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Zoetic Cavern

Land

: Add to your mana pool.

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

Nothing lives within it, yet there is life.

Cardset: Commander 2014 #317 (Uncommon)
Commander #298 (Uncommon)
Future Sight #180 (Uncommon)
Type: Land

Yavimaya Coast

Land

: Add to your mana pool.

: Add or to your mana pool. Yavimaya Coast deals 1 damage to you.

Cardset: Magic 2015 #249 (Rare)
Tenth Edition #363 (Rare)
Ninth Edition #330 (Rare)
Apocalypse #143 (Rare)
Type: Land

Woodland Cemetery

Land

Woodland Cemetery enters the battlefield tapped unless you control a Swamp or a Forest.

: Add or to your mana pool.

Farmers cut the trees and buried their dead. The dead rose up and killed the farmers. The trees grew back and strangled the dead.

Cardset: Innistrad #249 (Rare)
Type: Land

Wooded Foothills

Land

, Pay 1 life, Sacrifice Wooded Foothills: Search your library for a Mountain or Forest card and put it onto the battlefield. Then shuffle your library.

Cardset: Khans of Tarkir #249 (Rare)
Onslaught #330 (Rare)
Type: Land

Windswept Heath

Land

, Pay 1 life, Sacrifice Windswept Heath: Search your library for a Forest or Plains card and put it onto the battlefield. Then shuffle your library.

Cardset: Khans of Tarkir #248 (Rare)
Onslaught #328 (Rare)
Type: Land

Wind-Scarred Crag

Land

Wind-Scarred Crag enters the battlefield tapped.

When Wind-Scarred Crag enters the battlefield, you gain 1 life.

: Add or to your mana pool.

Cardset: Fate Reforged #175 (Common)
Khans of Tarkir #247 (Common)
Type: Land

Watery Grave

Land - Island Swamp

(: Add or to your mana pool.)

As Watery Grave enters the battlefield, you may pay 2 life. If you don't, Watery Grave enters the battlefield tapped.

Mana:
Cardset: Gatecrash #249 (Rare)
Ravnica: City of Guilds #286 (Rare)
Type: Land

Wastes

Basic Land

: Add {C} to your mana pool.

Mana:
Cardset: Oath of the Gatewatch #183 (Common)
Oath of the Gatewatch #184 (Common)
Type: Land

Wandering Fumarole

Land

Wandering Fumarole enters the battlefield tapped.

: Add or to your mana pool.

: Until end of turn, Wandering Fumarole becomes a 1/4 blue and red Elemental creature with ": Switch this creature's power and toughness until end of turn." It's still a land.

Cardset: Oath of the Gatewatch #182 (Rare)
Type: Land

Vivid Meadow

Land

Vivid Meadow enters the battlefield tapped with two charge counters on it.

: Add to your mana pool.

, Remove a charge counter from Vivid Meadow: Add one mana of any color to your mana pool.

Cardset: Modern Masters #229 (Uncommon)
Commander #297 (Uncommon)
Lorwyn #279 (Uncommon)
Type: Land

Vivid Marsh

Land

Vivid Marsh enters the battlefield tapped with two charge counters on it.

: Add to your mana pool.

, Remove a charge counter from Vivid Marsh: Add one mana of any color to your mana pool.

Cardset: Commander 2013 #336 (Uncommon)
Modern Masters #228 (Uncommon)
Commander #296 (Uncommon)
Lorwyn #278 (Uncommon)
Type: Land

Vivid Grove

Land

Vivid Grove enters the battlefield tapped with two charge counters on it.

: Add to your mana pool.

, Remove a charge counter from Vivid Grove: Add one mana of any color to your mana pool.

Cardset: Commander 2013 #335 (Uncommon)
Modern Masters #227 (Uncommon)
Commander #295 (Uncommon)
Premium Deck Series: Slivers #36 (Uncommon)
Lorwyn #277 (Uncommon)
Type: Land

Vivid Creek

Land

Vivid Creek enters the battlefield tapped with two charge counters on it.

: Add to your mana pool.

, Remove a charge counter from Vivid Creek: Add one mana of any color to your mana pool.

Cardset: Commander 2013 #334 (Uncommon)
Modern Masters #226 (Uncommon)
Commander #294 (Uncommon)
Planechase 2012 #131 (Uncommon)
Premium Deck Series: Slivers #35 (Uncommon)
Lorwyn #276 (Uncommon)
Type: Land

Vivid Crag

Land

Vivid Crag enters the battlefield tapped with two charge counters on it.

: Add to your mana pool.

, Remove a charge counter from Vivid Crag: Add one mana of any color to your mana pool.

Cardset: Commander 2013 #333 (Uncommon)
Modern Masters #225 (Uncommon)
Commander #293 (Uncommon)
Lorwyn #275 (Uncommon)
Type: Land

Vitu-Ghazi, the City-Tree

Land

: Add to your mana pool.

, : Put a 1/1 green Saproling creature token onto the battlefield.

In the autumn, she casts her seeds across the streets below, and come spring, her children rise in service to the Conclave.

Cardset: Commander 2013 #332 (Uncommon)
Planechase 2012 #130 (Uncommon)
Ajani vs. Nicol Bolas #37 (Uncommon)
Archenemy #136 (Uncommon)
Ravnica: City of Guilds #285 (Uncommon)
Type: Land

Verdant Catacombs

Land

, Pay 1 life, Sacrifice Verdant Catacombs: Search your library for a Swamp or Forest card and put it onto the battlefield. Then shuffle your library.

Cardset: Zendikar #229 (Rare)
Type: Land

Vault of the Archangel

Land

: Add to your mana pool.

, : Creatures you control gain deathtouch and lifelink until end of turn.

"For centuries my creation kept this world in balance. Now only her shadow remains."
-Sorin Markov

Cardset: Dark Ascension #158 (Rare)
Type: Land

Valakut, the Molten Pinnacle

Land

Valakut, the Molten Pinnacle enters the battlefield tapped.

Whenever a Mountain enters the battlefield under your control, if you control at least five other Mountains, you may have Valakut, the Molten Pinnacle deal 3 damage to target creature or player.

: Add to your mana pool.

Cardset: Zendikar #228 (Rare)
Type: Land

Urza's Factory

Land - Urza's

: Add to your mana pool.

, : Put a 2/2 colorless Assembly-Worker artifact creature token onto the battlefield.

"Though their ideals are leagues apart, Urza's and Mishra's creations have a surprising harmony with one another."
-Tocasia, journal entry

Mana:
Cardset: Commander 2013 #331 (Uncommon)
Time Spiral #280 (Uncommon)
Type: Land

Urborg, Tomb of Yawgmoth

Legendary Land

Each land is a Swamp in addition to its other land types.

"Yawgmoth's corpse is a wound in the universe. His foul blood seeps out, infecting the land with his final curse."
-Lord Windgrace

Mana:
Cardset: Magic 2015 #248 (Rare)
Planar Chaos #165 (Rare)
Type: Land

Unstable Frontier

Land

: Add to your mana pool.

: Target land you control becomes the basic land type of your choice until end of turn.

The goblins went to sleep in Jund and awoke in Grixis. They'd never seen a zombie before. They would never see one again.

Cardset: Conflux #145 (Uncommon)
Type: Land

Unknown Shores

Land

: Add {C} to your mana pool. ({C} represents colorless mana.)

, : Add one mana of any color to your mana pool.

Philosophers speak of a place where myths wash like tides upon the shores of the real.

Cardset: Oath of the Gatewatch #181 (Common)
Theros #229 (Common)
Type: Land

Turntimber Grove

Land

Turntimber Grove enters the battlefield tapped.

When Turntimber Grove enters the battlefield, target creature gets +1/+1 until end of turn.

: Add to your mana pool.

Cardset: Zendikar #227 (Common)
Type: Land

Transguild Promenade

Land

Transguild Promenade enters the battlefield tapped.

When Transguild Promenade enters the battlefield, sacrifice it unless you pay .

: Add one mana of any color to your mana pool.

Cardset: Commander 2013 #330 (Common)
Return to Ravnica #249 (Common)
Type: Land

Tranquil Thicket

Land

Tranquil Thicket enters the battlefield tapped.

: Add to your mana pool.

Cycling (, Discard this card: Draw a card.)

Cardset: Commander 2014 #316 (Common)
Commander 2013 #329 (Common)
Izzet vs. Golgari #82 (Common)
Commander #292 (Common)
Archenemy #135 (Common)
Elves vs. Goblins #27 (Common)
Onslaught #326 (Common)
Type: Land

Tranquil Expanse

Land

Tranquil Expanse enters the battlefield tapped.

: Add or to your mana pool.

Despite the chaos of the Roil and the devastation of the Eldrazi, Zendikar is a world of breathtaking beauty.

Cardset: Oath of the Gatewatch #180 (Uncommon)
Type: Land

Tranquil Cove

Land

Tranquil Cove enters the battlefield tapped.

When Tranquil Cove enters the battlefield, you gain 1 life.

: Add or to your mana pool.

Cardset: Fate Reforged #174 (Common)
Khans of Tarkir #246 (Common)
Type: Land

Tomb of the Spirit Dragon

Land

: Add to your mana pool.

, : You gain 1 life for each colorless creature you control.

"The voice calls me here, yet I see only bones. Is this more dragon trickery?"
-Sarkhan Vol

Cardset: Khans of Tarkir #245 (Uncommon)
Type: Land

Timber Gorge

Land

Timber Gorge enters the battlefield tapped.

: Add or to your mana pool.

Tazeem's embrace is harsh, but for those that call it home, nothing else will do.

Cardset: Oath of the Gatewatch #179 (Uncommon)
Type: Land

Thornwood Falls

Land

Thornwood Falls enters the battlefield tapped.

When Thornwood Falls enters the battlefield, you gain 1 life.

: Add or to your mana pool.

Cardset: Fate Reforged #173 (Common)
Khans of Tarkir #244 (Common)
Type: Land

Thespian's Stage

Land

: Add to your mana pool.

, : Thespian's Stage becomes a copy of target land and gains this ability.

Amid rumors of war, the third act of The Absolution of the Guildpact was quickly rewritten as a tragedy.

Cardset: Gatecrash #248 (Rare)
Type: Land

Terramorphic Expanse

Land

, Sacrifice Terramorphic Expanse: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.

Cardset: Commander 2014 #315 (Common)
Commander 2013 #328 (Common)
Modern Masters #224 (Common)
Commander #291 (Common)
Planechase 2012 #129 (Common)
Ajani vs. Nicol Bolas #76 (Common)
Magic 2011 #229 (Common)
Archenemy #134 (Common)
Phyrexia vs. The Coalition #66 (Common)
Premium Deck Series: Slivers #34 (Common)
Magic 2010 #229 (Common)
Tenth Edition #360 (Common)
Time Spiral #279 (Common)
Type: Land

Temple of Triumph

Land

Temple of Triumph enters the battlefield tapped.

When Temple of Triumph enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

: Add or to your mana pool.

Cardset: Theros #228 (Rare)
Type: Land

Temple of the False God

Land

: Add to your mana pool. Activate this ability only if you control five or more lands.

Those who bring nothing to the temple take nothing away.

Cardset: Commander 2014 #314 (Uncommon)
Commander 2013 #327 (Uncommon)
Commander #290 (Uncommon)
Scourge #143 (Uncommon)
Type: Land

Temple of Silence

Land

Temple of Silence enters the battlefield tapped.

When Temple of Silence enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

: Add or to your mana pool.

Cardset: Theros #227 (Rare)
Type: Land

Temple of Plenty

Land

Temple of Plenty enters the battlefield tapped.

When Temple of Plenty enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

: Add or to your mana pool.

Cardset: Born of the Gods #165 (Rare)
Type: Land

Temple of Mystery

Land

Temple of Mystery enters the battlefield tapped.

When Temple of Mystery enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

: Add or to your mana pool.

Cardset: Theros #226 (Rare)
Type: Land

Temple of Malice

Land

Temple of Malice enters the battlefield tapped.

When Temple of Malice enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

: Add or to your mana pool.

Cardset: Born of the Gods #164 (Rare)
Type: Land

Temple of Malady

Land

Temple of Malady enters the battlefield tapped.

When Temple of Malady enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

: Add or to your mana pool.

Cardset: Journey Into Nyx #165 (Rare)
Type: Land

Temple of Epiphany

Land

Temple of Epiphany enters the battlefield tapped.

When Temple of Epiphany enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

: Add or to your mana pool.

Cardset: Journey Into Nyx #164 (Rare)
Type: Land