![]() |
Tomb of the Spirit DragonLand
"The voice calls me here, yet I see only bones. Is this more dragon trickery?" |
|
||||||||
![]() |
Tranquil CoveLandTranquil Cove enters the battlefield tapped.
|
|
||||||||
![]() |
Wind-Scarred CragLandWind-Scarred Crag enters the battlefield tapped.
|
|
||||||||
![]() |
Windswept HeathLand
|
|
||||||||
![]() |
Wooded FoothillsLand
|
|
||||||||
![]() |
Arcane LighthouseLand
|
|
||||||||
![]() |
Flamekin VillageLandAs Flamekin Village enters the battlefield, you may reveal an Elemental card from your hand. If you don't, Flamekin Village enters the battlefield tapped.
|
|
||||||||
![]() |
Myriad LandscapeLandMyriad Landscape enters the battlefield tapped.
|
|
||||||||
![]() |
Coral AtollLandCoral Atoll enters the battlefield tapped.
|
|
||||||||
![]() |
Crystal VeinLand
|
|
||||||||
![]() |
Dormant VolcanoLandDormant Volcano enters the battlefield tapped.
|
|
||||||||
![]() |
EvergladesLandEverglades enters the battlefield tapped.
|
|
||||||||
![]() |
Great FurnaceArtifact Land(Great Furnace isn't a spell.)
|
|
||||||||
![]() |
Havenwood BattlegroundLandHavenwood Battleground enters the battlefield tapped.
|
|
||||||||
![]() |
Jungle BasinLandJungle Basin enters the battlefield tapped.
|
|
||||||||
![]() |
KarooLandKaroo enters the battlefield tapped.
|
|
||||||||
![]() |
Polluted MireLandPolluted Mire enters the battlefield tapped.
|
|
||||||||
![]() |
Remote IsleLandRemote Isle enters the battlefield tapped.
|
|
||||||||
![]() |
Crucible of the Spirit DragonLand
|
|
||||||||
![]() |
Haven of the Spirit DragonLand
|
|
||||||||
![]() |
Ally EncampmentLand
|
|
||||||||
![]() |
Blighted CataractLand
Once, water ran here. Now only dust and ash fall from the clifftops. |
|
||||||||
![]() |
Blighted FenLand
"We came to a place where the skin of Zendikar was peeled back and its bones lay bare to the sky."-Greenweaver Mina |
|
||||||||
![]() |
Blighted GorgeLand
The land is dying, but it will not go peacefully. |
|
||||||||
![]() |
Blighted SteppeLand
"When a limb is gangrenous, you cut it off. This is no different."-Greenweaver Mina |
|
||||||||
![]() |
Blighted WoodlandLand
|
|
||||||||
![]() |
Canopy VistaLand - Forest Plains( The continent of Murasa lies beneath a blanket of dense vegetation, its enormous branches tangled so thickly that some inhabitants never see the ground. |
|
||||||||
![]() |
Cinder GladeLand - Mountain Forest( On the volcanic continent of Akoum, bizarre vegetation clusters around gas vents, and jagged mountain peaks rise high into the air. |
|
||||||||
![]() |
Fertile ThicketLandFertile Thicket enters the battlefield tapped.
|
|
||||||||
![]() |
Looming SpiresLandLooming Spires enters the battlefield tapped.
|
|
||||||||
![]() |
Lumbering FallsLandLumbering Falls enters the battlefield tapped.
|
|
||||||||
![]() |
Mortuary MireLandMortuary Mire enters the battlefield tapped.
|
|
||||||||
![]() |
Prairie StreamLand - Plains Island( The continent of Ondu is a vast plateau crisscrossed by deep trenches and meandering rivers. |
|
||||||||
![]() |
Sanctum of UginLand
|
|
||||||||
![]() |
Sandstone BridgeLandSandstone Bridge enters the battlefield tapped.
|
|
||||||||
![]() |
Shambling VentLandShambling Vent enters the battlefield tapped.
|
|
||||||||
![]() |
Shrine of the Forsaken GodsLand
The gods known to the merfolk as Ula, Emeria, and Cosi were nothing more than false memories of a monstrous trinity: the Eldrazi titans Ulamog, Emrakul, and Kozilek. |
|
||||||||
![]() |
Skyline CascadeLandSkyline Cascade enters the battlefield tapped.
|
|
||||||||
![]() |
Smoldering MarshLand - Swamp Mountain( The continent of Guul Draz is a geothermal swampland reeking of heat and decay. |
|
||||||||
![]() |
Spawning BedLand
Young Eldrazi crawl forth from the dust, compelled by a greater will. |
|
||||||||
![]() |
Sunken HollowLand - Island Swamp( On the continent of Tazeem, rushing waters plunge through narrow canyons into mist-cloaked lakes. |
|
||||||||
![]() |
Cinder BarrensLandCinder Barrens enters the battlefield tapped. A mudflow swallowed the lowlands years ago. All that remains are a bottomless mire and an endless rain of ash. |
|
||||||||
![]() |
Corrupted CrossroadsLand
"Look, and see the future." |
|
||||||||
![]() |
Crumbling VestigeLandCrumbling Vestige enters the battlefield tapped.
|
|
||||||||
![]() |
Hissing QuagmireLandHissing Quagmire enters the battlefield tapped.
|
|
||||||||
![]() |
Holdout SettlementLand
Even in areas of profound devastation, the hedrons remained intact. |
|
||||||||
![]() |
Meandering RiverLandMeandering River enters the battlefield tapped. The river split into many channels as it flowed to the Halimar Sea. Few travelers could follow the same one twice. |
|
||||||||
![]() |
MirrorpoolLandMirrorpool enters the battlefield tapped.
|
|
||||||||
![]() |
Needle SpiresLandNeedle Spires enters the battlefield tapped.
|
|
||||||||
![]() |
Ruins of Oran-RiefLandRuins of Oran-Rief enters the battlefield tapped.
|
|
||||||||
![]() |
Sea Gate WreckageLand
Once a center for knowledge, Sea Gate now serves as a reminder of what was lost. |
|
||||||||
![]() |
Submerged BoneyardLandSubmerged Boneyard enters the battlefield tapped. "Long after the land has given up the last of its secrets, there will still be mysteries in the depths of the sea." |
|
||||||||
![]() |
Timber GorgeLandTimber Gorge enters the battlefield tapped. Tazeem's embrace is harsh, but for those that call it home, nothing else will do. |
|
||||||||
![]() |
Tranquil ExpanseLandTranquil Expanse enters the battlefield tapped. Despite the chaos of the Roil and the devastation of the Eldrazi, Zendikar is a world of breathtaking beauty. |
|
||||||||
![]() |
Wandering FumaroleLandWandering Fumarole enters the battlefield tapped.
|
|
||||||||
![]() |
WastesBasic Land
|
|
||||||||
![]() |
Advantageous ProclamationConspiracy(Start the game with this conspiracy face up in the command zone.) "The beneficent council deems you worthy of favor. They hope this doesn't provoke envy from your peers." |
|
||||||||
![]() |
Backup PlanConspiracy(Start the game with this conspiracy face up in the command zone.) "In the market for an alternative, friend?" |
|
||||||||
![]() |
Brago's FavorConspiracyHidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.)
|
|
||||||||
![]() |
Double StrokeConspiracyHidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.)
|
|
||||||||
![]() |
Immediate ActionConspiracyHidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.)
|
|
||||||||
![]() |
Iterative AnalysisConspiracyHidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.)
|
|
||||||||
![]() |
Muzzio's PreparationsConspiracyHidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.)
|
|
||||||||
![]() |
Power PlayConspiracy(Start the game with this conspiracy face up in the command zone.)
|
|
||||||||
![]() |
Secret SummoningConspiracyHidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.)
|
|
||||||||
![]() |
Secrets of ParadiseConspiracyHidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.)
|
|
||||||||
![]() |
Sentinel DispatchConspiracy(Start the game with this conspiracy face up in the command zone.) "Unusual. Security also worth stealing." |
|
||||||||
![]() |
Unexpected PotentialConspiracyHidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.)
|
|
||||||||
![]() |
WorldknitConspiracy(Start the game with this conspiracy face up in the command zone.)
|
|
||||||||
![]() |
Not of This WorldTribal Instant - EldraziCounter target spell or ability that targets a permanent you control.
|
|
||||||||
![]() |
Adarkar ValkyrieSnow Creature - AngelFlying, vigilance She doesn't escort the dead to the afterlife, but instead raises them to fight and die again. |
|
||||||||
![]() |
PeppersmokeTribal Instant - FaerieTarget creature gets -1/-1 until end of turn. If you control a Faerie, draw a card. Like being trapped in a perpetual sneeze, faerie-dust poisoning is both exhilarating and agonizing. |
|
||||||||
![]() |
Crush UnderfootTribal Instant - GiantChoose a Giant creature you control. It deals damage equal to its power to target creature. Five-toed grave |
|
||||||||
![]() |
Reach of BranchesTribal Instant - TreefolkPut a 2/5 green Treefolk Shaman creature token onto the battlefield. Growth has no limits. |
|
||||||||
![]() |
Basic Land - Forest
|
|