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Zof ShadeCreature - Shade
It haunts the remnants of the Helix of Zof, leeching strength from the vast Eldrazi ruin. |
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Yisan, the Wanderer BardLegendary Creature - Human Rogue
Designed by Brian Fargo |
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Xathrid SlybladeCreature - Human AssassinHexproof (This creature can't be the target of spells or abilities your opponents control.) Designed by Rob Pardo |
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Witch's FamiliarCreature - FrogSome bog witches practice the strange art of batrachomancy, reading portents in the number, size, and color of warts on a toad's hide. |
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Will-Forged GolemArtifact Creature - GolemConvoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for The modular nature of the automaton's design makes assembly perfectly intuitive. |
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Welkin TernCreature - BirdFlying (This creature can't be blocked except by creatures with flying or reach.) "It preys on other birds. And drakelings. And drakes. Pretty much anything that crosses its flight path is fair game." |
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Warden of the BeyondCreature - Human WizardVigilance (Attacking doesn't cause this creature to tap.) He draws strength from a vast source few mortals can fathom. |
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Wall of MulchCreature - WallDefender (This creature can't attack.) Mulch is the fabric of life in the forest. Plants live in it, they die in it, and then they become part of it, feeding countless generations to come. |
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Wall of LimbsCreature - Zombie WallDefender (This creature can't attack.)
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Wall of FrostCreature - WallDefender (This creature can't attack.) "I welcome it. The pasture is cleared of weeds and the wolves are frozen solid." |
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Wall of FireCreature - WallDefender (This creature can't attack.) Mercy is for those who keep their distance. |
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Wall of EssenceCreature - WallDefender (This creature can't attack.) The ceiling and the floor fell in love, but only the wall knew. |
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Venom SliverCreature - SliverSliver creatures you control have deathtouch. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.) "We attacked with arrows dipped in poison. The slivers that did not die began to change." |
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Undergrowth ScavengerCreature - Fungus HorrorUndergrowth Scavenger enters the battlefield with a number of +1/+1 counters on it equal to the number of creature cards in all graveyards. It sees a rotting carcass as a good wine which has been aged properly. |
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Typhoid RatsCreature - RatDeathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Kidnappers caught in Havengul are given two choices: languish in prison or become rat catchers. The smart ones go to prison. |
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Torch FiendCreature - Devil
Devils redecorate every room with fire. |
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Tireless MissionariesCreature - Human ClericWhen Tireless Missionaries enters the battlefield, you gain 3 life. If they succeed in their holy work, their order will vanish into welcome obscurity, for there will be no more souls to redeem. |
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Thundering GiantCreature - GiantHaste (This creature can attack and The giant was felt a few seconds before he was seen. |
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Sungrace PegasusCreature - PegasusFlying (This creature can't be blocked except by creatures with flying or reach.) The sacred feathers of the pegasus are said to have healing powers. |
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Sunblade ElfCreature - Elf WarriorSunblade Elf gets +1/+1 as long as you control a Plains. "We patrol the steppes to keep enemies from the forest verge." |
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Stormtide LeviathanCreature - LeviathanIslandwalk (This creature can't be blocked as long as defending player controls an Island.)
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SoulmenderCreature - Human Cleric
"Healing is more art than magic. Well, there is still quite a bit of magic." |
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Soul of ZendikarCreature - AvatarReach
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Soul of TherosCreature - AvatarVigilance
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Soul of ShandalarCreature - AvatarFirst strike
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Soul of RavnicaCreature - AvatarFlying
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Soul of New PhyrexiaArtifact Creature - AvatarTrample
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Soul of InnistradCreature - AvatarDeathtouch
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Sliver HivelordLegendary Creature - SliverSliver creatures you control have indestructible. (Damage and effects that say "destroy" don't destroy them.) "This is the source, the line unbroken since the calamity that brought such monsters to our shores." |
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Siege WurmCreature - WurmConvoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for The Rubblefield was once among the wealthiest districts in Ravnica. All it took was a single wurm to reduce it to ruins. |
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Siege DragonCreature - DragonFlying
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Shaman of SpringCreature - Elf ShamanWhen Shaman of Spring enters the battlefield, draw a card. Some shamanic sects advocate the different seasons, each working to preserve nature's cycles. |
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Shadowcloak VampireCreature - VampirePay 2 life: Shadowcloak Vampire gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.) "My favorite guilty pleasure? Are there innocent ones?" |
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Seraph of the MassesCreature - AngelConvoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
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Selfless CatharCreature - Human Cleric
"If I fail to offer myself, we will surely be overrun. My fate would be the same." |
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Scuttling Doom EngineArtifact Creature - ConstructScuttling Doom Engine can't be blocked by creatures with power 2 or less. A masterwork of spite, inspired by madness. |
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Scrapyard MongrelCreature - HoundAs long as you control an artifact, Scrapyard Mongrel gets +2/+0 and has trample. (If it would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.) Trespassers are welcome to try. |
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Satyr WayfinderCreature - SatyrWhen Satyr Wayfinder enters the battlefield, reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard. The first satyr to wake after a revel must search for the site of the next one. |
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Runeclaw BearCreature - BearThe only honey it wants is the sweet nectar flowing through your veins. |
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Rummaging GoblinCreature - Goblin Rogue
To a goblin, value is based on the four S's: shiny, stabby, smelly, and super smelly. |
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