|
Land
: Add to your mana pool.
: Add or to your mana pool. Yavimaya Coast deals 1 damage to you.
|
|
|
Land
, Pay 1 life, Sacrifice Wooded Foothills: Search your library for a Mountain or Forest card and put it onto the battlefield. Then shuffle your library.
|
|
|
Land
, Pay 1 life, Sacrifice Windswept Heath: Search your library for a Forest or Plains card and put it onto the battlefield. Then shuffle your library.
|
|
|
Land
Wind-Scarred Crag enters the battlefield tapped.
When Wind-Scarred Crag enters the battlefield, you gain 1 life.
: Add or to your mana pool.
|
|
|
Land - Island Swamp
(: Add or to your mana pool.)
As Watery Grave enters the battlefield, you may pay 2 life. If you don't, Watery Grave enters the battlefield tapped.
|
|
|
Basic Land
: Add {C} to your mana pool.
|
|
|
Land
Wandering Fumarole enters the battlefield tapped.
: Add or to your mana pool.
: Until end of turn, Wandering Fumarole becomes a 1/4 blue and red Elemental creature with ": Switch this creature's power and toughness until end of turn." It's still a land.
|
|
|
Legendary Land
Each land is a Swamp in addition to its other land types.
"Yawgmoth's corpse is a wound in the universe. His foul blood seeps out, infecting the land with his final curse." -Lord Windgrace
|
|
|
Land
: Add {C} to your mana pool. ({C} represents colorless mana.)
, : Add one mana of any color to your mana pool.
Philosophers speak of a place where myths wash like tides upon the shores of the real.
|
|
|
Land
Transguild Promenade enters the battlefield tapped.
When Transguild Promenade enters the battlefield, sacrifice it unless you pay .
: Add one mana of any color to your mana pool.
|
|
|
Land
Tranquil Expanse enters the battlefield tapped.
: Add or to your mana pool.
Despite the chaos of the Roil and the devastation of the Eldrazi, Zendikar is a world of breathtaking beauty.
|
|
|
Land
Tranquil Cove enters the battlefield tapped.
When Tranquil Cove enters the battlefield, you gain 1 life.
: Add or to your mana pool.
|
|
|
Land
: Add to your mana pool.
, : You gain 1 life for each colorless creature you control.
"The voice calls me here, yet I see only bones. Is this more dragon trickery?" -Sarkhan Vol
|
|
|
Land
Timber Gorge enters the battlefield tapped.
: Add or to your mana pool.
Tazeem's embrace is harsh, but for those that call it home, nothing else will do.
|
|
|
Land
Thornwood Falls enters the battlefield tapped.
When Thornwood Falls enters the battlefield, you gain 1 life.
: Add or to your mana pool.
|
|
|
Land
: Add to your mana pool.
, : Thespian's Stage becomes a copy of target land and gains this ability.
Amid rumors of war, the third act of The Absolution of the Guildpact was quickly rewritten as a tragedy.
|
|
|
Land
Temple of Triumph enters the battlefield tapped.
When Temple of Triumph enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
: Add or to your mana pool.
|
|
|
Land
Temple of Silence enters the battlefield tapped.
When Temple of Silence enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
: Add or to your mana pool.
|
|
|
Land
Temple of Plenty enters the battlefield tapped.
When Temple of Plenty enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
: Add or to your mana pool.
|
|
|
Land
Temple of Mystery enters the battlefield tapped.
When Temple of Mystery enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
: Add or to your mana pool.
|
|
|
Land
Temple of Malice enters the battlefield tapped.
When Temple of Malice enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
: Add or to your mana pool.
|
|
|
Land
Temple of Malady enters the battlefield tapped.
When Temple of Malady enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
: Add or to your mana pool.
|
|
|
Land
Temple of Epiphany enters the battlefield tapped.
When Temple of Epiphany enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
: Add or to your mana pool.
|
|
|
Land
Temple of Enlightenment enters the battlefield tapped.
When Temple of Enlightenment enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
: Add or to your mana pool.
|
|
|
Land
Temple of Deceit enters the battlefield tapped.
When Temple of Deceit enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
: Add or to your mana pool.
|
|
|
Land
Temple of Abandon enters the battlefield tapped.
When Temple of Abandon enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
: Add or to your mana pool.
|
|
|
Land - Forest Plains
(: Add or to your mana pool.)
As Temple Garden enters the battlefield, you may pay 2 life. If you don't, Temple Garden enters the battlefield tapped.
In the gardens of the Conclave, order and beauty are the roots of power.
|
|
|
Land
Swiftwater Cliffs enters the battlefield tapped.
When Swiftwater Cliffs enters the battlefield, you gain 1 life.
: Add or to your mana pool.
|
|
|
Basic Land - Swamp
(: Add to your mana pool.)
|
|
|
Land - Island Swamp
(: Add or to your mana pool.)
Sunken Hollow enters the battlefield tapped unless you control two or more basic lands.
On the continent of Tazeem, rushing waters plunge through narrow canyons into mist-cloaked lakes.
|
|
|
Land
Submerged Boneyard enters the battlefield tapped.
: Add or to your mana pool.
"Long after the land has given up the last of its secrets, there will still be mysteries in the depths of the sea." -Kiora
|
|
|
Land - Mountain Forest
(: Add or to your mana pool.)
As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, Stomping Ground enters the battlefield tapped.
|
|
|
Land - Island Mountain
(: Add or to your mana pool.)
As Steam Vents enters the battlefield, you may pay 2 life. If you don't, Steam Vents enters the battlefield tapped.
Crafted with genius, energized with madness.
|
|
|
Land
: Add to your mana pool.
, , Sacrifice Spawning Bed: Put three 1/1 colorless Eldrazi Scion creature tokens onto the battlefield. They have "Sacrifice this creature: Add to your mana pool."
Young Eldrazi crawl forth from the dust, compelled by a greater will.
|
|
|
Land - Swamp Mountain
(: Add or to your mana pool.)
Smoldering Marsh enters the battlefield tapped unless you control two or more basic lands.
The continent of Guul Draz is a geothermal swampland reeking of heat and decay.
|
|
|
Land
: Add to your mana pool.
: Add one mana of any color to your mana pool. Spend this mana only to cast a Sliver spell.
, : Put a 1/1 colorless Sliver creature token onto the battlefield. Activate this ability only if you control a Sliver.
|
|
|
Land
Skyline Cascade enters the battlefield tapped.
When Skyline Cascade enters the battlefield, target creature an opponent controls doesn't untap during its controller's next untap step.
: Add to your mana pool.
|
|
|
Land - Gate
Simic Guildgate enters the battlefield tapped.
: Add or to your mana pool.
Enter and comprehend the perfection of orchestrated life.
|
|
|
Land
: Add to your mana pool.
: Add to your mana pool. Spend this mana only to cast colorless spells. Activate this ability only if you control seven or more lands.
The gods known to the merfolk as Ula, Emeria, and Cosi were nothing more than false memories of a monstrous trinity: the Eldrazi titans Ulamog, Emrakul, and Kozilek.
|
|
|
Land
: Add to your mana pool.
: Add or to your mana pool. Shivan Reef deals 1 damage to you.
|
|
|
Land
: Add to your mana pool.
, : Add one mana of any color to your mana pool.
"This is the price of being last in the food chain. We must keep our places of beauty hidden away instead of displayed for all to see." -Hildin, priest of Avacyn
|
|
|
Land
Shambling Vent enters the battlefield tapped.
: Add or to your mana pool.
: Shambling Vent becomes a 2/3 white and black Elemental creature with lifelink until end of turn. It's still a land.
|
|
|
Land - Gate
Selesnya Guildgate enters the battlefield tapped.
: Add or to your mana pool.
Enter and rejoice! The Conclave stands united, open to one and all.
|
|
|
Land
: Add {C} to your mana pool. ({C} represents colorless mana.)
{C}, : Draw a card. Activate this ability only if you have no cards in hand.
Once a center for knowledge, Sea Gate now serves as a reminder of what was lost.
|
|
|
Land
Scoured Barrens enters the battlefield tapped.
When Scoured Barrens enters the battlefield, you gain 1 life.
: Add or to your mana pool.
|
|
|
Land
Sandstone Bridge enters the battlefield tapped.
When Sandstone Bridge enters the battlefield, target creature gets +1/+1 and gains vigilance until end of turn.
: Add to your mana pool.
|
|
|
Land
Sandsteppe Citadel enters the battlefield tapped.
: Add , , or to your mana pool.
That which endures, survives.
|
|
|
Land
: Add to your mana pool.
Whenever you cast a colorless spell with converted mana cost 7 or greater, you may sacrifice Sanctum of Ugin. If you do, search your library for a colorless creature card, reveal it, put it into your hand, then shuffle your library.
|
|
|
Land - Mountain Plains
(: Add or to your mana pool.)
As Sacred Foundry enters the battlefield, you may pay 2 life. If you don't, Sacred Foundry enters the battlefield tapped.
|
|
|
Land
Ruins of Oran-Rief enters the battlefield tapped.
: Add {C} to your mana pool. ({C} represents colorless mana.)
: Put a +1/+1 counter on target colorless creature that entered the battlefield this turn.
|
|
|
Land
Rugged Highlands enters the battlefield tapped.
When Rugged Highlands enters the battlefield, you gain 1 life.
: Add or to your mana pool.
|
|
|
Land
: Add to your mana pool.
, : Target creature is unblockable this turn.
Rumors quickly spread among thieves about a labyrinth without walls and a prize beyond all measures of worth.
|
|
|
Land - Gate
Rakdos Guildgate enters the battlefield tapped.
: Add or to your mana pool.
Enter and indulge your darkest fantasies, for you may never pass this way again.
|
|
|
Land
When Radiant Fountain enters the battlefield, you gain 2 life.
: Add to your mana pool.
"All peoples treasure a place where the weary traveler may drink in peace." -Ajani Goldmane
|
|
|
Land - Plains Island
(: Add or to your mana pool.)
Prairie Stream enters the battlefield tapped unless you control two or more basic lands.
The continent of Ondu is a vast plateau crisscrossed by deep trenches and meandering rivers.
|
|
|
Land
, Pay 1 life, Sacrifice Polluted Delta: Search your library for an Island or Swamp card and put it onto the battlefield. Then shuffle your library.
|
|
|
Basic Land - Plains
(: Add to your mana pool.)
|
|
|
Land - Swamp Forest
(: Add or to your mana pool.)
As Overgrown Tomb enters the battlefield, you may pay 2 life. If you don't, Overgrown Tomb enters the battlefield tapped.
The best funeral shroud is the fabric of new life.
|
|
|
Land - Gate
Orzhov Guildgate enters the battlefield tapped.
: Add or to your mana pool.
Enter to find wealth, security, and eternal life . . . for just a small price up front.
|
|
|
Land
Opulent Palace enters the battlefield tapped.
: Add , , or to your mana pool.
The dense jungle surrenders to a lush and lavish expanse. At its center uncoil the spires of Qarsi Palace.
|
|
|
Legendary Land
: Add to your mana pool.
, : Choose a color. Add to your mana pool an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)
|
|
|
Land
Nomad Outpost enters the battlefield tapped.
: Add , , or to your mana pool.
"Only the weak imprison themselves behind walls. We live free under the wind, and our freedom makes us strong." -Zurgo, khan of the Mardu
|
|
|
Land
Needle Spires enters the battlefield tapped.
: Add or to your mana pool.
: Needle Spires becomes a 2/1 red and white Elemental creature with double strike until end of turn. It's still a land.
|
|
|
Land
Mystic Monastery enters the battlefield tapped.
: Add , , or to your mana pool.
When asked how many paths reach enlightenment, the monk kicked a heap of sand. "Count," he smiled, "and then find more grains."
|
|
|
Land
: Add to your mana pool.
: Mutavault becomes a 2/2 creature with all creature types until end of turn. It's still a land.
Some changelings born at Velis Vel never return, but their essence never leaves.
|
|
|
Basic Land - Mountain
(: Add to your mana pool.)
|
|
|
Land
Mortuary Mire enters the battlefield tapped.
When Mortuary Mire enters the battlefield, you may put target creature card from your graveyard on top of your library.
: Add to your mana pool.
|
|
|
Land
Mirrorpool enters the battlefield tapped.
: Add {C} to your mana pool.
{C}, , Sacrifice Mirrorpool: Copy target instant or sorcery spell you control. You may choose new targets for the copy.
{C}, , Sacrifice Mirrorpool: Put a token onto the battlefield that's a copy of target creature you control.
|
|
|
Land
Meandering River enters the battlefield tapped.
: Add or to your mana pool.
The river split into many channels as it flowed to the Halimar Sea. Few travelers could follow the same one twice.
|
|
|
Land
Maze's End enters the battlefield tapped.
: Add to your mana pool.
, , Return Maze's End to its owner's hand: Search your library for a Gate card, put it onto the battlefield, then shuffle your library. If you control ten or more Gates with different names, you win the game.
|
|
|
Land
, Pay 1 life: Add one mana of any color to your mana pool.
Five rivers encircle Theros, flowing with waters more ancient than the world itself.
|
|
|
Land
Lumbering Falls enters the battlefield tapped.
: Add or to your mana pool.
: Lumbering Falls becomes a 3/3 green and blue Elemental creature with hexproof until end of turn. It's still a land.
|
|
|
Land
Looming Spires enters the battlefield tapped.
When Looming Spires enters the battlefield, target creature gets +1/+1 and gains first strike until end of turn.
: Add to your mana pool.
|
|
|
Land
: Add to your mana pool.
: Add or to your mana pool. Llanowar Wastes deals 1 damage to you.
|
|
|
Land
Jungle Hollow enters the battlefield tapped.
When Jungle Hollow enters the battlefield, you gain 1 life.
: Add or to your mana pool.
|
|
|
Land - Gate
Izzet Guildgate enters the battlefield tapped.
: Add or to your mana pool.
Enter those with the vision to create and the daring to release their creations.
|
|
|
Basic Land - Island
(: Add to your mana pool.)
|
|
|
Land
: Add {C} to your mana pool. ({C} represents colorless mana.)
, Tap an untapped creature you control: Add one mana of any color to your mana pool.
Even in areas of profound devastation, the hedrons remained intact.
|
|
|
Land
Hissing Quagmire enters the battlefield tapped.
: Add or to your mana pool.
: Hissing Quagmire becomes a 2/2 black and green Elemental creature with deathtouch until end of turn. It's still a land.
|
|
|
Land - Plains Island
(: Add or to your mana pool.)
As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, Hallowed Fountain enters the battlefield tapped.
A place to relax, if you have the proper permit.
|
|
|
Land - Gate
Gruul Guildgate enters the battlefield tapped.
: Add or to your mana pool.
Enter and leave the shackles of society behind.
|
|
|
Land
: Add to your mana pool.
, , Tap two untapped creatures you control, Sacrifice Grove of the Guardian: Put an 8/8 green and white Elemental creature token with vigilance onto the battlefield.
|
|
|
Land - Gate
Golgari Guildgate enters the battlefield tapped.
: Add or to your mana pool.
Enter those who are starving and sick. You are welcome among the Swarm when the rest of Ravnica rejects you.
|
|
|
Land - Plains Swamp
(: Add or to your mana pool.)
As Godless Shrine enters the battlefield, you may pay 2 life. If you don't, Godless Shrine enters the battlefield tapped.
|
|
|
Land
Frontier Bivouac enters the battlefield tapped.
: Add , , or to your mana pool.
"The most powerful dreams visit those who shelter in a dragon's skull." -Chianul, Who Whispers Twice
|
|
|
Basic Land - Forest
(: Add to your mana pool.)
|
|
|
Land
, Pay 1 life, Sacrifice Flooded Strand: Search your library for a Plains or Island card and put it onto the battlefield. Then shuffle your library.
|
|
|
Land
Fertile Thicket enters the battlefield tapped.
When Fertile Thicket enters the battlefield, you may look at the top five cards of your library. If you do, reveal up to one basic land card from among them, then put that card on top of your library and the rest on the bottom in any order.
: Add to your mana pool.
|
|
|
Land
, Sacrifice Evolving Wilds: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.
Without the interfering hands of civilization, nature will always shape itself to its own needs.
|
|
|
Land
: Add to your mana pool.
, , Sacrifice Encroaching Wastes: Destroy target nonbasic land.
Every world is a work in progress, constantly reshaped by time, disasters, and even the powerful magic of Planeswalkers.
|
|
|
Land
Dismal Backwater enters the battlefield tapped.
When Dismal Backwater enters the battlefield, you gain 1 life.
: Add or to your mana pool.
|
|
|
Land - Gate
Dimir Guildgate enters the battlefield tapped.
: Add or to your mana pool.
Enter and become a mastermind of spies, lies, and deception.
|
|
|
Artifact Land
Indestructible (Effects that say "destroy" don't destroy this land.)
: Add to your mana pool.
Panopticon, forge of the Darksteel Eye, home of Mirrodin's keeper.
|
|
|
Land
Crumbling Vestige enters the battlefield tapped.
When Crumbling Vestige enters the battlefield, add one mana of any color to your mana pool.
: Add {C} to your mana pool. ({C} represents colorless mana.)
|
|
|
Land
: Add {C} to your mana pool. ({C} represents colorless mana.)
, Pay 1 life: Add one mana of any color to your mana pool. Spend this mana only to cast a spell with devoid.
"Look, and see the future." -Ayli, high priest of the Eternal Pilgrims
|
|
|
Land - Mountain Forest
(: Add or to your mana pool.)
Cinder Glade enters the battlefield tapped unless you control two or more basic lands.
On the volcanic continent of Akoum, bizarre vegetation clusters around gas vents, and jagged mountain peaks rise high into the air.
|
|
|
Land
Cinder Barrens enters the battlefield tapped.
: Add or to your mana pool.
A mudflow swallowed the lowlands years ago. All that remains are a bottomless mire and an endless rain of ash.
|
|
|
Land
: Add to your mana pool.
: Add or to your mana pool. Caves of Koilos deals 1 damage to you.
|
|
|
Land - Forest Plains
(: Add or to your mana pool.)
Canopy Vista enters the battlefield tapped unless you control two or more basic lands.
The continent of Murasa lies beneath a blanket of dense vegetation, its enormous branches tangled so thickly that some inhabitants never see the ground.
|
|
|
Land - Forest Island
(: Add or to your mana pool.)
As Breeding Pool enters the battlefield, you may pay 2 life. If you don't, Breeding Pool enters the battlefield tapped.
|
|