Leafdrake RoostEnchantment - AuraEnchant land "The best experiments are those whose successes replicate themselves." |
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Perplexing ChimeraEnchantment Creature - ChimeraWhenever an opponent casts a spell, you may exchange control of Perplexing Chimera and that spell. If you do, you may choose new targets for the spell. (If the spell becomes a permanent, you control that permanent.)
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Raised by WolvesEnchantment - AuraEnchant creature
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ChromanticoreEnchantment Creature - ManticoreBestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
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Karametra, God of HarvestsLegendary Enchantment Creature - GodIndestructible
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Phenax, God of DeceptionLegendary Enchantment Creature - GodIndestructible
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Xenagos, God of RevelsLegendary Enchantment Creature - GodIndestructible
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Dictate of HeliodEnchantmentFlash "In our war Heliod gave mortals some favor, yet other times he withheld aid. Are we still no more than game pieces to him?" |
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SkybindEnchantmentConstellation - Whenever Skybind or another enchantment enters the battlefield under your control, exile target nonenchantment permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.
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Thassa's DevourerEnchantment Creature - ElementalConstellation - Whenever Thassa's Devourer or another enchantment enters the battlefield under your control, target player puts the top two cards of his or her library into his or her graveyard. When mortals claim there are places Thassa cannot reach, the sea god laughs. |
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Whitewater NaiadsEnchantment Creature - NymphConstellation - Whenever Whitewater Naiads or another enchantment enters the battlefield under your control, target creature can't be blocked this turn. Stand against the crash of the river's rapids and you will know the power of the naiads. |
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Dictate of ErebosEnchantmentFlash "I take no pleasure in your suffering, but it is necessary. Once you accept your fate you'll find eternity more tolerable." |
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Doomwake GiantEnchantment Creature - GiantConstellation - Whenever Doomwake Giant or another enchantment enters the battlefield under your control, creatures your opponents control get -1/-1 until end of turn. Crippling fear precedes it. A foul stench accompanies it. Death follows in its wake. |
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Dreadbringer LampadsEnchantment Creature - NymphConstellation - Whenever Dreadbringer Lampads or another enchantment enters the battlefield under your control, target creature gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
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Dictate of the Twin GodsEnchantmentFlash Iroas and Mogis are as different in appearance as they are in personality. |
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Knowledge and PowerEnchantmentWhenever you scry, you may pay . If you do, Knowledge and Power deals 2 damage to target creature or player. "Information is a powerful weapon." |
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Dictate of KarametraEnchantmentFlash "I refuse to let the folly of mortals endanger the home I made for them." |
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Keranos, God of StormsLegendary Enchantment Creature - GodIndestructible
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Kruphix, God of HorizonsLegendary Enchantment Creature - GodIndestructible
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Stasis CellEnchantment - AuraEnchant creature The Simic created the cells to preserve their experiments. The Azorius put the cells to use on the guilty. |
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Spectra WardEnchantment - AuraEnchant creature
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Burning AngerEnchantment - AuraEnchant creature "With rage as your forge, your hammer can smite anything." |
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Bitter FeudEnchantmentAs Bitter Feud enters the battlefield, choose two players.
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Fool's DemiseEnchantment - AuraEnchant creature
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Palace SiegeEnchantmentAs Palace Siege enters the battlefield, choose Khans or Dragons.
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Illusory GainsEnchantment - AuraEnchant creature
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Deadly WanderingsEnchantmentAs long as you control exactly one creature, that creature gets +2/+0 and has deathtouch and lifelink. "Seclusion is only an option for the strong." |
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Berserkers' OnslaughtEnchantmentAttacking creatures you control have double strike. "Atarka's people starve while she feasts upon the bounty of their hunts. They must conquer ever more lands just for the sake of their own subsistence." |
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Sight of the ScalelordsEnchantmentAt the beginning of combat on your turn, creatures you control with toughness 4 or greater get +2/+2 and gain vigilance until end of turn. "The Silumgar creep around our borders and infiltrate our aeries. We must remain ever watchful." |
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Prism ArrayEnchantmentConverge - Prism Array enters the battlefield with a crystal counter on it for each color of mana spent to cast it.
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Infinite ReflectionEnchantment - AuraEnchant creature
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Mind UnboundEnchantmentAt the beginning of your upkeep, put a lore counter on Mind Unbound, then draw a card for each lore counter on Mind Unbound. The creations of the hand are confined by reality. The creations of the mind know no such limits. |
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Warstorm SurgeEnchantmentWhenever a creature enters the battlefield under your control, it deals damage equal to its power to target creature or player. "Listen to the roar! Feel the thunder! The Immersturm shouts its approval with every bolt of lightning!" |
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Feed the PackEnchantmentAt the beginning of your end step, you may sacrifice a nontoken creature. If you do, put X 2/2 green Wolf creature tokens onto the battlefield, where X is the sacrificed creature's toughness.
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Back from the BrinkEnchantmentExile a creature card from your graveyard and pay its mana cost: Put a token onto the battlefield that's a copy of that card. Activate this ability only any time you could cast a sorcery. On Innistrad, death is just a career change. |
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Rooftop StormEnchantmentYou may pay rather than pay the mana cost for Zombie creature spells you cast. "Let those idiot priests tremble! A new era in unlife begins here and now. Oglor, raise the lightning vane!" |
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Conjured CurrencyEnchantmentAt the beginning of your upkeep, you may exchange control of Conjured Currency and target permanent you neither own nor control. A bargain in Keyhole Downs is always too good to be true. |
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Guild FeudEnchantmentAt the beginning of your upkeep, target opponent reveals the top three cards of his or her library, may put a creature card from among them onto the battlefield, then puts the rest into his or her graveyard. You do the same with the top three cards of your library. If two creatures are put onto the battlefield this way, those creatures fight each other.
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Death's PresenceEnchantmentWhenever a creature you control dies, put X +1/+1 counters on target creature you control, where X is the power of the creature that died. "We traffic in flesh, not souls. Still, it's a shame to let anything go to waste." |
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Collective BlessingEnchantmentCreatures you control get +3/+3. Senators of Azorius often hired agents to spy on the Selesnya. They were told to record every spore and root they saw, as each could become a deadly foe. |
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Havoc FestivalEnchantmentPlayers can't gain life. "We can't control enemies who have no regard for their own survival." |
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Martyr's BondEnchantmentWhenever Martyr's Bond or another nonland permanent you control is put into a graveyard from the battlefield, each opponent sacrifices a permanent that shares a card type with it. "Our lives are connected by divine law. The truth of this will be made evident in time." |
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Exclusion RitualEnchantmentImprint - When Exclusion Ritual enters the battlefield, exile target nonland permanent. "Your desires have become our discretion." |
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EnslaveEnchantment - AuraEnchant creature Phyrexia extended its command until there was nothing left to take. |
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True ConvictionEnchantmentCreatures you control have double strike and lifelink. Dozens of spells known only to the Auriok elders were lost, but the next generation, galvanized by war, devised even more potent magic. |
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Volition ReinsEnchantment - AuraEnchant permanent "Glorifying the will is a mistake. It is simply one more force to be mastered." |
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Celestial MantleEnchantment - AuraEnchant creature Upon such armor, even a mountain would break. |
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Necromancer's CovenantEnchantmentWhen Necromancer's Covenant enters the battlefield, exile all creature cards from target player's graveyard, then put a 2/2 black Zombie creature token onto the battlefield for each card exiled this way.
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Dragon AppeasementEnchantmentSkip your draw step. "Look there-they carry that one upon a sedan chair. It must be their leader. Wait . . . Oh! Perhaps not." |
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Wild EvocationEnchantmentAt the beginning of each player's upkeep, that player reveals a card at random from his or her hand. If it's a land card, the player puts it onto the battlefield. Otherwise, the player casts it without paying its mana cost if able.
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Hive MindEnchantmentWhenever a player casts an instant or sorcery spell, each other player copies that spell. Each of those players may choose new targets for his or her copy. "All consciousness is one, separated only by a thin veil of the physical." |
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Lurking PredatorsEnchantmentWhenever an opponent casts a spell, reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, you may put that card on the bottom of your library. All are prey to the eyes of the wild. |
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Elder MasteryEnchantment - AuraEnchant creature Taste his power, hunger for his command. |
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Deadbridge ChantEnchantmentWhen Deadbridge Chant enters the battlefield, put the top ten cards of your library into your graveyard.
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Gleam of BattleEnchantmentWhenever a creature you control attacks, put a +1/+1 counter on it. Every soldier returns from battle changed: by hardship, by blood, by a glimpse of glory. |
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Primeval BountyEnchantmentWhenever you cast a creature spell, put a 3/3 green Beast creature token onto the battlefield.
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Archetype of ImaginationEnchantment Creature - Human WizardCreatures you control have flying. "Is it not the embodiment of our aspirations?" |
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Eternity SnareEnchantment - AuraEnchant creature
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Archetype of FinalityEnchantment Creature - GorgonCreatures you control have deathtouch. She sees mortals not as they wish to be, but as what they will become. |
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Thoughtrender LamiaEnchantment Creature - LamiaConstellation - Whenever Thoughtrender Lamia or another enchantment enters the battlefield under your control, each opponent discards a card. Some predators can sense fear in their prey, but the lamia is drawn to madness. |
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Cyclops of Eternal FuryEnchantment Creature - CyclopsCreatures you control have haste. "The anger that festers inside this one is contagious." |
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Lightning DiademEnchantment - AuraEnchant creature "I fight for Keranos and for mortals. I see no contradiction." |
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Goldenhide OxEnchantment Creature - OxConstellation - Whenever Goldenhide Ox or another enchantment enters the battlefield under your control, target creature must be blocked this turn if able. The temptation to take the ox's golden hide is as irresistible as it is fatal. |
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Humbler of MortalsEnchantment Creature - ElementalConstellation - Whenever Humbler of Mortals or another enchantment enters the battlefield under your control, creatures you control gain trample until end of turn. The anger of the gods multiplied in Nyx, and the land awoke in dark echoes of their rage. |
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Caustic TarEnchantment - AuraEnchant land "Twisted magic, twisted fate, |
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Might Makes RightEnchantmentAt the beginning of combat on your turn, if you control each creature on the battlefield with the greatest power, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and this turn.) An oath of fealty sworn with a handshake. |
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Well of IdeasEnchantmentWhen Well of Ideas enters the battlefield, draw two cards.
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Spirit AwayEnchantment - AuraEnchant creature The fear of slipping from the geist's tenuous grip overwhelmed Tolo's joy at his first flight. |
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Touch of the EternalEnchantmentAt the beginning of your upkeep, count the number of permanents you control. Your life total becomes that number. "Time is a vigilant tyrant, but there are those who have broken free of its gaze." |
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Grave BetrayalEnchantmentWhenever a creature you don't control dies, return it to the battlefield under your control with an additional +1/+1 counter on it at the beginning of the next end step. That creature is a black Zombie in addition to its other colors and types.
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Vicious ShadowsEnchantmentWhenever a creature dies, you may have Vicious Shadows deal damage to target player equal to the number of cards in that player's hand. "Thrashes of the ancient past still linger in spirit and shadow, desperate to sink their claws into our souls." |
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Cast Through TimeEnchantmentInstant and sorcery spells you control have rebound. (Exile the spell as it resolves if you cast it from your hand. At the beginning of your next upkeep, you may cast that card from exile without paying its mana cost.)
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Baneful OmenEnchantmentAt the beginning of your end step, you may reveal the top card of your library. If you do, each opponent loses life equal to that card's converted mana cost. "Ah, again it does not bode well for you." |
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Cloven CastingEnchantmentWhenever you cast a multicolored instant or sorcery spell, you may pay . If you do, copy that spell. You may choose new targets for the copy. "Let us flee to the deep jungle. Our city is no longer safe-and I suspect neither is the fallback retreat." |
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Take PossessionEnchantment - AuraSplit second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
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Dismiss into DreamEnchantmentEach creature your opponents control is an Illusion in addition to its other types and has "When this creature becomes the target of a spell or ability, sacrifice it." "You trust in the shadows of a breeze."-Noyan Dar, Tazeem lullmage |
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Price of KnowledgeEnchantmentPlayers have no maximum hand size.At the beginning of each opponent's upkeep, Price of Knowledge deals damage to that player equal to the number of cards in that player's hand.
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Form of the DragonEnchantmentAt the beginning of your upkeep, Form of the Dragon deals 5 damage to target creature or player.
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Hedonist's TroveEnchantmentWhen Hedonist's Trove enters the battlefield, exile all cards from target opponent's graveyard.
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Zendikar ResurgentEnchantmentWhenever you tap a land for mana, add one mana to your mana pool of any type that land produced. (The types of mana are white, blue, black, red, green, and colorless.)
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Eldrazi ConscriptionTribal Enchantment - Eldrazi AuraEnchant creature The barest taste of Eldrazi power shatters both realms and identities. |
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Spawning GroundsEnchantment - AuraEnchant landEnchanted land has ": Put a 5/5 green Beast creature token with trample onto the battlefield." It's the only water source in miles of desert, but the local tribes avoid it at all costs. |
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Archetype of EnduranceEnchantment Creature - BoarCreatures you control have hexproof. Despite its fearsome stature, it is as elusive as a shadow, circling round to stalk those who presume to hunt it. |
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OmniscienceEnchantmentYou may cast nonland cards from your hand without paying their mana costs. "The things I once imagined would be my greatest achievements were only the first steps toward a future I can only begin to fathom." |
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