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GainsayInstantCounter target blue spell. "I'd be happy to stop contradicting you, Urza, just as soon as you start being right." |
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Galvanic BlastInstantGalvanic Blast deals 2 damage to target creature or player. Mirrodin has little weather, but it certainly has lightning. |
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Gather CourageInstantConvoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
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Gather SpecimensInstantIf a creature would enter the battlefield under an opponent's control this turn, it enters the battlefield under your control instead. "It's free to do whatever it wants. I've merely told it what that is." |
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Geist SnatchInstantCounter target creature spell. Put a 1/1 blue Spirit creature token with flying onto the battlefield. Angels and demons aren't the only ones listening to your prayers. |
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GeistflameInstantGeistflame deals 1 damage to target creature or player. Innistrad pyromancers find their best raw materials in the fury of the dead. |
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Geth's VerdictInstantTarget player sacrifices a creature and loses 1 life. "Everyone should owe you something." |
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Ghostly FlickerInstantExile two target artifacts, creatures, and/or lands you control, then return those cards to the battlefield under your control. Sometimes it's useful to take a break from existence. |
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Giant GrowthInstantTarget creature gets +3/+3 until end of turn. "The prohibition of unnecessary tossing of the citizenry by giants shall also extend to spontaneous giants." |
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Gideon's ReproachInstantGideon's Reproach deals 4 damage to target attacking or blocking creature. "Suddenly, Gideon was there with us, clearing the way so that we could escape."-The War Diaries |
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Gift of TusksInstantUntil end of turn, target creature loses all abilities and becomes a green Elephant with base power and toughness 3/3. It's an experience you'll never forget. |
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Gifts UngivenInstantSearch your library for up to four cards with different names and reveal them. Target opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle your library.
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Glacial RayInstant - ArcaneGlacial Ray deals 2 damage to target creature or player.
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Gleam of ResistanceInstantCreatures you control get +1/+2 until end of turn. Untap those creatures.
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Glimpse the Sun GodInstantTap X target creatures. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) Better to be beneath Heliod's notice than beneath his heel. |
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GlintInstantTarget creature you control gets +0/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) Rakshasa waste no opportunity to display their wealth and power, even in the midst of a sorcerous duel. |
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Glissa's ScornInstantDestroy target artifact. Its controller loses 1 life. "If it were fit to survive, it wouldn't have been so easily put down." |
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Glorious ChargeInstantCreatures you control get +1/+1 until end of turn. "One's blade is only as sharp as one's conviction." |
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Gnaw to the BoneInstantYou gain 2 life for each creature card in your graveyard.
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Go for the ThroatInstantDestroy target nonartifact creature. Having flesh is increasingly a liability on Mirrodin. |
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Gods WillingInstantTarget creature you control gains protection from the color of your choice until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) Honor the gods of Theros, and they will return the favor. |
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Golgari CharmInstantChoose one - All creatures get -1/-1 until end of turn; or destroy target enchantment; or regenerate each creature you control. "Let the rest of Ravnica sneer. One way or another, they all end up in the undercity." |
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Grasp of DarknessInstantTarget creature gets -4/-4 until end of turn. On a world with five suns, night is compelled to become an aggressive force. |
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Grave BirthingInstantDevoid (This card has no color.)
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GravepurgeInstantPut any number of target creature cards from your graveyard on top of your library. "The Blessed Sleep? Ha! Wake up my lovelies, there's work to be done!" |
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GridlockInstantTap X target nonland permanents. "One tiny peg pulled from a single wagon wheel, and an entire district grinds to a halt."
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Grim AfflictionInstantPut a -1/-1 counter on target creature, then proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.) Even the small wounds let hope bleed out. |
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Grim ContestInstantChoose target creature you control and target creature an opponent controls. Each of those creatures deals damage equal to its toughness to the other. The invader hoped he could survive the beast's jaws and emerge through its rotting skin. |
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Grim ReturnInstantChoose target creature card in a graveyard that was put there from the battlefield this turn. Put that card onto the battlefield under your control. The necromancer's touch strips away memory and loyalty, and only strength and malice remain. |
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Grip of DesolationInstantDevoid (This card has no color.) As the hand closed, there was first terror, then numbness, and finally nothingness. |
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Grip of the RoilInstantSurge
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GriptideInstantPut target creature on top of its owner's library. "Beware the seagrafs just off the shore. These waters are filled with hungry geists looking for an easy meal." |
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Grisly SalvageInstantReveal the top five cards of your library. You may put a creature or land card from among them into your hand. Put the rest into your graveyard. To the Golgari, anything buried is treasure. |
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Grisly SpectacleInstantDestroy target nonartifact creature. Its controller puts a number of cards equal to that creature's power from the top of his or her library into his or her graveyard. "Watch people flock to a murder scene. Then tell me we're not all a little sick in the head."
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Grixis CharmInstantChoose one - Return target permanent to its owner's hand; or target creature gets -4/-4 until end of turn; or creatures you control get +2/+0 until end of turn. "So many choices. Shall I choose loathing, hate, or malice today?" |
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GroundswellInstantTarget creature gets +2/+2 until end of turn. "This world will not be tamed." |
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Gruul CharmInstantChoose one - Creatures without flying can't block this turn; or gain control of all permanents you own; or Gruul Charm deals 3 damage to each creature with flying. "Not Gruul? Then die!"
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Guardians' PledgeInstantWhite creatures you control get +2/+2 until end of turn. A dozen fighting for each other are worth a thousand fighting for themselves. |
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Gut ShotInstant( "Down here, we have a more pointed version of the scriptures." |
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Halt OrderInstantCounter target artifact spell. An artificer's least favorite mind-missive may be "I regret to inform you that the funding for your project has been cut." |
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Harm's WayInstantThe next 2 damage that a source of your choice would deal to you and/or permanents you control this turn is dealt to target creature or player instead. Even when fate is already written, there's always time to change the names. |
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Harmless AssaultInstantPrevent all combat damage that would be dealt this turn by attacking creatures. After encasing it in a paralyzing beam of light, the angel studied the Eldrazi as a child would study a bug, curiously and without fear. |
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HarrowInstantAs an additional cost to cast Harrow, sacrifice a land. The Roil redraws the world as it passes, leaving only the hedrons unchanged. |
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Harsh SustenanceInstantHarsh Sustenance deals X damage to target creature or player and you gain X life, where X is the number of creatures you control. The Shifting Wastes provide refuge to those who know where to look for it. |
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Harvest PyreInstantAs an additional cost to cast Harvest Pyre, exile X cards from your graveyard. Corpses destroyed by fire form the most destructive geists. |
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Heat RayInstantHeat Ray deals X damage to target creature. "There was clearly a scream. I'm not sure if there was a mouth." |
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Hero's DownfallInstantDestroy target creature or planeswalker. Destiny exalts a chosen few, but even heroes break. |
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Heroes' ReunionInstantTarget player gains 7 life. They share no bloodline, but a bond greater than family unites them. Such are the gifts of the Worldsoul. |
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Hideous EndInstantDestroy target nonblack creature. Its controller loses 2 life. "A little dark magic won't stop me. The worse the curse, the better the prize." |
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Hindering LightInstantCounter target spell that targets you or a permanent you control. Centuries of careful practice have elevated the casting of protective spells to an art form. What little offensive magic remains on Bant stands little chance of breaching them. |
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HindervinesInstantPrevent all combat damage that would be dealt this turn by creatures with no +1/+1 counters on them. "Woodlands and laws. Both grow faster than the Azorius's ability to manage them."
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Hold at BayInstantPrevent the next 7 damage that would be dealt to target creature or player this turn. It was Daeron's bravery that brought him to Odunos. But it was the magic of Meletis that brought him home. |
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Homing LightningInstantHoming Lightning deals 4 damage to target creature and each other creature with the same name as that creature. "I see countless worlds. What makes them think I can't find them in just one?"
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Honor's RewardInstantYou gain 4 life. Bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.) It seldom rains in Abzan lands. When it does, the khan marks the occasion by honoring the families of the fallen. |
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Hornet StingInstantHornet Sting deals 1 damage to target creature or player. It was only then-to his infinite sorrow-that Gork realized hornets don't make honey. |
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Horobi's WhisperInstant - ArcaneIf you control a Swamp, destroy target nonblack creature.
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Horribly AwryInstantDevoid (This card has no color.) "We are nothing but dust to them-our bodies, our actions, even our words."-Jori En, expedition leader |
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Hour of NeedInstantStrive - Hour of Need costs
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HubrisInstantReturn target creature and all Auras attached to it to their owners' hands. "You wish to learn of Nyx? Very well." |
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Human FrailtyInstantDestroy target Human creature. "I have seen a hundred mortal families rise and fall. I shall outlast a thousand more." |
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Hunger of the HowlpackInstantPut a +1/+1 counter on target creature. "Werewolves are an unholy mix of a predator's instinct and a human's hatred." |
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Hunter's AmbushInstantPrevent all combat damage that would be dealt by nongreen creatures this turn. First you lose your enemy's trail. Then you lose all sense of direction. Then you hear the growls . . . |
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Hunter's InsightInstantChoose target creature you control. Whenever that creature deals combat damage to a player or planeswalker this turn, draw that many cards. "The predator knows the true way of the world. Life is conflict. Only the strong survive." |
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Hunting PackInstantPut a 4/4 green Beast creature token onto the battlefield.
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HydroformInstantTarget land becomes a 3/3 Elemental creature with flying until end of turn. It's still a land. "While the sea may be our home, the sky is our destiny."
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HydrosurgeInstantTarget creature gets -5/-0 until end of turn. "Thirsty?" |
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Hysterical BlindnessInstantCreatures your opponents control get -4/-0 until end of turn. "The panic is amusing, but the real fun comes when the spell passes and the villagers start looking for a scapegoat." |
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Icy BlastInstantTap X target creatures. "Do not think the sand or the sun will hold back the breath of winter." |
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Ignite DisorderInstantIgnite Disorder deals 3 damage divided as you choose among one, two, or three target white and/or blue creatures. The shaman prowled the academy halls, shaking his head at the pomp and babble of the sages inside. He knew just the spell to liven the place up. |
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Illusionist's GambitInstantCast Illusionist's Gambit only during the declare blockers step on an opponent's turn.Remove all attacking creatures from combat and untap them. After this phase, there is an additional combat phase. Each of those creatures attacks that combat if able. They can't attack you or a planeswalker you control that combat.
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Immolating GlareInstantDestroy target attacking creature. "The sun can warm your skin or blister it, nurture your crops or wither them, light your path or blind you. She is a fickle friend, but a far worse enemy." |
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Impact ResonanceInstantImpact Resonance deals X damage divided as you choose among any number of target creatures, where X is the greatest amount of damage dealt by a source to a permanent or player this turn.
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ImpulseInstantLook at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. "Controlling time ensures you need never look impulsive again." |
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IncinerateInstantIncinerate deals 3 damage to target creature or player. A creature dealt damage this way can't be regenerated this turn. "Spontaneous combustion is a myth. If you burst into flame, someone wanted you to." |
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InciteInstantTarget creature becomes red until end of turn and attacks this turn if able. The veneer of rationality peeled from the mage, revealing the spite and rage beneath. |
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Increasing VengeanceInstantCopy target instant or sorcery spell you control. If Increasing Vengeance was cast from a graveyard, copy that spell twice instead. You may choose new targets for the copies.
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Induce DespairInstantAs an additional cost to cast Induce Despair, reveal a creature card from your hand. All the angel saw was her doom. |
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Inferno TrapInstant - TrapIf you've been dealt damage by two or more creatures this turn, you may pay "Do you smell something burning?" |
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Infuse with the ElementsInstantConverge - Put X +1/+1 counters on target creature, where X is the number of colors of mana spent to cast Infuse with the Elements. That creature gains trample until end of turn. "Zendikar has given us the weapons to wage war on the appropriate scale."-Najiya, leader of the Tajuru |
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InspirationInstantTarget player draws two cards. "Day 31: I finally succeeded in my time reversal experiment! |
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Inspired ChargeInstantCreatures you control get +2/+1 until end of turn. "Impossible! How could they overwhelm us? We had barricades, war elephants, . . . and they were barely a tenth of our number!" |
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Inspiring CallInstantDraw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
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Instill InfectionInstantPut a -1/-1 counter on target creature. "The results of our ninth inoculation were the same. The specimen was, of course, euthanized before the contagion could spread." |
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Intellectual OfferingInstantChoose an opponent. You and that player each draw three cards.
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Intimidation BoltInstantIntimidation Bolt deals 3 damage to target creature. Other creatures can't attack this turn. For hours afterward, all they could see was the grisly silhouette of their master, screaming. |
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Into the CoreInstantExile two target artifacts. "They believe they're driving us back, but we're leading them to their doom." |
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Into the RoilInstantKicker "Roil tide! Roil tide! Tie yourselves down!" |
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InvigorateInstantIf you control a Forest, rather than pay Invigorate's mana cost, you may have an opponent gain 3 life.
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Izzet CharmInstantChoose one - Counter target noncreature spell unless its controller pays
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Jace's IngenuityInstantDraw three cards. "Brute force can sometimes kick down a locked door, but knowledge is a skeleton key." |
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Jeskai CharmInstantChoose one -
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Join the RanksInstantPut two 1/1 white Soldier Ally creature tokens onto the battlefield. Expeditionary houses are notorious for their rivalries. But when adventurers meet in the wilderness, the instinct for mutual survival outweighs petty grudges. |
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Joint AssaultInstantTarget creature gets +2/+2 until end of turn. If it's paired with a creature, that creature also gets +2/+2 until end of turn. "By my power, werewolves shall become the wolfir, our allies in combat against darkness." |
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JumpInstantTarget creature gains flying until end of turn. "Humanity has always envied the power of flight. So we took it." |
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Jund CharmInstantChoose one - Exile all cards from target player's graveyard; or Jund Charm deals 2 damage to each creature; or put two +1/+1 counters on target creature. Jund pulses with raw energy, waiting for shamans to shape it into useful form. |
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Kill ShotInstantDestroy target attacking creature. Mardu archers are trained in Dakla, the way of the bow. They never miss their target, no matter how small, how fast, or how far away. |
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Killing GlareInstantDestroy target creature with power X or less. A casual glance into a dark corner may be your last. |
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Kindled FuryInstantTarget creature gets +1/+0 and gains first strike until end of turn. "Rage is a dangerous weapon. Your enemies will try to use your anger against you. Use it against them first." |
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Kiora's DismissalInstantStrive - Kiora's Dismissal costs
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Kolaghan's CommandInstantChoose two -
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