Aegis of the GodsEnchantment Creature - Human SoldierYou have hexproof. (You can't be the target of spells or abilities your opponents control.) Athreos cares little for the other gods' conflict with mortals. He is concerned only with safe passage for the dead. |
|
|||||||||
Font of VigorEnchantment, Sacrifice Font of Vigor: You gain 7 life. Drink deep, and be restored. |
|
|||||||||
Nyx-Fleece RamEnchantment Creature - SheepAt the beginning of your upkeep, you gain 1 life. The gods are fascinated by innocence, perhaps because it's a quality they themselves lack. |
|
|||||||||
Sightless BrawlerEnchantment Creature - Human WarriorBestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
|
|
|||||||||
Font of FortunesEnchantment, Sacrifice Font of Fortunes: Draw two cards. Drink deep, and your thoughts will flow freely. |
|
|||||||||
Pin to the EarthEnchantment - AuraEnchant creature "Mortal strength, like mortal hope, is so easily crushed." |
|
|||||||||
Brain MaggotEnchantment Creature - InsectWhen Brain Maggot enters the battlefield, target opponent reveals his or her hand and you choose a nonland card from it. Exile that card until Brain Maggot leaves the battlefield.
|
|
|||||||||
Cast into DarknessEnchantment - AuraEnchant creature In desperation the soldier prayed to Phenax, begging for the power to cheat the gorgon's gaze. |
|
|||||||||
Font of ReturnEnchantment, Sacrifice Font of Return: Return up to three target creature cards from your graveyard to your hand. Drink deep, and death will recoil from you. |
|
|||||||||
Eidolon of the Great RevelEnchantment Creature - SpiritWhenever a player casts a spell with converted mana cost 3 or less, Eidolon of the Great Revel deals 2 damage to that player. Xenagos reveled while Theros burned. |
|
|||||||||
Font of IreEnchantment, Sacrifice Font of Ire: Font of Ire deals 5 damage to target player. Drink deep, and find your vengeance fulfilled. |
|
|||||||||
Mogis's WarhoundEnchantment Creature - HoundBestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
|
|
|||||||||
Strength from the FallenEnchantmentConstellation - Whenever Strength from the Fallen or another enchantment enters the battlefield under your control, target creature gets +X/+X until end of turn, where X is the number of creature cards in your graveyard.
|
|
|||||||||
Underworld CoinsmithEnchantment Creature - Human ClericConstellation - Whenever Underworld Coinsmith or another enchantment enters the battlefield under your control, you gain 1 life. Coins of the Underworld are shaped from clay funerary masks. |
|
|||||||||
Power of FireEnchantment - AuraEnchant creature The cinders believe their flame was stolen by one they call the Extinguisher. All who now wield fire draw their desperate wrath. |
|
|||||||||
Spirit BondsEnchantmentWhenever a nontoken creature enters the battlefield under your control, you may pay . If you do, put a 1/1 white Spirit creature token with flying onto the battlefield. Designed by Justin Gary |
|
|||||||||
Ensoul ArtifactEnchantment - AuraEnchant artifact Too often, some self-described genius comes up with a "labor-saving device" that ends up creating far more work. |
|
|||||||||
InvisibilityEnchantment - AuraEnchant creature
|
|
|||||||||
Military IntelligenceEnchantmentWhenever you attack with two or more creatures, draw a card. To know the battlefield is to anticipate the enemy. To know the enemy is to anticipate victory. |
|
|||||||||
Eternal ThirstEnchantment - AuraEnchant creature
|
|
|||||||||
Necromancer's StockpileEnchantment, Discard a creature card: Draw a card. If the discarded card was a Zombie card, put a 2/2 black Zombie creature token onto the battlefield tapped. The experiments decided to perform some research of their own. |
|
|||||||||
Waste NotEnchantmentWhenever an opponent discards a creature card, put a 2/2 black Zombie creature token onto the battlefield. Designed by the Magic community |
|
|||||||||
Inferno FistEnchantment - AuraEnchant creature you control "I've never been above throwing the first punch." |
|
|||||||||
Brave the SandsEnchantmentCreatures you control have vigilance. Enduring the most desolate and dangerous conditions, Abzan sentries unfailingly guard the stronghold gates. |
|
|||||||||
Suspension FieldEnchantmentWhen Suspension Field enters the battlefield, you may exile target creature with toughness 3 or greater until Suspension Field leaves the battlefield. (That creature returns under its owner's control.)
|
|
|||||||||
Singing Bell StrikeEnchantment - AuraEnchant creature
|
|
|||||||||
Debilitating InjuryEnchantment - AuraEnchant creature "If weakness does not exist within the Temur then we shall force it upon them." |
|
|||||||||
Trail of MysteryEnchantmentWhenever a face-down creature enters the battlefield under your control, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.
|
|
|||||||||
Secret PlansEnchantmentFace-down creatures you control get +0/+1. Rakshasa trade in secrets, amassing wealth from their careful revelation. |
|
|||||||||
Bad MoonEnchantmentBlack creatures get +1/+1.
|
||||||||||
Mastery of the UnseenEnchantmentWhenever a permanent you control is turned face up, you gain 1 life for each creature you control.
|
|
|||||||||
Ancestral VengeanceEnchantment - AuraEnchant creature The defenses of the Abzan extend well beyond the walls of their fortresses. |
|
|||||||||
Break Through the LineEnchantment: Target creature with power 2 or less gains haste until end of turn and can't be blocked this turn. "If the Mardu were more in tune with their beasts, they would not scare so easily." |
|
|||||||||
Echoes of the Kin TreeEnchantment: Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) Even after Anafenza was executed, many secretly maintained their beliefs in the old ways. |
|
|||||||||
Gleam of AuthorityEnchantment - AuraEnchant creature
|
|
|||||||||
SilkwrapEnchantmentWhen Silkwrap enters the battlefield, exile target creature with converted mana cost 3 or less an opponent controls until Silkwrap leaves the battlefield. (That creature returns under its owner's control.) Better scarves than scars. |
|
|||||||||
Encase in IceEnchantment - AuraFlash (You may cast this spell any time you could cast an instant.)
|
|
|||||||||
Mirror MockeryEnchantment - AuraEnchant creature Who you are constantly runs toward who you will be. |
|
|||||||||
Dragon TempestEnchantmentWhenever a creature with flying enters the battlefield under your control, it gains haste until end of turn.
|
|
|||||||||
Impact TremorsEnchantmentWhenever a creature enters the battlefield under your control, Impact Tremors deals 1 damage to each opponent. "If their ears are to the ground, we will make them bleed!" |
|
|||||||||
Assault FormationEnchantmentEach creature you control assigns combat damage equal to its toughness rather than its power.
|
|
|||||||||
Angelic GiftEnchantment - AuraEnchant creature "Zendikar will triumph this day, and our armies will fly with angels." |
|
|||||||||
Quarantine FieldEnchantmentQuarantine Field enters the battlefield with X isolation counters on it.
|
|
|||||||||
Tightening CoilsEnchantment - AuraEnchant creature Having gone to the trouble of stealing a bident from a god on another world, Kiora was eager to test its capabilities. |
|
|||||||||
Visions of BrutalityEnchantment - AuraDevoid (This card has no color.)
|
|
|||||||||
Oath of ChandraLegendary EnchantmentWhen Oath of Chandra enters the battlefield, it deals 3 damage to target creature an opponent controls. "If it means that people can live in freedom, yeah, I'll keep watch." |
|
|||||||||
Bonds of MortalityEnchantmentWhen Bonds of Mortality enters the battlefield, draw a card. Jace discovered the leyline pattern needed to anchor Ulamog and Kozilek to reality, but it was Nissa who could trace it on her world. |
|
|||||||||
Triumph of CrueltyEnchantmentAt the beginning of your upkeep, target opponent discards a card if you control the creature with the greatest power or tied for the greatest power. "I've seen corpses prettier than you, beastmage." |
|
|||||||||
Unhallowed PactEnchantment - AuraEnchant creature Agreements with demons seldom end at the grave. |
|
|||||||||
Lightning ProwessEnchantment - AuraEnchant creature "Undead flesh is dry and papery. A single spark and ‘poof.' No more ghoul." |
|
|||||||||
Descendants' PathEnchantmentAt the beginning of your upkeep, reveal the top card of your library. If it's a creature card that shares a creature type with a creature you control, you may cast that card without paying its mana cost. Otherwise, put that card on the bottom of your library.
|
|
|||||||||
Druids' RepositoryEnchantmentWhenever a creature you control attacks, put a charge counter on Druids' Repository.
|
|
|||||||||
Triumph of FerocityEnchantmentAt the beginning of your upkeep, draw a card if you control the creature with the greatest power or tied for the greatest power. "Rid me of this curse, witch, or die with me." |
|
|||||||||
Wild DefianceEnchantmentWhenever a creature you control becomes the target of an instant or sorcery spell, that creature gets +3/+3 until end of turn. "When civilization reaches out its greedy hand, take it off at the wrist." |
|
|||||||||
Oblivion RingEnchantmentWhen Oblivion Ring enters the battlefield, exile another target nonland permanent.
|
||||||||||
EncrustEnchantment - AuraEnchant artifact or creature "Barnacles are the sea's final defense." |
|
|||||||||
FervorEnchantmentCreatures you control have haste. (They can attack and as soon as they come under your control.) "We won't sit like lazy gob-slugs waiting for death to come to us. We'll bring death, shiny sharp, to our enemies." |
|
|||||||||
Personal SanctuaryEnchantmentDuring your turn, prevent all damage that would be dealt to you. "There is a place deep within my soul where no foe can intrude and no tyrant can conquer." |
|
|||||||||
Arachnus WebEnchantment - AuraEnchant creature
|
|
|||||||||
LureEnchantment - AuraEnchant creature It makes the insignificant conspicuous, the repulsive alluring, and the deadly irresistible. |
||||||||||
Rites of FlourishingEnchantmentAt the beginning of each player's draw step, that player draws an additional card. "Dance, and bring forth the coil! It is an umbilical to Gaea herself, fattening us with the earth's rich bounty." |
|
|||||||||
TrollhideEnchantment - AuraEnchant creature
|
|
|||||||||
Chant of the SkifsangEnchantment - AuraEnchant creature The skifsang, seafarers of Nephalia, craft spells like other sailors craft nets-making them strong enough to snare even the deadliest catch. |
|
|||||||||
Secrets of the DeadEnchantmentWhenever you cast a spell from your graveyard, draw a card. "The veil between the living and the dead is so very thin that the whispers of the ancients can finally be heard." |
|
|||||||||
Favor of the WoodsEnchantment - AuraEnchant creature Feeling abandoned by Avacyn, some Kessigers turned to the pagan rituals of their ancestors. |
|
|||||||||
Ghostly PossessionEnchantment - AuraEnchant creature
|
|
|||||||||
NevermoreEnchantmentAs Nevermore enters the battlefield, name a nonland card. "By the law of Avacyn, the following thoughts, words, and deeds are henceforth disallowed." |
|
|||||||||
ClaustrophobiaEnchantment - AuraEnchant creature Six feet of earth muffled his cries. |
|
|||||||||
Curse of the Bloody TomeEnchantment - Aura CurseEnchant player After seeing his life's work drip away, the mage decided it was a good time to go crazy. |
|
|||||||||
Burning VengeanceEnchantmentWhenever you cast a spell from your graveyard, Burning Vengeance deals 2 damage to target creature or player. Mist is the geists' sorrow. Wind is their pain. Fire is their vengeance. |
|
|||||||||
Curse of the Nightly HuntEnchantment - Aura CurseEnchant player When the moon rises and the bloodlust takes hold, nothing matters but the kill. |
|
|||||||||
ArrestEnchantment - AuraEnchant creature "We will prove your guilt. We don't arrest the innocent, you know." |
|
|||||||||
Security BlockadeEnchantment - AuraEnchant land
|
|
|||||||||
Paralyzing GraspEnchantment - AuraEnchant creature "Obviously, the Firemind's mission is worth more than a few goblins." |
|
|||||||||
Stab WoundEnchantment - AuraEnchant creature
|
|
|||||||||
Underworld ConnectionsEnchantment - AuraEnchant land If you're looking for it, it's available. The question is how much you're willing to pay. |
|
|||||||||
Detention SphereEnchantmentWhen Detention Sphere enters the battlefield, you may exile target nonland permanent not named Detention Sphere and all other permanents with the same name as that permanent.
|
|
|||||||||
Ghostly PrisonEnchantmentCreatures can't attack you unless their controller pays for each creature he or she controls that's attacking you. "May the memory of our fallen heroes ensnare the violent hearts of lesser men." |
|
|||||||||
Prison TermEnchantment - AuraEnchant creature
|
|
|||||||||
Vow of DutyEnchantment - AuraEnchant creature "I prefer loyalty to be a matter of respect, not of magic. But one does what one must." |
|
|||||||||
Memory ErosionEnchantmentWhenever an opponent casts a spell, that player puts the top two cards of his or her library into his or her graveyard. "The Filigree Texts do not compel you to act in accordance with their precepts. They only specify the consequences should you fail." |
|
|||||||||
PropagandaEnchantmentCreatures can't attack you unless their controller pays for each creature he or she controls that's attacking you. "You've failed Gerrard. You've failed the Legacy. You've failed yourself. I can do no more." |
|
|||||||||
Goblin AssaultEnchantmentAt the beginning of your upkeep, put a 1/1 red Goblin creature token with haste onto the battlefield. A goblin raid is a delicate gambit-a blend of stealth, precision, and screaming death. |
|
|||||||||
Lightning TalonsEnchantment - AuraEnchant creature "This is going to hurt a lot, but on the bright side, you'll be dead soon." |
|
|||||||||
Mighty EmergenceEnchantmentWhenever a creature with power 5 or greater enters the battlefield under your control, you may put two +1/+1 counters on it. Why settle for mere enormity? |
|
|||||||||
Savage HungerEnchantment - AuraEnchant creature
|
|
|||||||||
Phyrexian UnlifeEnchantmentYou don't lose the game for having 0 or less life.
|
|
|||||||||
Bludgeon BrawlEnchantmentEach noncreature, non-Equipment artifact is an Equipment with equip and "Equipped creature gets +X/+0," where X is that artifact's converted mana cost.
|
|
|||||||||
Tempered SteelEnchantmentArtifact creatures you control get +2/+2. "Death shall prevail as long as our will falls to rust. May necessity anneal our resolve." |
|
|||||||||
Relic PutrescenceEnchantment - AuraEnchant artifact "Until we shed the curse of sentience, we must endure its grotesque handiwork." |
|
|||||||||
Furnace CelebrationEnchantmentWhenever you sacrifice another permanent, you may pay . If you do, Furnace Celebration deals 2 damage to target creature or player. Reduce. Reuse. Wreak havoc. |
|
|||||||||
Viridian RevelEnchantmentWhenever an artifact is put into an opponent's graveyard from the battlefield, you may draw a card. "Let them have their revel. Soon those who won't submit will be turned. Those who won't be turned will die." |
|
|||||||||
Luminous WakeEnchantment - AuraEnchant creature "If destiny's champions have arisen to fight the Ancient Ones, then let me, too, do my part." |
|
|||||||||
Lust for WarEnchantment - AuraEnchant creature
|
|
|||||||||
Raid BombardmentEnchantmentWhenever a creature you control with power 2 or less attacks, Raid Bombardment deals 1 damage to defending player. Goblins in the first wave of a fire raid always bemoan the aim of everyone else. |
|
|||||||||
Awakening ZoneEnchantmentAt the beginning of your upkeep, you may put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has "Sacrifice this creature: Add to your mana pool." The ground erupted in time with the hedron's thrum, a dirge of the last days. |
|
|||||||||
Boar UmbraEnchantment - AuraEnchant creature "From in here, everything looks like dinner." |
|
|||||||||
Gravity WellEnchantmentWhenever a creature with flying attacks, it loses flying until end of turn. Storms spread throughout Oran-Rief, ripping the skies with wind and rain. Airborne creatures sought shelter where they could. |
|
|||||||||
Snake UmbraEnchantment - AuraEnchant creature
|
|
|||||||||
Guardian ZendikonEnchantment - AuraEnchant land
|
|