Abzan BannerArtifact: Add , , or to your mana pool. Stone to endure, roots to remember. |
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Accorder's ShieldArtifact - EquipmentEquipped creature gets +0/+3 and has vigilance. (Attacking doesn't cause it to tap.) An Auriok shield is polished to a mirror finish even on the inside, enabling its bearer to watch foes ahead and behind. |
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Acorn CatapultArtifact, : Acorn Catapult deals 1 damage to target creature or player. That creature's controller or that player puts a 1/1 green Squirrel creature token onto the battlefield. The Kalonian word for "ammunition" is the same as the word for "bait." |
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Adaptive AutomatonArtifact Creature - ConstructAs Adaptive Automaton enters the battlefield, choose a creature type. Such loyalty can only be made. |
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Adventuring GearArtifact - EquipmentLandfall - Whenever a land enters the battlefield under your control, equipped creature gets +2/+2 until end of turn. An explorer's essentials in a wild world. |
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Agent of AcquisitionsArtifact Creature - ConstructDraft Agent of Acquisitions face up.
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Akroan HorseArtifact Creature - HorseDefender
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Akroma's MemorialLegendary ArtifactCreatures you control have flying, first strike, vigilance, trample, haste, and protection from black and from red. "No rest. No mercy. No matter what." |
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Aladdin's RingArtifact, : Aladdin's Ring deals 4 damage to target creature or player. "A good lamp will light your way. A good ring will clear it." |
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Aligned Hedron NetworkArtifactWhen Aligned Hedron Network enters the battlefield, exile all creatures with power 5 or greater until Aligned Hedron Network leaves the battlefield. (Those creatures return under their owners' control.) The last hedron slotted into place, locking Ulamog in an infinite loop of binding energy. |
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Alloy MyrArtifact Creature - Myr: Add one mana of any color to your mana pool. With or without witnesses, the suns continued their prismatic dance. |
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Alpha MyrArtifact Creature - Myr
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Altar GolemArtifact Creature - GolemTrample
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Altar of DementiaArtifactSacrifice a creature: Target player puts a number of cards equal to the sacrificed creature's power from the top of his or her library into his or her graveyard. "It is not that you will go mad. It is that you will beg for madness." |
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Altar of ShadowsArtifactAt the beginning of your precombat main phase, add to your mana pool for each charge counter on Altar of Shadows.
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Altar of the BroodArtifactWhenever another permanent enters the battlefield under your control, each opponent puts the top card of his or her library into his or her graveyard. Supplicants offer flesh and silver, flowers and blood. The altar takes what it will, eyes gleaming with unspoken promises. |
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Altar of the LostArtifactAltar of the Lost enters the battlefield tapped.
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Amulet of VigorArtifactWhenever a permanent enters the battlefield tapped and under your control, untap it. "After years of study, I've learned an important lesson: the relics we watch may be watching us back." |
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Ancestral StatueArtifact Creature - GolemWhen Ancestral Statue enters the battlefield, return a nonland permanent you control to its owner's hand. The mage awakened the statue in hopes of learning the lost lore of her clan, but the statue was interested only in war. |
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Angel's FeatherArtifactWhenever a player casts a white spell, you may gain 1 life. The angel represents divine perfection; even the smallest feather is imbued with beauty and benevolence. |
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Angel's TombArtifactWhenever a creature enters the battlefield under your control, you may have Angel's Tomb become a 3/3 white Angel artifact creature with flying until end of turn. "Faith can quicken the stones themselves with life." |
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Angelheart VialArtifactWhenever you're dealt damage, you may put that many charge counters on Angelheart Vial. It holds a whisper from Iona: "Persevere." |
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Angelic ArmamentsArtifact - EquipmentEquipped creature gets +2/+2, has flying, and is a white Angel in addition to its other colors and types. Forged in dark hours from the flame that would not die. |
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Anodet LurkerArtifact Creature - ConstructWhen Anodet Lurker dies, you gain 3 life. These machines build fearsome visages out of scrap metal to scare off predators who would otherwise be eager to consume them. |
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Antler SkulkinArtifact Creature - Scarecrow: Target white creature gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) Every skull has a tale to tell, and a skulkin is many dire tales cobbled together. |
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Anvilwrought RaptorArtifact Creature - BirdFlying, first strike "I know its lightness, for I have seen it fly. I know its weight, for I have seen it strike." |
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ArachnoidArtifact Creature - SpiderReach (This creature can block creatures with flying.) It follows the green sun over Mirrodin's surface, spinning massive webs of whispersilk as it goes. |
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Arcane SpyglassArtifact, , Sacrifice a land: Draw a card and put a charge counter on Arcane Spyglass. It breaches not physical distances but temporal ones. |
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Arcbound BruiserArtifact Creature - GolemModular 3 (This enters the battlefield with three +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) Break in case of emergency. |
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Arcbound CrusherArtifact Creature - JuggernautTrample
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Arcbound FiendArtifact Creature - HorrorFear (This creature can't be blocked except by artifact creatures and/or black creatures.)
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Arcbound HybridArtifact Creature - BeastHaste
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Arcbound LancerArtifact Creature - BeastFirst strike
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Arcbound OverseerArtifact Creature - GolemAt the beginning of your upkeep, put a +1/+1 counter on each creature with modular you control.
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Arcbound RavagerArtifact Creature - BeastSacrifice an artifact: Put a +1/+1 counter on Arcbound Ravager.
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Arcbound ReclaimerArtifact Creature - GolemRemove a +1/+1 counter from Arcbound Reclaimer: Put target artifact card from your graveyard on top of your library.
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Arcbound SlithArtifact Creature - SlithWhenever Arcbound Slith deals combat damage to a player, put a +1/+1 counter on it.
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Arcbound StingerArtifact Creature - InsectFlying
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Arcbound WandererArtifact Creature - GolemModular-Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. When it dies, you may put its +1/+1 counters on target artifact creature.)
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Arcbound WorkerArtifact Creature - ConstructModular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.) The parts are as strong as the whole. |
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Architects of WillArtifact Creature - Human WizardWhen Architects of Will enters the battlefield, look at the top three cards of target player's library, then put them back in any order. This secret society of mages manipulates the beliefs and opinions of others. |
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Argentum ArmorArtifact - EquipmentEquipped creature gets +6/+6. Mirrodin's creator still lives, still shapes metal, and still commands world-shaking power. |
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Armillary SphereArtifact, , Sacrifice Armillary Sphere: Search your library for up to two basic land cards, reveal them, and put them into your hand. Then shuffle your library. The mysterious purpose of two of the rings had eluded Esper mages-until now. |
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Armored TransportArtifact Creature - ConstructPrevent all combat damage that would be dealt to Armored Transport by creatures blocking it. "If only our jails were as secure."
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Armory of IroasArtifact - EquipmentWhenever equipped creature attacks, put a +1/+1 counter on it. From a distance the weapons look pristine, but in fact they are tarnished and dented, each as unique as the champion who carried it to battle. |
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Arsenal ThresherArtifact Creature - ConstructAs Arsenal Thresher enters the battlefield, you may reveal any number of other artifact cards from your hand. Arsenal Thresher enters the battlefield with a +1/+1 counter on it for each card revealed this way.
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Ashes of the FallenArtifactAs Ashes of the Fallen enters the battlefield, choose a creature type. The ashes of the dead mingle with the soil, and both become as one. |
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Assault SuitArtifact - EquipmentEquipped creature gets +2/+2, has haste, can't attack you or a planeswalker you control, and can't be sacrificed.
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Assembly-WorkerArtifact Creature - Assembly-Worker: Target Assembly-Worker creature gets +1/+1 until end of turn. With their factories long destroyed, some of Mishra's creations still toil in remote areas, endlessly performing and reperforming their last orders. |
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Astral CornucopiaArtifactAstral Cornucopia enters the battlefield with X charge counters on it.
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Atarka MonumentArtifact: Add or to your mana pool. Atarka is worshipped and fed by her subjects at Ayagor, the Dragon's Bowl. |
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Auriok ReplicaArtifact Creature - Cleric, Sacrifice Auriok Replica: Prevent all damage a source of your choice would deal to you this turn. All the loyalty of the Auriok with only a trace of their self-righteousness. |
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Auriok Siege SledArtifact Creature - Juggernaut: Target artifact creature blocks Auriok Siege Sled this turn if able. Everything in its path is either pushed aside or ground under. |
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Avacyn's CollarArtifact - EquipmentEquipped creature gets +1/+0 and has vigilance.
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Avarice AmuletArtifact - EquipmentEquipped creature gets +2/+0 and has vigilance and "At the beginning of your upkeep, draw a card." Designed by Penny Arcade |
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Avarice TotemArtifact: Exchange control of Avarice Totem and target nonland permanent. Souls and steel, the essence of Mirrodin. Memnarch lacks one but has an abundance of the other. |
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Azorius CluestoneArtifact: Add or to your mana pool. Its three sides represent the Sova, judges and arbitrators; the Jelenn, scribes and elocutors; and the Lyev, lawmages and enforcers. |
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Azorius KeyruneArtifact: Add or to your mana pool. "The higher the mind soars, the greater its understanding of the law." |
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Azorius SignetArtifact, : Add to your mana pool. The maze-like design embodies the core of Azorius law-strict structure designed to test wills and stall change. |
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Æther SearcherArtifact Creature - ConstructReveal Æther Searcher as you draft it. Reveal the next card you draft and note its name.
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Æther SpellbombArtifact, Sacrifice Æther Spellbomb: Return target creature to its owner's hand.
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Æther VialArtifactAt the beginning of your upkeep, you may put a charge counter on Æther Vial.
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Baku AltarArtifactWhenever you cast a Spirit or Arcane spell, you may put a ki counter on Baku Altar.
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Baleful StrixArtifact Creature - BirdFlying, deathtouch Its beak rends flesh and bone, exposing the tender marrow of dream. |
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Banshee's BladeArtifact - EquipmentEquipped creature gets +1/+1 for each charge counter on Banshee's Blade.
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Barbed BattlegearArtifact - EquipmentEquipped creature gets +4/-1. "One need only look at the inhabitants of this world to see that they are forged halfway to perfection. All they need is a whisper of the Glorious Word." |
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Basalt MonolithArtifactBasalt Monolith doesn't untap during your untap step.
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Basilisk CollarArtifact - EquipmentEquipped creature has deathtouch and lifelink. During their endless travels, the mages of the Goma Fada caravan have learned ways to harness both life and death. |
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Baton of CourageArtifactFlash
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Battered GolemArtifact Creature - GolemBattered Golem doesn't untap during your untap step. A dent marks every year of service, and it has as much rust as glory. |
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BatterskullArtifact - EquipmentLiving weapon (When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this to it.)
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Beast of BurdenArtifact Creature - GolemBeast of Burden's power and toughness are each equal to the number of creatures on the battlefield. Though it was built as an instrument of labor, it wasn't long before it became an instrument of war. |
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Behemoth SledgeArtifact - EquipmentEquipped creature gets +2/+2 and has lifelink and trample. Those who worship the great gargantuans could hardly be expected to fight with a subtle weapon. |
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Birthing PodArtifact( can be paid with either or 2 life.)
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Blade of the BloodchiefArtifact - EquipmentWhenever a creature dies, put a +1/+1 counter on equipped creature. If equipped creature is a Vampire, put two +1/+1 counters on it instead.
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Bladed BracersArtifact - EquipmentEquipped creature gets +1/+1. Forged from the rubble of the Helvault. |
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Bladed PinionsArtifact - EquipmentEquipped creature has flying and first strike. Lacking trained pterons, the Auriok had to rely on other measures to gain the upper hand in the skies. |
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Bladed SentinelArtifact Creature - Construct: Bladed Sentinel gains vigilance until end of turn. The Mirran partisans created hundreds of patrol sentinels to divert Phyrexian assaults from the Tangle. |
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Blasting StationArtifact, Sacrifice a creature: Blasting Station deals 1 damage to target creature or player.
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Blazethorn ScarecrowArtifact Creature - ScarecrowBlazethorn Scarecrow has haste as long as you control a red creature.
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Blazing TorchArtifact - EquipmentEquipped creature can't be blocked by Vampires or Zombies.
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Blight SickleArtifact - EquipmentEquipped creature gets +1/+0 and has wither. (It deals damage to creatures in the form of -1/-1 counters.) Its scars cut deeper than its blade. |
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Blightsteel ColossusArtifact Creature - GolemTrample, infect
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Blinding PowderArtifact - EquipmentEquipped creature has "Unattach Blinding Powder: Prevent all combat damage that would be dealt to this creature this turn."
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Blinding SouleaterArtifact Creature - Cleric, : Tap target creature. ( can be paid with either or 2 life.) "We thank the souleaters for inscribing our souls with subservience, to reinforce the sacred order." |
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Blinkmoth UrnArtifactAt the beginning of each player's precombat main phase, if Blinkmoth Urn is untapped, that player adds to his or her mana pool for each artifact he or she controls.
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Blood ClockArtifactAt the beginning of each player's upkeep, that player returns a permanent he or she controls to its owner's hand unless he or she pays 2 life. In an age of war, time is measured not by sand but by blood. |
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Bloodletter QuillArtifact, , Put a blood counter on Bloodletter Quill: Draw a card, then lose 1 life for each blood counter on Bloodletter Quill.
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Bone SawArtifact - EquipmentEquipped creature gets +1/+0. In a world where death is always violent, cruel weapons are as common as rocks. |
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BonehoardArtifact - EquipmentLiving weapon (When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this to it.)
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BonesplitterArtifact - EquipmentEquipped creature gets +2/+0.
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Booby TrapArtifactAs Booby Trap enters the battlefield, name a card other than a basic land card and choose an opponent.
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Boros CluestoneArtifact: Add or to your mana pool. "In case of fire, treachery, citywide riot, political upheaval, or worldwide societal collapse, break glass." |
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Boros KeyruneArtifact: Add or to your mana pool.
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Boros SignetArtifact, : Add to your mana pool. "Have you ever held a Boros signet? There's a weight to it that belies its size-a weight of strength and of pride." |
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Bosh, Iron GolemLegendary Artifact Creature - GolemTrample
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Bottle GnomesArtifact Creature - GnomeSacrifice Bottle Gnomes: You gain 3 life. Reinforcements . . . or refreshments? |
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Bottled CloisterArtifactAt the beginning of each opponent's upkeep, exile all cards from your hand face down.
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Brass GnatArtifact Creature - InsectFlying Its buzzing is the sound of its inner mechanisms, ever winding down. |
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Brass HeraldArtifact Creature - GolemAs Brass Herald enters the battlefield, choose a creature type.
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