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Jeskai AscendancyEnchantmentWhenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn. Untap those creatures.
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Mardu AscendancyEnchantmentWhenever a nontoken creature you control attacks, put a 1/1 red Goblin creature token onto the battlefield tapped and attacking.
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Sultai AscendancyEnchantmentAt the beginning of your upkeep, look at the top two cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order.
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Temur AscendancyEnchantmentCreatures you control have haste.
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Song of the DryadsEnchantment - AuraEnchant permanent Few who encounter the strange, human-like grove leave once the lilting chorus of the dryads reaches their ears. |
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ArmisticeEnchantment
We all must profit for peace to last. |
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MobilizationEnchantmentSoldier creatures have vigilance. (Attacking doesn't cause them to tap.) Wars are won with strength, valor, and numbers-especially numbers. |
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Sacred MesaEnchantmentAt the beginning of your upkeep, sacrifice Sacred Mesa unless you sacrifice a Pegasus. "Do not go there, do not go / unless you rise on wings, unless you walk on hooves." |
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Abzan RunemarkEnchantment - AuraEnchant creature
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LightformEnchantmentWhen Lightform enters the battlefield, it becomes an Aura with enchant creature. Manifest the top card of your library and attach Lightform to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
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CloudformEnchantmentWhen Cloudform enters the battlefield, it becomes an Aura with enchant creature. Manifest the top card of your library and attach Cloudform to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
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Jeskai RunemarkEnchantment - AuraEnchant creature
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Monastery SiegeEnchantmentAs Monastery Siege enters the battlefield, choose Khans or Dragons.
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Sultai RunemarkEnchantment - AuraEnchant creature
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Mardu RunemarkEnchantment - AuraEnchant creature
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Temur RunemarkEnchantment - AuraEnchant creature
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Reduce in StatureEnchantment - AuraEnchant creature A dragon learns humility only in the moments before its death. |
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CorpseweftEnchantment
Sidisi hated to limit her options. |
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Virulent PlagueEnchantmentCreature tokens get -2/-2. "This pestilence robs us of glorious death in battle. We starve to death with full bellies and drown trying to slake our unnatural thirst." |
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Sheltered AerieEnchantment - AuraEnchant land Dromoka's scalelords patrol the skies over Arashin, offering her people safety from the harsh world. |
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Stasis SnareEnchantmentFlash (You may cast this spell any time you could cast an instant.)
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Retreat to CoralhelmEnchantmentLandfall - Whenever a land enters the battlefield under your control, choose one -
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Retreat to HagraEnchantmentLandfall - Whenever a land enters the battlefield under your control, choose one -
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Molten NurseryEnchantmentDevoid (This card has no color.) "Some detours just aren't worth it."-Raff Slugeater, goblin shortcutter |
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Retreat to ValakutEnchantmentLandfall - Whenever a land enters the battlefield under your control, choose one -
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Retreat to KazanduEnchantmentLandfall - Whenever a land enters the battlefield under your control, choose one -
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Oath of GideonLegendary EnchantmentWhen Oath of Gideon enters the battlefield, put two 1/1 white Kor Ally creature tokens onto the battlefield. "For justice and peace, I will keep watch." |
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Containment MembraneEnchantment - AuraSurge
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Hedron AlignmentEnchantmentHexproof
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Oath of JaceLegendary EnchantmentWhen Oath of Jace enters the battlefield, draw three cards, then discard two cards. "For the sake of the Multiverse, I will keep watch." |
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Untamed HungerEnchantment - AuraEnchant creature "Mindlessness is not weakness. When we are lost to hunger we are unstoppable." |
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Builder's BlessingEnchantmentUntapped creatures you control get +0/+2. "Mix the mortar with holy wards, or blood will run in the streets." |
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Vigilante JusticeEnchantmentWhenever a Human enters the battlefield under your control, Vigilante Justice deals 1 damage to target creature or player. It begins as a whisper and ends with the red roar of fire. |
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Angelic BenedictionEnchantmentExalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) "Only the bravest are worthy of our blessing." |
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Tricks of the TradeEnchantment - AuraEnchant creature "Pathetic. You might as well have protected your treasures with a paper box and some string." |
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Blood ReckoningEnchantmentWhenever a creature attacks you or a planeswalker you control, that creature's controller loses 1 life. "There is no greater folly than standing against me." |
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Mark of the VampireEnchantment - AuraEnchant creature "My ‘condition' is a trial. The weak are consumed by it. The strong transcend it." |
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Angelic DestinyEnchantment - AuraEnchant creature
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LevitationEnchantmentCreatures you control have flying. "Why fight over scraps of land when there's so much sky waiting to be claimed?" |
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Brink of DisasterEnchantment - AuraEnchant creature or land "When you find yourself teetering on the edge of oblivion, mine will be the hands taking pleasure in giving you the final push." |
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ManabarbsEnchantmentWhenever a player taps a land for mana, Manabarbs deals 1 damage to that player. "I don't know why people say a double-edged sword is bad. It's a sword. With two edges." |
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Curse of ExhaustionEnchantment - Aura CurseEnchant player "I do believe your heresy will prove more difficult now that you have more pressing concerns." |
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SéanceEnchantmentAt the beginning of each upkeep, you may exile target creature card from your graveyard. If you do, put a token onto the battlefield that's a copy of that card except it's a Spirit in addition to its other types. Exile it at the beginning of the next end step.
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Call to the KindredEnchantment - AuraEnchant creature
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Curse of OblivionEnchantment - Aura CurseEnchant player The first step to peace is to learn how to forget. |
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Endless Ranks of the DeadEnchantmentAt the beginning of your upkeep, put X 2/2 black Zombie creature tokens onto the battlefield, where X is half the number of Zombies you control, rounded down. With Thraben's army recalled to its city walls, outlying villages were left to fend for themselves. |
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Parallel LivesEnchantmentIf an effect would put one or more tokens onto the battlefield under your control, it puts twice that many of those tokens onto the battlefield instead. "There will come a time when the only prey left will be each other." |
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Martial LawEnchantmentAt the beginning of your upkeep, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.) "The good of society matters much more than the inconvenience of a few." |
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Growing RanksEnchantmentAt the beginning of your upkeep, populate. (Put a token onto the battlefield that's a copy of a creature token you control.) "We will grow an army large enough to withstand the Izzet's madness." |
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Crescendo of WarEnchantmentAt the beginning of each upkeep, put a strife counter on Crescendo of War.
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Cradle of VitalityEnchantmentWhenever you gain life, you may pay Naya's trees grow tall and sturdy. Their foliage intertwines to form dewcups, rainwater pools where the elves gather to celebrate life. |
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Crucible of FireEnchantmentDragon creatures you control get +3/+3. "The dragon is a perfect marriage of power and the will to use it." |
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Parasitic ImplantEnchantment - AuraEnchant creature
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Vigil for the LostEnchantmentWhenever a creature you control dies, you may pay "As she grew cold in my arms, I swore an oath that her funeral pyre would be dwarfed by a bonfire of our enemies." |
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Bonds of QuicksilverEnchantment - AuraFlash (You may cast this spell any time you could cast an instant.) The sea's reach extends beyond its shores. |
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Dissipation FieldEnchantmentWhenever a permanent deals damage to you, return it to its owner's hand. "Strike me once, shame on you. Strike me twice . . . Well, let's just see if you can." |
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Lightmine FieldEnchantmentWhenever one or more creatures attack, Lightmine Field deals damage to each of those creatures equal to the number of attacking creatures. If you want to kill a lot of goblins, just make sure your defenses look like fun. |
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DomesticationEnchantment - AuraEnchant creature
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Curse of WizardryEnchantmentAs Curse of Wizardry enters the battlefield, choose a color. "We must all push through the pain to heal our world." |
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Splinter TwinEnchantment - AuraEnchant creature "I know just the person for that job." |
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Bear UmbraEnchantment - AuraEnchant creature
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Marshal's AnthemEnchantmentMultikicker
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Predatory UrgeEnchantment - AuraEnchant creature
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Stormcaller's BoonEnchantmentSacrifice Stormcaller's Boon: Creatures you control gain flying until end of turn.
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Glory of WarfareEnchantmentAs long as it's your turn, creatures you control get +2/+0. "Their hopes dashed on our shields! Their victory slashed by our swords!" |
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Armored AscensionEnchantment - AuraEnchant creature With skill and strength honed upon the prairie, Naxtil won his battles high above it. |
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Leyline of SanctityEnchantmentIf Leyline of Sanctity is in your opening hand, you may begin the game with it on the battlefield.
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Leyline of AnticipationEnchantmentIf Leyline of Anticipation is in your opening hand, you may begin the game with it on the battlefield.
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Leyline of the VoidEnchantmentIf Leyline of the Void is in your opening hand, you may begin the game with it on the battlefield.
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Necrotic PlagueEnchantment - AuraEnchant creature
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Leyline of PunishmentEnchantmentIf Leyline of Punishment is in your opening hand, you may begin the game with it on the battlefield.
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Shiv's EmbraceEnchantment - AuraEnchant creature
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Leyline of VitalityEnchantmentIf Leyline of Vitality is in your opening hand, you may begin the game with it on the battlefield.
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IndestructibilityEnchantment - AuraEnchant permanent
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Entangling VinesEnchantment - AuraEnchant tapped creature Every living thing has roots in nature. Sometimes nature gets its roots into you. |
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Grave PactEnchantmentWhenever a creature you control dies, each other player sacrifices a creature. "The bonds of loyalty can tie one to the grave." |
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PyrohemiaEnchantmentAt the beginning of the end step, if no creatures are on the battlefield, sacrifice Pyrohemia.
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StrangleholdEnchantmentYour opponents can't search libraries. The correct answer to a barbarian's riddle is to choke on your cleverness and die. |
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Way of the ThiefEnchantment - AuraEnchant creature A true shortcut isn't a way other people don't know; it's a way other people can't go. |
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Soul RansomEnchantment - AuraEnchant creature
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One Thousand LashesEnchantment - AuraEnchant creature
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Ooze FluxEnchantment
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Holy MantleEnchantment - AuraEnchant creature "The guilds promise to provide safety. I prefer to make my own."
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Gruul War ChantEnchantmentEach attacking creature you control gets +1/+0 and can't be blocked except by two or more creatures. "We are the heart of the wild, the fire in its eyes, and the howl in its throat. Come, join the battle to which you were born." |
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Krasis IncubationEnchantment - AuraEnchant creature
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Field of SoulsEnchantmentWhenever a nontoken creature is put into your graveyard from the battlefield, put a 1/1 white Spirit creature token with flying onto the battlefield.
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Angelic AccordEnchantmentAt the beginning of each end step, if you gained 4 or more life this turn, put a 4/4 white Angel creature token with flying onto the battlefield. As demons are drawn to suffering, angels are drawn to acts of benevolence. |
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Awaken the AncientEnchantment - AuraEnchant Mountain Some days you stand to greet the horizon. Other days the horizon stands to greet you. |
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Burning EarthEnchantmentWhenever a player taps a nonbasic land for mana, Burning Earth deals 1 damage to that player. "Your world is formed from the same power that wraps my burning hand around your throat."-Shrazik, lavamancer |
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Into the WildsEnchantmentAt the beginning of your upkeep, look at the top card of your library. If it's a land card, you may put it onto the battlefield. "Wonders hide where the trees grow thickest."-Mul Daya proverb |
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Heliod, God of the SunLegendary Enchantment Creature - GodIndestructible
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Heliod's EmissaryEnchantment Creature - ElkBestow
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Bident of ThassaLegendary Enchantment ArtifactWhenever a creature you control deals combat damage to a player, you may draw a card. The wills of mortals shift as the tide ebbs and flows. |
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Thassa's EmissaryEnchantment Creature - CrabBestow
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Cavern LampadEnchantment Creature - NymphBestow
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Erebos, God of the DeadLegendary Enchantment Creature - GodIndestructible
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Erebos's EmissaryEnchantment Creature - SnakeBestow
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Whip of ErebosLegendary Enchantment ArtifactCreatures you control have lifelink.
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Purphoros, God of the ForgeLegendary Enchantment Creature - GodIndestructible
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Purphoros's EmissaryEnchantment Creature - OxBestow
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