Abattoir GhoulCreature - ZombieFirst strike Death took his humanity but not his skill with the knife. |
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Abbey GargoylesCreature - GargoyleFlying, protection from red "They don't move, do they?" |
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Abbey GriffinCreature - GriffinFlying, vigilance "The darkness crawls with vampires and ghouls, but we are not without allies." |
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Abbey MatronCreature - Human Cleric, : Abbey Matron gets +0/+3 until end of turn. "The Matrons are kindly souls, but don't ask one for an ale." |
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Abhorrent OverlordCreature - DemonFlying
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AbominationCreature - HorrorWhenever Abomination blocks or becomes blocked by a green or white creature, destroy that creature at end of combat.
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Abomination of GudulCreature - HorrorFlying
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AborothCreature - ElementalCumulative upkeep-Put a -1/-1 counter on Aboroth. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) The Weatherlight banked sharply as the colossal beast rose up to crush the lone rider. "My bet's on the dirt," Gerrard said flatly. |
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Aboshan, Cephalid EmperorLegendary Creature - CephalidTap an untapped Cephalid you control: Tap target permanent. "No one can fight the tide forever." |
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Absolver ThrullCreature - Thrull ClericHaunt (When this creature dies, exile it haunting target creature.)
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Abu Ja'farCreature - HumanWhen Abu Ja'far dies, destroy all creatures blocking or blocked by it. They can't be regenerated.
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Abuna AcolyteCreature - Cat Cleric: Prevent the next 1 damage that would be dealt to target creature or player this turn. "You can break nothing I cannot mend." |
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Abyssal GatekeeperCreature - HorrorWhen Abyssal Gatekeeper dies, each player sacrifices a creature. "There are two ways for me to pass this gate. One involves you remaining conscious." |
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Abyssal HorrorCreature - HorrorFlying "I dreamt of it once. Now I fear it dreams of me." |
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Abyssal HunterCreature - Human Assassin, : Tap target creature. Abyssal Hunter deals damage equal to Abyssal Hunter's power to that creature. Some smiles show cheer; some merely show teeth. |
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Abyssal NocturnusCreature - HorrorWhenever an opponent discards a card, Abyssal Nocturnus gets +2/+2 and gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) "I fear to keep an open mind, for there are those who would use it as a door to my soul." |
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Abyssal PersecutorCreature - DemonFlying, trample His slaves crave death more than they desire freedom. He denies them both. |
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Abyssal SpecterCreature - SpecterFlying "Mystic shadow, bending near me, / |
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Abzan Battle PriestCreature - Human ClericOutlast (, : Put a +1/+1 counter on this creature. Outlast only as a sorcery.) "Wherever I walk, the ancestors walk too." |
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Abzan BeastmasterCreature - Hound ShamanAt the beginning of your upkeep, draw a card if you control the creature with the greatest toughness or tied for the greatest toughness. His beasts move the great siege towers of the Abzan across the endless sands. |
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Abzan FalconerCreature - Human SoldierOutlast (, : Put a +1/+1 counter on this creature. Outlast only as a sorcery.) The fastest way across the dunes is above. |
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Abzan GuideCreature - Human WarriorLifelink (Damage dealt by this creature also causes you to gain that much life.) "These roads are desolate and changeable. Follow me, or die in the wastes." |
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Abzan Kin-GuardCreature - Human WarriorAbzan Kin-Guard has lifelink as long as you control a white or black permanent. "The Mardu rush headlong toward extinction. We ensure the longevity of our clan by protecting our territory, not rampaging through it." |
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Abzan SkycaptainCreature - Bird SoldierFlying "A tempest is coming. Turn your faces toward the wind!" |
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Academy EliteCreature - Human WizardAcademy Elite enters the battlefield with X +1/+1 counters on it, where X is the number of instant and sorcery cards in all graveyards.
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Academy RaiderCreature - Human WarriorIntimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
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Academy RectorCreature - Human ClericWhen Academy Rector dies, you may exile it. If you do, search your library for an enchantment card, put that card onto the battlefield, then shuffle your library.
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Academy ResearchersCreature - Human WizardWhen Academy Researchers enters the battlefield, you may put an Aura card from your hand onto the battlefield attached to Academy Researchers. They brandish their latest theories as warriors would wield weapons. |
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Accorder PaladinCreature - Human KnightBattle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) "I fight for the suns, the surface, and everything in between." |
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Accursed CentaurCreature - Zombie CentaurWhen Accursed Centaur enters the battlefield, sacrifice a creature. "The Cabal mocks the natural order. For its minions, death is just a pause between duties." |
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Accursed SpiritCreature - SpiritIntimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Many have heard the slither of dragging armor and the soft squelch of its voice. But only its victims ever meet its icy gaze. |
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Acid Web SpiderCreature - SpiderReach Its web is an excellent source of found copper for the daring or the stupid. |
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Acid-Spewer DragonCreature - DragonFlying, deathtouch
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Acidic SlimeCreature - OozeDeathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
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Acidic SliverCreature - SliverAll Slivers have ", Sacrifice this permanent: This permanent deals 2 damage to target creature or player." The first sliver burst against the cave wall, and others piled in behind to deepen the new tunnel. |
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Acolyte of XathridCreature - Human Cleric, : Target player loses 1 life. Like all priests, she gives her blessings only to those truly worthy of them. |
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AcridianCreature - InsectEcho (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) The elves of Argoth were trained to ride these creatures, even when their mounts traveled upside-down. |
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Adamaro, First to DesireLegendary Creature - SpiritAdamaro, First to Desire's power and toughness are each equal to the number of cards in the hand of the opponent with the most cards in hand. "Beware Adamaro! In him all pain and anger is perfected." |
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Adaptive AutomatonArtifact Creature - ConstructAs Adaptive Automaton enters the battlefield, choose a creature type. Such loyalty can only be made. |
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Adaptive SnapjawCreature - Lizard BeastEvolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) "Eh, needs more toad."
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Adarkar SentinelArtifact Creature - Soldier: Adarkar Sentinel gets +0/+1 until end of turn. "We encountered the Sentinels in the wastes, near no living thing. Their purpose was inscrutable." |
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Adarkar UnicornCreature - Unicorn: Add or to your mana pool. Spend this mana only to pay cumulative upkeep costs. "There is no nobler creature in all of Terisiare." |
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Adder-Staff BoggartCreature - Goblin WarriorWhen Adder-Staff Boggart enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on Adder-Staff Boggart. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)
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Admonition AngelCreature - AngelFlying
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Adun OakenshieldLegendary Creature - Human Knight, : Return target creature card from your graveyard to your hand. ". . . And at his passing, the bodies of the world's great warriors shall rise from their graves and follow him to battle." -The Anvilonian Grimoire |
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Advance ScoutCreature - Human Soldier ScoutFirst strike "The soldier's path is worn smooth by the tread of many feet-all in one direction, none returning." |
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Advanced HoverguardCreature - DroneFlying "They are like their vedalken masters: untouchable, aloof, and omnipresent." |
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Advocate of the BeastCreature - Elf ShamanAt the beginning of your end step, put a +1/+1 counter on target Beast creature you control. "I am neither their drover nor their leader. To these majestic beasts, I am simply their herdmate and nothing more." |
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Aegis AngelCreature - AngelFlying
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Aeon ChroniclerCreature - AvatarAeon Chronicler's power and toughness are each equal to the number of cards in your hand.
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Aerial CaravanCreature - Human SoldierFlying Successful delivery is *not* guaranteed. |
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Aerie BowmastersCreature - Hound ArcherReach (This creature can block creatures with flying.)
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Aerie MysticsCreature - Bird WizardFlying They are cautious with their body language and facial expressions. Any stray movement could betray the positions of the troops they protect and cost many lives. |
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Aerie OuphesCreature - OupheSacrifice Aerie Ouphes: Aerie Ouphes deals damage equal to its power to target creature with flying.
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Aerie WorshippersCreature - Human ClericInspired - Whenever Aerie Worshippers becomes untapped, you may pay . If you do, put a 2/2 blue Bird enchantment creature token with flying onto the battlefield. They can conjure stars from a clear sky. |
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Aeronaut TinkererCreature - Human ArtificerAeronaut Tinkerer has flying as long as you control an artifact. (It can't be blocked except by creatures with flying or reach.) "All tinkerers have their heads in the clouds. I don't intend to stop there." |
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Aesthir GliderArtifact Creature - BirdFlying "Sacrilege A noble ally in life, made nothing more than a glorified kite in death" |
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Affa Guard HoundCreature - HoundFlash Once a welcoming hub for explorers, Affa became a place of guarded tongues and quick defenses. |
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Affa ProtectorCreature - Human Soldier AllyVigilance "Through all the terrors we face, I hold on to the memory of the world before the Eldrazi came. I'd like to see that world again." |
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Afflicted DeserterCreature - Human WerewolfAt the beginning of each upkeep, if no spells were cast last turn, transform Afflicted Deserter. The rising of the first full moon eliminated any doubt as to the horrible truth lurking within. |
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Agadeem OccultistCreature - Human Shaman Ally: Put target creature card from an opponent's graveyard onto the battlefield under your control if its converted mana cost is less than or equal to the number of Allies you control.
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Ageless EntityCreature - ElementalWhenever you gain life, put that many +1/+1 counters on Ageless Entity. Tel-Jilad's sworn protectors are the trolls, yet more fearsome protectors were created by the Tangle itself. |
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Ageless SentinelsCreature - WallDefender (This creature can't attack.)
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Agent of AcquisitionsArtifact Creature - ConstructDraft Agent of Acquisitions face up.
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Agent of HorizonsCreature - Human Rogue: Agent of Horizons can't be blocked this turn. The light in the woods just before dawn reveals a glimmering network of branches, roots, and spiderwebs. The acolytes of Kruphix walk this lattice unseen. |
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Agent of MasksCreature - Human AdvisorAt the beginning of your upkeep, each opponent loses 1 life. You gain life equal to the life lost this way. "You say that I am two-faced? Enough with the flattery. We have business to conduct." |
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Agent of ShaukuCreature - Human Mercenary, Sacrifice a land: Target creature gets +2/+0 until end of turn. "Go ahead. Take it. You'll be so very powerful . . . and what harm can it do?" |
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Agent of StromgaldCreature - Human Knight: Add to your mana pool. "The Order of Stromgald spreads its poisonous lies from within Varchild's troops, and still she sees only visions of conquest." |
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Agent of the FatesCreature - Human AssassinDeathtouch "You are breathing borrowed air." |
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Agrus Kos, Wojek VeteranLegendary Creature - Human SoldierWhenever Agrus Kos, Wojek Veteran attacks, attacking red creatures get +2/+0 and attacking white creatures get +0/+2 until end of turn. Lieutenant Kos has never met a group of recruits he could not inspire or a mob he could not quell. |
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Ainok ArtilleristCreature - Hound ArcherAinok Artillerist has reach as long as it has a +1/+1 counter on it. (It can block creatures with flying.) "In the Tarkir I once knew, the Abzan revered their ancestor trees. Now, as Dromoka, they cut their finest groves to make weapons." |
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Ainok Bond-KinCreature - Hound SoldierOutlast (, : Put a +1/+1 counter on this creature. Outlast only as a sorcery.) "Hold the line, for family and the fallen!" |
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Ainok GuideCreature - Hound ScoutWhen Ainok Guide enters the battlefield, choose one -
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Ainok SurvivalistCreature - Hound ShamanMegamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
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Ainok TrackerCreature - Hound ScoutFirst strike Some ainok of the mountains are accepted among the Temur as trusted hunt-mates. |
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Air ElementalCreature - ElementalFlying "The East Wind, an interloper in the dominions of Westerly Weather, is an impassive-faced tyrant with a sharp poniard held behind his back for a treacherous stab." |
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Air ServantCreature - ElementalFlying "Wind is forceful, yet ephemeral. It can knock a dragon out of the sky, yet pass through the smallest crack unhindered." |
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Airdrop CondorCreature - BirdFlying It has two kinds of droppings, neither of which is particularly pleasant. |
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Aisling LeprechaunCreature - FaerieWhenever Aisling Leprechaun blocks or becomes blocked by a creature, that creature becomes green. (This effect lasts indefinitely.)
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Ajani's ChosenCreature - Cat SoldierWhenever an enchantment enters the battlefield under your control, put a 2/2 white Cat creature token onto the battlefield. If that enchantment is an Aura, you may attach it to the token. "United, our roar will level mountains." |
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Ajani's PridemateCreature - Cat SoldierWhenever you gain life, you may put a +1/+1 counter on Ajani's Pridemate. "When one of us prospers, the pride prospers." |
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Ajani's SunstrikerCreature - Cat ClericLifelink (Damage dealt by this creature also causes you to gain that much life.) "Ajani goes where he is needed most and in his name we keep his lands safe." |
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Akki AvalanchersCreature - Goblin WarriorSacrifice a land: Akki Avalanchers gets +2/+0 until end of turn. Activate this ability only once each turn. Among Godo's hordes, "beware of falling rocks" came to mean "akki live nearby." |
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Akki Blizzard-HerderCreature - Goblin ShamanWhen Akki Blizzard-Herder dies, each player sacrifices a land. "It remains unclear whether the akki shamans could in fact create storms or simply predicted them." |
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Akki CoalflingerCreature - Goblin ShamanFirst strike No matter where you find them, goblins love rocks. |
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Akki DrillmasterCreature - Goblin Shaman: Target creature gains haste until end of turn. "What part of 'hayaku ikee!' did you not understand?" |
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Akki LavarunnerCreature - Goblin WarriorHaste
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Akki RaiderCreature - Goblin WarriorWhenever a land is put into a graveyard from the battlefield, Akki Raider gets +1/+0 until end of turn. Akki were very territorial, attacking and destroying any settlements that came too close to their mountain homes. The more successful their raids, the bolder they became. |
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Akki RockspeakerCreature - Goblin ShamanWhen Akki Rockspeaker enters the battlefield, add to your mana pool. The lava-proof shells of akki evolved over centuries, as akki pranks almost always got seriously out of hand. |
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Akki UnderlingCreature - Goblin WarriorAs long as you have seven or more cards in hand, Akki Underling gets +2/+1 and has first strike. "I lost my hounds in the war and thus found myself employing akki as servants. I found their training to be remarkably similar." |
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Akki UnderminerCreature - Goblin Rogue ShamanWhenever Akki Underminer deals combat damage to a player, that player sacrifices a permanent. "Deep inside the Sokenzan Mountains, a band of akki discovered a cache of ancient items of power. Their ensuing spree of destruction became known as ‘The Three Days of Fun.'" |
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Akoum BattlesingerCreature - Human Berserker AllyHaste
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Akoum BoulderfootCreature - Giant WarriorWhen Akoum Boulderfoot enters the battlefield, it deals 1 damage to target creature or player. "If you're in Akoum and you glimpse a shadow overhead, the worst thing you can do is duck." |
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Akoum FirebirdCreature - PhoenixFlying, haste
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Akoum FlameseekerCreature - Human Shaman AllyCohort - , Tap an untapped Ally you control: Discard a card. If you do, draw a card. In the face of extinction, the most perilous endeavors can be cause for hope. |
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Akoum HellkiteCreature - DragonFlying
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Akoum StonewakerCreature - Human ShamanLandfall - Whenever a land enters the battlefield under your control, you may pay . If you do, put a 3/1 red Elemental creature token with trample and haste onto the battlefield. Exile that token at the beginning of the next end step.
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Akrasan SquireCreature - Human SoldierExalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Bant's armies are primarily composed of members of the Mortar caste, loyal commoners who haven't yet earned a sigil. |
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Akroan ConscriptorCreature - Human ShamanHeroic - Whenever you cast a spell that targets Akroan Conscriptor, gain control of another target creature until end of turn. Untap that creature. It gains haste until end of turn. "The time to serve is now." |
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Akroan CrusaderCreature - Human SoldierHeroic - Whenever you cast a spell that targets Akroan Crusader, put a 1/1 red Soldier creature token with haste onto the battlefield. An Akroan soldier's worth is measured by the number of swords raised by his battle cry. |
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