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Quiet ContemplationEnchantmentWhenever you cast a noncreature spell, you may pay
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Singing Bell StrikeEnchantment - AuraEnchant creature
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Debilitating InjuryEnchantment - AuraEnchant creature "If weakness does not exist within the Temur then we shall force it upon them." |
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Molting SnakeskinEnchantment - AuraEnchant creature Flesh wounds are meaningless to those who discard their flesh so readily. |
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Raiders' SpoilsEnchantmentCreatures you control get +1/+0. "To conquer is to eat." |
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Retribution of the AncientsEnchantment
Abzan ancestors died to protect their Houses, and they protect them still. |
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Dragon GripEnchantment - AuraFerocious - If you control a creature with power 4 or greater, you may cast Dragon Grip as though it had flash. (You may cast it any time you could cast an instant.)
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GoblinslideEnchantmentWhenever you cast a noncreature spell, you may pay Goblins, like snowflakes, are only dangerous in numbers. |
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Hardened ScalesEnchantmentIf one or more +1/+1 counters would be placed on a creature you control, that many plus one +1/+1 counters are placed on it instead. "Naga shed their scales. We wear ours with pride." |
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Trail of MysteryEnchantmentWhenever a face-down creature enters the battlefield under your control, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.
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Abzan AscendancyEnchantmentWhen Abzan Ascendancy enters the battlefield, put a +1/+1 counter on each creature you control.
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Jeskai AscendancyEnchantmentWhenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn. Untap those creatures.
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Mardu AscendancyEnchantmentWhenever a nontoken creature you control attacks, put a 1/1 red Goblin creature token onto the battlefield tapped and attacking.
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Secret PlansEnchantmentFace-down creatures you control get +0/+1. Rakshasa trade in secrets, amassing wealth from their careful revelation. |
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Sultai AscendancyEnchantmentAt the beginning of your upkeep, look at the top two cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order.
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Temur AscendancyEnchantmentCreatures you control have haste.
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Angelic GiftEnchantment - AuraEnchant creature "Zendikar will triumph this day, and our armies will fly with angels." |
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Quarantine FieldEnchantmentQuarantine Field enters the battlefield with X isolation counters on it.
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Retreat to EmeriaEnchantmentLandfall - Whenever a land enters the battlefield under your control, choose one -
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Stasis SnareEnchantmentFlash (You may cast this spell any time you could cast an instant.)
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Dampening PulseEnchantmentCreatures your opponents control get -1/-0. "Quiet now, you dreadful vermin."-Noyan Dar, Tazeem roilmage |
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Prism ArrayEnchantmentConverge - Prism Array enters the battlefield with a crystal counter on it for each color of mana spent to cast it.
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Retreat to CoralhelmEnchantmentLandfall - Whenever a land enters the battlefield under your control, choose one -
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Tightening CoilsEnchantment - AuraEnchant creature Having gone to the trouble of stealing a bident from a god on another world, Kiora was eager to test its capabilities. |
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Retreat to HagraEnchantmentLandfall - Whenever a land enters the battlefield under your control, choose one -
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Vampiric RitesEnchantment
For vampires, blood carries more than life. Memories long eroded from the minds of bloodchiefs can be reclaimed from the veins of their sired kin. |
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Molten NurseryEnchantmentDevoid (This card has no color.) "Some detours just aren't worth it."-Raff Slugeater, goblin shortcutter |
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Goblin War PaintEnchantment - AuraEnchant creature "The secret to our war paint is hot peppers and stinkbugs. Lots of stinkbugs." |
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Retreat to ValakutEnchantmentLandfall - Whenever a land enters the battlefield under your control, choose one -
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From BeyondEnchantmentDevoid (This card has no color.)
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Retreat to KazanduEnchantmentLandfall - Whenever a land enters the battlefield under your control, choose one -
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Iona's BlessingEnchantment - AuraEnchant creature "Walk now in my light. When the rest of the world closes its eyes, you will still see." |
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Isolation ZoneEnchantmentWhen Isolation Zone enters the battlefield, exile target creature or enchantment an opponent controls until Isolation Zone leaves the battlefield. (That permanent returns under its owner's control.) When properly aligned, hedrons become powerful tools of binding. |
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Oath of GideonLegendary EnchantmentWhen Oath of Gideon enters the battlefield, put two 1/1 white Kor Ally creature tokens onto the battlefield. "For justice and peace, I will keep watch." |
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Containment MembraneEnchantment - AuraSurge
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Hedron AlignmentEnchantmentHexproof
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Oath of JaceLegendary EnchantmentWhen Oath of Jace enters the battlefield, draw three cards, then discard two cards. "For the sake of the Multiverse, I will keep watch." |
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Visions of BrutalityEnchantment - AuraDevoid (This card has no color.)
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Untamed HungerEnchantment - AuraEnchant creature "Mindlessness is not weakness. When we are lost to hunger we are unstoppable." |
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Oath of ChandraLegendary EnchantmentWhen Oath of Chandra enters the battlefield, it deals 3 damage to target creature an opponent controls. "If it means that people can live in freedom, yeah, I'll keep watch." |
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Pyromancer's AssaultEnchantmentWhenever you cast your second spell each turn, Pyromancer's Assault deals 2 damage to target creature or player. Never ask a pyromancer if that's the best she's got. |
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Bonds of MortalityEnchantmentWhen Bonds of Mortality enters the battlefield, draw a card. Jace discovered the leyline pattern needed to anchor Ulamog and Kozilek to reality, but it was Nissa who could trace it on her world. |
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Oath of NissaLegendary EnchantmentWhen Oath of Nissa enters the battlefield, look at the top three cards of your library. You may reveal a creature, land, or planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in any order. "For the life of every plane, I will keep watch." |
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Zendikar ResurgentEnchantmentWhenever you tap a land for mana, add one mana to your mana pool of any type that land produced. (The types of mana are white, blue, black, red, green, and colorless.)
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Azorius KeyruneArtifact
"The higher the mind soars, the greater its understanding of the law." |
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Chromatic LanternArtifactLands you control have " Dimir mages put the lanterns to good use, creating shapeshifters and sleeper agents from mana foreign to them. |
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Civic SaberArtifact - EquipmentEquipped creature gets +1/+0 for each of its colors. Those without a guild signet often display a different form of protection. |
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Codex ShredderArtifact
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Golgari KeyruneArtifact
Like a single ant, it only hints at the colony below. |
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Izzet KeyruneArtifact
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Pithing NeedleArtifactAs Pithing Needle enters the battlefield, name a card. The fearful want the procedure before a blood festival. The guilty seek it afterward. |
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Rakdos KeyruneArtifact
The Rakdos use it for everything you can think of and plenty more than that. |
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Selesnya KeyruneArtifact
A mark of unity when you want one; a fierce guardian when you need one. |
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Tablet of the GuildsArtifactAs Tablet of the Guilds enters the battlefield, choose two colors. It is rumored the Azorius paid an exorbitant sum to ensure its symbol would appear at the top. |
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Orzhov KeyruneArtifact
You only need to wield it once to appreciate the power of control. |
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Prophetic PrismArtifactWhen Prophetic Prism enters the battlefield, draw a card. "The explorer who found it got a bad deal when he sold it. He merely got rich." |
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Simic KeyruneArtifact
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Gruul KeyruneArtifact
As perilous and unpredictable as the wilds themselves. |
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Illusionist's BracersArtifact - EquipmentWhenever an ability of equipped creature is activated, if it isn't a mana ability, copy that ability. You may choose new targets for the copy. It's easy to believe you're a god when you're twice as powerful as everyone else. |
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Dimir KeyruneArtifact
A key that slips through every lock. |
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Glaring SpotlightArtifactCreatures your opponents control with hexproof can be the targets of spells and abilities you control as though they didn't have hexproof.
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Boros KeyruneArtifact
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Riot GearArtifact - EquipmentEquipped creature gets +1/+2. Any meeting between guilds requires proper equipment. |
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Skyblinder StaffArtifact - EquipmentEquipped creature gets +1/+0 and can't be blocked by creatures with flying. "If bats are the only thing between me and a mountain of Orzhov coins, then I'm about to be a very rich thief." |
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Razortip WhipArtifact
"It no longer surprises me what shows up in our raid of a Rakdos revue."
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Azorius CluestoneArtifact
Its three sides represent the Sova, judges and arbitrators; the Jelenn, scribes and elocutors; and the Lyev, lawmages and enforcers. |
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Boros CluestoneArtifact
"In case of fire, treachery, citywide riot, political upheaval, or worldwide societal collapse, break glass." |
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Dimir CluestoneArtifact
It waits in the chill of the undercity, holding nameless secrets for those who dare to touch it. |
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Golgari CluestoneArtifact
Golgari mold collects whispers, intelligence that is later harvested by Jarad and his high chancellors. |
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Gruul CluestoneArtifact
Forgotten under rocks and vines, Gruul symbols mark the sites of primitive rituals where shamans once chanted to the wild. |
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Izzet CluestoneArtifact
It holds within it an unsolvable riddle. A creative answer yields an invitation to the guild. |
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Orzhov CluestoneArtifact
A symbol of power and wealth, the only commodities that matter to the Orzhov. |
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Rakdos CluestoneArtifact
"Burn. Bleed. Enjoy." |
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Selesnya CluestoneArtifact
"Break it if you must. The loss of one relic is nothing next to the value of enriching us all." |
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Simic CluestoneArtifact
Simic symbols are among the most intricate and fragile, yet few vandalize them for fear of the strange lifeforms that might be released. |
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Accorder's ShieldArtifact - EquipmentEquipped creature gets +0/+3 and has vigilance. (Attacking doesn't cause it to tap.) An Auriok shield is polished to a mirror finish even on the inside, enabling its bearer to watch foes ahead and behind. |
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Bubbling CauldronArtifact
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Darksteel ForgeArtifactArtifacts you control have indestructible. (Effects that say "destroy" don't destroy them. Artifact creatures with indestructible can't be destroyed by damage.) "Did it have this shape upon Mirrodin's creation, or did some inconceivable force shape the unshapable?" |
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Darksteel IngotArtifactIndestructible
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Door of DestiniesArtifactAs Door of Destinies enters the battlefield, choose a creature type.
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Elixir of ImmortalityArtifact
"Bottled life. Not as tasty as I'm used to, rather stale, but it has the same effect." |
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FireshriekerArtifact - EquipmentEquipped creature has double strike. (It deals both first-strike and regular combat damage.)
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Haunted Plate MailArtifact - EquipmentEquipped creature gets +4/+4.
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MillstoneArtifact
More than one mage has been driven insane by the sound of the millstone relentlessly grinding away. |
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Pyromancer's GauntletArtifactIf a red instant or sorcery spell you control or a red planeswalker you control would deal damage to a permanent or player, it deals that much damage plus 2 to that permanent or player instead. An inferno is just a gesture away. |
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Ratchet BombArtifact
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Ring of Three WishesArtifactRing of Three Wishes enters the battlefield with three wish counters on it.
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Rod of RuinArtifact
"My masterpiece is complete-and so shall be my triumph." |
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Staff of the Death MagusArtifactWhenever you cast a black spell or a Swamp enters the battlefield under your control, you gain 1 life. A symbol of ambition in ruthless times. |
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Staff of the Flame MagusArtifactWhenever you cast a red spell or a Mountain enters the battlefield under your control, you gain 1 life. A symbol of passion in indifferent times. |
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Staff of the Mind MagusArtifactWhenever you cast a blue spell or an Island enters the battlefield under your control, you gain 1 life. A symbol of sagacity in bewildering times. |
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Staff of the Sun MagusArtifactWhenever you cast a white spell or a Plains enters the battlefield under your control, you gain 1 life. A symbol of conviction in uncertain times. |
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Staff of the Wild MagusArtifactWhenever you cast a green spell or a Forest enters the battlefield under your control, you gain 1 life. A symbol of ferocity in oppressive times. |
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Strionic ResonatorArtifact
Its tines cannot be rung by mere physical force. Only magic of great power can start its eldritch resonance. |
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Trading PostArtifact
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Vial of PoisonArtifact
There are worse ways to die, but not many. |
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Flamecast WheelArtifact
Beware the gifts of an ill-tempered forge god. |
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Fleetfeather SandalsArtifact - EquipmentEquipped creature has flying and haste. "The gods gave us no wings to fly, but they gave us an even greater gift: imagination." |
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Prowler's HelmArtifact - EquipmentEquipped creature can't be blocked except by Walls. "The youths prattle on about heroic deeds, but avoiding the noose is a feat more daring than their entire careers." |
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Pyxis of PandemoniumArtifact
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