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Duskhunter BatCreature - BatBloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) The swamps go silent at its approach, but it still hears the heartbeat of the prey within. |
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Onyx MageCreature - Human Wizard
"We wield death and darkness, powers that make lesser mages tremble in fear." |
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Reassembling SkeletonCreature - Skeleton Warrior
"They may show up with the wrong thigh bone or mandible, but they always show up." |
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SmallpoxSorceryEach player loses 1 life, discards a card, sacrifices a creature, then sacrifices a land. Take away a few things, and a rebellion may ensue. Take away everything, and the oppression will be accepted as fate. |
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Sorin's ThirstInstantSorin's Thirst deals 2 damage to target creature and you gain 2 life. "All your steel won't protect you if your will is weak." |
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Zombie InfestationEnchantmentDiscard two cards: Put a 2/2 black Zombie creature token onto the battlefield. The nomads' funeral pyres are more practical than ceremonial. |
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Circle of FlameEnchantmentWhenever a creature without flying attacks you or a planeswalker you control, Circle of Flame deals 1 damage to that creature. "Which do you think is a better deterrent: a moat of water or one of fire?" |
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CombustInstantCombust can't be countered by spells or abilities.
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Crimson MageCreature - Human Shaman
"We wield the fires of rage. War is our blood and destruction our birthright." |
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FlingInstantAs an additional cost to cast Fling, sacrifice a creature. About halfway to the target, Snukk vowed that he had been tricked for the last time. |
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Goblin PikerCreature - Goblin WarriorOnce he'd worked out which end of the thing was sharp, he was promoted to guard duty. |
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Goblin TunnelerCreature - Goblin Rogue
"The best way over the mountain is through." |
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Goblin War PaintEnchantment - AuraEnchant creature "The secret to our war paint is hot peppers and stinkbugs. Lots of stinkbugs." |
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IncinerateInstantIncinerate deals 3 damage to target creature or player. A creature dealt damage this way can't be regenerated this turn. "Spontaneous combustion is a myth. If you burst into flame, someone wanted you to." |
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Stormblood BerserkerCreature - Human BerserkerBloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.) Blood is holy to those whose god is War. |
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Wall of TorchesCreature - WallDefender (This creature can't attack.) The foolish try to leap through the unlit spaces. The arrogant believe the fires harmless. The wise find a different door. |
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Garruk's CompanionCreature - BeastTrample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)
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Jade MageCreature - Human Shaman
"We are one with the wild things. Life blooms from our fingertips and nature responds to our summons." |
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Rampant GrowthSorcerySearch your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library. Nature grows solutions to its problems. |
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Runeclaw BearCreature - BearThe only honey it wants is the sweet nectar flowing through your veins. |
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SkinshifterCreature - Human Shaman
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Angel's FeatherArtifactWhenever a player casts a white spell, you may gain 1 life. The angel represents divine perfection; even the smallest feather is imbued with beauty and benevolence. |
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Crown of EmpiresArtifact
"With this crown, assert your authority." |
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Demon's HornArtifactWhenever a player casts a black spell, you may gain 1 life. Its curve mimics the twists of life and death. |
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Dragon's ClawArtifactWhenever a player casts a red spell, you may gain 1 life. "If there is a fire that never ceases to burn, it surely lies in the maw of a dragon." |
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Kraken's EyeArtifactWhenever a player casts a blue spell, you may gain 1 life. It's seen the wonders of entire worlds trapped in the depths of a bottomless ocean. |
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Sundial of the InfiniteArtifact
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Swiftfoot BootsArtifact - EquipmentEquipped creature has hexproof and haste.
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Wurm's ToothArtifactWhenever a player casts a green spell, you may gain 1 life. Jevna Nor lugged it around, bragging of his triumph over the wurm. Luckily, the tavern regulars didn't notice it was only a baby tooth. |
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Break of DayInstantCreatures you control get +1/+1 until end of turn.
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Gather the TownsfolkSorceryPut two 1/1 white Human creature tokens onto the battlefield. In the memories of those they lost lies the strength needed to defend their city. |
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Loyal CatharCreature - Human SoldierVigilance "I trust myself to do my duty, even unto death. It's what comes after that I'm afraid of." |
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Niblis of the UrnCreature - SpiritFlying "I never had the nerve to open that bottle. I'll bet you're wishing right now you hadn't been so curious yourself." |
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Ray of RevelationInstantDestroy target enchantment. "May angels carry him into the Blessed Sleep with dreams of sunlit days and moonless nights." |
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Skillful LungeInstantTarget creature gets +2/+0 and gains first strike until end of turn. "Valor is a currency of the living that serves us well." |
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Thalia, Guardian of ThrabenLegendary Creature - Human SoldierFirst strike "Thraben is our home and I will not see it fall to this unhallowed horde." |
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Thraben HereticCreature - Human Wizard
"Let them decry me for burning the dead. I'm not giving those ghoulcallers any more fuel for their madness." |
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Screeching SkaabCreature - ZombieWhen Screeching Skaab enters the battlefield, put the top two cards of your library into your graveyard. Its screeching is the sound of you losing your mind. |
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ShriekgeistCreature - SpiritFlying Wounds of the flesh are easy to heal. Wounds of the mind may never be undone. |
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Black CatCreature - Zombie CatWhen Black Cat dies, target opponent discards a card at random. Its last life is spent tormenting your dreams. |
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Highborn GhoulCreature - ZombieIntimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) "All the dead sleep lightly here, no matter how refined their beds may be." |
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Skirsdag FlayerCreature - Human Cleric
Certain initiates into the Skirsdag cult take a vow of blindness, pledging obedience to none but demonkind. |
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Spiteful ShadowsEnchantment - AuraEnchant creature "Let us remind these human cattle why they fear the shadows of this world." |
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Burning OilInstantBurning Oil deals 3 damage to target attacking or blocking creature. Every now and then, a devil's prank can give you a good idea. |
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Hinterland HermitCreature - Human WerewolfAt the beginning of each upkeep, if no spells were cast last turn, transform Hinterland Hermit. He tried to live far from those he could hurt . . . |
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Increasing VengeanceInstantCopy target instant or sorcery spell you control. If Increasing Vengeance was cast from a graveyard, copy that spell twice instead. You may choose new targets for the copies.
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Talons of FalkenrathEnchantment - AuraFlash (You may cast this spell any time you could cast an instant.)
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Dawntreader ElkCreature - Elk
Silent as winter snow, it seeks wild places unspoiled by the walking dead. |
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Deranged OutcastCreature - Human Rogue
Cast out by his village, he now takes grim offense at refugees who seek shelter in his forest. |
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Scorned VillagerCreature - Human Werewolf
"My village's fear drove me into the wild . . ." |
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Somberwald DryadCreature - DryadForestwalk (This creature is unblockable as long as defending player controls a Forest.) The Somberwald is her domain, and she has yet to hear an acceptable excuse for trespassing. |
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Strangleroot GeistCreature - SpiritHaste Geists of the hanged often haunt the tree on which they died. |
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Tracker's InstinctsSorceryReveal the top four cards of your library. Put a creature card from among them into your hand and the rest into your graveyard.
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Executioner's HoodArtifact - EquipmentEquipped creature has intimidate. (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
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Avacynian PriestCreature - Human Cleric
Moorlanders speak in awe of the priests' talent for arriving just in time to drive off the wicked things that prowl the ravished parish. |
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Bonds of FaithEnchantment - AuraEnchant creature "What cannot be destroyed will be bound." |
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Cloistered YouthCreature - HumanAt the beginning of your upkeep, you may transform Cloistered Youth. "I heard her talking in her sleep-pleading, shrieking, snarling. It was not my daughter's voice. That is not my daughter." |
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Elite InquisitorCreature - Human SoldierFirst strike, vigilance "No matter how many I kill, there are always more to hunt. It makes me smile just to think about it." |
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Feeling of DreadInstantTap up to two target creatures. People only say "I'm sure it was nothing" when they're sure it was something. |
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Intangible VirtueEnchantmentCreature tokens you control get +1/+1 and have vigilance. In life, they were a motley crew: farmers, lords, cutpurses, priests. In death, they are united in singular, benevolent purpose. |
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Moment of HeroismInstantTarget creature gets +2/+2 and gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.) "My faith is stronger than fang, claw, or mindless hunger." |
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Silverchase FoxCreature - Fox
"Be careful in your hunt. The clever little creature can steal your wards and lead you right into the werewolf's den." |
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Spare from EvilInstantCreatures you control gain protection from non-Human creatures until end of turn. "As long as we can utter a prayer or lift a weapon, we have the power to fight back." |
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Spectral RiderCreature - Spirit KnightIntimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Never a word. Never a warning. Only the sound of hoofbeats along the crossways, and the screams of the avenged. |
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Stony SilenceEnchantmentActivated abilities of artifacts can't be activated. Let moss grow over gargoyles |
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Unruly MobCreature - HumanWhenever another creature you control dies, put a +1/+1 counter on Unruly Mob. "Who says werewolves are the only ones who can hunt as a pack?" |
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Urgent ExorcismInstantDestroy target Spirit or enchantment. "To show geists pity is to prolong their agonies. Whether they know it or not, they seek the Blessed Sleep, and we are to give it to them." |
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Deranged AssistantCreature - Human Wizard
"Garl, adjust the slurry dispensers. Garl, fetch more corpses. Garl, quit crying and give me your brain tissue. If he doesn't stop being so rude, I'm quitting." |
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Invisible StalkerCreature - Human RogueHexproof (This creature can't be the target of spells or abilities your opponents control.) "All that concerns me is the vampires' sense of smell and those freezing Nephalian nights." |
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Ludevic's Test SubjectCreature - LizardDefender
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Memory's JourneyInstantTarget player shuffles up to three target cards from his or her graveyard into his or her library.
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MindshriekerCreature - Spirit BirdFlying
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Snapcaster MageCreature - Human WizardFlash
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Spectral FlightEnchantment - AuraEnchant creature "The church looks down on binding spirits into armor, but now I can look down on them." |
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Stitcher's ApprenticeCreature - Homunculus
"Oglor create life, Oglor take it away. Oglor god! . . . until Master return." |
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Think TwiceInstantDraw a card. "Either I know just the spell I need, or I'm about to." |
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Altar's ReapInstantAs an additional cost to cast Altar's Reap, sacrifice a creature. "The demons don't care if we mutter niceties and act out ceremonies. Just kill him." |
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Disciple of GriselbrandCreature - Human Cleric
The demon Griselbrand dared to stand against Avacyn, earning him the loathing of thousands and the admiration of a few. |
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Heartless SummoningEnchantmentCreature spells you cast cost "They won't be winning any beauty pageants, but they'll do the trick." |
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Manor SkeletonCreature - SkeletonHaste Lungs dried to parchment wheeze blasphemies within a cage of bleached bone. |
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Skeletal GrimaceEnchantment - AuraEnchant creature "And then I realized we all have skeletons on the inside. Why wait until the bodies are dead to control them?" |
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Skirsdag High PriestCreature - Human ClericMorbid - "Thraben's pleas fall on deaf ears. Ours do not." |
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Vampire InterloperCreature - Vampire ScoutFlying He listens to every heartbeat, deciding which one of hundreds he will stop. |
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Victim of NightInstantDestroy target non-Vampire, non-Werewolf, non-Zombie creature. "Do not touch a drop. Not yet. I want to watch this so-called slayer's last crisis of faith." |
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Ancient GrudgeInstantDestroy target artifact. If there's anything a werewolf hates, it's a collar-especially Avacyn's Collar, the symbol of her church. |
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Ashmouth HoundCreature - Elemental HoundWhenever Ashmouth Hound blocks or becomes blocked by a creature, Ashmouth Hound deals 1 damage to that creature. Its fiery paws make it easy to track, which is very useful when you want to go in exactly the opposite direction. |
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Bloodcrazed NeonateCreature - VampireBloodcrazed Neonate attacks each turn if able. While elder vampires select their meals with care, the newly sired frenzy at the first whiff. |
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Curse of Stalked PreyEnchantment - Aura CurseEnchant player "Innocent thorns can fill the air with your bloodscent. Don't stray from the path." |
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Curse of the Pierced HeartEnchantment - Aura CurseEnchant player "May your veins weep, and may every vampire take notice." |
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Desperate RavingsInstantDraw two cards, then discard a card at random. Her mind was quite gone, yet she spoke nothing but truth. |
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Harvest PyreInstantAs an additional cost to cast Harvest Pyre, exile X cards from your graveyard. Corpses destroyed by fire form the most destructive geists. |
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Nightbird's ClutchesSorceryUp to two target creatures can't block this turn. Shiny polished silver can ward off many creatures, but it attracts others. |
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Vampiric FuryInstantVampire creatures you control get +2/+0 and gain first strike until end of turn. Many peasants secretly admire vampires' glamour and elegance-until they witness a moment of pure bloodlust. |
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Village IronsmithCreature - Human WerewolfFirst strike Each night, he abandons the trappings of civilization. |
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Ambush ViperCreature - SnakeFlash (You may cast this spell any time you could cast an instant.) "Living creatures seldom impress me. But I like this one." |
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Boneyard WurmCreature - WurmBoneyard Wurm's power and toughness are each equal to the number of creature cards in your graveyard. The only thing it likes more than discovering a pit of bones is adding to it. |
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Darkthicket WolfCreature - Wolf
Werewolf slayers don't know for certain how werewolves are created. So they kill all the wolves, just to be safe. |
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Full Moon's RiseEnchantmentWerewolf creatures you control get +1/+0 and have trample. Some lycanthropes wish they could abandon their weak human shapes and revel in the power of the wolf. |
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Gatstaf ShepherdCreature - Human WerewolfAt the beginning of each upkeep, if no spells were cast last turn, transform Gatstaf Shepherd. "What is worse than a wolf in sheep's clothing?" |
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Hamlet CaptainCreature - Human WarriorWhenever Hamlet Captain attacks or blocks, other Human creatures you control get +1/+1 until end of turn. "I would fear this fight, bloodsucker, were I alone." |
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