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Dwarven Weaponsmith

Creature - Dwarf Artificer

, Sacrifice an artifact: Put a +1/+1 counter on target creature. Activate this ability only during your upkeep.

"Work with zeal as hammers peal! Melt, anneal, and pound the steel!"
-Old Dwarvish forge-chant

Mana:
Power: 1/1
Cardset: Revised Edition #144 (Uncommon)
Antiquities #90 (Uncommon)
Type: Creature

El-Hajjâj

Creature - Human Wizard

Whenever El-Hajjâj deals damage, you gain that much life.

Mana:
Power: 1/1
Cardset: Fourth Edition #18 (Rare)
Revised Edition #16 (Rare)
Arabian Nights #2 (Uncommon)
Type: Creature

Erg Raiders

Creature - Human Warrior

At the beginning of your end step, if Erg Raiders didn't attack this turn, Erg Raiders deals 2 damage to you unless it came under your control this turn.

Mana:
Power: 2/3
Cardset: Fifth Edition #20 (Common)
Fourth Edition #19 (Common)
Revised Edition #17 (Common)
Arabian Nights #3 (Common)
Arabian Nights #4 (Common)
Type: Creature

Island Fish Jasconius

Creature - Fish

Island Fish Jasconius doesn't untap during your untap step.

At the beginning of your upkeep, you may pay . If you do, untap Island Fish Jasconius.

Island Fish Jasconius can't attack unless defending player controls an Island.

When you control no Islands, sacrifice Island Fish Jasconius.

Mana:
Power: 6/8
Cardset: Fourth Edition #78 (Rare)
Revised Edition #61 (Rare)
Arabian Nights #22 (Uncommon)
Type: Creature

Mijae Djinn

Creature - Djinn

Whenever Mijae Djinn attacks, flip a coin. If you lose the flip, remove Mijae Djinn from combat and tap it.

Mana:
Power: 6/3
Cardset: Revised Edition #165 (Rare)
Arabian Nights #51 (Uncommon)
Type: Creature

Mishra's War Machine

Artifact Creature - Juggernaut

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

At the beginning of your upkeep, Mishra's War Machine deals 3 damage to you unless you discard a card. If Mishra's War Machine deals damage to you this way, tap it.

Mana:
Power: 5/5
Cardset: Fourth Edition #355 (Rare)
Revised Edition #266 (Rare)
Antiquities #22 (Rare)
Type: Artifact Creature

Onulet

Artifact Creature - Construct

When Onulet dies, you gain 2 life.

An early inspiration for Urza, Tocasia's Onulets contained magical essences that could be cannibalized after they stopped functioning.

Mana:
Power: 2/2
Cardset: Fourth Edition #358 (Rare)
Revised Edition #269 (Rare)
Antiquities #24 (Uncommon)
Type: Artifact Creature

Serendib Efreet

Creature - Efreet

Flying

At the beginning of your upkeep, Serendib Efreet deals 1 damage to you.

Mana:
Power: 3/4
Cardset: Revised Edition #79 (Rare)
Arabian Nights #26 (Uncommon)
Type: Creature

Sorceress Queen

Creature - Human Wizard

: Target creature other than Sorceress Queen becomes 0/2 until end of turn.

Mana:
Power: 1/1
Cardset: Fifth Edition #56 (Rare)
Fourth Edition #46 (Rare)
Revised Edition #39 (Rare)
Arabian Nights #13 (Uncommon)
Type: Creature

Argivian Archaeologist

Creature - Human Artificer

, : Return target artifact card from your graveyard to your hand.

Fascinated by the lore of ancient struggles, the Archaeologist searches incessantly for remnants of an earlier, more powerful era.

Mana:
Power: 1/1
Cardset: Antiquities #94 (Rare)
Type: Creature

Argivian Blacksmith

Creature - Human Artificer

: Prevent the next 2 damage that would be dealt to target artifact creature this turn.

Through years of study and training, the Blacksmiths of Argive became adept at reassembling the mangled remains of the strange, mechanical creatures abounding in their native land.

Mana:
Power: 2/2
Cardset: Antiquities #95 (Common)
Type: Creature

Argothian Pixies

Creature - Faerie

Argothian Pixies can't be blocked by artifact creatures.

Prevent all damage that would be dealt to Argothian Pixies by artifact creatures.

After the rape of Argoth Forest during the rule of the artificers, the Pixies of Argoth bent their magic to more practical ends.

Mana:
Power: 2/1
Cardset: Antiquities #59 (Common)
Type: Creature

Argothian Treefolk

Creature - Treefolk

Prevent all damage that would be dealt to Argothian Treefolk by artifact sources.

Haunting cries we hear in our dreams
As the forest dies, a death from
machines.

Mana:
Power: 3/5
Cardset: Antiquities #60 (Common)
Type: Creature

Citanul Druid

Creature - Human Druid

Whenever an opponent casts an artifact spell, put a +1/+1 counter on Citanul Druid.

Driven mad by the fall of Argoth, the Citanul Druids found peace only in battle.

Mana:
Power: 1/1
Cardset: Antiquities #61 (Uncommon)
Type: Creature

Gaea's Avenger

Creature - Treefolk

Gaea's Avenger's power and toughness are each equal to 1 plus the number of artifacts your opponents control.

After the destruction of Argoth, Gaea was willing to instill a portion of her own powers into some of her more vengeful followers.

Mana:
Power: 1+*/1+*
Cardset: Antiquities #63 (Rare)
Type: Creature

Goblin Artisans

Creature - Goblin Artificer

: Flip a coin. If you win the flip, draw a card. If you lose the flip, counter target artifact spell you control that isn't the target of an ability from another creature named Goblin Artisans.

Mana:
Power: 1/1
Cardset: Antiquities #91 (Uncommon)
Type: Creature

Martyrs of Korlis

Creature - Human

As long as Martyrs of Korlis is untapped, all damage that would be dealt to you by artifacts is dealt to Martyrs of Korlis instead.

Mana:
Power: 1/6
Cardset: Antiquities #99 (Uncommon)
Type: Creature

Orcish Mechanics

Creature - Orc

, Sacrifice an artifact: Orcish Mechanics deals 2 damage to target creature or player.

Mana:
Power: 1/1
Cardset: Antiquities #92 (Common)
Type: Creature

Phyrexian Gremlins

Creature - Gremlin

You may choose not to untap Phyrexian Gremlins during your untap step.

: Tap target artifact. It doesn't untap during its controller's untap step for as long as Phyrexian Gremlins remains tapped.

Mana:
Power: 1/1
Cardset: Antiquities #48 (Common)
Type: Creature

Priest of Yawgmoth

Creature - Human Cleric

, Sacrifice an artifact: Add to your mana pool an amount of equal to the sacrificed artifact's converted mana cost.

Mana:
Power: 1/2
Cardset: Antiquities #49 (Common)
Type: Creature

Su-Chi

Artifact Creature - Construct

When Su-Chi dies, add to your mana pool.

Flawed copies of relics from the Thran Empire, the Su-Chi were inherently unstable but provided useful knowledge for Tocasia's students.

Mana:
Power: 4/4
Cardset: Antiquities #31 (Uncommon)
Type: Artifact Creature

Abu Ja'far

Creature - Human

When Abu Ja'far dies, destroy all creatures blocking or blocked by it. They can't be regenerated.

Mana:
Cardset: Arabian Nights #55 (Uncommon)
Type: Creature

Aladdin

Creature - Human Rogue

, : Gain control of target artifact for as long as you control Aladdin.

Mana:
Power: 1/1
Cardset: Arabian Nights #42 (Uncommon)
Type: Creature

Ali from Cairo

Creature - Human

Damage that would reduce your life total to less than 1 reduces it to 1 instead.

Mana:
Cardset: Arabian Nights #44 (Uncommon)
Type: Creature

Camel

Creature - Camel

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

As long as Camel is attacking, prevent all damage Deserts would deal to Camel and to creatures banded with Camel.

Everyone knew Walid was a pious man, for he had been blessed with many sons, many jewels, and a great many Camels.

Mana:
Cardset: Arabian Nights #58 (Common)
Type: Creature

Cuombajj Witches

Creature - Human Wizard

: Cuombajj Witches deals 1 damage to target creature or player and 1 damage to target creature or player of an opponent's choice.

Mana:
Power: 1/3
Cardset: Arabian Nights #1 (Common)
Type: Creature

Desert Nomads

Creature - Human Nomad

Desertwalk

Prevent all damage that would be dealt to Desert Nomads by Deserts.

Mana:
Power: 2/2
Cardset: Arabian Nights #47 (Common)
Type: Creature

Erhnam Djinn

Creature - Djinn

At the beginning of your upkeep, target non-Wall creature an opponent controls gains forestwalk until your next upkeep.

Mana:
Power: 4/5
Cardset: Judgment #113 (Rare)
Arabian Nights #32 (Uncommon)
Type: Creature

Flying Men

Creature - Human

Flying

Saffiyah clapped her hands and twenty flying men appeared at her side, each well trained in the art of combat.

Mana:
Power: 1/1
Cardset: Time Spiral "Timeshifted" #20 (Special)
Arabian Nights #19 (Common)
Type: Creature

Guardian Beast

Creature - Beast

As long as Guardian Beast is untapped, noncreature artifacts you control can't be enchanted, they're indestructible, and other players can't gain control of them. This effect doesn't remove Auras already attached to those artifacts.

Mana:
Power: 2/4
Cardset: Arabian Nights #5 (Uncommon)
Type: Creature

Hasran Ogress

Creature - Ogre

Whenever Hasran Ogress attacks, it deals 3 damage to you unless you pay .

Mana:
Power: 3/2
Cardset: Arabian Nights #6 (Common)
Arabian Nights #7 (Common)
Type: Creature

Ifh-Bíff Efreet

Creature - Efreet

Flying

: Ifh-Bíff Efreet deals 1 damage to each creature with flying and each player. Any player may activate this ability.

Mana:
Power: 3/3
Cardset: Arabian Nights #34 (Uncommon)
Type: Creature

Juzám Djinn

Creature - Djinn

At the beginning of your upkeep, Juzám Djinn deals 1 damage to you.

"Expect my visit when the darkness comes. The night I think is best for hiding all." -Ouallada

Mana:
Power: 5/5
Cardset: Arabian Nights #9 (Uncommon)
Type: Creature

Khabál Ghoul

Creature - Zombie

At the beginning of each end step, put a +1/+1 counter on Khabál Ghoul for each creature that died this turn.

Mana:
Power: 1/1
Cardset: Arabian Nights #10 (Uncommon)
Type: Creature

King Suleiman

Creature - Human

: Destroy target Djinn or Efreet.

"We made tempestuous winds obedient to Solomon . . . And many of the devils We also made obedient to him." -The Qur'an, 21:81

Mana:
Power: 1/1
Cardset: Arabian Nights #61 (Uncommon)
Type: Creature

Merchant Ship

Creature - Human

Merchant Ship can't attack unless defending player controls an Island.

Whenever Merchant Ship attacks and isn't blocked, you gain 2 life.

When you control no Islands, sacrifice Merchant Ship.

Mana:
Cardset: Arabian Nights #23 (Uncommon)
Type: Creature

Moorish Cavalry

Creature - Human Knight

Trample

Members of the elite Moorish Cavalry are very particular about their mounts, choosing only those whose bloodlines have been pure for generations.

Mana:
Power: 3/3
Cardset: Time Spiral "Timeshifted" #11 (Special)
Arabian Nights #62 (Common)
Arabian Nights #63 (Common)
Type: Creature

Old Man of the Sea

Creature - Djinn

You may choose not to untap Old Man of the Sea during your untap step.

: Gain control of target creature with power less than or equal to Old Man of the Sea's power for as long as Old Man of the Sea remains tapped and that creature's power remains less than or equal to Old Man of the Sea's power.

Mana:
Power: 2/3
Cardset: Arabian Nights #24 (Uncommon)
Type: Creature

Serendib Djinn

Creature - Djinn

Flying

At the beginning of your upkeep, sacrifice a land. If you sacrifice an Island this way, Serendib Djinn deals 3 damage to you.

When you control no lands, sacrifice Serendib Djinn.

Mana:
Power: 5/6
Cardset: Arabian Nights #25 (Uncommon)
Type: Creature

Singing Tree

Creature - Plant

: Target attacking creature's power becomes 0 until end of turn.

Mana:
Cardset: Arabian Nights #39 (Uncommon)
Type: Creature

Stone-Throwing Devils

Creature - Devil

First strike

Sometimes those with the most sin cast the first stones.

Mana:
Power: 1/1
Cardset: Arabian Nights #14 (Common)
Arabian Nights #15 (Common)
Type: Creature

War Elephant

Creature - Elephant

Trample; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

"When elephants fight it is the grass that suffers." -Kikuyu Proverb

Mana:
Power: 2/2
Cardset: Arabian Nights #68 (Common)
Arabian Nights #69 (Common)
Type: Creature

Ydwen Efreet

Creature - Efreet

Whenever Ydwen Efreet blocks, flip a coin. If you lose the flip, remove Ydwen Efreet from combat and it can't block this turn. Creatures it was blocking that had become blocked by only Ydwen Efreet this combat become unblocked.

Mana:
Power: 3/6
Cardset: Arabian Nights #54 (Uncommon)
Type: Creature

Benalish Hero

Creature - Human Soldier

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Benalia has a complex caste system that changes with the lunar year. No matter what the season, the only caste that cannot be attained by either heredity or money is that of the hero.

Mana:
Power: 1/1
Cardset: Fifth Edition #286 (Common)
Fourth Edition #257 (Common)
Revised Edition #188 (Common)
Unlimited Edition #188 (Common)
Beta Edition #189 (Unknown)
Alpha Edition #188 (Unknown)
Type: Creature

Clockwork Beast

Artifact Creature - Beast

Clockwork Beast enters the battlefield with seven +1/+0 counters on it.

At end of combat, if Clockwork Beast attacked or blocked this combat, remove a +1/+0 counter from it.

, : Put up to X +1/+0 counters on Clockwork Beast. This ability can't cause the total number of +1/+0 counters on Clockwork Beast to be greater than seven. Activate this ability only during your upkeep.

Mana:
Cardset: Fifth Edition #356 (Rare)
Fourth Edition #325 (Rare)
Revised Edition #240 (Rare)
Unlimited Edition #237 (Rare)
Beta Edition #238 (Unknown)
Alpha Edition #236 (Unknown)
Type: Artifact Creature

Cockatrice

Creature - Cockatrice

Flying

Whenever Cockatrice blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat.

Mana:
Power: 2/4
Cardset: Time Spiral "Timeshifted" #75 (Special)
Fifth Edition #146 (Rare)
Fourth Edition #121 (Rare)
Revised Edition #96 (Rare)
Unlimited Edition #98 (Rare)
Beta Edition #98 (Unknown)
Alpha Edition #98 (Unknown)
Type: Creature

Demonic Hordes

Creature - Demon

: Destroy target land.

At the beginning of your upkeep, unless you pay , tap Demonic Hordes and sacrifice a land of an opponent's choice.

Created to destroy Dominia, Demons can sometimes be bent to a more focused purpose.

Mana:
Power: 5/5
Cardset: Revised Edition #12 (Rare)
Unlimited Edition #12 (Rare)
Beta Edition #12 (Unknown)
Alpha Edition #12 (Unknown)
Type: Creature

Dwarven Demolition Team

Creature - Dwarf

: Destroy target Wall.

Foolishly, Najib retreated to his castle at El-Abar; the next morning he was dead. In just one night, the dwarven forces had reduced the mighty walls to mere rubble.

Mana:
Power: 1/1
Cardset: Eighth Edition #184 (Uncommon)
Unlimited Edition #143 (Uncommon)
Beta Edition #144 (Unknown)
Alpha Edition #143 (Unknown)
Type: Creature

Dwarven Warriors

Creature - Dwarf Warrior

: Target creature with power 2 or less is unblockable this turn.

Mana:
Power: 1/1
Cardset: Fifth Edition #222 (Common)
Fourth Edition #205 (Common)
Revised Edition #143 (Common)
Unlimited Edition #144 (Common)
Beta Edition #145 (Unknown)
Alpha Edition #144 (Unknown)
Type: Creature

Elvish Archers

Creature - Elf Archer

First strike

I tell you, there was so many arrows flying about you couldn't hardly see the sun. So I says to young Angus, "Well, at least now we're fighting in the shade!"

Mana:
Power: 2/1
Cardset: Seventh Edition #239 (Rare)
Sixth Edition #226 (Unknown)
Fifth Edition #154 (Rare)
Fourth Edition #127 (Rare)
Revised Edition #100 (Rare)
Unlimited Edition #100 (Rare)
Beta Edition #100 (Unknown)
Alpha Edition #100 (Unknown)
Type: Creature

Frozen Shade

Creature - Shade

: Frozen Shade gets +1/+1 until end of turn.

"There are some qualities-some incorporate things,/ That have a double life, which thus is made/ A type of twin entity which springs/ From matter and light, evinced in solid and shade."
-Edgar Allan Poe, "Silence"

Mana:
Cardset: Fifth Edition #25 (Common)
Fourth Edition #22 (Common)
Revised Edition #20 (Common)
Unlimited Edition #18 (Common)
Beta Edition #18 (Unknown)
Alpha Edition #18 (Unknown)
Type: Creature

Fungusaur

Creature - Fungus Lizard

Whenever Fungusaur is dealt damage, put a +1/+1 counter on it.

Rather than sheltering her young, the female Fungusaur often injures her own offspring, thereby ensuring their rapid growth.

Mana:
Power: 2/2
Cardset: Eighth Edition #250 (Rare)
Fifth Edition #158 (Rare)
Fourth Edition #130 (Rare)
Revised Edition #104 (Rare)
Unlimited Edition #104 (Rare)
Beta Edition #104 (Unknown)
Alpha Edition #104 (Unknown)
Type: Creature

Gaea's Liege

Creature - Avatar

As long as Gaea's Liege isn't attacking, its power and toughness are each equal to the number of Forests you control. As long as Gaea's Liege is attacking, its power and toughness are each equal to the number of Forests defending player controls.

: Target land becomes a Forest until Gaea's Liege leaves the battlefield.

Mana:
Power: */*
Cardset: Time Spiral "Timeshifted" #78 (Special)
Fourth Edition #131 (Rare)
Revised Edition #105 (Rare)
Unlimited Edition #105 (Rare)
Beta Edition #105 (Unknown)
Alpha Edition #105 (Unknown)
Type: Creature

Granite Gargoyle

Creature - Gargoyle

Flying

: Granite Gargoyle gets +0/+1 until end of turn.

"While most overworlders fortunately don't realize this, Gargoyles can be most delicious, providing you have the appropriate tools to carve them."
-The Underworld Cookbook by Asmoranomardicadaistinaculdacar

Mana:
Power: 2/2
Cardset: Revised Edition #155 (Rare)
Unlimited Edition #156 (Rare)
Beta Edition #157 (Unknown)
Alpha Edition #156 (Unknown)
Type: Creature

Gray Ogre

Creature - Ogre

The Ogre philosopher Gnerdel believed the purpose of life was to live as high on the food chain as possible. She refused to eat vegetarians, and preferred to live entirely on creatures that preyed on sentient beings.

Mana:
Power: 2/2
Cardset: Fourth Edition #218 (Common)
Revised Edition #156 (Common)
Unlimited Edition #157 (Common)
Beta Edition #158 (Unknown)
Alpha Edition #157 (Unknown)
Type: Creature

Hurloon Minotaur

Creature - Minotaur

The Minotaurs of the Hurloon Mountains are known for their love of battle. They are also known for their hymns to the dead, sung for friend and foe alike. These hymns can last for days, filling the mountain valleys with their low, haunting sounds.

Mana:
Power: 2/3
Cardset: Fifth Edition #240 (Common)
Fourth Edition #220 (Common)
Revised Edition #158 (Common)
Unlimited Edition #159 (Common)
Beta Edition #160 (Unknown)
Alpha Edition #159 (Unknown)
Type: Creature

Ironclaw Orcs

Creature - Orc

Ironclaw Orcs can't block creatures with power 2 or greater.

Generations of genetic weeding have given rise to the deviously cowardly Ironclaw clan. To say that Orcs in general are vicious, depraved, and ignoble does not do justice to the Ironclaw.

Mana:
Power: 2/2
Cardset: Fifth Edition #245 (Common)
Fourth Edition #224 (Common)
Unlimited Edition #160 (Common)
Beta Edition #161 (Unknown)
Alpha Edition #160 (Unknown)
Type: Creature

Ironroot Treefolk

Creature - Treefolk

The mating habits of Treefolk, particularly the stalwart Ironroot Treefolk, are truly absurd. Molasses comes to mind. It's amazing the species can survive at all given such protracted periods of mate selection, conjugation, and gestation.

Mana:
Power: 3/5
Cardset: Fifth Edition #167 (Common)
Fourth Edition #137 (Common)
Revised Edition #111 (Common)
Unlimited Edition #112 (Common)
Beta Edition #112 (Unknown)
Alpha Edition #112 (Unknown)
Type: Creature

Keldon Warlord

Creature - Human Barbarian

Keldon Warlord's power and toughness are each equal to the number of non-Wall creatures you control.

Mana:
Power: */*
Cardset: Fifth Edition #247 (Uncommon)
Fourth Edition #225 (Uncommon)
Revised Edition #159 (Uncommon)
Unlimited Edition #161 (Uncommon)
Beta Edition #162 (Unknown)
Alpha Edition #161 (Unknown)
Type: Creature

Living Wall

Artifact Creature - Wall

Defender (This creature can't attack.)

: Regenerate Living Wall.

Some fiendish mage had created a horrifying wall of living flesh, patched together from a jumble of still-recognizable body parts. As we sought to hew our way through it, some unknown power healed the gaping wounds we cut, denying us passage.

Mana:
Cardset: Revised Edition #262 (Uncommon)
Unlimited Edition #259 (Uncommon)
Beta Edition #260 (Unknown)
Alpha Edition #258 (Unknown)
Type: Artifact Creature

Lord of Atlantis

Creature - Merfolk

Other Merfolk creatures get +1/+1 and have islandwalk.

A master of tactics, the Lord of Atlantis makes his people bold in battle merely by arriving to lead them.

Mana:
Power: 2/2
Cardset: Time Spiral "Timeshifted" #24 (Special)
Seventh Edition #83 (Rare)
Sixth Edition #79 (Unknown)
Fifth Edition #100 (Rare)
Fourth Edition #82 (Rare)
Revised Edition #64 (Rare)
Unlimited Edition #63 (Rare)
Beta Edition #63 (Unknown)
Alpha Edition #63 (Unknown)
Type: Creature

Mesa Pegasus

Creature - Pegasus

Flying; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Before a woman marries in the village of Sursi, she must visit the land of the Mesa Pegasus. Legend has it that if the woman is pure of heart and her love is true, a Mesa Pegasus will appear, blessing her family with long life and good fortune.

Mana:
Power: 1/1
Cardset: Fifth Edition #323 (Common)
Fourth Edition #285 (Common)
Revised Edition #212 (Common)
Unlimited Edition #213 (Common)
Beta Edition #214 (Unknown)
Alpha Edition #212 (Unknown)
Type: Creature

Mons's Goblin Raiders

Creature - Goblin

The intricate dynamics of Rundvelt Goblin affairs are often confused with anarchy. The chaos, however, is the chaos of a thundercloud, and direction will sporadically and violently appear. Pashalik Mons and his raiders are the thunderhead that leads in the storm.

Mana:
Power: 1/1
Cardset: Fifth Edition #251 (Common)
Fourth Edition #231 (Common)
Revised Edition #166 (Common)
Unlimited Edition #165 (Common)
Beta Edition #166 (Unknown)
Alpha Edition #165 (Unknown)
Type: Creature

Nether Shadow

Creature - Spirit

Haste

At the beginning of your upkeep, if Nether Shadow is in your graveyard with three or more creature cards above it, you may put Nether Shadow onto the battlefield.

Mana:
Power: 1/1
Cardset: Fifth Edition #45 (Rare)
Fourth Edition #33 (Rare)
Revised Edition #26 (Rare)
Unlimited Edition #25 (Rare)
Beta Edition #25 (Unknown)
Alpha Edition #25 (Unknown)
Type: Creature

Nettling Imp

Creature - Imp

: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That creature attacks this turn if able. If it doesn't, destroy it at the beginning of the next end step. Activate this ability only during an opponent's turn, before attackers are declared.

Mana:
Power: 1/1
Cardset: Revised Edition #27 (Uncommon)
Unlimited Edition #26 (Uncommon)
Beta Edition #26 (Unknown)
Alpha Edition #26 (Unknown)
Type: Creature

Northern Paladin

Creature - Human Knight

, : Destroy target black permanent.

"Look to the north; there you will find aid and comfort."
-The Book of Tal

Mana:
Power: 3/3
Cardset: Seventh Edition #28 (Rare)
Fourth Edition #287 (Rare)
Revised Edition #213 (Rare)
Unlimited Edition #214 (Rare)
Beta Edition #215 (Unknown)
Alpha Edition #213 (Unknown)
Type: Creature

Obsianus Golem

Artifact Creature - Golem

"The foot stone is connected to the ankle stone, the ankle stone is connected to the leg stone . . ."
-Song of the Artificer

Mana:
Power: 4/6
Cardset: Sixth Edition #303 (Unknown)
Fourth Edition #357 (Uncommon)
Revised Edition #268 (Uncommon)
Unlimited Edition #268 (Uncommon)
Beta Edition #269 (Unknown)
Alpha Edition #267 (Unknown)
Type: Artifact Creature

Pearled Unicorn

Creature - Unicorn

"‘Do you know, I always thought Unicorns were fabulous monsters, too? I never saw one alive before!' ‘Well, now that we have seen each other,' said the Unicorn, ‘if you'll believe in me, I'll believe in you.'"
-Lewis Carroll

Mana:
Power: 2/2
Cardset: Fifth Edition #326 (Common)
Fourth Edition #289 (Common)
Revised Edition #214 (Common)
Unlimited Edition #215 (Common)
Beta Edition #216 (Unknown)
Alpha Edition #214 (Unknown)
Type: Creature

Personal Incarnation

Creature - Avatar Incarnation

: The next 1 damage that would be dealt to Personal Incarnation this turn is dealt to its owner instead. Any player may activate this ability, but only if he or she owns Personal Incarnation.

When Personal Incarnation dies, its owner loses half his or her life, rounded up.

Mana:
Power: 6/6
Cardset: Fifth Edition #327 (Rare)
Fourth Edition #290 (Rare)
Revised Edition #215 (Rare)
Unlimited Edition #216 (Rare)
Beta Edition #217 (Unknown)
Alpha Edition #215 (Unknown)
Type: Creature

Phantasmal Forces

Creature - Illusion

Flying

At the beginning of your upkeep, sacrifice Phantasmal Forces unless you pay .

These beings embody the essence of true heroes long dead. Summoned from the dreamrealms, they rise to meet their enemies.

Mana:
Power: 4/1
Cardset: Fifth Edition #106 (Uncommon)
Fourth Edition #88 (Uncommon)
Revised Edition #69 (Uncommon)
Unlimited Edition #68 (Uncommon)
Beta Edition #68 (Unknown)
Alpha Edition #68 (Unknown)
Type: Creature

Phantom Monster

Creature - Illusion

Flying

"While, like a ghastly rapid river,
Through the pale door,
A hideous throng rush out forever,
And laugh-but smile no more."
-Edgar Allan Poe, "The Haunted Palace"

Mana:
Power: 3/3
Cardset: Fifth Edition #108 (Uncommon)
Fourth Edition #90 (Uncommon)
Revised Edition #71 (Uncommon)
Unlimited Edition #70 (Uncommon)
Beta Edition #70 (Unknown)
Alpha Edition #70 (Unknown)
Type: Creature

Pirate Ship

Creature - Human Pirate

Pirate Ship can't attack unless defending player controls an Island.

: Pirate Ship deals 1 damage to target creature or player.

When you control no Islands, sacrifice Pirate Ship.

Mana:
Power: 4/3
Cardset: Time Spiral "Timeshifted" #28 (Special)
Fifth Edition #109 (Rare)
Fourth Edition #91 (Rare)
Revised Edition #72 (Rare)
Unlimited Edition #71 (Rare)
Beta Edition #71 (Unknown)
Alpha Edition #71 (Unknown)
Type: Creature

Plague Rats

Creature - Rat

Plague Rats's power and toughness are each equal to the number of creatures named Plague Rats on the battlefield.

"Should you a Rat to madness tease
Why ev'n a Rat may plague you..."
-Samuel Coleridge, "Recantation"

Mana:
Power: */*
Cardset: Fifth Edition #50 (Common)
Fourth Edition #38 (Common)
Revised Edition #31 (Common)
Unlimited Edition #30 (Common)
Beta Edition #30 (Unknown)
Alpha Edition #30 (Unknown)
Type: Creature

Prodigal Sorcerer

Creature - Human Wizard

: Prodigal Sorcerer deals 1 damage to target creature or player.

Occasionally a member of the Institute of Arcane Study acquires a taste for worldly pleasures. Seldom do they have trouble finding employment.

Mana:
Power: 1/1
Cardset: Time Spiral "Timeshifted" #29 (Special)
Seventh Edition #94 (Common)
Sixth Edition #88 (Unknown)
Fifth Edition #112 (Common)
Fourth Edition #94 (Common)
Revised Edition #75 (Common)
Unlimited Edition #74 (Common)
Beta Edition #74 (Unknown)
Alpha Edition #74 (Unknown)
Type: Creature

Roc of Kher Ridges

Creature - Bird

Flying

We encountered a valley topped with immense boulders and eerie rock formations. Suddenly one of these boulders toppled from its perch and sprouted gargantuan wings, casting a shadow of darkness and sending us fleeing in terror.

Mana:
Power: 3/3
Cardset: Revised Edition #171 (Rare)
Unlimited Edition #171 (Rare)
Beta Edition #172 (Unknown)
Alpha Edition #171 (Unknown)
Type: Creature

Rock Hydra

Creature - Hydra

Rock Hydra enters the battlefield with X +1/+1 counters on it.

For each 1 damage that would be dealt to Rock Hydra, if it has a +1/+1 counter on it, remove a +1/+1 counter from it and prevent that 1 damage.

: Prevent the next 1 damage that would be dealt to Rock Hydra this turn.

: Put a +1/+1 counter on Rock Hydra. Activate this ability only during your upkeep.

Mana:
Cardset: Revised Edition #172 (Rare)
Unlimited Edition #172 (Rare)
Beta Edition #173 (Unknown)
Alpha Edition #172 (Unknown)
Type: Creature

Scavenging Ghoul

Creature - Zombie

At the beginning of each end step, put a corpse counter on Scavenging Ghoul for each creature that died this turn.

Remove a corpse counter from Scavenging Ghoul: Regenerate Scavenging Ghoul.

Mana:
Power: 2/2
Cardset: Fourth Edition #43 (Uncommon)
Revised Edition #36 (Uncommon)
Unlimited Edition #35 (Uncommon)
Beta Edition #35 (Unknown)
Alpha Edition #35 (Unknown)
Type: Creature

Scryb Sprites

Creature - Faerie

Flying

The only sound was the gentle clicking of the Faeries' wings. Then those intruders who were still standing turned and fled. One thing was certain: they didn't think the Scryb were very funny anymore.

Mana:
Power: 1/1
Cardset: Fifth Edition #186 (Common)
Fourth Edition #154 (Common)
Revised Edition #122 (Common)
Unlimited Edition #124 (Common)
Beta Edition #124 (Unknown)
Alpha Edition #124 (Unknown)
Type: Creature

Sea Serpent

Creature - Serpent

Sea Serpent can't attack unless defending player controls an Island.

When you control no Islands, sacrifice Sea Serpent.

Legend has it that Serpents used to be bigger, but how could that be?

Mana:
Power: 5/5
Cardset: Fifth Edition #118 (Common)
Fourth Edition #98 (Common)
Revised Edition #78 (Common)
Unlimited Edition #77 (Common)
Beta Edition #77 (Unknown)
Alpha Edition #77 (Unknown)
Type: Creature

Sedge Troll

Creature - Troll

Sedge Troll gets +1/+1 as long as you control a Swamp.

: Regenerate Sedge Troll.

The stench in the hovel was overpowering; something loathsome was cooking. Occasionally something surfaced in the thick paste, but my host would casually push it down before I could make out what it was.

Mana:
Power: 2/2
Cardset: Revised Edition #173 (Rare)
Unlimited Edition #173 (Rare)
Beta Edition #174 (Unknown)
Alpha Edition #173 (Unknown)
Type: Creature

Shanodin Dryads

Creature - Dryad

Forestwalk

Moving without sound, swift figures pass through branches and undergrowth completely unhindered. One with the trees around them, the Dryads of Shanodin Forest are seen only when they wish to be.

Mana:
Power: 1/1
Cardset: Seventh Edition #269 (Common)
Sixth Edition #252 (Unknown)
Fifth Edition #187 (Common)
Fourth Edition #155 (Common)
Revised Edition #123 (Common)
Unlimited Edition #125 (Common)
Beta Edition #125 (Unknown)
Alpha Edition #125 (Unknown)
Type: Creature

Thicket Basilisk

Creature - Basilisk

Whenever Thicket Basilisk blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat.

Moss-covered statues littered the area, a macabre monument to the Basilisk's power.

Mana:
Power: 2/4
Cardset: Sixth Edition #256 (Unknown)
Fifth Edition #193 (Uncommon)
Fourth Edition #158 (Uncommon)
Revised Edition #125 (Uncommon)
Unlimited Edition #127 (Uncommon)
Beta Edition #127 (Unknown)
Alpha Edition #127 (Unknown)
Type: Creature

Timber Wolves

Creature - Wolf

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Though many think of Wolves as solitary predators, they are actually extremely social animals. During a hunt they often call to each other, which can be quite unsettling for their prey.

Mana:
Power: 1/1
Cardset: Fourth Edition #159 (Rare)
Revised Edition #126 (Rare)
Unlimited Edition #128 (Rare)
Beta Edition #128 (Unknown)
Alpha Edition #128 (Unknown)
Type: Creature

Two-Headed Giant of Foriys

Creature - Giant

Trample

Two-Headed Giant of Foriys can block an additional creature.

None know if this Giant is the result of aberrant magics, Siamese twins, or a mentalist's schizophrenia.

Mana:
Power: 4/4
Cardset: Unlimited Edition #180 (Rare)
Beta Edition #181 (Unknown)
Alpha Edition #180 (Unknown)
Type: Creature

Uthden Troll

Creature - Troll

: Regenerate Uthden Troll.

"Oi oi oi, me gotta hurt in 'ere,
Oi oi oi, me smell a ting is near,
Gonna bosh 'n gonna nosh 'n da
hurt'll disappear."
-Traditional

Mana:
Power: 2/2
Cardset: Time Spiral "Timeshifted" #71 (Special)
Fourth Edition #246 (Uncommon)
Revised Edition #181 (Uncommon)
Unlimited Edition #181 (Uncommon)
Beta Edition #182 (Unknown)
Alpha Edition #181 (Unknown)
Type: Creature

Vesuvan Doppelganger

Creature - Shapeshifter

You may have Vesuvan Doppelganger enter the battlefield as a copy of any creature on the battlefield except it doesn't copy that creature's color and it gains "At the beginning of your upkeep, you may have this creature become a copy of target creature except it doesn't copy that creature's color. If you do, this creature gains this ability."

Mana:
Cardset: Revised Edition #88 (Rare)
Unlimited Edition #88 (Rare)
Beta Edition #88 (Unknown)
Alpha Edition #88 (Unknown)
Type: Creature

Veteran Bodyguard

Creature - Human

As long as Veteran Bodyguard is untapped, all damage that would be dealt to you by unblocked creatures is dealt to Veteran Bodyguard instead.

Good bodyguards are hard to find, mainly because they don't live long.

Mana:
Power: 2/5
Cardset: Revised Edition #226 (Rare)
Unlimited Edition #226 (Rare)
Beta Edition #227 (Unknown)
Alpha Edition #225 (Unknown)
Type: Creature

Wall of Brambles

Creature - Plant Wall

Defender (This creature can't attack.)

: Regenerate Wall of Brambles.

"What else, when chaos draws all forces inward to shape a single leaf." -Conrad Aiken

Mana:
Power: 2/3
Cardset: Fifth Edition #200 (Uncommon)
Fourth Edition #166 (Uncommon)
Revised Edition #131 (Uncommon)
Unlimited Edition #132 (Uncommon)
Beta Edition #132 (Unknown)
Alpha Edition #132 (Unknown)
Type: Creature

Wall of Ice

Creature - Wall

Defender (This creature can't attack.)

"And through the drifts the snowy cliffs/ Did send a dismal sheen:/ Nor shapes of men nor beasts we ken-/ The ice was all between."/-Samuel Coleridge, "The Rime of the Ancient Mariner"

Mana:
Cardset: Fourth Edition #167 (Uncommon)
Revised Edition #132 (Uncommon)
Unlimited Edition #133 (Uncommon)
Beta Edition #133 (Unknown)
Alpha Edition #133 (Unknown)
Type: Creature

Wall of Stone

Creature - Wall

Defender (This creature can't attack.)

The Earth herself lends her strength to these walls of living stone, which possess the stability of ancient mountains. These mighty bulwarks thwart ground-based troops, providing welcome relief for weary warriors who defend the land.

Mana:
Cardset: Eighth Edition #232 (Uncommon)
Fifth Edition #274 (Uncommon)
Fourth Edition #249 (Uncommon)
Revised Edition #183 (Uncommon)
Unlimited Edition #183 (Uncommon)
Beta Edition #184 (Unknown)
Alpha Edition #183 (Unknown)
Type: Creature

Wall of Water

Creature - Wall

Defender (This creature can't attack.)

: Wall of Water gets +1/+0 until end of turn.

A deafening roar arose as the fury of an enormous vertical river supplanted our serenity. Eddies turned into whirling geysers, leveling everything in their path.

Mana:
Cardset: Fourth Edition #114 (Uncommon)
Revised Edition #91 (Uncommon)
Unlimited Edition #91 (Uncommon)
Beta Edition #91 (Unknown)
Alpha Edition #91 (Unknown)
Type: Creature

War Mammoth

Creature - Elephant

Trample

I didn't think Mammoths could ever hold a candle to a well-trained battle horse. Then one day I turned my back on a drunken soldier. His blow never landed; Mi'cha flung the brute over ten meters.

Mana:
Power: 3/3
Cardset: Fifth Edition #202 (Common)
Fourth Edition #170 (Common)
Revised Edition #135 (Common)
Unlimited Edition #136 (Common)
Beta Edition #136 (Unknown)
Alpha Edition #136 (Unknown)
Type: Creature

Water Elemental

Creature - Elemental

Unpredictable as the sea itself, Water Elementals shift without warning from tranquility to tempest. Capricious and fickle, they flow restlessly from one shape to another, expressing their moods with their physical forms.

Mana:
Power: 5/4
Cardset: Fourth Edition #115 (Uncommon)
Revised Edition #92 (Uncommon)
Unlimited Edition #92 (Uncommon)
Beta Edition #92 (Unknown)
Alpha Edition #92 (Unknown)
Type: Creature

Zombie Master

Creature - Zombie

Other Zombie creatures have swampwalk.

Other Zombies have ": Regenerate this permanent."

They say the Zombie Master controlled these foul creatures even before his own death, but now that he is one of them, nothing can make them betray him.

Mana:
Power: 2/3
Cardset: Sixth Edition #162 (Unknown)
Fifth Edition #69 (Rare)
Fourth Edition #58 (Rare)
Revised Edition #46 (Rare)
Unlimited Edition #46 (Rare)
Beta Edition #46 (Unknown)
Alpha Edition #46 (Unknown)
Type: Creature