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Traveling Plague

Enchantment - Aura

Enchant creature

At the beginning of each upkeep, put a plague counter on Traveling Plague.

Enchanted creature gets -1/-1 for each plague counter on Traveling Plague.

When enchanted creature leaves the battlefield, that creature's controller returns Traveling Plague from its owner's graveyard to the battlefield.

Mana:
Cardset: Odyssey #166 (Rare)
Type: Enchantment

Battle Strain

Enchantment

Whenever a creature blocks, Battle Strain deals 1 damage to that creature's controller.

The pits swallow the weak as predators swallow prey.

Mana:
Cardset: Odyssey #177 (Uncommon)
Type: Enchantment

Burning Sands

Enchantment

Whenever a creature dies, that creature's controller sacrifices a land.

"Pain teaches lessons no scholar can."
-Kamahl, pit fighter

Mana:
Cardset: Odyssey #180 (Rare)
Type: Enchantment

Chance Encounter

Enchantment

Whenever you win a coin flip, put a luck counter on Chance Encounter.

At the beginning of your upkeep, if Chance Encounter has ten or more luck counters on it, you win the game.

The more unlikely the victory, the more memorable the success.

Mana:
Cardset: Odyssey #182 (Rare)
Type: Enchantment

Dwarven Shrine

Enchantment

Whenever a player casts a spell, Dwarven Shrine deals X damage to that player, where X is twice the number of cards in all graveyards with the same name as that spell.

Mana:
Cardset: Odyssey #187 (Rare)
Type: Enchantment

Impulsive Maneuvers

Enchantment

Whenever a creature attacks, flip a coin. If you win the flip, the next time that creature would deal combat damage this turn, it deals double that damage instead. If you lose the flip, the next time that creature would deal combat damage this turn, prevent that damage.

Mana:
Cardset: Odyssey #197 (Rare)
Type: Enchantment

Kamahl's Desire

Enchantment - Aura

Enchant creature

Enchanted creature has first strike.

Threshold - Enchanted creature gets +3/+0 as long as seven or more cards are in your graveyard.

Mana:
Cardset: Odyssey #199 (Common)
Type: Enchantment

Magma Vein

Enchantment

, Sacrifice a land: Magma Vein deals 1 damage to each creature without flying.

Standing near a volcano
-Barbarian expression meaning
"asking for it"

Mana:
Cardset: Odyssey #203 (Uncommon)
Type: Enchantment

Need for Speed

Enchantment

Sacrifice a land: Target creature gains haste until end of turn.

His feet buckled the ground, his hands cut the wind to ribbons, and he was gone.

Mana:
Cardset: Odyssey #209 (Rare)
Type: Enchantment

Price of Glory

Enchantment

Whenever a player taps a land for mana, if it's not that player's turn, destroy that land.

"True strength lies in action. Let the weak react to me."
-Kamahl, pit fighter

Mana:
Cardset: Odyssey #214 (Uncommon)
Type: Enchantment

Steam Vines

Enchantment - Aura

Enchant land

When enchanted land becomes tapped, destroy it and Steam Vines deals 1 damage to that land's controller. That player attaches Steam Vines to a land of his or her choice.

Mana:
Cardset: Odyssey #223 (Uncommon)
Type: Enchantment

Bearscape

Enchantment

, Exile two cards from your graveyard: Put a 2/2 green Bear creature token onto the battlefield.

"Nature is the endless dance between life and death."
-Seton, centaur druid

Mana:
Cardset: Odyssey #229 (Rare)
Type: Enchantment

Druid's Call

Enchantment - Aura

Enchant creature

Whenever enchanted creature is dealt damage, its controller puts that many 1/1 green Squirrel creature tokens onto the battlefield.

Suffer the little creatures, for they may yet rise up and beat you senseless.

Mana:
Cardset: Odyssey #239 (Uncommon)
Type: Enchantment

Holistic Wisdom

Enchantment

, Exile a card from your hand: Return target card from your graveyard to your hand if it shares a card type with the card exiled this way. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.)

Mana:
Cardset: Odyssey #243 (Rare)
Type: Enchantment

Nantuko Shrine

Enchantment

Whenever a player casts a spell, that player puts X 1/1 green Squirrel creature tokens onto the battlefield, where X is the number of cards in all graveyards with the same name as that spell.

Mana:
Cardset: Odyssey #256 (Rare)
Type: Enchantment

Primal Frenzy

Enchantment - Aura

Enchant creature

Enchanted creature has trample.

"Don't dismiss its anger as mindless fury. I assure you, it has purpose."
-Seton, centaur druid

Mana:
Cardset: Odyssey #262 (Common)
Type: Enchantment

Seton's Desire

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2.

Threshold - As long as seven or more cards are in your graveyard, all creatures able to block enchanted creature do so.

Mana:
Cardset: Odyssey #268 (Common)
Type: Enchantment

Squirrel Nest

Enchantment - Aura

Enchant land

Enchanted land has ": Put a 1/1 green Squirrel creature token onto the battlefield."

In the Krosan Forest, you've got to keep an eye out for the squirrels.

Mana:
Cardset: Conspiracy #180 (Uncommon)
Odyssey #274 (Uncommon)
Type: Enchantment

Still Life

Enchantment

: Still Life becomes a 4/3 Centaur creature until end of turn. It's still an enchantment.

The centaurs' simple magic can undo a basilisk's gaze, but only for a short time.

Mana:
Cardset: Odyssey #275 (Uncommon)
Type: Enchantment

Verdant Succession

Enchantment

Whenever a green nontoken creature dies, that creature's controller may search his or her library for a card with the same name as that creature and put it onto the battlefield. If that player does, he or she shuffles his or her library.

Mana:
Cardset: Odyssey #280 (Rare)
Type: Enchantment

Exclusion Ritual

Enchantment

Imprint - When Exclusion Ritual enters the battlefield, exile target nonland permanent.

Players can't cast spells with the same name as the exiled card.

"Your desires have become our discretion."
-Izathel, priest of the Annex

Mana:
Cardset: New Phyrexia #10 (Uncommon)
Type: Enchantment

Forced Worship

Enchantment - Aura

Enchant creature

Enchanted creature can't attack.

: Return Forced Worship to its owner's hand.

Imprisonment teaches revenge. Hobbling teaches resignation.

Mana:
Cardset: New Phyrexia #11 (Common)
Type: Enchantment

Phyrexian Unlife

Enchantment

You don't lose the game for having 0 or less life.

As long as you have 0 or less life, all damage is dealt to you as though its source had infect. (Damage is dealt to you in the form of poison counters.)

Mana:
Cardset: New Phyrexia #18 (Rare)
Type: Enchantment

Defensive Stance

Enchantment - Aura

Enchant creature

Enchanted creature gets -1/+1.

"It isn't for fighting. It's for when the fighting's gone bad."
-Kara Vrist, Mirran resistance

Mana:
Cardset: New Phyrexia #34 (Common)
Type: Enchantment

Numbing Dose

Enchantment - Aura

Enchant artifact or creature

Enchanted permanent doesn't untap during its controller's untap step.

At the beginning of the upkeep of enchanted permanent's controller, that player loses 1 life.

Mana:
Cardset: New Phyrexia #40 (Common)
Type: Enchantment

Psychic Surgery

Enchantment

Whenever an opponent shuffles his or her library, you may look at the top two cards of that library. You may exile one of those cards. Then put the rest on top of that library in any order.

Mana:
Cardset: New Phyrexia #44 (Rare)
Type: Enchantment

Xenograft

Enchantment

As Xenograft enters the battlefield, choose a creature type.

Each creature you control is the chosen type in addition to its other types.

"I despise Vorinclex and his slobberings about ‘evolution.' Only I know true progress."
-Jin-Gitaxias, Core Augur

Mana:
Cardset: New Phyrexia #51 (Rare)
Type: Enchantment

Enslave

Enchantment - Aura

Enchant creature

You control enchanted creature.

At the beginning of your upkeep, enchanted creature deals 1 damage to its owner.

Phyrexia extended its command until there was nothing left to take.

Mana:
Cardset: New Phyrexia #58 (Uncommon)
Garruk vs. Liliana #58 (Uncommon)
Planar Chaos #70 (Uncommon)
Type: Enchantment

Evil Presence

Enchantment - Aura

Enchant land

Enchanted land is a Swamp.

"The Accorders would lament the transformation of their cherished lands, had they lived to see it."
-Sheoldred, Whispering One

Mana:
Cardset: New Phyrexia #60 (Common)
Fifth Edition #22 (Uncommon)
Fourth Edition #20 (Uncommon)
Revised Edition #18 (Uncommon)
Unlimited Edition #16 (Uncommon)
Beta Edition #16 (Unknown)
Alpha Edition #16 (Unknown)
Type: Enchantment

Glistening Oil

Enchantment - Aura

Enchant creature

Enchanted creature has infect.

At the beginning of your upkeep, put a -1/-1 counter on enchanted creature.

When Glistening Oil is put into a graveyard from the battlefield, return Glistening Oil to its owner's hand.

Mana:
Cardset: New Phyrexia #62 (Rare)
Type: Enchantment

Parasitic Implant

Enchantment - Aura

Enchant creature

At the beginning of your upkeep, enchanted creature's controller sacrifices it and you put a 1/1 colorless Myr artifact creature token onto the battlefield.

Mana:
Cardset: New Phyrexia #67 (Common)
Type: Enchantment

Bludgeon Brawl

Enchantment

Each noncreature, non-Equipment artifact is an Equipment with equip and "Equipped creature gets +X/+0," where X is that artifact's converted mana cost.

Mana:
Cardset: New Phyrexia #80 (Rare)
Type: Enchantment

Viridian Harvest

Enchantment - Aura

Enchant artifact

When enchanted artifact is put into a graveyard, you gain 6 life.

"In the midst of horror beyond imagining, I still see things that lift my heart."
-Ezuri

Mana:
Cardset: New Phyrexia #125 (Common)
Type: Enchantment

Corrupted Conscience

Enchantment - Aura

Enchant creature

You control enchanted creature.

Enchanted creature has infect. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Karn's creation is now his master.

Mana:
Cardset: Mirrodin Besieged #22 (Uncommon)
Type: Enchantment

Phyresis

Enchantment - Aura

Enchant creature

Enchanted creature has infect. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

"Perfection is at hand. You have been freed of weakness and made compleat."
-Sheoldred, Whispering One

Mana:
Cardset: Mirrodin Besieged #49 (Common)
Type: Enchantment

Tempered Steel

Enchantment

Artifact creatures you control get +2/+2.

"Death shall prevail as long as our will falls to rust. May necessity anneal our resolve."
-Ghalma the Shaper

Mana:
Cardset: Scars of Mirrodin #24 (Rare)
Type: Enchantment

True Conviction

Enchantment

Creatures you control have double strike and lifelink.

Dozens of spells known only to the Auriok elders were lost, but the next generation, galvanized by war, devised even more potent magic.

Mana:
Cardset: Commander 2014 #93 (Rare)
Scars of Mirrodin #25 (Rare)
Type: Enchantment

Vigil for the Lost

Enchantment

Whenever a creature you control dies, you may pay . If you do, you gain X life.

"As she grew cold in my arms, I swore an oath that her funeral pyre would be dwarfed by a bonfire of our enemies."

Mana:
Cardset: Scars of Mirrodin #26 (Uncommon)
Type: Enchantment

Bonds of Quicksilver

Enchantment - Aura

Flash (You may cast this spell any time you could cast an instant.)

Enchant creature

Enchanted creature doesn't untap during its controller's untap step.

The sea's reach extends beyond its shores.

Mana:
Cardset: Scars of Mirrodin #29 (Common)
Type: Enchantment

Dissipation Field

Enchantment

Whenever a permanent deals damage to you, return it to its owner's hand.

"Strike me once, shame on you. Strike me twice . . . Well, let's just see if you can."
-Kara Vrist, Neurok agent

Mana:
Cardset: Scars of Mirrodin #32 (Rare)
Type: Enchantment

Inexorable Tide

Enchantment

Whenever you cast a spell, proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)

"See how gratefully this world accepts our blessings."
-Jin-Gitaxias, Core Augur

Mana:
Cardset: Scars of Mirrodin #35 (Rare)
Type: Enchantment

Volition Reins

Enchantment - Aura

Enchant permanent

When Volition Reins enters the battlefield, if enchanted permanent is tapped, untap it.

You control enchanted permanent.

"Glorifying the will is a mistake. It is simply one more force to be mastered."

Mana:
Cardset: Scars of Mirrodin #53 (Uncommon)
Type: Enchantment

Painful Quandary

Enchantment

Whenever an opponent casts a spell, that player loses 5 life unless he or she discards a card.

"For each word spoken, one forgotten. For each thought, a memory rotten."
-Moriok incantation

Mana:
Cardset: Scars of Mirrodin #73 (Rare)
Type: Enchantment

Relic Putrescence

Enchantment - Aura

Enchant artifact

Whenever enchanted artifact becomes tapped, its controller gets a poison counter.

"Until we shed the curse of sentience, we must endure its grotesque handiwork."
-Vorinclex, Voice of Hunger

Mana:
Cardset: Scars of Mirrodin #77 (Common)
Type: Enchantment

Furnace Celebration

Enchantment

Whenever you sacrifice another permanent, you may pay . If you do, Furnace Celebration deals 2 damage to target creature or player.

Reduce. Reuse. Wreak havoc.

Mana:
Cardset: Commander 2013 #109 (Uncommon)
Scars of Mirrodin #90 (Uncommon)
Type: Enchantment

Asceticism

Enchantment

Creatures you control have hexproof. (They can't be the targets of spells or abilities your opponents control.)

: Regenerate target creature.

"Let my ignominy build walls thicker than iron and stronger than darksteel."
-Thrun, the last troll

Mana:
Cardset: Scars of Mirrodin #110 (Rare)
Type: Enchantment

Viridian Revel

Enchantment

Whenever an artifact is put into an opponent's graveyard from the battlefield, you may draw a card.

"Let them have their revel. Soon those who won't submit will be turned. Those who won't be turned will die."
-Vorinclex, Voice of Hunger

Mana:
Cardset: Scars of Mirrodin #132 (Uncommon)
Type: Enchantment

Eldrazi Conscription

Tribal Enchantment - Eldrazi Aura

Enchant creature

Enchanted creature gets +10/+10 and has trample and annihilator 2. (Whenever it attacks, defending player sacrifices two permanents.)

The barest taste of Eldrazi power shatters both realms and identities.

Mana:
Cardset: Rise of the Eldrazi #3 (Rare)
Type: Enchantment

Eland Umbra

Enchantment - Aura

Enchant creature

Enchanted creature gets +0/+4.

Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Mana:
Cardset: Rise of the Eldrazi #19 (Common)
Type: Enchantment

Guard Duty

Enchantment - Aura

Enchant creature

Enchanted creature has defender.

"I was told these were standard issue. Do I look standard to you?"

Mana:
Cardset: Rise of the Eldrazi #23 (Common)
Type: Enchantment

Hyena Umbra

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+1 and has first strike.

Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Mana:
Cardset: Planechase 2012 #8 (Common)
Rise of the Eldrazi #26 (Common)
Type: Enchantment

Lightmine Field

Enchantment

Whenever one or more creatures attack, Lightmine Field deals damage to each of those creatures equal to the number of attacking creatures.

If you want to kill a lot of goblins, just make sure your defenses look like fun.

Mana:
Cardset: Rise of the Eldrazi #32 (Rare)
Type: Enchantment

Luminous Wake

Enchantment - Aura

Enchant creature

Whenever enchanted creature attacks or blocks, you gain 4 life.

"If destiny's champions have arisen to fight the Ancient Ones, then let me, too, do my part."
-Ravuel of Graypelt

Mana:
Cardset: Rise of the Eldrazi #35 (Uncommon)
Type: Enchantment

Mammoth Umbra

Enchantment - Aura

Enchant creature

Enchanted creature gets +3/+3 and has vigilance.

Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Mana:
Cardset: Planechase 2012 #10 (Uncommon)
Rise of the Eldrazi #37 (Uncommon)
Type: Enchantment

Near-Death Experience

Enchantment

At the beginning of your upkeep, if you have exactly 1 life, you win the game.

Lands ravaged, cities in ruins, so many lives sacrificed, and yet there was no other word for it but victory.

Mana:
Cardset: Rise of the Eldrazi #38 (Rare)
Type: Enchantment

Time of Heroes

Enchantment

Each creature you control with a level counter on it gets +2/+2.

No one spoke. There was no need. The threat of the Eldrazi presented a simple choice: lay down your weapons and die for nothing, or hold them fast and die for something.

Mana:
Cardset: Rise of the Eldrazi #49 (Uncommon)
Type: Enchantment

Cast Through Time

Enchantment

Instant and sorcery spells you control have rebound. (Exile the spell as it resolves if you cast it from your hand. At the beginning of your next upkeep, you may cast that card from exile without paying its mana cost.)

Mana:
Cardset: Rise of the Eldrazi #55 (Mythic Rare)
Type: Enchantment

Crab Umbra

Enchantment - Aura

Enchant creature

: Untap enchanted creature.

Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Mana:
Cardset: Rise of the Eldrazi #58 (Uncommon)
Type: Enchantment

Domestication

Enchantment - Aura

Enchant creature

You control enchanted creature.

At the beginning of your end step, if enchanted creature's power is 4 or greater, sacrifice Domestication.

Mana:
Cardset: Magic 2014 #53 (Rare)
Rise of the Eldrazi #61 (Uncommon)
Type: Enchantment

Drake Umbra

Enchantment - Aura

Enchant creature

Enchanted creature gets +3/+3 and has flying.

Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Mana:
Cardset: Rise of the Eldrazi #63 (Uncommon)
Type: Enchantment

Eel Umbra

Enchantment - Aura

Flash (You may cast this spell any time you could cast an instant.)

Enchant creature

Enchanted creature gets +1/+1.

Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Mana:
Cardset: Rise of the Eldrazi #65 (Common)
Type: Enchantment

Gravitational Shift

Enchantment

Creatures with flying get +2/+0.

Creatures without flying get -2/-0.

As they awakened, the Eldrazi reasserted their mastery over all of Zendikar's natural forces.

Mana:
Cardset: Rise of the Eldrazi #69 (Rare)
Type: Enchantment

Narcolepsy

Enchantment - Aura

Enchant creature

At the beginning of each upkeep, if enchanted creature is untapped, tap it.

"It's so cute when it's sleeping, isn't it? Actually, it's still as abhorrent as ever, but at least it's not trying to kill us."
-Noyan Dar, Tazeem lullmage

Mana:
Cardset: Rise of the Eldrazi #79 (Common)
Type: Enchantment

Training Grounds

Enchantment

Activated abilities of creatures you control cost up to less to activate. This effect can't reduce the amount of mana an ability costs to activate to less than one mana.

Under the master's eye, skills are honed sharper and spells cut deeper.

Mana:
Cardset: Rise of the Eldrazi #91 (Rare)
Type: Enchantment

Baneful Omen

Enchantment

At the beginning of your end step, you may reveal the top card of your library. If you do, each opponent loses life equal to that card's converted mana cost.

"Ah, again it does not bode well for you."

Mana:
Cardset: Rise of the Eldrazi #96 (Rare)
Type: Enchantment

Contaminated Ground

Enchantment - Aura

Enchant land

Enchanted land is a Swamp.

Whenever enchanted land becomes tapped, its controller loses 2 life.

"The Na Plateau is lost. Do not ask what happened, and never return there."
-Nirthu, lone missionary

Mana:
Cardset: Gatecrash #59 (Common)
Rise of the Eldrazi #102 (Common)
Type: Enchantment

Curse of Wizardry

Enchantment

As Curse of Wizardry enters the battlefield, choose a color.

Whenever a player casts a spell of the chosen color, that player loses 1 life.

"We must all push through the pain to heal our world."
-Ayli, Kamsa cleric

Mana:
Cardset: Rise of the Eldrazi #104 (Uncommon)
Type: Enchantment

Demonic Appetite

Enchantment - Aura

Enchant creature you control

Enchanted creature gets +3/+3.

At the beginning of your upkeep, sacrifice a creature.

"Morality is just shorthand for the constraints of being powerless."
-Ob Nixilis

Mana:
Cardset: Rise of the Eldrazi #106 (Common)
Type: Enchantment

Lust for War

Enchantment - Aura

Enchant creature

Whenever enchanted creature becomes tapped, Lust for War deals 3 damage to that creature's controller.

Enchanted creature attacks each turn if able.

Mana:
Cardset: Rise of the Eldrazi #157 (Uncommon)
Type: Enchantment

Raid Bombardment

Enchantment

Whenever a creature you control with power 2 or less attacks, Raid Bombardment deals 1 damage to defending player.

Goblins in the first wave of a fire raid always bemoan the aim of everyone else.

Mana:
Cardset: Rise of the Eldrazi #161 (Common)
Type: Enchantment

Splinter Twin

Enchantment - Aura

Enchant creature

Enchanted creature has ": Put a token that's a copy of this creature onto the battlefield. That token has haste. Exile it at the beginning of the next end step."

"I know just the person for that job."

Mana:
Cardset: Rise of the Eldrazi #165 (Rare)
Type: Enchantment

Awakening Zone

Enchantment

At the beginning of your upkeep, you may put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has "Sacrifice this creature: Add to your mana pool."

The ground erupted in time with the hedron's thrum, a dirge of the last days.

Mana:
Cardset: Commander #142 (Rare)
Planechase 2012 #56 (Rare)
Rise of the Eldrazi #176 (Rare)
Type: Enchantment

Bear Umbra

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2 and has "Whenever this creature attacks, untap all lands you control."

Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Mana:
Cardset: Rise of the Eldrazi #177 (Rare)
Type: Enchantment

Boar Umbra

Enchantment - Aura

Enchant creature

Enchanted creature gets +3/+3.

Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

"From in here, everything looks like dinner."

Mana:
Cardset: Planechase 2012 #58 (Uncommon)
Rise of the Eldrazi #179 (Uncommon)
Type: Enchantment

Gravity Well

Enchantment

Whenever a creature with flying attacks, it loses flying until end of turn.

Storms spread throughout Oran-Rief, ripping the skies with wind and rain. Airborne creatures sought shelter where they could.

Mana:
Cardset: Rise of the Eldrazi #185 (Uncommon)
Type: Enchantment

Snake Umbra

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+1 and has "Whenever this creature deals damage to an opponent, you may draw a card."

Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Mana:
Cardset: Planechase 2012 #78 (Common)
Rise of the Eldrazi #207 (Common)
Type: Enchantment

Spider Umbra

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+1 and has reach. (It can block creatures with flying.)

Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Mana:
Cardset: Archenemy #70 (Common)
Rise of the Eldrazi #208 (Common)
Type: Enchantment

Guardian Zendikon

Enchantment - Aura

Enchant land

Enchanted land is a 2/6 white Wall creature with defender. It's still a land.

When enchanted land dies, return that card to its owner's hand.

Mana:
Cardset: Conspiracy #71 (Common)
Worldwake #6 (Common)
Type: Enchantment

Marshal's Anthem

Enchantment

Multikicker (You may pay an additional any number of times as you cast this spell.)

Creatures you control get +1/+1.

When Marshal's Anthem enters the battlefield, return up to X target creature cards from your graveyard to the battlefield, where X is the number of times Marshal's Anthem was kicked.

Mana:
Cardset: Commander 2014 #77 (Rare)
Worldwake #15 (Rare)
Type: Enchantment

Terra Eternal

Enchantment

All lands are indestructible.

"If this world could make a wish, it would be to survive the parasites who loot its treasures and threaten its life force."
-Saidah, Joraga hunter

Mana:
Cardset: Worldwake #22 (Rare)
Type: Enchantment

Quest for Ula's Temple

Enchantment

At the beginning of your upkeep, you may look at the top card of your library. If it's a creature card, you may reveal it and put a quest counter on Quest for Ula's Temple.

At the beginning of each end step, if there are three or more quest counters on Quest for Ula's Temple, you may put a Kraken, Leviathan, Octopus, or Serpent creature card from your hand onto the battlefield.

Mana:
Cardset: Worldwake #35 (Rare)
Type: Enchantment

Vapor Snare

Enchantment - Aura

Enchant creature

You control enchanted creature.

At the beginning of your upkeep, sacrifice Vapor Snare unless you return a land you control to its owner's hand.

Mana:
Cardset: Worldwake #44 (Uncommon)
Type: Enchantment

Wind Zendikon

Enchantment - Aura

Enchant land

Enchanted land is a 2/2 blue Elemental creature with flying. It's still a land.

When enchanted land dies, return that card to its owner's hand.

Mana:
Cardset: Worldwake #46 (Common)
Type: Enchantment

Corrupted Zendikon

Enchantment - Aura

Enchant land

Enchanted land is a 3/3 black Ooze creature. It's still a land.

When enchanted land dies, return that card to its owner's hand.

Mana:
Cardset: Worldwake #55 (Common)
Type: Enchantment

Quest for the Nihil Stone

Enchantment

Whenever an opponent discards a card, you may put a quest counter on Quest for the Nihil Stone.

At the beginning of each opponent's upkeep, if that player has no cards in hand and Quest for the Nihil Stone has two or more quest counters on it, you may have that player lose 5 life.

Mana:
Cardset: Worldwake #64 (Rare)
Type: Enchantment

Claws of Valakut

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+0 for each Mountain you control and has first strike.

"Swords may sunder. Shields may fail. My will is stronger than steel, and my flesh and bone far more deadly."

Mana:
Cardset: Knights vs. Dragons #72 (Unknown)
Worldwake #75 (Common)
Type: Enchantment

Crusher Zendikon

Enchantment - Aura

Enchant land

Enchanted land is a 4/2 red Beast creature with trample. It's still a land.

When enchanted land dies, return that card to its owner's hand.

Mana:
Cardset: Worldwake #78 (Common)
Type: Enchantment

Quest for the Goblin Lord

Enchantment

Whenever a Goblin enters the battlefield under your control, you may put a quest counter on Quest for the Goblin Lord.

As long as Quest for the Goblin Lord has five or more quest counters on it, creatures you control get +2/+0.

A shrine to unchecked desire.

Mana:
Cardset: Worldwake #86 (Uncommon)
Type: Enchantment

Rumbling Aftershocks

Enchantment

Whenever you cast a kicked spell, you may have Rumbling Aftershocks deal damage to target creature or player equal to the number of times that spell was kicked.

"I like it here. You always get a little more for your mana."
-Chandra Nalaar

Mana:
Cardset: Worldwake #89 (Uncommon)
Type: Enchantment

Canopy Cover

Enchantment - Aura

Enchant creature

Enchanted creature can't be blocked except by creatures with flying or reach.

Enchanted creature can't be the target of spells or abilities your opponents control.

Mana:
Cardset: Worldwake #98 (Uncommon)
Type: Enchantment

Quest for Renewal

Enchantment

Whenever a creature you control becomes tapped, you may put a quest counter on Quest for Renewal.

As long as there are four or more quest counters on Quest for Renewal, untap all creatures you control during each other player's untap step.

Mana:
Cardset: Worldwake #110 (Uncommon)
Type: Enchantment

Vastwood Zendikon

Enchantment - Aura

Enchant land

Enchanted land is a 6/4 green Elemental creature. It's still a land.

When enchanted land dies, return that card to its owner's hand.

Mana:
Cardset: Worldwake #117 (Common)
Type: Enchantment

Celestial Mantle

Enchantment - Aura

Enchant creature

Enchanted creature gets +3/+3.

Whenever enchanted creature deals combat damage to a player, double its controller's life total.

Upon such armor, even a mountain would break.

Mana:
Cardset: Zendikar #6 (Rare)
Type: Enchantment

Luminarch Ascension

Enchantment

At the beginning of each opponent's end step, if you didn't lose life this turn, you may put a quest counter on Luminarch Ascension. (Damage causes loss of life.)

: Put a 4/4 white Angel creature token with flying onto the battlefield. Activate this ability only if Luminarch Ascension has four or more quest counters on it.

Mana:
Cardset: Zendikar #25 (Rare)
Type: Enchantment

Nimbus Wings

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+2 and has flying.

Explorers may find ways into the Sky Ruin, but they find its secrets well protected by shifting hedrons and Roil winds.

Mana:
Cardset: Zendikar #28 (Common)
Type: Enchantment

Quest for the Holy Relic

Enchantment

Whenever you cast a creature spell, you may put a quest counter on Quest for the Holy Relic.

Remove five quest counters from Quest for the Holy Relic and sacrifice it: Search your library for an Equipment card, put it onto the battlefield, and attach it to a creature you control. Then shuffle your library.

Mana:
Cardset: Zendikar #33 (Uncommon)
Type: Enchantment

Sunspring Expedition

Enchantment

Landfall - Whenever a land enters the battlefield under your control, you may put a quest counter on Sunspring Expedition.

Remove three quest counters from Sunspring Expedition and sacrifice it: You gain 8 life.

Mana:
Cardset: Zendikar #37 (Common)
Type: Enchantment

Archmage Ascension

Enchantment

At the beginning of each end step, if you drew two or more cards this turn, you may put a quest counter on Archmage Ascension.

As long as Archmage Ascension has six or more quest counters on it, if you would draw a card, you may instead search your library for a card, put that card into your hand, then shuffle your library.

Mana:
Cardset: Zendikar #42 (Rare)
Type: Enchantment

Ior Ruin Expedition

Enchantment

Landfall - Whenever a land enters the battlefield under your control, you may put a quest counter on Ior Ruin Expedition.

Remove three quest counters from Ior Ruin Expedition and sacrifice it: Draw two cards.

Mana:
Cardset: Zendikar #49 (Common)
Type: Enchantment

Quest for Ancient Secrets

Enchantment

Whenever a card is put into your graveyard from anywhere, you may put a quest counter on Quest for Ancient Secrets.

Remove five quest counters from Quest for Ancient Secrets and sacrifice it: Target player shuffles his or her graveyard into his or her library.

Mana:
Cardset: Zendikar #59 (Uncommon)
Type: Enchantment