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Howltooth HollowLandHideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.)
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Icatian StoreLandIcatian Store enters the battlefield tapped.
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Ice FloeLandYou may choose not to untap Ice Floe during your untap step.
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Inkmoth NexusLand
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Irrigation DitchLandIrrigation Ditch enters the battlefield tapped.
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IslandBasic Land - Island(
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Island of Wak-WakLand
The Isle of Wak-Wak, home to a tribe of winged folk, is named for a peculiar fruit that grows there. The fruit looks like a woman's head, and when ripe speaks the word "Wak." |
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Isolated ChapelLandIsolated Chapel enters the battlefield tapped unless you control a Plains or a Swamp. Not every church is a place of faith. |
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Izzet BoilerworksLandIzzet Boilerworks enters the battlefield tapped.
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Izzet GuildgateLand - GateIzzet Guildgate enters the battlefield tapped. Enter those with the vision to create and the daring to release their creations. |
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Jund PanoramaLand
The sky is the dragon's throne, the seat from which it issues its fiery decrees. |
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Jungle BasinLandJungle Basin enters the battlefield tapped.
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Jungle HollowLandJungle Hollow enters the battlefield tapped.
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Jungle ShrineLandJungle Shrine enters the battlefield tapped. On Naya, ambition and treachery are scarce, hunted nearly to extinction by the awe owed to terrestrial gods. |
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Jwar Isle RefugeLandJwar Isle Refuge enters the battlefield tapped.
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Kabira CrossroadsLandKabira Crossroads enters the battlefield tapped.
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KarakasLegendary Land
"To make a prairie it takes a clover and one bee,/ One clover, and a bee,/ And revery." -Emily Dickinson |
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KarooLandKaroo enters the battlefield tapped.
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Karplusan ForestLand
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Kazandu RefugeLandKazandu Refuge enters the battlefield tapped.
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Keldon MegalithsLandKeldon Megaliths enters the battlefield tapped.
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Keldon NecropolisLegendary Land
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Kessig Wolf RunLand
When a werewolf changes for the first time, that first howl is said to echo through the wilds till moonset. |
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Khalni GardenLandKhalni Garden enters the battlefield tapped.
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Kher KeepLegendary Land
"They're still here?! The cockroach may have finally met its match." |
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Kjeldoran OutpostLandIf Kjeldoran Outpost would enter the battlefield, sacrifice a Plains instead. If you do, put Kjeldoran Outpost onto the battlefield. If you don't, put it into its owner's graveyard.
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Kor HavenLegendary Land
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Koskun KeepLand
Treachery and anarchy make poor partners. |
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Krosan VergeLandKrosan Verge enters the battlefield tapped.
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Lake of the DeadLandIf Lake of the Dead would enter the battlefield, sacrifice a Swamp instead. If you do, put Lake of the Dead onto the battlefield. If you don't, put it into its owner's graveyard.
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Land CapLandLand Cap doesn't untap during your untap step if it has a depletion counter on it.
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Lantern-Lit GraveyardLand
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Lava TubesLandLava Tubes doesn't untap during your untap step if it has a depletion counter on it.
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Lavaclaw ReachesLandLavaclaw Reaches enters the battlefield tapped.
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Leechridden SwampLand - Swamp(
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Library of AlexandriaLand
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Llanowar RebornLandLlanowar Reborn enters the battlefield tapped.
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Llanowar WastesLand
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Lonely SandbarLandLonely Sandbar enters the battlefield tapped.
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Looming SpiresLandLooming Spires enters the battlefield tapped.
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Lotus ValeLandIf Lotus Vale would enter the battlefield, sacrifice two untapped lands instead. If you do, put Lotus Vale onto the battlefield. If you don't, put it into its owner's graveyard. At what price beauty? |
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Lumbering FallsLandLumbering Falls enters the battlefield tapped.
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Madblind MountainLand - Mountain(
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Magosi, the WaterveilLandMagosi, the Waterveil enters the battlefield tapped.
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Mana ConfluenceLand
Five rivers encircle Theros, flowing with waters more ancient than the world itself. |
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Marsh FlatsLand
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Maze of IthLand
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Maze of ShadowsLand
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Maze's EndLandMaze's End enters the battlefield tapped.
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Meandering RiverLandMeandering River enters the battlefield tapped. The river split into many channels as it flowed to the Halimar Sea. Few travelers could follow the same one twice. |
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Mercadian BazaarLandMercadian Bazaar enters the battlefield tapped.
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Meteor CraterLand
Legend has it that meteor craters are haunted by the ghosts of those who died on impact. |
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Mikokoro, Center of the SeaLegendary Land
"Center of the Sea, Eye of the World, Shrine of Enlightenment. Seek it for answers. Seek it for healing. Seek it and return transformed." |
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Minamo, School at Water's EdgeLegendary Land
Its students graduate the school and enter history. |
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Miren, the Moaning WellLegendary Land
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Mirrodin's CoreLand
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MirrorpoolLandMirrorpool enters the battlefield tapped.
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Mishra's FactoryLand
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Mishra's WorkshopLand
Though he eventually came to despise Tocasia, Mishra listened well to her lessons on clarity of purpose. Unlike his brother, he focused his mind on a single goal. |
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Mistveil PlainsLand - Plains(
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Misty RainforestLand
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Mogg HollowsLand
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Molten SlagheapLand
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Moonring IslandLand - Island(
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Moorland HauntLand
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Mortuary MireLandMortuary Mire enters the battlefield tapped.
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Mossfire ValleyLand
Lush growth spreads like a ferocious blaze across the Otarian hillsides. |
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Mosswort BridgeLandHideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.)
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MountainBasic Land - Mountain(
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Mountain StrongholdLandRed legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
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Mountain ValleyLandMountain Valley enters the battlefield tapped.
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Mouth of RonomSnow Land
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Murmuring BoskLand - Forest(
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MutavaultLand
Some changelings born at Velis Vel never return, but their essence never leaves. |
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Myriad LandscapeLandMyriad Landscape enters the battlefield tapped.
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Mystic GateLand
The gate of every kithkin doun is a cunning trap, intended to spill visitors into an oubliette from which there is no escape. |
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Mystic MonasteryLandMystic Monastery enters the battlefield tapped. When asked how many paths reach enlightenment, the monk kicked a heap of sand. "Count," he smiled, "and then find more grains." |
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Mystifying MazeLand
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Nantuko MonasteryLand
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Naya PanoramaLand
Between the thunderous footfalls of Naya's behemoths lie moments of perfect quiet. |
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Needle SpiresLandNeedle Spires enters the battlefield tapped.
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Nephalia DrownyardLand
"Some see a coastal disaster. I see a fully-stocked seagraf." |
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New BenaliaLandNew Benalia enters the battlefield tapped.
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Nimbus MazeLand
To find its center is to find one's own. |
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Nivix, Aerie of the FiremindLand
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Nomad OutpostLandNomad Outpost enters the battlefield tapped. "Only the weak imprison themselves behind walls. We live free under the wind, and our freedom makes us strong." |
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Nomad StadiumLand
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Novijen, Heart of ProgressLand
"The unnatural pressures of life in this city are best withstood by lifeforms that adapt with unnatural swiftness." |
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Nykthos, Shrine to NyxLegendary Land
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OasisLand
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Oboro, Palace in the CloudsLegendary Land
Here the soratami wove their endless plots-graceful, artful, and deceitful, while the unwitting world moved below. |
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Okina, Temple to the GrandfathersLegendary Land
If a land can be said to have a heart, Okina is the heart of Kamigawa. |
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Opal PalaceLand
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Opulent PalaceLandOpulent Palace enters the battlefield tapped. The dense jungle surrenders to a lush and lavish expanse. At its center uncoil the spires of Qarsi Palace. |
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Oran-Rief, the VastwoodLandOran-Rief, the Vastwood enters the battlefield tapped.
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Orzhov BasilicaLandOrzhov Basilica enters the battlefield tapped.
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Orzhov GuildgateLand - GateOrzhov Guildgate enters the battlefield tapped. Enter to find wealth, security, and eternal life . . . for just a small price up front. |
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Orzhova, the Church of DealsLand
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Overgrown TombLand - Swamp Forest( The best funeral shroud is the fabric of new life. |
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Paliano, the High CityLegendary LandReveal Paliano, the High City as you draft it. The player to your right chooses a color, you choose another color, then the player to your left chooses a third color.
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