Sacrifice a Human: Regenerate Fiend of the Shadows.

Mana:
Power: 3/3
Cardset: Dark Ascension #62 (Rare)
Type: Creature

Fiendslayer Paladin

Creature - Human Knight

First strike (This creature deals combat damage before creatures without first strike.)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Fiendslayer Paladin can't be the target of black or red spells your opponents control.

Mana:
Power: 2/2
Cardset: Magic 2014 #18 (Rare)
Type: Creature

Fierce Empath

Creature - Elf

When Fierce Empath enters the battlefield, you may search your library for a creature card with converted mana cost 6 or greater, reveal it, put it into your hand, then shuffle your library.

Mana:
Power: 1/1
Cardset: Commander #155 (Common)
Archenemy #55 (Common)
Scourge #119 (Common)
Type: Creature

Fiery Hellhound

Creature - Elemental Hound

: Fiery Hellhound gets +1/+0 until end of turn.

There's nothing more exciting than a game of fetch the still-beating heart.

Mana:
Power: 2/2
Cardset: Venser vs. Koth #49 (Common)
Magic 2012 #130 (Common)
Magic 2011 #136 (Common)
Magic 2010 #135 (Common)
Type: Creature

Fighting Drake

Creature - Drake

Flying

Scholars in their ivory towers call them "sharks of the sky." Scholars on the road don't call them at all.

Mana:
Power: 2/4
Cardset: Eighth Edition #77 (Uncommon)
Seventh Edition #73 (Uncommon)
Tempest #63 (Uncommon)
Type: Creature

Figure of Destiny

Creature - Kithkin

: Figure of Destiny becomes a 2/2 Kithkin Spirit.

: If Figure of Destiny is a Spirit, it becomes a 4/4 Kithkin Spirit Warrior.

: If Figure of Destiny is a Warrior, it becomes an 8/8 Kithkin Spirit Warrior Avatar with flying and first strike.

Mana: {{/}}
Power: 1/1
Cardset: Modern Masters #189 (Rare)
Fire and Lightning #5 (Unknown)
Eventide #139 (Rare)
Type: Creature

Filigree Angel

Artifact Creature - Angel

Flying

When Filigree Angel enters the battlefield, you gain 3 life for each artifact you control.

"I craved enlightenment, and Crucius's etherium opened my eyes. I would share my sight with you, but first you must believe."

Mana:
Power: 4/4
Cardset: Commander 2013 #189 (Rare)
Alara Reborn #6 (Rare)
Type: Artifact Creature

Filigree Sages

Artifact Creature - Vedalken Wizard

: Untap target artifact.

"We of the Sanctum Arcanum have pondered every word on every page of the Filigree Texts. If you can't say the same, don't bother speaking."

Mana:
Power: 2/3
Cardset: Shards of Alara #44 (Uncommon)
Type: Artifact Creature

Final-Sting Faerie

Creature - Faerie Assassin

Flying

When Final-Sting Faerie enters the battlefield, destroy target creature that was dealt damage this turn.

Many heroes' last sight is a grin at the other end of a rapier.

Mana:
Power: 2/2
Cardset: Morningtide #63 (Common)
Type: Creature

Fire Elemental

Creature - Elemental

"Fire set free is a fearsome force-destructive, merciless, always hungry. Given direction, it is much worse."
-Jeflin, Vastwood shaman

Mana:
Power: 5/4
Cardset: Magic 2013 #130 (Common)
Seventh Edition #183 (Uncommon)
Sixth Edition #176 (Unknown)
Fourth Edition #209 (Uncommon)
Revised Edition #148 (Uncommon)
Unlimited Edition #149 (Uncommon)
Beta Edition #150 (Unknown)
Alpha Edition #149 (Unknown)
Type: Creature

Fire Juggler

Creature - Goblin Shaman

Whenever Fire Juggler becomes blocked, clash with an opponent. If you win, Fire Juggler deals 4 damage to each creature blocking it. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)

Mana:
Power: 2/2
Cardset: Morningtide #90 (Common)
Type: Creature

Fire Servant

Creature - Elemental

If a red instant or sorcery spell you control would deal damage, it deals double that damage instead.

"Elemental fire shimmers with rose hues and, unlike terrestrial blazes, smolders long after it's extinguished."
-Jestus Dreya, Of Elements and Eternity

Mana:
Power: 4/3
Cardset: Fire and Lightning #15 (Unknown)
Magic 2011 #137 (Uncommon)
Type: Creature

Fire-Belly Changeling

Creature - Shapeshifter

Changeling (This card is every creature type at all times.)

: Fire-Belly Changeling gets +1/+0 until end of turn. Activate this ability no more than twice each turn.

"My ears say it hisses. My fingers say it burns."
-Auntie Wort

Mana:
Power: 1/1
Cardset: Knights vs. Dragons #51 (Unknown)
Lorwyn #164 (Common)
Type: Creature

Fire-Field Ogre

Creature - Ogre Mutant

First strike

Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Mana:
Power: 4/2
Cardset: Ajani vs. Nicol Bolas #53 (Uncommon)
Shards of Alara #168 (Uncommon)
Type: Creature

Firedrinker Satyr

Creature - Satyr Shaman

Whenever Firedrinker Satyr is dealt damage, it deals that much damage to you.

: Firedrinker Satyr gets +1/+0 until end of turn and deals 1 damage to you.

Attending a satyr revel requires a high tolerance for pain.

Mana:
Power: 2/1
Cardset: Theros #122 (Rare)
Type: Creature

Firefist Striker

Creature - Human Soldier

Battalion - Whenever Firefist Striker and at least two other creatures attack, target creature can't block this turn.

The flaming fist of Boros holds the promise of both protection and destruction in its grasp.

Mana:
Power: 2/1
Cardset: Gatecrash #90 (Uncommon)
Type: Creature

Firefright Mage

Creature - Goblin Spellshaper

, , Discard a card: Target creature can't be blocked this turn except by artifact creatures and/or red creatures.

After millennia of advancement in goblin military theory, Toggo VI realized that almost everyone is afraid of fire.

Mana:
Power: 1/1
Cardset: Planar Chaos #99 (Common)
Type: Creature

Firehoof Cavalry

Creature - Human Berserker

: Firehoof Cavalry gets +2/+0 and gains trample until end of turn.

"What warrior worth the name fears to leave a trail? If my enemies seek me, let them follow the ashes in my wake."

Mana:
Power: 1/1
Cardset: Khans of Tarkir #11 (Common)
Type: Creature

Firemane Angel

Creature - Angel

Flying, first strike

At the beginning of your upkeep, if Firemane Angel is in your graveyard or on the battlefield, you may gain 1 life.

: Return Firemane Angel from your graveyard to the battlefield. Activate this ability only during your upkeep.

Mana:
Power: 4/3
Cardset: Ajani vs. Nicol Bolas #21 (Rare)
Ravnica: City of Guilds #205 (Rare)
Type: Creature

Firemane Avenger

Creature - Angel

Flying

Battalion - Whenever Firemane Avenger and at least two other creatures attack, Firemane Avenger deals 3 damage to target creature or player and you gain 3 life.

Firemane Nevena led the victorious assault on the Barbu Rooftop rebels. Now the Gateless have marked her for death.

Mana:
Power: 3/3
Cardset: Gatecrash #163 (Rare)
Type: Creature

Firemantle Mage

Creature - Human Shaman Ally

Rally - Whenever Firemantle Mage or another Ally enters the battlefield under your control, creatures you control gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.)

"Come on, you twisted things! Don't you want to get acquainted?"

Mana:
Power: 2/2
Cardset: Battle for Zendikar #145 (Uncommon)
Type: Creature

Firemaw Kavu

Creature - Kavu

Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

When Firemaw Kavu enters the battlefield, it deals 2 damage to target creature.

When Firemaw Kavu leaves the battlefield, it deals 4 damage to target creature.

Mana:
Power: 4/2
Cardset: Time Spiral #153 (Uncommon)
Type: Creature

Firewake Sliver

Creature - Sliver

All Sliver creatures have haste.

All Slivers have ", Sacrifice this permanent: Target Sliver creature gets +2/+2 until end of turn."

"They are here, and they are hungry. And what they do not eat, they burn. Yavimaya is lost. We must leave now for Skyshroud."
-Edahlis, greenseeker

Mana:
Power: 1/1
Cardset: Time Spiral #238 (Uncommon)
Type: Creature

Firewing Phoenix

Creature - Phoenix

Flying

: Return Firewing Phoenix from your graveyard to your hand.

"When a phoenix nests in a volcano, we rejoice, for it means a hundred years of war."
-Golmak, Keldon warlord

Mana:
Power: 4/2
Cardset: Magic 2013 #131 (Rare)
Type: Creature

Flame-Kin War Scout

Creature - Elemental Scout

When another creature enters the battlefield, sacrifice Flame-Kin War Scout. If you do, Flame-Kin War Scout deals 4 damage to that creature.

"The forward flame-kin are popping. We have incoming!"
-Svar, Boros signaler

Mana:
Power: 2/4
Cardset: Dissension #61 (Uncommon)
Type: Creature

Flame-Kin Zealot

Creature - Elemental Berserker

When Flame-Kin Zealot enters the battlefield, creatures you control get +1/+1 and gain haste until end of turn.

Boros soldiers are like a cache of bombs ready to explode, and the flame-kin light their fuses.

Mana:
Power: 2/2
Cardset: Ravnica: City of Guilds #206 (Uncommon)
Type: Creature

Flame-Wreathed Phoenix

Creature - Phoenix

Flying

Tribute 2 (As this creature enters the battlefield, an opponent of your choice may place two +1/+1 counters on it.)

When Flame-Wreathed Phoenix enters the battlefield, if tribute wasn't paid, it gains haste and "When this creature dies, return it to its owner's hand."

Mana:
Power: 3/3
Cardset: Born of the Gods #97 (Mythic Rare)
Type: Creature

Flameblast Dragon

Creature - Dragon

Flying

Whenever Flameblast Dragon attacks, you may pay . If you do, Flameblast Dragon deals X damage to target creature or player.

He marks his territory with fire and wrath, etching the mountainside with his charring breath.

Mana:
Power: 5/5
Cardset: Magic 2012 #133 (Rare)
Archenemy #38 (Rare)
Shards of Alara #100 (Rare)
Type: Creature

Flameborn Hellion

Creature - Hellion

Haste

Flameborn Hellion attacks each turn if able.

"The most reliable omen of a future hellion attack is a past hellion attack."
-Spear-Tribe teaching

Mana:
Power: 5/4
Cardset: Scars of Mirrodin #89 (Common)
Type: Creature

Flameborn Viron

Creature - Insect

"Large or small, all will toil for the Great Work."
-Decree of Urabrask

Mana:
Power: 6/4
Cardset: New Phyrexia #83 (Common)
Type: Creature

Flamecore Elemental

Creature - Elemental

Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

To a fire elemental, fools and fuels are one and the same.

Mana:
Power: 5/4
Cardset: Time Spiral #154 (Common)
Type: Creature

Flamekin Bladewhirl

Creature - Elemental Warrior

As an additional cost to cast Flamekin Bladewhirl, reveal an Elemental card from your hand or pay .

"The elves may try to confine us, but they will learn that our blazing spirit can never be suppressed."
-Vessifrus, flamekin demagogue

Mana:
Power: 2/1
Cardset: Lorwyn #165 (Uncommon)
Type: Creature

Flamekin Brawler

Creature - Elemental Warrior

: Flamekin Brawler gets +1/+0 until end of turn.

When he hits people, they stay hit.

Mana:
Cardset: Jace vs. Chandra #35 (Common)
Lorwyn #166 (Common)
Type: Creature

Flamekin Harbinger

Creature - Elemental Shaman

When Flamekin Harbinger enters the battlefield, you may search your library for an Elemental card, reveal it, then shuffle your library and put that card on top of it.

Mana:
Power: 1/1
Cardset: Lorwyn #167 (Uncommon)
Type: Creature

Flamekin Spitfire

Creature - Elemental Shaman

: Flamekin Spitfire deals 1 damage to target creature or player.

Some flamekin warriors explore the art of coherence, an ancient discipline that harnesses the chaos of fire and focuses it with pinpoint precision.

Mana:
Power: 1/1
Cardset: Lorwyn #168 (Uncommon)
Type: Creature

Flamerush Rider

Creature - Human Warrior

Whenever Flamerush Rider attacks, put a token onto the battlefield tapped and attacking that's a copy of another target attacking creature. Exile the token at end of combat.

Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Mana:
Power: 3/3
Cardset: Fate Reforged #99 (Rare)
Type: Creature

Flamespeaker Adept

Creature - Human Shaman

Whenever you scry, Flamespeaker Adept gets +2/+0 and gains first strike until end of turn.

"I see your future, mantled in ash."

Mana:
Power: 2/3
Cardset: Theros #123 (Uncommon)
Type: Creature

Flametongue Kavu

Creature - Kavu

When Flametongue Kavu enters the battlefield, it deals 4 damage to target creature.

"For dim-witted, thick-skulled genetic mutants, they have pretty good aim."
-Sisay

Mana:
Power: 4/2
Cardset: Commander 2014 #176 (Uncommon)
Commander #123 (Uncommon)
Jace vs. Chandra #42 (Uncommon)
Planeshift #60 (Uncommon)
Type: Creature

Flamewake Phoenix

Creature - Phoenix

Flying, haste

Flamewake Phoenix attacks each turn if able.

Ferocious - At the beginning of combat on your turn, if you control a creature with power 4 or greater, you may pay . If you do, return Flamewake Phoenix from your graveyard to the battlefield.

Mana:
Power: 2/2
Cardset: Fate Reforged #100 (Rare)
Type: Creature

Flamewave Invoker

Creature - Goblin Mutant

: Flamewave Invoker deals 5 damage to target player.

Inside even the humblest goblin lurks the potential for far greater things-and far worse.

Mana:
Power: 2/2
Cardset: Jace vs. Chandra #40 (Uncommon)
Elves vs. Goblins #36 (Uncommon)
Tenth Edition #202 (Uncommon)
Legions #92 (Common)
Type: Creature

Flamewright

Creature - Human Artificer

, : Put a 1/1 colorless Construct artifact creature token with defender onto the battlefield.

, Sacrifice a creature with defender: Flamewright deals 1 damage to target creature or player.

Those who can't conspire, create.

Mana:
Power: 1/1
Cardset: Conspiracy #46 (Uncommon)
Type: Creature

Flaring Flame-Kin

Creature - Elemental Warrior

As long as Flaring Flame-Kin is enchanted, it gets +2/+2, has trample, and has ": Flaring Flame-Kin gets +1/+0 until end of turn."

A flame-kin is always formidable, but feeding its fire with a sorcerous gift grants it the power to devastate armies.

Mana:
Power: 2/2
Cardset: Conspiracy #142 (Uncommon)
Dissension #62 (Uncommon)
Type: Creature

Flayed Nim

Creature - Skeleton

Whenever Flayed Nim deals combat damage to a creature, that creature's controller loses that much life.

: Regenerate Flayed Nim.

Mana:
Power: 2/2
Cardset: Mirrodin #65 (Uncommon)
Type: Creature

Flayer Drone

Creature - Eldrazi Drone

Devoid (This card has no color.)

First strike

Whenever another colorless creature enters the battlefield under your control, target opponent loses 1 life.

Mana:
Power: 3/1
Cardset: Oath of the Gatewatch #148 (Uncommon)
Type: Creature

Flayer of the Hatebound

Creature - Devil

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Whenever Flayer of the Hatebound or another creature enters the battlefield from your graveyard, that creature deals damage equal to its power to target creature or player.

Mana:
Power: 4/2
Cardset: Dark Ascension #89 (Rare)
Type: Creature

Fledgling Griffin

Creature - Griffin

Landfall - Whenever a land enters the battlefield under your control, Fledgling Griffin gains flying until end of turn.

"We're making progress, but its desire to explore still far exceeds its ability."
-Amadi, Halimar griffin-master

Mana:
Power: 2/2
Cardset: Worldwake #5 (Common)
Type: Creature

Fledgling Mawcor

Creature - Beast

Flying

: Fledgling Mawcor deals 1 damage to target creature or player.

Morph (You may cast this face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

Mana:
Power: 2/2
Cardset: Jace vs. Chandra #10 (Uncommon)
Time Spiral #63 (Uncommon)
Type: Creature

Fleecemane Lion

Creature - Cat

: Monstrosity 1. (If this creature isn't monstrous, put a +1/+1 counter on it and it becomes monstrous.)

As long as Fleecemane Lion is monstrous, it has hexproof and indestructible.

Mana:
Power: 3/3
Cardset: Theros #193 (Rare)
Type: Creature

Fleetfeather Cockatrice

Creature - Cockatrice

Flash (You may cast this spell any time you could cast an instant.)

Flying, deathtouch

: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)

Mana:
Power: 3/3
Cardset: Journey Into Nyx #149 (Uncommon)
Type: Creature

Fleeting Image

Creature - Illusion

Flying (This creature can't be blocked except by creatures with flying or reach.)

: Return Fleeting Image to its owner's hand.

"Beware lest you lose the substance by grasping at the shadow."
-Aesop, Fables, trans. Jacobs

Mana:
Power: 2/1
Cardset: Ninth Edition #78 (Rare)
Eighth Edition #79 (Rare)
Seventh Edition #74 (Rare)
Urza's Legacy #31 (Rare)
Type: Creature

Flensermite

Creature - Gremlin

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Mana:
Power: 1/1
Cardset: Mirrodin Besieged #41 (Common)
Type: Creature

Flesh Carver

Creature - Human Wizard

Intimidate

, Sacrifice another creature: Put two +1/+1 counters on Flesh Carver.

When Flesh Carver dies, put an X/X black Horror creature token onto the battlefield, where X is Flesh Carver's power.

"Just a taste?"

Mana:
Power: 2/2
Cardset: Commander 2014 #22 (Rare)
Type: Creature

Flesh-Eater Imp

Creature - Imp

Flying

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Sacrifice a creature: Flesh-Eater Imp gets +1/+1 until end of turn.

Mana:
Power: 2/2
Cardset: Mirrodin Besieged #42 (Uncommon)
Type: Creature

Fleshbag Marauder

Creature - Zombie Warrior

When Fleshbag Marauder enters the battlefield, each player sacrifices a creature.

Grixis is a world where the only things found in abundance are death and decay. Corpses, whole or in part, are the standard currency among necromancers and demons.

Mana:
Power: 3/1
Cardset: Commander #83 (Uncommon)
Garruk vs. Liliana #38 (Uncommon)
Shards of Alara #76 (Uncommon)
Type: Creature

Fleshformer

Creature - Human Wizard

: Fleshformer gets +2/+2 and gains fear until end of turn. Target creature gets -2/-2 until end of turn. Activate this ability only during your turn. (A creature with fear can't be blocked except by artifact creatures and/or black creatures.)

Necromancers who discovered the new sources of mana were quick to dream up new nightmares with them.

Mana:
Power: 2/2
Cardset: Conflux #45 (Uncommon)
Type: Creature

Fleshgrafter

Creature - Human Warrior

Discard an artifact card: Fleshgrafter gets +2/+2 until end of turn.

Necrogen enflames certain emotional centers in the Morioks' brains: hate, aggression, and especially greed.

Mana:
Power: 2/2
Cardset: Fifth Dawn #51 (Common)
Type: Creature

Fleshmad Steed

Creature - Horse

Whenever another creature dies, tap Fleshmad Steed.

More disturbing than the unknown is a distortion of the familiar.

Mana:
Power: 2/2
Cardset: Theros #88 (Common)
Type: Creature

Fleshpulper Giant

Creature - Giant

When Fleshpulper Giant enters the battlefield, you may destroy target creature with toughness 2 or less.

He doesn't hate small folk. He just likes the squishing sound they make.

Mana:
Power: 4/4
Cardset: Magic 2014 #140 (Uncommon)
Type: Creature

Fleshwrither

Creature - Horror

Transfigure (, Sacrifice this creature: Search your library for a creature card with the same converted mana cost as this creature and put that card onto the battlefield. Then shuffle your library. Transfigure only as a sorcery.)

Mana:
Power: 3/3
Cardset: Future Sight #84 (Uncommon)
Type: Creature

Flickering Spirit

Creature - Spirit

Flying

: Exile Flickering Spirit, then return it to the battlefield under its owner's control.

It disappears each time with the hope that it will not return to the same desolation it left behind.

Mana:
Power: 2/2
Cardset: Time Spiral #17 (Common)
Type: Creature

Flickerwisp

Creature - Elemental

Flying

When Flickerwisp enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.

Its wings disturb more than air.

Mana:
Power: 3/1
Cardset: Commander 2014 #71 (Uncommon)
Commander 2013 #13 (Uncommon)
Modern Masters #16 (Uncommon)
Eventide #6 (Uncommon)
Type: Creature

Flinthoof Boar

Creature - Boar

Flinthoof Boar gets +1/+1 as long as you control a Mountain.

: Flinthoof Boar gains haste until end of turn. (It can attack and this turn.)

Through the smoke and flames it hunts, sniffing out the panicked and confused.

Mana:
Power: 2/2
Cardset: Magic 2013 #171 (Uncommon)
Type: Creature

Floating-Dream Zubera

Creature - Zubera Spirit

When Floating-Dream Zubera dies, draw a card for each Zubera that died this turn.

When the Honden of Seeing Winds was forgotten, its attendants swarmed Kamigawa to uncover mortal secrets.

Mana:
Power: 1/2
Cardset: Champions of Kamigawa #61 (Common)
Type: Creature

Floodbringer

Creature - Moonfolk Wizard

Flying

, Return a land you control to its owner's hand: Tap target land.

"Such a small thing, a drop of water . . . And yet enough of them together can flood a field, cleanse a mire, or choke a forest."

Mana:
Power: 1/2
Cardset: Betrayers of Kamigawa #34 (Common)
Type: Creature

Floodchaser

Creature - Elemental

Floodchaser enters the battlefield with six +1/+1 counters on it.

Floodchaser can't attack unless defending player controls an Island.

, Remove a +1/+1 counter from Floodchaser: Target land becomes an Island until end of turn.

Mana:
Cardset: Morningtide #34 (Common)
Type: Creature

Floodtide Serpent

Creature - Serpent

Floodtide Serpent can't attack unless you return an enchantment you control to its owner's hand. (This cost is paid as attackers are declared.)

"Pray to Thassa for what? A bigger monster to eat it? A wave that can wash it away? What then?"
-Lindos, merchant of Meletis

Mana:
Power: 4/4
Cardset: Born of the Gods #41 (Common)
Type: Creature

Flowering Lumberknot

Creature - Treefolk

Flowering Lumberknot can't attack or block unless it's paired with a creature with soulbond.

"It used to eat us trappers. Now it follows us around like some kind of hound dog."
-Alena, trapper of Kessig

Mana:
Power: 5/5
Cardset: Avacyn Restored #178 (Common)
Type: Creature

Flowstone Channeler

Creature - Human Spellshaper

, , Discard a card: Target creature gets +1/-1 and gains haste until end of turn.

With the evincars gone, flowstone became erratic and wild, a source of power for mages more desperate than wise.

Mana:
Power: 2/2
Cardset: Time Spiral #155 (Common)
Type: Creature

Flowstone Crusher

Creature - Beast

: Flowstone Crusher gets +1/-1 until end of turn.

"What's better than smashing things with a rock? A rock that gets up and smashes things for you."
-Toggo, goblin weaponsmith

Mana:
Power: 4/4
Cardset: Ninth Edition #184 (Uncommon)
Nemesis #81 (Common)
Type: Creature

Flowstone Shambler

Creature - Beast

: Flowstone Shambler gets +1/-1 until end of turn.

Flowstone troops are notoriously difficult to keep in formation.

Mana:
Power: 2/2
Cardset: Ninth Edition #185 (Common)
Stronghold #86 (Common)
Type: Creature

Fluxcharger

Creature - Weird

Flying

Whenever you cast an instant or sorcery spell, you may switch Fluxcharger's power and toughness until end of turn.

One part mizzium, two parts elemental energy, eleven parts danger.

Mana:
Power: 1/5
Cardset: Dragon's Maze #71 (Uncommon)
Type: Creature

Flying Men

Creature - Human

Flying

Saffiyah clapped her hands and twenty flying men appeared at her side, each well trained in the art of combat.

Mana:
Power: 1/1
Cardset: Time Spiral "Timeshifted" #20 (Special)
Arabian Nights #19 (Common)
Type: Creature

Foe-Razer Regent

Creature - Dragon

Flying

When Foe-Razer Regent enters the battlefield, you may have it fight target creature you don't control.

Whenever a creature you control fights, put two +1/+1 counters on it at the beginning of the next end step.

Mana:
Power: 4/5
Cardset: Dragons of Tarkir #187 (Rare)
Type: Creature
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