Frost MarshSnow LandFrost Marsh enters the battlefield tapped. "Now caged in Winter's bitter chill, |
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Highland WealdSnow LandHighland Weald enters the battlefield tapped. "Our noble land, enslaved by Rime, |
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Mouth of RonomSnow Land: Add to your mana pool.
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Scrying SheetsSnow Land: Add to your mana pool.
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Tresserhorn SinksSnow LandTresserhorn Sinks enters the battlefield tapped. "Our land oppressed by silent Cold, |
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Bad RiverLandBad River enters the battlefield tapped.
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Flood PlainLandFlood Plain enters the battlefield tapped.
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GrasslandsLandGrasslands enters the battlefield tapped.
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Mountain ValleyLandMountain Valley enters the battlefield tapped.
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Rocky Tar PitLandRocky Tar Pit enters the battlefield tapped.
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Teferi's IsleLegendary LandPhasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) The three wizards knew only that this isle held a great mystery-and that patience alone would solve it. |
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Coral AtollLandCoral Atoll enters the battlefield tapped.
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Dormant VolcanoLandDormant Volcano enters the battlefield tapped.
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EvergladesLandEverglades enters the battlefield tapped.
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Griffin CanyonLand: Add to your mana pool. "Where are falling feathers deadlier than falling rock?" |
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Jungle BasinLandJungle Basin enters the battlefield tapped.
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KarooLandKaroo enters the battlefield tapped.
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Undiscovered ParadiseLand: Add one mana of any color to your mana pool. During your next untap step, as you untap your permanents, return Undiscovered Paradise to its owner's hand. Jolrael's choice of homes was far better than her choice of allies. |
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Gemstone MineLandGemstone Mine enters the battlefield with three mining counters on it.
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Lotus ValeLandIf Lotus Vale would enter the battlefield, sacrifice two untapped lands instead. If you do, put Lotus Vale onto the battlefield. If you don't, put it into its owner's graveyard. At what price beauty? |
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Scorched RuinsLandIf Scorched Ruins would enter the battlefield, sacrifice two untapped lands instead. If you do, put Scorched Ruins onto the battlefield. If you don't, put it into its owner's graveyard.
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Winding CanyonsLand: Add to your mana pool.
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Ancient TombLand: Add to your mana pool. Ancient Tomb deals 2 damage to you. There is no glory to be gained in the kingdom of the dead. |
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Caldera LakeLandCaldera Lake enters the battlefield tapped.
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Cinder MarshLand: Add to your mana pool.
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Ghost TownLand: Add to your mana pool. "The air here smells like a grave." |
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Maze of ShadowsLand: Add to your mana pool.
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Mogg HollowsLand: Add to your mana pool.
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Pine BarrensLandPine Barrens enters the battlefield tapped.
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Rootwater DepthsLand: Add to your mana pool.
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Salt FlatsLandSalt Flats enters the battlefield tapped.
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ScablandLandScabland enters the battlefield tapped.
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Skyshroud ForestLandSkyshroud Forest enters the battlefield tapped.
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Stalking StonesLand: Add to your mana pool.
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Thalakos LowlandsLand: Add to your mana pool.
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Vec TownshipsLand: Add to your mana pool.
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WastelandLand: Add to your mana pool. "The land promises nothing and keeps its promise." |
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Volrath's StrongholdLegendary Land: Add to your mana pool. The seed of a world's evil. |
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City of TraitorsLandWhen you play another land, sacrifice City of Traitors. "While we fought, the il surrendered." |
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Blasted LandscapeLand: Add to your mana pool.
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Drifting MeadowLandDrifting Meadow enters the battlefield tapped.
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Gaea's CradleLegendary Land: Add to your mana pool for each creature you control. "Here sprouted the first seedling of Argoth. Here the last tree will fall." |
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Phyrexian TowerLegendary Land: Add to your mana pool. Living metal encasing dying flesh. |
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Polluted MireLandPolluted Mire enters the battlefield tapped.
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Remote IsleLandRemote Isle enters the battlefield tapped.
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Serra's SanctumLegendary Land: Add to your mana pool for each enchantment you control. A fragile cocoon of dreaming will. |
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Shivan GorgeLegendary Land: Add to your mana pool. Both forge and pyre. |
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Slippery KarstLandSlippery Karst enters the battlefield tapped.
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Smoldering CraterLandSmoldering Crater enters the battlefield tapped.
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Thran QuarryLandAt the beginning of the end step, if you control no creatures, sacrifice Thran Quarry.
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Tolarian AcademyLegendary Land: Add to your mana pool for each artifact you control. The academy worked with time-until time ran out. |
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Yavimaya HollowLegendary Land: Add to your mana pool. For all its traps and defenses, Yavimaya has its havens, too. |
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Dust BowlLand: Add to your mana pool.
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Fountain of ChoLandFountain of Cho enters the battlefield tapped.
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Henge of RamosLand: Add to your mana pool. It is the hub. We are the wheel. |
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Hickory WoodlotLandHickory Woodlot enters the battlefield tapped with two depletion counters on it.
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High MarketLand: Add to your mana pool. If it can't be had here, it can't be had on any world. |
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Mercadian BazaarLandMercadian Bazaar enters the battlefield tapped.
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Peat BogLandPeat Bog enters the battlefield tapped with two depletion counters on it.
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Remote FarmLandRemote Farm enters the battlefield tapped with two depletion counters on it.
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Rishadan PortLand: Add to your mana pool. Rishada is the gateway to free trade-but the key will cost you. |
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Rushwood GroveLandRushwood Grove enters the battlefield tapped.
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Sandstone NeedleLandSandstone Needle enters the battlefield tapped with two depletion counters on it.
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Saprazzan CoveLandSaprazzan Cove enters the battlefield tapped.
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Saprazzan SkerryLandSaprazzan Skerry enters the battlefield tapped with two depletion counters on it.
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Subterranean HangarLandSubterranean Hangar enters the battlefield tapped.
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Tower of the MagistrateLand: Add to your mana pool. Like the city, weakest at its foundation. |
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Kor HavenLegendary Land: Add to your mana pool.
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Rath's EdgeLegendary Land: Add to your mana pool.
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Terrain GeneratorLand: Add to your mana pool.
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Rhystic CaveLand: Choose a color. Add one mana of that color to your mana pool unless any player pays . Activate this ability only any time you could cast an instant. "All mages dip into the same well; some are just in more of a hurry." |
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Wintermoon MesaLandWintermoon Mesa enters the battlefield tapped. Dark is light and day is night |
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Ancient SpringLandAncient Spring enters the battlefield tapped.
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Archaeological DigLand: Add to your mana pool.
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Geothermal CreviceLandGeothermal Crevice enters the battlefield tapped.
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Irrigation DitchLandIrrigation Ditch enters the battlefield tapped.
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Keldon NecropolisLegendary Land: Add to your mana pool.
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Sulfur VentLandSulfur Vent enters the battlefield tapped.
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Tinder FarmLandTinder Farm enters the battlefield tapped.
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Crosis's CatacombsLand - LairWhen Crosis's Catacombs enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand.
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Darigaaz's CalderaLand - LairWhen Darigaaz's Caldera enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand.
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Dromar's CavernLand - LairWhen Dromar's Cavern enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand.
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Forsaken CityLandForsaken City doesn't untap during your untap step.
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Meteor CraterLand: Choose a color of a permanent you control. Add one mana of that color to your mana pool. Legend has it that meteor craters are haunted by the ghosts of those who died on impact. |
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Rith's GroveLand - LairWhen Rith's Grove enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand.
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Terminal MoraineLand: Add to your mana pool.
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Treva's RuinsLand - LairWhen Treva's Ruins enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand.
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Cabal CoffersLand, : Add to your mana pool for each Swamp you control. Deep within the Cabal's vault, the Mirari pulsed like a dead sun-and its darkness radiated across Otaria. |
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Tainted FieldLand: Add to your mana pool.
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Tainted IsleLand: Add to your mana pool.
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Tainted PeakLand: Add to your mana pool.
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Tainted WoodLand: Add to your mana pool.
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Krosan VergeLandKrosan Verge enters the battlefield tapped.
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Nantuko MonasteryLand: Add to your mana pool.
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Riftstone PortalLand: Add to your mana pool.
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Barren MoorLandBarren Moor enters the battlefield tapped.
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Bloodstained MireLand, Pay 1 life, Sacrifice Bloodstained Mire: Search your library for a Swamp or Mountain card and put it onto the battlefield. Then shuffle your library.
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Contested CliffsLand: Add to your mana pool.
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Daru EncampmentLand: Add to your mana pool.
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Flooded StrandLand, Pay 1 life, Sacrifice Flooded Strand: Search your library for a Plains or Island card and put it onto the battlefield. Then shuffle your library.
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