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Mammoth UmbraEnchantment - AuraEnchant creature
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Near-Death ExperienceEnchantmentAt the beginning of your upkeep, if you have exactly 1 life, you win the game. Lands ravaged, cities in ruins, so many lives sacrificed, and yet there was no other word for it but victory. |
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Time of HeroesEnchantmentEach creature you control with a level counter on it gets +2/+2. No one spoke. There was no need. The threat of the Eldrazi presented a simple choice: lay down your weapons and die for nothing, or hold them fast and die for something. |
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Cast Through TimeEnchantmentInstant and sorcery spells you control have rebound. (Exile the spell as it resolves if you cast it from your hand. At the beginning of your next upkeep, you may cast that card from exile without paying its mana cost.)
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Crab UmbraEnchantment - AuraEnchant creature
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DomesticationEnchantment - AuraEnchant creature
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Drake UmbraEnchantment - AuraEnchant creature
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Eel UmbraEnchantment - AuraFlash (You may cast this spell any time you could cast an instant.)
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Gravitational ShiftEnchantmentCreatures with flying get +2/+0. As they awakened, the Eldrazi reasserted their mastery over all of Zendikar's natural forces. |
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NarcolepsyEnchantment - AuraEnchant creature "It's so cute when it's sleeping, isn't it? Actually, it's still as abhorrent as ever, but at least it's not trying to kill us." |
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Training GroundsEnchantmentActivated abilities of creatures you control cost up to Under the master's eye, skills are honed sharper and spells cut deeper. |
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Baneful OmenEnchantmentAt the beginning of your end step, you may reveal the top card of your library. If you do, each opponent loses life equal to that card's converted mana cost. "Ah, again it does not bode well for you." |
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Contaminated GroundEnchantment - AuraEnchant land "The Na Plateau is lost. Do not ask what happened, and never return there." |
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Curse of WizardryEnchantmentAs Curse of Wizardry enters the battlefield, choose a color. "We must all push through the pain to heal our world." |
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Demonic AppetiteEnchantment - AuraEnchant creature you control "Morality is just shorthand for the constraints of being powerless." |
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Lust for WarEnchantment - AuraEnchant creature
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Raid BombardmentEnchantmentWhenever a creature you control with power 2 or less attacks, Raid Bombardment deals 1 damage to defending player. Goblins in the first wave of a fire raid always bemoan the aim of everyone else. |
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Splinter TwinEnchantment - AuraEnchant creature "I know just the person for that job." |
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Awakening ZoneEnchantmentAt the beginning of your upkeep, you may put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has "Sacrifice this creature: Add The ground erupted in time with the hedron's thrum, a dirge of the last days. |
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Bear UmbraEnchantment - AuraEnchant creature
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Boar UmbraEnchantment - AuraEnchant creature "From in here, everything looks like dinner." |
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Gravity WellEnchantmentWhenever a creature with flying attacks, it loses flying until end of turn. Storms spread throughout Oran-Rief, ripping the skies with wind and rain. Airborne creatures sought shelter where they could. |
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Snake UmbraEnchantment - AuraEnchant creature
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Spider UmbraEnchantment - AuraEnchant creature
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Guardian ZendikonEnchantment - AuraEnchant land
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Marshal's AnthemEnchantmentMultikicker
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Terra EternalEnchantmentAll lands are indestructible. "If this world could make a wish, it would be to survive the parasites who loot its treasures and threaten its life force." |
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Quest for Ula's TempleEnchantmentAt the beginning of your upkeep, you may look at the top card of your library. If it's a creature card, you may reveal it and put a quest counter on Quest for Ula's Temple.
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Vapor SnareEnchantment - AuraEnchant creature
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Wind ZendikonEnchantment - AuraEnchant land
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Corrupted ZendikonEnchantment - AuraEnchant land
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Quest for the Nihil StoneEnchantmentWhenever an opponent discards a card, you may put a quest counter on Quest for the Nihil Stone.
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Claws of ValakutEnchantment - AuraEnchant creature "Swords may sunder. Shields may fail. My will is stronger than steel, and my flesh and bone far more deadly." |
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Crusher ZendikonEnchantment - AuraEnchant land
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Quest for the Goblin LordEnchantmentWhenever a Goblin enters the battlefield under your control, you may put a quest counter on Quest for the Goblin Lord. A shrine to unchecked desire. |
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Rumbling AftershocksEnchantmentWhenever you cast a kicked spell, you may have Rumbling Aftershocks deal damage to target creature or player equal to the number of times that spell was kicked. "I like it here. You always get a little more for your mana." |
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Canopy CoverEnchantment - AuraEnchant creature
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Quest for RenewalEnchantmentWhenever a creature you control becomes tapped, you may put a quest counter on Quest for Renewal.
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Vastwood ZendikonEnchantment - AuraEnchant land
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Celestial MantleEnchantment - AuraEnchant creature Upon such armor, even a mountain would break. |
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Luminarch AscensionEnchantmentAt the beginning of each opponent's end step, if you didn't lose life this turn, you may put a quest counter on Luminarch Ascension. (Damage causes loss of life.)
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Nimbus WingsEnchantment - AuraEnchant creature Explorers may find ways into the Sky Ruin, but they find its secrets well protected by shifting hedrons and Roil winds. |
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Quest for the Holy RelicEnchantmentWhenever you cast a creature spell, you may put a quest counter on Quest for the Holy Relic.
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Sunspring ExpeditionEnchantmentLandfall - Whenever a land enters the battlefield under your control, you may put a quest counter on Sunspring Expedition.
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Archmage AscensionEnchantmentAt the beginning of each end step, if you drew two or more cards this turn, you may put a quest counter on Archmage Ascension.
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Ior Ruin ExpeditionEnchantmentLandfall - Whenever a land enters the battlefield under your control, you may put a quest counter on Ior Ruin Expedition.
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Quest for Ancient SecretsEnchantmentWhenever a card is put into your graveyard from anywhere, you may put a quest counter on Quest for Ancient Secrets.
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Spreading SeasEnchantment - AuraEnchant land Most inhabitants of Zendikar have given up on the idea of an accurate map. |
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Bloodchief AscensionEnchantmentAt the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a quest counter on Bloodchief Ascension. (Damage causes loss of life.)
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Mire BlightEnchantment - AuraEnchant creature "Is there anything in Guul Draz that doesn't suck the life out of you?" |
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Quest for the GravelordEnchantmentWhenever a creature dies, you may put a quest counter on Quest for the Gravelord.
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Soul Stair ExpeditionEnchantmentLandfall - Whenever a land enters the battlefield under your control, you may put a quest counter on Soul Stair Expedition.
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ElectropotenceEnchantmentWhenever a creature enters the battlefield under your control, you may pay Where life and force collide. |
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Pyromancer AscensionEnchantmentWhenever you cast an instant or sorcery spell that has the same name as a card in your graveyard, you may put a quest counter on Pyromancer Ascension.
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Quest for Pure FlameEnchantmentWhenever a source you control deals damage to an opponent, you may put a quest counter on Quest for Pure Flame.
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Zektar Shrine ExpeditionEnchantmentLandfall - Whenever a land enters the battlefield under your control, you may put a quest counter on Zektar Shrine Expedition.
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Beastmaster AscensionEnchantmentWhenever a creature you control attacks, you may put a quest counter on Beastmaster Ascension.
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GigantiformEnchantment - AuraKicker
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Khalni Heart ExpeditionEnchantmentLandfall - Whenever a land enters the battlefield under your control, you may put a quest counter on Khalni Heart Expedition.
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Predatory UrgeEnchantment - AuraEnchant creature
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Quest for the GembladesEnchantmentWhenever a creature you control deals combat damage to a creature, you may put a quest counter on Quest for the Gemblades.
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Savage SilhouetteEnchantment - AuraEnchant creature Some elves believe that their survival instincts are born of many cycles of reincarnation. |
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Ardent PleaEnchantmentExalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
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Stormcaller's BoonEnchantmentSacrifice Stormcaller's Boon: Creatures you control gain flying until end of turn.
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Predatory AdvantageEnchantmentAt the beginning of each opponent's end step, if that player didn't cast a creature spell this turn, put a 2/2 green Lizard creature token onto the battlefield. Those who forget their past are doomed to be eaten by it. |
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Sigil of the Nayan GodsEnchantment - AuraEnchant creature As the elves learned the hymns of angels, the knights learned the roars of titans. |
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Necromancer's CovenantEnchantmentWhen Necromancer's Covenant enters the battlefield, exile all creature cards from target player's graveyard, then put a 2/2 black Zombie creature token onto the battlefield for each card exiled this way.
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Cloven CastingEnchantmentWhenever you cast a multicolored instant or sorcery spell, you may pay "Let us flee to the deep jungle. Our city is no longer safe-and I suspect neither is the fallback retreat." |
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Magefire WingsEnchantment - AuraEnchant creature Giving a thing wings does not take away its fear of flight-or its fear of fire, for that matter. |
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Glory of WarfareEnchantmentAs long as it's your turn, creatures you control get +2/+0. "Their hopes dashed on our shields! Their victory slashed by our swords!" |
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Dragon AppeasementEnchantmentSkip your draw step. "Look there-they carry that one upon a sedan chair. It must be their leader. Wait . . . Oh! Perhaps not." |
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Mayael's AriaEnchantmentAt the beginning of your upkeep, put a +1/+1 counter on each creature you control if you control a creature with power 5 or greater. Then you gain 10 life if you control a creature with power 10 or greater. Then you win the game if you control a creature with power 20 or greater.
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Finest HourEnchantmentExalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
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Maelstrom NexusEnchantmentThe first spell you cast each turn has cascade. (When you cast your first spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
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Sangrite BacklashEnchantment - AuraEnchant creature "Sangrite is the dragon's beating heart. Little wonder, then, that so many fools' chests burst trying to contain it." |
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Trace of AbundanceEnchantment - AuraEnchant land
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CrystallizationEnchantment - AuraEnchant creature
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Ajani's MantraEnchantmentAt the beginning of your upkeep, you may gain 1 life. "He hasn't returned to the Cloud Forest. But I can still sense his calming presence." |
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Armored AscensionEnchantment - AuraEnchant creature With skill and strength honed upon the prairie, Naxtil won his battles high above it. |
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Holy StrengthEnchantment - AuraEnchant creature "Born under the sun, the first child will seek the foundation of honor and be fortified by its righteousness." |
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Leyline of SanctityEnchantmentIf Leyline of Sanctity is in your opening hand, you may begin the game with it on the battlefield.
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Leyline of AnticipationEnchantmentIf Leyline of Anticipation is in your opening hand, you may begin the game with it on the battlefield.
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Dark TutelageEnchantmentAt the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost. "It is a rough road that leads to the heights of greatness." |
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Leyline of the VoidEnchantmentIf Leyline of the Void is in your opening hand, you may begin the game with it on the battlefield.
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Liliana's CaressEnchantmentWhenever an opponent discards a card, that player loses 2 life. "This might hurt less if you don't fight so hard. But I doubt it." |
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Necrotic PlagueEnchantment - AuraEnchant creature
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Quag SicknessEnchantment - AuraEnchant creature The dread gases didn't kill Farbid. But as he lay in the muck, miserable and helpless, watching ghouls and rats advance on him, he wished they had. |
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Unholy StrengthEnchantment - AuraEnchant creature "Born under the moon, the second child will stumble on temptation and seek power in the dark places of the heart." |
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Leyline of PunishmentEnchantmentIf Leyline of Punishment is in your opening hand, you may begin the game with it on the battlefield.
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Shiv's EmbraceEnchantment - AuraEnchant creature
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Wild EvocationEnchantmentAt the beginning of each player's upkeep, that player reveals a card at random from his or her hand. If it's a land card, the player puts it onto the battlefield. Otherwise, the player casts it without paying its mana cost if able.
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Dryad's FavorEnchantment - AuraEnchant creature She grants knowledge of the ways to traverse the forest's invisible connections. |
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Leyline of VitalityEnchantmentIf Leyline of Vitality is in your opening hand, you may begin the game with it on the battlefield.
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Primal CocoonEnchantment - AuraEnchant creature
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IndestructibilityEnchantment - AuraEnchant permanent
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Convincing MirageEnchantment - AuraEnchant land "Where are we? You must learn to ask more useful questions than that." |
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Hive MindEnchantmentWhenever a player casts an instant or sorcery spell, each other player copies that spell. Each of those players may choose new targets for his or her copy. "All consciousness is one, separated only by a thin veil of the physical." |
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TelepathyEnchantmentYour opponents play with their hands revealed. "The most disappointing thing about learning telepathy is finding out how boring people really are." |
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MegrimEnchantmentWhenever an opponent discards a card, Megrim deals 2 damage to that player. "It's a vicious circle. Stress breeds pain. Pain breeds stress. It's simply beautiful, wouldn't you agree?" |
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Sanguine BondEnchantmentWhenever you gain life, target opponent loses that much life. "Blood is constant. Every drop I drink, someone must bleed." |
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