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Sludge Crawler

Creature - Eldrazi Drone

Devoid (This card has no color.)

Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.)

: Sludge Crawler gets +1/+1 until end of turn.

Mana:
Power: 1/1
Cardset: Battle for Zendikar #98 (Common)
Type: Creature

Lavastep Raider

Creature - Goblin Warrior

: Lavastep Raider gets +2/+0 until end of turn.

Goblins were first to see the potential of hedrons in the fight against the Eldrazi, for the magical stones came ready-made with pointy bits.

Mana:
Power: 1/2
Cardset: Battle for Zendikar #147 (Common)
Type: Creature

Blisterpod

Creature - Eldrazi Drone

Devoid (This card has no color.)

When Blisterpod dies, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add to your mana pool."

A blisterpod's corpse is a scion's cradle.

Mana:
Power: 1/1
Cardset: Battle for Zendikar #163 (Common)
Type: Creature

Jaddi Offshoot

Creature - Plant

Defender

Landfall - Whenever a land enters the battlefield under your control, you gain 1 life.

On Murasa, even the trees grow trees.

Mana:
Cardset: Battle for Zendikar #176 (Uncommon)
Type: Creature

Scythe Leopard

Creature - Cat

Landfall - Whenever a land enters the battlefield under your control, Scythe Leopard gets +1/+1 until end of turn.

Eldrazi are not the leopard's preferred prey, but they are better than no prey at all.

Mana:
Power: 1/1
Cardset: Battle for Zendikar #188 (Uncommon)
Type: Creature

Stoneforge Acolyte

Creature - Kor Artificer Ally

Cohort - , Tap an untapped Ally you control: Look at the top four cards of your library. You may reveal an Equipment card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

"The stone speaks. We are merely interpreters."

Mana:
Power: 1/2
Cardset: Oath of the Gatewatch #38 (Uncommon)
Type: Creature

Prophet of Distortion

Creature - Eldrazi Drone

Devoid (This card has no color.)

{C}: Draw a card. ({C} represents colorless mana.)

It doesn't twist words. It twists worlds.

Mana:
Power: 1/2
Cardset: Oath of the Gatewatch #46 (Uncommon)
Type: Creature

Reaver Drone

Creature - Eldrazi Drone

Devoid (This card has no color.)

At the beginning of your upkeep, you lose 1 life unless you control another colorless creature.

Kozilek's brood infiltrates and deceives. The spawn of Ulamog mindlessly consume.

Mana:
Power: 2/1
Cardset: Oath of the Gatewatch #76 (Uncommon)
Type: Creature

Angelic Wall

Creature - Wall

Defender (This creature can't attack.)

Flying

"The air stirred as if fanned by angels' wings, and the enemy was turned aside."
-Tales of Ikarov the Voyager

Mana:
Cardset: Magic 2014 #4 (Common)
Avacyn Restored #4 (Common)
Tenth Edition #5 (Common)
Odyssey #3 (Common)
Type: Creature

Moorland Inquisitor

Creature - Human Soldier

: Moorland Inquisitor gains first strike until end of turn.

Inquisitors are taught scripture, philosophy, and the fine art of sharpening an axe.

Mana:
Power: 2/2
Cardset: Avacyn Restored #30 (Common)
Type: Creature

Nearheath Pilgrim

Creature - Human Cleric

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)

As long as Nearheath Pilgrim is paired with another creature, both creatures have lifelink.

Mana:
Power: 2/1
Cardset: Avacyn Restored #31 (Uncommon)
Type: Creature

Thraben Valiant

Creature - Human Soldier

Vigilance

"Once more into Devil's Breach, soldiers. I want another devil tail for my collection."

Mana:
Power: 2/1
Cardset: Avacyn Restored #39 (Common)
Type: Creature

Alchemist's Apprentice

Creature - Human Wizard

Sacrifice Alchemist's Apprentice: Draw a card.

Side effects may include foul odors, scalding steam, and spontaneous nonexistence.

Mana:
Power: 1/1
Cardset: Avacyn Restored #42 (Common)
Type: Creature

Blood Artist

Creature - Vampire

Whenever Blood Artist or another creature dies, target player loses 1 life and you gain 1 life.

"Great art can never be created without great suffering."

Mana:
Cardset: Avacyn Restored #86 (Uncommon)
Type: Creature

Butcher Ghoul

Creature - Zombie

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Without a mind, it doesn't fear death. Without a soul, it doesn't mind killing.

Mana:
Power: 1/1
Cardset: Avacyn Restored #89 (Common)
Type: Creature

Crypt Creeper

Creature - Zombie

Sacrifice Crypt Creeper: Exile target card from a graveyard.

"I guess what they say is true. What doesn't kill you makes you stronger. Or at least stranger."
-Captain Eberhart

Mana:
Power: 2/1
Cardset: Avacyn Restored #91 (Common)
Odyssey #125 (Common)
Type: Creature

Gloom Surgeon

Creature - Spirit

If combat damage would be dealt to Gloom Surgeon, prevent that damage and exile that many cards from the top of your library.

He roams the streets of Havengul seeking the sick and delirious so that he may cure them of their lives.

Mana:
Power: 2/1
Cardset: Avacyn Restored #104 (Rare)
Type: Creature

Treacherous Pit-Dweller

Creature - Demon

When Treacherous Pit-Dweller enters the battlefield from a graveyard, target opponent gains control of it.

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Mana:
Power: 4/3
Cardset: Avacyn Restored #121 (Rare)
Type: Creature

Falkenrath Exterminator

Creature - Vampire Archer

Whenever Falkenrath Exterminator deals combat damage to a player, put a +1/+1 counter on it.

: Falkenrath Exterminator deals damage to target creature equal to the number of +1/+1 counters on Falkenrath Exterminator.

Mana:
Power: 1/1
Cardset: Avacyn Restored #134 (Uncommon)
Type: Creature

Kruin Striker

Creature - Human Warrior

Whenever another creature enters the battlefield under your control, Kruin Striker gets +1/+0 and gains trample until end of turn.

Unhappy with the creation of the wolfir, Rorica broke with her order and led a crusade against the "reformed werewolves."

Mana:
Power: 2/1
Cardset: Avacyn Restored #143 (Common)
Type: Creature

Lightning Mauler

Creature - Human Berserker

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)

As long as Lightning Mauler is paired with another creature, both creatures have haste.

Mana:
Power: 2/1
Cardset: Avacyn Restored #144 (Uncommon)
Type: Creature

Scalding Devil

Creature - Devil

: Scalding Devil deals 1 damage to target player.

Demons massacre. Devils annoy.

Mana:
Power: 1/1
Cardset: Avacyn Restored #155 (Common)
Type: Creature

Nightshade Peddler

Creature - Human Druid

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)

As long as Nightshade Peddler is paired with another creature, both creatures have deathtouch.

Mana:
Power: 1/1
Cardset: Avacyn Restored #187 (Common)
Type: Creature

Timberland Guide

Creature - Human Scout

When Timberland Guide enters the battlefield, put a +1/+1 counter on target creature.

"Can you build a fire? Track a deer? Identify killer trees? Then you'll never survive Kessig without me."

Mana:
Power: 1/1
Cardset: Avacyn Restored #197 (Common)
Type: Creature

Wandering Wolf

Creature - Wolf

Creatures with power less than Wandering Wolf's power can't block it.

Humans still feared wolves, though no connection between them and the curse of lycanthropy had ever been proved.

Mana:
Power: 2/1
Cardset: Avacyn Restored #202 (Common)
Type: Creature

Haunted Guardian

Artifact Creature - Construct

Defender, first strike

"Drain the victim's blood, sell the corpse, and use the soul on guard duty. No muss, no fuss, no problems."
-Olivia Voldaren

Mana:
Power: 2/1
Cardset: Avacyn Restored #216 (Uncommon)
Type: Artifact Creature

Ajani's Sunstriker

Creature - Cat Cleric

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

"Ajani goes where he is needed most and in his name we keep his lands safe."

Mana:
Power: 2/2
Cardset: Conspiracy #66 (Common)
Magic 2013 #2 (Common)
Type: Creature

Aven Squire

Creature - Bird Soldier

Flying

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

When the meek charge into battle, courage becomes infectious.

Mana:
Power: 1/1
Cardset: Magic 2013 #6 (Common)
Conflux #3 (Common)
Type: Creature

Knight of Glory

Creature - Human Knight

Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

"I will uphold the law, and no manner of foe will stop me."

Mana:
Power: 2/1
Cardset: Magic 2013 #21 (Uncommon)
Type: Creature

Serra Avenger

Creature - Angel

You can't cast Serra Avenger during your first, second, or third turns of the game.

Flying

Vigilance (Attacking doesn't cause this creature to tap.)

Mana:
Power: 3/3
Cardset: Magic 2013 #33 (Rare)
Time Spiral #40 (Rare)
Type: Creature

Silvercoat Lion

Creature - Cat

"In the wild, white fur like mine is an aberration. We lack natural camouflage, but the inability to hide encourages other strengths."
-Ajani Goldmane

Mana:
Power: 2/2
Cardset: Magic 2013 #35 (Common)
Magic 2011 #31 (Common)
Magic 2010 #32 (Common)
Type: Creature

War Priest of Thune

Creature - Human Cleric

When War Priest of Thune enters the battlefield, you may destroy target enchantment.

"The sacred might of Thune thunders in my soul."

Mana:
Power: 2/2
Cardset: Magic 2013 #39 (Uncommon)
Magic 2011 #38 (Uncommon)
Type: Creature

Augur of Bolas

Creature - Merfolk Wizard

When Augur of Bolas enters the battlefield, look at the top three cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

Mana:
Power: 1/3
Cardset: Commander 2013 #30 (Uncommon)
Magic 2013 #43 (Uncommon)
Type: Creature

Fog Bank

Creature - Wall

Defender, flying

Prevent all combat damage that would be dealt to and dealt by Fog Bank.

"The union of sea and sky makes a perfect cover."
-Talrand, sky summoner

Mana:
Cardset: Commander 2014 #110 (Uncommon)
Commander 2013 #44 (Uncommon)
Magic 2013 #52 (Uncommon)
Commander #47 (Uncommon)
Urza's Saga #75 (Uncommon)
Type: Creature

Master of the Pearl Trident

Creature - Merfolk

Other Merfolk creatures you control get +1/+1 and have islandwalk. (They can't be blocked as long as defending player controls an Island.)

"Let the land dwellers know the coast is no longer the border between our realms. A new age of empire has begun."

Mana:
Power: 2/2
Cardset: Magic 2013 #59 (Rare)
Type: Creature

Void Stalker

Creature - Elemental

, : Put Void Stalker and target creature on top of their owners' libraries, then those players shuffle their libraries.

Now you see it, now you're gone.

Mana:
Power: 2/1
Cardset: Magic 2013 #77 (Rare)
Type: Creature

Welkin Tern

Creature - Bird

Flying (This creature can't be blocked except by creatures with flying or reach.)

Welkin Tern can block only creatures with flying.

"It preys on other birds. And drakelings. And drakes. Pretty much anything that crosses its flight path is fair game."
-Amira, skycaptain of Thune

Mana:
Power: 2/1
Cardset: Magic 2015 #84 (Common)
Magic 2013 #79 (Common)
Zendikar #76 (Common)
Type: Creature

Bloodthrone Vampire

Creature - Vampire

Sacrifice a creature: Bloodthrone Vampire gets +2/+2 until end of turn.

"What I need is your blood. What I don't need is your permission."

Mana:
Power: 1/1
Cardset: Magic 2013 #83 (Common)
Magic 2011 #85 (Common)
Rise of the Eldrazi #98 (Common)
Type: Creature

Knight of Infamy

Creature - Human Knight

Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

"Your laws, like your bones, were made to be broken."

Mana:
Power: 2/1
Cardset: Magic 2013 #96 (Uncommon)
Type: Creature

Ravenous Rats

Creature - Rat

When Ravenous Rats enters the battlefield, target opponent discards a card.

Devouring books is only the beginning. The librarian's next.

Mana:
Power: 1/1
Cardset: Izzet vs. Golgari #49 (Common)
Magic 2013 #106 (Common)
Garruk vs. Liliana #37 (Common)
Tenth Edition #171 (Common)
Ninth Edition #157 (Common)
Eighth Edition #158 (Common)
Invasion #120 (Common)
Urza's Destiny #68 (Common)
Type: Creature

Walking Corpse

Creature - Zombie

"Feeding a normal army is a problem of logistics. With zombies, it is an asset. Feeding is why they fight. Feeding is why they are feared."
-Jadar, ghoulcaller of Nephalia

Mana:
Power: 2/2
Cardset: Magic 2013 #116 (Common)
Innistrad #126 (Common)
Type: Creature

Crimson Muckwader

Creature - Lizard

Crimson Muckwader gets +1/+1 as long as you control a Swamp.

: Regenerate Crimson Muckwader. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

Mana:
Power: 2/1
Cardset: Magic 2013 #127 (Uncommon)
Type: Creature

Dragon Hatchling

Creature - Dragon

Flying

: Dragon Hatchling gets +1/+0 until end of turn.

"Those dragons grow fast. For a while they feed on squirrels and goblins and then suddenly you're missing a mammoth."
-Hurdek, Mazar mammoth trainer

Mana:
Cardset: Magic 2014 #138 (Common)
Magic 2013 #128 (Common)
Type: Creature

Mogg Flunkies

Creature - Goblin

Mogg Flunkies can't attack or block alone.

They'll attack whatever's in front of them-as long as you tell them where that is.

Mana:
Power: 3/3
Cardset: Magic 2013 #143 (Common)
Fire and Lightning #8 (Unknown)
Stronghold #92 (Common)
Type: Creature

Torch Fiend

Creature - Devil

, Sacrifice Torch Fiend: Destroy target artifact.

Devils redecorate every room with fire.

Mana:
Power: 2/1
Cardset: Magic 2015 #166 (Common)
Conspiracy #153 (Common)
Magic 2013 #151 (Uncommon)
Dark Ascension #106 (Common)
Type: Creature

Deadly Recluse

Creature - Spider

Reach (This creature can block creatures with flying.)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Even dragons fear its silken strands.

Mana:
Power: 1/2
Cardset: Magic 2014 #168 (Common)
Magic 2013 #165 (Common)
Commander #149 (Common)
Magic 2010 #175 (Common)
Type: Creature

Elvish Visionary

Creature - Elf Shaman

When Elvish Visionary enters the battlefield, draw a card.

"From a tiny sprout, the greatest trees grow and flourish. May the seeds of your mind be equally fruitful."

Mana:
Power: 1/1
Cardset: Commander 2014 #193 (Common)
Magic 2013 #169 (Common)
Magic 2010 #178 (Common)
Shards of Alara #130 (Common)
Type: Creature

Flinthoof Boar

Creature - Boar

Flinthoof Boar gets +1/+1 as long as you control a Mountain.

: Flinthoof Boar gains haste until end of turn. (It can attack and this turn.)

Through the smoke and flames it hunts, sniffing out the panicked and confused.

Mana:
Power: 2/2
Cardset: Magic 2013 #171 (Uncommon)
Type: Creature

Primordial Hydra

Creature - Hydra

Primordial Hydra enters the battlefield with X +1/+1 counters on it.

At the beginning of your upkeep, double the number of +1/+1 counters on Primordial Hydra.

Primordial Hydra has trample as long as it has ten or more +1/+1 counters on it.

Mana:
Cardset: Magic 2013 #183 (Mythic Rare)
Magic 2012 #189 (Mythic Rare)
Type: Creature

Quirion Dryad

Creature - Dryad

Whenever you cast a white, blue, black, or red spell, put a +1/+1 counter on Quirion Dryad.

"Never underestimate the ability of natural forces to adapt to unnatural influences."
-Molimo, maro-sorcerer

Mana:
Power: 1/1
Cardset: Magic 2013 #184 (Rare)
Tenth Edition #287 (Rare)
Planeshift #89 (Rare)
Type: Creature

Timberpack Wolf

Creature - Wolf

Timberpack Wolf gets +1/+1 for each other creature you control named Timberpack Wolf.

"The need for the pack is bred in their bones. Their true strength will not show itself for any other purpose."
-Garruk Wildspeaker

Mana:
Power: 2/2
Cardset: Magic 2013 #194 (Common)
Type: Creature

Alabaster Mage

Creature - Human Wizard

: Target creature you control gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)

"We hold sacred the powers of light and life. Truth and honor are our greatest weapons."
-Alabaster creed

Mana:
Power: 2/1
Cardset: Magic 2012 #2 (Uncommon)
Type: Creature

Armored Warhorse

Creature - Horse

"When we of the Northern Verge claim a mount, no peasant's nag will do. It must be as strong as our virtue, and must join us of its own will."
-Sarlena, paladin of the Northern Verge

Mana:
Power: 2/3
Cardset: Magic 2012 #7 (Common)
Type: Creature

Grand Abolisher

Creature - Human Cleric

During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments.

"Your superstitions and mumblings are useless chaff before my righteousness."

Mana:
Power: 2/2
Cardset: Commander 2014 #74 (Rare)
Magic 2012 #19 (Rare)
Type: Creature

Griffin Rider

Creature - Human Knight

As long as you control a Griffin creature, Griffin Rider gets +3/+3 and has flying.

After fighting alongside the griffin riders, older knights of Thune learned to admire a mount that could rip an enemy to shreds in seconds.

Mana:
Power: 1/1
Cardset: Magic 2012 #20 (Common)
Type: Creature

Stormfront Pegasus

Creature - Pegasus

Flying

Its hooves touch the earth only when a hero must rise.

Mana:
Power: 2/1
Cardset: Magic 2012 #38 (Common)
Magic 2011 #34 (Common)
Magic 2010 #35 (Common)
Type: Creature

Alluring Siren

Creature - Siren

: Target creature an opponent controls attacks you this turn if able.

She lures victims with promises of flesh, captures them in a net of deceit, and destroys them in the embrace of the sea.

Mana:
Power: 1/1
Cardset: Magic 2012 #42 (Uncommon)
Magic 2011 #43 (Uncommon)
Magic 2010 #43 (Uncommon)
Type: Creature

Azure Mage

Creature - Human Wizard

: Draw a card.

"We draw our power from the infinite ocean of the mind, where all manner of things can be conceived."
-Azure creed

Mana:
Power: 2/1
Cardset: Commander 2014 #98 (Uncommon)
Magic 2012 #45 (Uncommon)
Type: Creature

Coral Merfolk

Creature - Merfolk

Merfolk are best known for their subtle magic. But those who try to fight them in their own territory quickly realize that merfolk are hardly defenseless on the field of battle.

Mana:
Power: 2/1
Cardset: Magic 2014 #49 (Common)
Magic 2012 #49 (Common)
Magic 2010 #47 (Common)
Seventh Edition #66 (Common)
Urza's Saga #67 (Common)
Type: Creature

Lord of the Unreal

Creature - Human Wizard

Illusion creatures you control get +1/+1 and have hexproof. (They can't be the targets of spells or abilities your opponents control.)

"The dream does not end until I say so."

Mana:
Power: 2/2
Cardset: Magic 2012 #62 (Rare)
Type: Creature

Merfolk Looter

Creature - Merfolk Rogue

: Draw a card, then discard a card.

Merfolk don't always know what they're looking for, but they're certain once they find it.

Mana:
Power: 1/1
Cardset: Magic 2012 #65 (Common)
Magic 2010 #61 (Common)
Tenth Edition #92 (Common)
Seventh Edition #89 (Uncommon)
Exodus #39 (Common)
Type: Creature

Merfolk Mesmerist

Creature - Merfolk Wizard

, : Target player puts the top two cards of his or her library into his or her graveyard.

"Don't you think if I saw a half-woman, half-fish with three glowing eyes, I'd have remembered?"
-Drugo, town guard

Mana:
Power: 1/2
Cardset: Magic 2012 #66 (Common)
Type: Creature

Phantasmal Image

Creature - Illusion

You may have Phantasmal Image enter the battlefield as a copy of any creature on the battlefield, except it's an Illusion in addition to its other types and it gains "When this creature becomes the target of a spell or ability, sacrifice it."

Mana:
Cardset: Magic 2012 #72 (Rare)
Type: Creature

Blood Seeker

Creature - Vampire Shaman

Whenever a creature enters the battlefield under an opponent's control, you may have that player lose 1 life.

A drop now is all he needs to find you later.

Mana:
Power: 1/1
Cardset: Magic 2012 #81 (Common)
Zendikar #80 (Common)
Type: Creature

Child of Night

Creature - Vampire

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Sins that would be too gruesome in the light of day are made more pleasing in the dark of night.

Mana:
Power: 2/1
Cardset: Magic 2015 #90 (Common)
Magic 2014 #89 (Common)
Sorin vs. Tibalt #5 (Common)
Magic 2012 #87 (Common)
Magic 2011 #88 (Common)
Magic 2010 #88 (Common)
Type: Creature

Duskhunter Bat

Creature - Bat

Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)

Flying

The swamps go silent at its approach, but it still hears the heartbeat of the prey within.

Mana:
Power: 1/1
Cardset: Sorin vs. Tibalt #6 (Common)
Magic 2012 #97 (Common)
Type: Creature

Onyx Mage

Creature - Human Wizard

: Target creature you control gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)

"We wield death and darkness, powers that make lesser mages tremble in fear."
-Onyx creed

Mana:
Power: 2/1
Cardset: Magic 2012 #103 (Uncommon)
Type: Creature

Reassembling Skeleton

Creature - Skeleton Warrior

: Return Reassembling Skeleton from your graveyard to the battlefield tapped.

"They may show up with the wrong thigh bone or mandible, but they always show up."
-Zul Ashur, lich lord

Mana:
Power: 1/1
Cardset: Sorin vs. Tibalt #44 (Uncommon)
Izzet vs. Golgari #50 (Uncommon)
Magic 2012 #104 (Uncommon)
Magic 2011 #112 (Uncommon)
Archenemy #22 (Uncommon)
Type: Creature

Crimson Mage

Creature - Human Shaman

: Target creature you control gains haste until end of turn. (It can attack and this turn.)

"We wield the fires of rage. War is our blood and destruction our birthright."
-Crimson creed

Mana:
Power: 2/1
Cardset: Magic 2012 #129 (Uncommon)
Type: Creature

Goblin Piker

Creature - Goblin Warrior

Once he'd worked out which end of the thing was sharp, he was promoted to guard duty.

Mana:
Power: 2/1
Cardset: Magic 2012 #141 (Common)
Magic 2011 #142 (Common)
Magic 2010 #140 (Common)
Tenth Edition #209 (Common)
Ninth Edition #194 (Common)
Type: Creature

Goblin Tunneler

Creature - Goblin Rogue

: Target creature with power 2 or less is unblockable this turn.

"The best way over the mountain is through."

Mana:
Power: 1/1
Cardset: Magic 2012 #142 (Common)
Magic 2011 #143 (Common)
Rise of the Eldrazi #148 (Common)
Type: Creature

Stormblood Berserker

Creature - Human Berserker

Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.)

Stormblood Berserker can't be blocked except by two or more creatures.

Blood is holy to those whose god is War.

Mana:
Power: 1/1
Cardset: Magic 2012 #156 (Uncommon)
Type: Creature

Wall of Torches

Creature - Wall

Defender (This creature can't attack.)

The foolish try to leap through the unlit spaces. The arrogant believe the fires harmless. The wise find a different door.

Mana:
Power: 4/1
Cardset: Magic 2012 #159 (Common)
Type: Creature

Garruk's Companion

Creature - Beast

Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)

Mana:
Power: 3/2
Cardset: Magic 2012 #175 (Common)
Magic 2011 #176 (Common)
Type: Creature

Jade Mage

Creature - Human Shaman

: Put a 1/1 green Saproling creature token onto the battlefield.

"We are one with the wild things. Life blooms from our fingertips and nature responds to our summons."
-Jade creed

Mana:
Power: 2/1
Cardset: Commander 2013 #151 (Uncommon)
Ajani vs. Nicol Bolas #7 (Uncommon)
Magic 2012 #181 (Uncommon)
Type: Creature

Runeclaw Bear

Creature - Bear

The only honey it wants is the sweet nectar flowing through your veins.

Mana:
Power: 2/2
Cardset: Magic 2015 #197 (Common)
Magic 2012 #193 (Common)
Magic 2011 #195 (Common)
Magic 2010 #203 (Common)
Type: Creature

Skinshifter

Creature - Human Shaman

: Choose one - Until end of turn, Skinshifter becomes a 4/4 Rhino and gains trample; or until end of turn, Skinshifter becomes a 2/2 Bird and gains flying; or until end of turn, Skinshifter becomes a 0/8 Plant. Activate this ability only once each turn.

Mana:
Power: 1/1
Cardset: Magic 2012 #195 (Rare)
Type: Creature

Loyal Cathar

Creature - Human Soldier

Vigilance

When Loyal Cathar dies, return it to the battlefield transformed under your control at the beginning of the next end step.

"I trust myself to do my duty, even unto death. It's what comes after that I'm afraid of."
-Constable Visil, to Thalia

Mana:
Power: 2/2
Cardset: Dark Ascension #13 (Common)
Type: Creature

Niblis of the Urn

Creature - Spirit

Flying

Whenever Niblis of the Urn attacks, you may tap target creature.

"I never had the nerve to open that bottle. I'll bet you're wishing right now you hadn't been so curious yourself."
-Old Rutstein

Mana:
Power: 1/1
Cardset: Dark Ascension #16 (Uncommon)
Type: Creature

Thalia, Guardian of Thraben

Legendary Creature - Human Soldier

First strike

Noncreature spells cost more to cast.

"Thraben is our home and I will not see it fall to this unhallowed horde."

Mana:
Power: 2/1
Cardset: Dark Ascension #24 (Rare)
Type: Creature

Thraben Heretic

Creature - Human Wizard

: Exile target creature card from a graveyard.

"Let them decry me for burning the dead. I'm not giving those ghoulcallers any more fuel for their madness."

Mana:
Power: 2/2
Cardset: Dark Ascension #26 (Uncommon)
Type: Creature

Screeching Skaab

Creature - Zombie

When Screeching Skaab enters the battlefield, put the top two cards of your library into your graveyard.

Its screeching is the sound of you losing your mind.

Mana:
Power: 2/1
Cardset: Dark Ascension #47 (Common)
Type: Creature

Shriekgeist

Creature - Spirit

Flying

Whenever Shriekgeist deals combat damage to a player, that player puts the top two cards of his or her library into his or her graveyard.

Wounds of the flesh are easy to heal. Wounds of the mind may never be undone.

Mana:
Power: 1/1
Cardset: Dark Ascension #49 (Common)
Type: Creature

Black Cat

Creature - Zombie Cat

When Black Cat dies, target opponent discards a card at random.

Its last life is spent tormenting your dreams.

Mana:
Power: 1/1
Cardset: Magic 2015 #86 (Common)
Dark Ascension #54 (Common)
Type: Creature

Highborn Ghoul

Creature - Zombie

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

"All the dead sleep lightly here, no matter how refined their beds may be."
-Grafdigger Wulmer

Mana:
Power: 2/1
Cardset: Dark Ascension #68 (Common)
Type: Creature

Skirsdag Flayer

Creature - Human Cleric

, , Sacrifice a Human: Destroy target creature.

Certain initiates into the Skirsdag cult take a vow of blindness, pledging obedience to none but demonkind.

Mana:
Power: 1/1
Cardset: Dark Ascension #74 (Uncommon)
Type: Creature

Hinterland Hermit

Creature - Human Werewolf

At the beginning of each upkeep, if no spells were cast last turn, transform Hinterland Hermit.

He tried to live far from those he could hurt . . .

Mana:
Power: 2/1
Cardset: Dark Ascension #94 (Common)
Type: Creature

Dawntreader Elk

Creature - Elk

, Sacrifice Dawntreader Elk: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.

Silent as winter snow, it seeks wild places unspoiled by the walking dead.

Mana:
Power: 2/2
Cardset: Dark Ascension #111 (Common)
Type: Creature

Deranged Outcast

Creature - Human Rogue

, Sacrifice a Human: Put two +1/+1 counters on target creature.

Cast out by his village, he now takes grim offense at refugees who seek shelter in his forest.

Mana:
Power: 2/1
Cardset: Dark Ascension #112 (Rare)
Type: Creature

Scorned Villager

Creature - Human Werewolf

: Add to your mana pool.

At the beginning of each upkeep, if no spells were cast last turn, transform Scorned Villager.

"My village's fear drove me into the wild . . ."

Mana:
Power: 1/1
Cardset: Dark Ascension #125 (Common)
Type: Creature

Somberwald Dryad

Creature - Dryad

Forestwalk (This creature is unblockable as long as defending player controls a Forest.)

The Somberwald is her domain, and she has yet to hear an acceptable excuse for trespassing.

Mana:
Power: 2/2
Cardset: Dark Ascension #126 (Common)
Type: Creature

Strangleroot Geist

Creature - Spirit

Haste

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Geists of the hanged often haunt the tree on which they died.

Mana:
Power: 2/1
Cardset: Dark Ascension #127 (Uncommon)
Type: Creature

Avacynian Priest

Creature - Human Cleric

, : Tap target non-Human creature.

Moorlanders speak in awe of the priests' talent for arriving just in time to drive off the wicked things that prowl the ravished parish.

Mana:
Power: 1/2
Cardset: Innistrad #4 (Common)
Type: Creature

Cloistered Youth

Creature - Human

At the beginning of your upkeep, you may transform Cloistered Youth.

"I heard her talking in her sleep-pleading, shrieking, snarling. It was not my daughter's voice. That is not my daughter."
-Ekatrin, elder of Hanweir

Mana:
Power: 1/1
Cardset: Innistrad #8 (Uncommon)
Innistrad #8a (Uncommon)
Type: Creature

Elite Inquisitor

Creature - Human Soldier

First strike, vigilance

Protection from Vampires, from Werewolves, and from Zombies

"No matter how many I kill, there are always more to hunt. It makes me smile just to think about it."

Mana:
Power: 2/2
Cardset: Innistrad #13 (Rare)
Type: Creature

Silverchase Fox

Creature - Fox

, Sacrifice Silverchase Fox: Exile target enchantment.

"Be careful in your hunt. The clever little creature can steal your wards and lead you right into the werewolf's den."
-Britta, midwife of Gatstaf

Mana:
Power: 2/2
Cardset: Conspiracy #81 (Common)
Innistrad #31 (Common)
Type: Creature

Spectral Rider

Creature - Spirit Knight

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Never a word. Never a warning. Only the sound of hoofbeats along the crossways, and the screams of the avenged.

Mana:
Power: 2/2
Cardset: Innistrad #35 (Uncommon)
Type: Creature

Unruly Mob

Creature - Human

Whenever another creature you control dies, put a +1/+1 counter on Unruly Mob.

"Who says werewolves are the only ones who can hunt as a pack?"
-Kolman, elder of Gatstaf

Mana:
Power: 1/1
Cardset: Innistrad #39 (Common)
Type: Creature

Deranged Assistant

Creature - Human Wizard

, Put the top card of your library into your graveyard: Add to your mana pool.

"Garl, adjust the slurry dispensers. Garl, fetch more corpses. Garl, quit crying and give me your brain tissue. If he doesn't stop being so rude, I'm quitting."

Mana:
Power: 1/1
Cardset: Innistrad #52 (Common)
Type: Creature

Invisible Stalker

Creature - Human Rogue

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Invisible Stalker can't be blocked.

"All that concerns me is the vampires' sense of smell and those freezing Nephalian nights."

Mana:
Power: 1/1
Cardset: Innistrad #60 (Uncommon)
Type: Creature