Azorius KeyruneArtifact: Add or to your mana pool. "The higher the mind soars, the greater its understanding of the law." |
|
|||||||
Chromatic LanternArtifactLands you control have ": Add one mana of any color to your mana pool." Dimir mages put the lanterns to good use, creating shapeshifters and sleeper agents from mana foreign to them. |
|
|||||||
Civic SaberArtifact - EquipmentEquipped creature gets +1/+0 for each of its colors. Those without a guild signet often display a different form of protection. |
|
|||||||
Codex ShredderArtifact: Target player puts the top card of his or her library into his or her graveyard.
|
|
|||||||
Golgari KeyruneArtifact: Add or to your mana pool. Like a single ant, it only hints at the colony below. |
|
|||||||
Izzet KeyruneArtifact: Add or to your mana pool.
|
|
|||||||
Pithing NeedleArtifactAs Pithing Needle enters the battlefield, name a card. The fearful want the procedure before a blood festival. The guilty seek it afterward. |
|
|||||||
Rakdos KeyruneArtifact: Add or to your mana pool. The Rakdos use it for everything you can think of and plenty more than that. |
|
|||||||
Selesnya KeyruneArtifact: Add or to your mana pool. A mark of unity when you want one; a fierce guardian when you need one. |
|
|||||||
Tablet of the GuildsArtifactAs Tablet of the Guilds enters the battlefield, choose two colors. It is rumored the Azorius paid an exorbitant sum to ensure its symbol would appear at the top. |
|
|||||||
Orzhov KeyruneArtifact: Add or to your mana pool. You only need to wield it once to appreciate the power of control. |
|
|||||||
Prophetic PrismArtifactWhen Prophetic Prism enters the battlefield, draw a card. "The explorer who found it got a bad deal when he sold it. He merely got rich." |
|
|||||||
Simic KeyruneArtifact: Add or to your mana pool.
|
|
|||||||
Gruul KeyruneArtifact: Add or to your mana pool. As perilous and unpredictable as the wilds themselves. |
|
|||||||
Illusionist's BracersArtifact - EquipmentWhenever an ability of equipped creature is activated, if it isn't a mana ability, copy that ability. You may choose new targets for the copy. It's easy to believe you're a god when you're twice as powerful as everyone else. |
|
|||||||
Dimir KeyruneArtifact: Add or to your mana pool. A key that slips through every lock. |
|
|||||||
Glaring SpotlightArtifactCreatures your opponents control with hexproof can be the targets of spells and abilities you control as though they didn't have hexproof.
|
|
|||||||
Boros KeyruneArtifact: Add or to your mana pool.
|
|
|||||||
Riot GearArtifact - EquipmentEquipped creature gets +1/+2. Any meeting between guilds requires proper equipment. |
|
|||||||
Skyblinder StaffArtifact - EquipmentEquipped creature gets +1/+0 and can't be blocked by creatures with flying. "If bats are the only thing between me and a mountain of Orzhov coins, then I'm about to be a very rich thief." |
|
|||||||
Razortip WhipArtifact, : Razortip Whip deals 1 damage to target opponent. "It no longer surprises me what shows up in our raid of a Rakdos revue."
|
|
|||||||
Azorius CluestoneArtifact: Add or to your mana pool. Its three sides represent the Sova, judges and arbitrators; the Jelenn, scribes and elocutors; and the Lyev, lawmages and enforcers. |
|
|||||||
Boros CluestoneArtifact: Add or to your mana pool. "In case of fire, treachery, citywide riot, political upheaval, or worldwide societal collapse, break glass." |
|
|||||||
Dimir CluestoneArtifact: Add or to your mana pool. It waits in the chill of the undercity, holding nameless secrets for those who dare to touch it. |
|
|||||||
Golgari CluestoneArtifact: Add or to your mana pool. Golgari mold collects whispers, intelligence that is later harvested by Jarad and his high chancellors. |
|
|||||||
Gruul CluestoneArtifact: Add or to your mana pool. Forgotten under rocks and vines, Gruul symbols mark the sites of primitive rituals where shamans once chanted to the wild. |
|
|||||||
Izzet CluestoneArtifact: Add or to your mana pool. It holds within it an unsolvable riddle. A creative answer yields an invitation to the guild. |
|
|||||||
Orzhov CluestoneArtifact: Add or to your mana pool. A symbol of power and wealth, the only commodities that matter to the Orzhov. |
|
|||||||
Rakdos CluestoneArtifact: Add or to your mana pool. "Burn. Bleed. Enjoy." |
|
|||||||
Selesnya CluestoneArtifact: Add or to your mana pool. "Break it if you must. The loss of one relic is nothing next to the value of enriching us all." |
|
|||||||
Simic CluestoneArtifact: Add or to your mana pool. Simic symbols are among the most intricate and fragile, yet few vandalize them for fear of the strange lifeforms that might be released. |
|
|||||||
Accorder's ShieldArtifact - EquipmentEquipped creature gets +0/+3 and has vigilance. (Attacking doesn't cause it to tap.) An Auriok shield is polished to a mirror finish even on the inside, enabling its bearer to watch foes ahead and behind. |
|
|||||||
Bubbling CauldronArtifact, , Sacrifice a creature: You gain 4 life.
|
|
|||||||
Darksteel ForgeArtifactArtifacts you control have indestructible. (Effects that say "destroy" don't destroy them. Artifact creatures with indestructible can't be destroyed by damage.) "Did it have this shape upon Mirrodin's creation, or did some inconceivable force shape the unshapable?" |
|
|||||||
Darksteel IngotArtifactIndestructible
|
|
|||||||
Door of DestiniesArtifactAs Door of Destinies enters the battlefield, choose a creature type.
|
|
|||||||
Elixir of ImmortalityArtifact, : You gain 5 life. Shuffle Elixir of Immortality and your graveyard into their owner's library. "Bottled life. Not as tasty as I'm used to, rather stale, but it has the same effect." |
|
|||||||
FireshriekerArtifact - EquipmentEquipped creature has double strike. (It deals both first-strike and regular combat damage.)
|
|
|||||||
Haunted Plate MailArtifact - EquipmentEquipped creature gets +4/+4.
|
|
|||||||
MillstoneArtifact, : Target player puts the top two cards of his or her library into his or her graveyard. More than one mage has been driven insane by the sound of the millstone relentlessly grinding away. |
||||||||
Pyromancer's GauntletArtifactIf a red instant or sorcery spell you control or a red planeswalker you control would deal damage to a permanent or player, it deals that much damage plus 2 to that permanent or player instead. An inferno is just a gesture away. |
|
|||||||
Ratchet BombArtifact: Put a charge counter on Ratchet Bomb.
|
|
|||||||
Ring of Three WishesArtifactRing of Three Wishes enters the battlefield with three wish counters on it.
|
|
|||||||
Rod of RuinArtifact, : Rod of Ruin deals 1 damage to target creature or player. "My masterpiece is complete-and so shall be my triumph." |
||||||||
Staff of the Death MagusArtifactWhenever you cast a black spell or a Swamp enters the battlefield under your control, you gain 1 life. A symbol of ambition in ruthless times. |
|
|||||||
Staff of the Flame MagusArtifactWhenever you cast a red spell or a Mountain enters the battlefield under your control, you gain 1 life. A symbol of passion in indifferent times. |
|
|||||||
Staff of the Mind MagusArtifactWhenever you cast a blue spell or an Island enters the battlefield under your control, you gain 1 life. A symbol of sagacity in bewildering times. |
|
|||||||
Staff of the Sun MagusArtifactWhenever you cast a white spell or a Plains enters the battlefield under your control, you gain 1 life. A symbol of conviction in uncertain times. |
|
|||||||
Staff of the Wild MagusArtifactWhenever you cast a green spell or a Forest enters the battlefield under your control, you gain 1 life. A symbol of ferocity in oppressive times. |
|
|||||||
Strionic ResonatorArtifact, : Copy target triggered ability you control. You may choose new targets for the copy. (A triggered ability uses the words "when," "whenever," or "at.") Its tines cannot be rung by mere physical force. Only magic of great power can start its eldritch resonance. |
|
|||||||
Trading PostArtifact, , Discard a card: You gain 4 life.
|
|
|||||||
Vial of PoisonArtifact, Sacrifice Vial of Poison: Target creature gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) There are worse ways to die, but not many. |
|
|||||||
Flamecast WheelArtifact, , Sacrifice Flamecast Wheel: Flamecast Wheel deals 3 damage to target creature. Beware the gifts of an ill-tempered forge god. |
|
|||||||
Fleetfeather SandalsArtifact - EquipmentEquipped creature has flying and haste. "The gods gave us no wings to fly, but they gave us an even greater gift: imagination." |
|
|||||||
Prowler's HelmArtifact - EquipmentEquipped creature can't be blocked except by Walls. "The youths prattle on about heroic deeds, but avoiding the noose is a feat more daring than their entire careers." |
|
|||||||
Pyxis of PandemoniumArtifact: Each player exiles the top card of his or her library face down.
|
|
|||||||
Traveler's AmuletArtifact, Sacrifice Traveler's Amulet: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library. The rider set off into the eerie mist, swaddled in armor and laden with amulets. |
|
|||||||
Witches' EyeArtifact - EquipmentEquipped creature has ", : Scry 1." (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) The price of prophecy is a vacant eye socket. |
|
|||||||
Astral CornucopiaArtifactAstral Cornucopia enters the battlefield with X charge counters on it.
|
|
|||||||
Gorgon's HeadArtifact - EquipmentEquipped creature has deathtouch. "You slew the gorgon? Show me." |
|
|||||||
Heroes' PodiumLegendary ArtifactEach legendary creature you control gets +1/+1 for each other legendary creature you control.
|
|
|||||||
Siren Song LyreArtifact - EquipmentEquipped creature has ", : Tap target creature." A siren once tried to steal it out of jealousy but was caught by the song of its strings. |
|
|||||||
Springleaf DrumArtifact, Tap an untapped creature you control: Add one mana of any color to your mana pool. After trying mudskippers for an afternoon, Scratch decided that crickcarp made the best noise. |
|
|||||||
GodsendLegendary Artifact - EquipmentEquipped creature gets +3/+3.
|
|
|||||||
Armory of IroasArtifact - EquipmentWhenever equipped creature attacks, put a +1/+1 counter on it. From a distance the weapons look pristine, but in fact they are tarnished and dented, each as unique as the champion who carried it to battle. |
|
|||||||
Chariot of VictoryArtifact - EquipmentEquipped creature has first strike, trample, and haste. The greatest heroes are the first to stand, the first to take up arms, and the first to meet the enemy. |
|
|||||||
Deserter's QuartersArtifactYou may choose not to untap Deserter's Quarters during your untap step. In Akros, the penalty for running from battle is one night's stay in the Deserter's Quarters. |
|
|||||||
Hall of TriumphLegendary ArtifactAs Hall of Triumph enters the battlefield, choose a color. Heroes act without thought of glory or reward. Accolades are a consequence, not a goal. |
|
|||||||
Avarice AmuletArtifact - EquipmentEquipped creature gets +2/+0 and has vigilance and "At the beginning of your upkeep, draw a card." Designed by Penny Arcade |
|
|||||||
Brawler's PlateArtifact - EquipmentEquipped creature gets +2/+2 and has trample. (It can deal excess combat damage to defending player or planeswalker while attacking.)
|
|
|||||||
The Chain VeilLegendary ArtifactAt the beginning of your end step, if you didn't activate a loyalty ability of a planeswalker this turn, you lose 2 life.
|
|
|||||||
GrindclockArtifact: Put a charge counter on Grindclock. Pray you never hear it chime. |
|
|||||||
Hot SoupArtifact - EquipmentEquipped creature can't be blocked. "Comin' through!" |
|
|||||||
MeteoriteArtifactWhen Meteorite enters the battlefield, it deals 2 damage to target creature or player. "And if I'm lying," he began . . . |
|
|||||||
Obelisk of UrdArtifactConvoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
|
|
|||||||
Perilous VaultArtifact, , Exile Perilous Vault: Exile all nonland permanents. The spirit dragon Ugin arranged the hedrons of Zendikar to direct leylines of energy. To disrupt one is to unleash devastation and chaos. |
|
|||||||
Profane MementoArtifactWhenever a creature card is put into an opponent's graveyard from anywhere, you gain 1 life. "An angel's skull is left too plain by death. I made a few aesthetic modifications." |
|
|||||||
Rogue's GlovesArtifact - EquipmentWhenever equipped creature deals combat damage to a player, you may draw a card. Professional pilferers prefer proper preparation. |
|
|||||||
Sacred ArmoryArtifact: Target creature gets +1/+0 until end of turn. Arrive for worship. Leave for war. |
|
|||||||
Shield of the AvatarArtifact - EquipmentIf a source would deal damage to equipped creature, prevent X of that damage, where X is the number of creatures you control. We are made stronger by those we fight for. |
|
|||||||
Tormod's CryptArtifact, Sacrifice Tormod's Crypt: Exile all cards from target player's graveyard. Dominaria's most extravagant crypt nevertheless holds an empty grave. |
|
|||||||
Tyrant's MachineArtifact, : Tap target creature. "Though tempered differently, all wills can be broken." |
|
|||||||
Abzan BannerArtifact: Add , , or to your mana pool. Stone to endure, roots to remember. |
|
|||||||
Altar of the BroodArtifactWhenever another permanent enters the battlefield under your control, each opponent puts the top card of his or her library into his or her graveyard. Supplicants offer flesh and silver, flowers and blood. The altar takes what it will, eyes gleaming with unspoken promises. |
|
|||||||
Briber's PurseArtifactBriber's Purse enters the battlefield with X gem counters on it. Victory is certain. The price, negotiable. |
|
|||||||
Cranial ArchiveArtifact, Exile Cranial Archive: Target player shuffles his or her graveyard into his or her library. Draw a card. The greatest idea the zombie ever had in its head wasn't even its own. |
|
|||||||
Dragon Throne of TarkirLegendary Artifact - EquipmentEquipped creature has defender and ", : Other creatures you control gain trample and get +X/+X until end of turn, where X is this creature's power." What once soared high above Tarkir is now reduced to a seat. |
|
|||||||
Ghostfire BladeArtifact - EquipmentEquipped creature gets +2/+2. If you fear the dragon's fire, you are unworthy to wield it. |
|
|||||||
Heart-Piercer BowArtifact - EquipmentWhenever equipped creature attacks, Heart-Piercer Bow deals 1 damage to target creature defending player controls. Designed by an ancient artificer, the finest Mardu bows are carved from dragon bone and strung with the wind itself. |
|
|||||||
Jeskai BannerArtifact: Add , , or to your mana pool. Discipline to persevere, insight to discover. |
|
|||||||
Lens of ClarityArtifactYou may look at the top card of your library and at face-down creatures you don't control. (You may do this at any time.) "Water shifts and confuses, but as ice it holds the stillness of truth." |
|
|||||||
Mardu BannerArtifact: Add , , or to your mana pool. Speed to strike, fury to smash. |
|
|||||||
Sultai BannerArtifact: Add , , or to your mana pool. Power to dominate, cruelty to rule. |
|
|||||||
Temur BannerArtifact: Add , , or to your mana pool. Savagery to survive, courage to triumph. |
|
|||||||
Ugin's NexusLegendary ArtifactIf a player would begin an extra turn, that player skips that turn instead. All at once Sarkhan's mind fell silent. |
|
|||||||
Aligned Hedron NetworkArtifactWhen Aligned Hedron Network enters the battlefield, exile all creatures with power 5 or greater until Aligned Hedron Network leaves the battlefield. (Those creatures return under their owners' control.) The last hedron slotted into place, locking Ulamog in an infinite loop of binding energy. |
|
|||||||
Hedron ArchiveArtifact: Add to your mana pool. "You've begun to understand the hedrons' true purpose," said Ugin. "The Eldrazi can be imprisoned.""And how did that work out last time?" asked Jace. |
|
|||||||
Hedron BladeArtifact - EquipmentEquipped creature gets +1/+1.
|
|
|||||||
Pathway ArrowsArtifact - EquipmentEquipped creature has ", : This creature deals 1 damage to target creature. If a colorless creature is dealt damage this way, tap it." Also called "pathway stones," hedron shards can immobilize Eldrazi on contact. |
|
|||||||
Slab HammerArtifact - EquipmentWhenever equipped creature attacks, you may return a land you control to its owner's hand. If you do, the creature gets +2/+2 until end of turn. Neither subtle nor pretty. |
|