DetonateSorceryDestroy target artifact with converted mana cost X. It can't be regenerated. Detonate deals X damage to that artifact's controller.
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Energy TapSorceryTap target untapped creature you control. If you do, add to your mana pool, where X is that creature's converted mana cost.
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Mind BombSorceryEach player may discard up to three cards. Mind Bomb deals damage to each player equal to 3 minus the number of cards he or she discarded this way.
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PyrotechnicsSorceryPyrotechnics deals 4 damage divided as you choose among any number of target creatures and/or players. "Hi! ni! ya! Behold the man of flint, that's me! |
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RebirthSorceryRemove Rebirth from your deck before playing if you're not playing for ante.
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Untamed WildsSorcerySearch your library for a basic land card and put that card onto the battlefield. Then shuffle your library.
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VisionsSorceryLook at the top five cards of target player's library. You may then have that player shuffle that library. "Visions of glory, spare my aching sight, |
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Winds of ChangeSorceryEach player shuffles the cards from his or her hand into his or her library, then draws that many cards. "'Tis the set of sails, and not the gales, Which tells us the way to go." |
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Winter BlastSorceryTap X target creatures. Winter Blast deals 2 damage to each of those creatures with flying. "Blow, winds, and crack your cheeks! rage! blow!" |
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Word of BindingSorceryTap X target creatures. "That was the worst experience of my days: standing there helpless as they killed my whole troop." |
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Hymn to TourachSorceryTarget player discards two cards at random. "The eerie, wailing Hymn caused insanity even in hardened warriors." |
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Soul ExchangeSorceryAs an additional cost to cast Soul Exchange, exile a creature you control.
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AmnesiaSorceryTarget player reveals his or her hand and discards all nonland cards. "When one has witnessed the unspeakable, 'tis sometimes better to forget." -Vervamon the Elder |
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CleansingSorceryFor each land, destroy that land unless any player pays 1 life.
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Eternal FlameSorceryEternal Flame deals X damage to target opponent, where X is the number of Mountains you control. It deals half X damage, rounded up, to you.
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InquisitionSorceryTarget player reveals his or her hand. Inquisition deals damage to that player equal to the number of white cards in his or her hand. Many of those entrusted to Primata Delphine's care tended to express themselves with screams. |
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Martyr's CrySorceryExile all white creatures. For each creature exiled this way, its controller draws a card. "It is only fitting that one such as I should die in pursuit of knowledge." -Vervamon the Elder |
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Tivadar's CrusadeSorceryDestroy all Goblins.
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Acid RainSorceryDestroy all Forests.
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All Hallow's EveSorceryExile All Hallow's Eve with two scream counters on it.
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Chain LightningSorceryChain Lightning deals 3 damage to target creature or player. Then that player or that creature's controller may pay . If the player does, he or she may copy this spell and may choose a new target for that copy.
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CleanseSorceryDestroy all black creatures. The clouds broke and the sun's rays burst forth; each foul beast in its turn faltered, and was gone. |
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EurekaSorceryStarting with you, each player may put a permanent card from his or her hand onto the battlefield. Repeat this process until no one puts a card onto the battlefield.
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Falling StarSorceryFlip Falling Star onto the playing area from a height of at least one foot. Falling Star deals 3 damage to each creature it lands on. Tap all creatures dealt damage by Falling Star. If Falling Star doesn't turn completely over at least once during the flip, it has no effect.
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HellfireSorceryDestroy all nonblack creatures. Hellfire deals X plus 3 damage to you, where X is the number of creatures that died this way. "High on a throne of royal state . . . insatiate to pursue vain war with heav'n." -John Milton, Paradise Lost |
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Jovial EvilSorceryJovial Evil deals X damage to target opponent, where X is twice the number of white creatures that player controls. "Today, for a lark, let's visit the plains. I'm sure we'll find something to entertain us." |
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Part WaterSorceryX target creatures gain islandwalk until end of turn. ". . . and the waters were a wall unto them on their right hand, and on their left." -Exodus, 14:22 |
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Psychic PurgeSorceryPsychic Purge deals 1 damage to target creature or player.
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TyphoonSorceryTyphoon deals damage to each opponent equal to the number of Islands that player controls. Fierce winds ripped across the tropical landscape. What they did not destroy with their fiery breath was washed away by torrential rain. |
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Desert TwisterSorceryDestroy target permanent.
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ReconstructionSorceryReturn target artifact card from your graveyard to your hand. Tedious research made the Sages of the College of Lat-Nam adept in repairing broken artifacts. |
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Drafna's RestorationSorceryReturn any number of target artifact cards from target player's graveyard to the top of his or her library in any order. Drafna, founder of the College of Lat-Nam, could create a working model from even the smallest remnants of a newly unearthed artifact. |
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Transmute ArtifactSorcerySacrifice an artifact. If you do, search your library for an artifact card. If that card's converted mana cost is less than or equal to the sacrificed artifact's converted mana cost, put it onto the battlefield. If it's greater, you may pay , where X is the difference. If you do, put it onto the battlefield. If you don't, put it into its owner's graveyard. Then shuffle your library.
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MetamorphosisSorceryAs an additional cost to cast Metamorphosis, sacrifice a creature.
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ShahrazadSorceryPlayers play a MAGIC subgame, using their libraries as their decks. Each player who doesn't win the subgame loses half his or her life, rounded up.
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ArmageddonSorceryDestroy all lands.
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BalanceSorceryEach player chooses a number of lands he or she controls equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way.
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BraingeyserSorceryTarget player draws X cards.
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ChannelSorceryUntil end of turn, any time you could activate a mana ability, you may pay 1 life. If you do, add to your mana pool.
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Contract from BelowSorceryRemove Contract from Below from your deck before playing if you're not playing for ante.
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DarkpactSorceryRemove Darkpact from your deck before playing if you're not playing for ante.
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Demonic AttorneySorceryRemove Demonic Attorney from your deck before playing if you're not playing for ante.
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Demonic TutorSorcerySearch your library for a card and put that card into your hand. Then shuffle your library.
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DisintegrateSorceryDisintegrate deals X damage to target creature or player. That creature can't be regenerated this turn. If the creature would die this turn, exile it instead.
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Drain LifeSorcerySpend only black mana on X.
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Drain PowerSorceryTarget player activates a mana ability of each land he or she controls. Then put all mana from that player's mana pool into yours.
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Ice StormSorceryDestroy target land.
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Mind TwistSorceryTarget player discards X cards at random.
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RegrowthSorceryReturn target card from your graveyard to your hand.
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ResurrectionSorceryReturn target creature card from your graveyard to the battlefield.
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SinkholeSorceryDestroy target land.
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Time WalkSorceryTake an extra turn after this one.
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TimetwisterSorceryEach player shuffles his or her hand and graveyard into his or her library, then draws seven cards. (Then put Timetwister into its owner's graveyard.)
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TranquilitySorceryDestroy all enchantments.
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TsunamiSorceryDestroy all Islands.
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Volcanic EruptionSorceryDestroy X target Mountains. Volcanic Eruption deals damage to each creature and each player equal to the number of Mountains put into a graveyard this way.
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Wheel of FortuneSorceryEach player discards his or her hand and draws seven cards.
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