LhurgoyfCreature - LhurgoyfLhurgoyf's power is equal to the number of creature cards in all graveyards and its toughness is equal to that number plus 1. "Ach! Hans, run! It's the lhurgoyf" |
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Lone WolfCreature - WolfYou may have Lone Wolf assign its combat damage as though it weren't blocked. A wolf without a pack is either a survivor or a brute. |
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Maggot CarrierCreature - ZombieWhen Maggot Carrier enters the battlefield, each player loses 1 life. "We do not suddenly fall on death, but advance towards it by slight degrees; we die every day." |
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Merchant of SecretsCreature - Human WizardWhen Merchant of Secrets enters the battlefield, draw a card. To scrape out a living in Aphetto, wizards are reduced to selling rumors, lies, forgeries, or-if they get desperate enough-the truth. |
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Moss MonsterCreature - ElementalAfter the battle, an eerie silence gripped the forest. The losers' remains were lightly dusted with green. |
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Nantuko DiscipleCreature - Insect Druid, : Target creature gets +2/+2 until end of turn. Unanswered prayers are themselves answers. |
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OkkCreature - GoblinOkk can't attack unless a creature with greater power also attacks.
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Orcish SpyCreature - Orc Rogue: Look at the top three cards of target player's library. "You idiot Never let the spies mingle with the orcish regulars after completing a mission. Now we'll never get them to fight" |
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Patagia GolemArtifact Creature - Golem: Patagia Golem gains flying until end of turn. It scattered falcons like a lion hunting among jackals. |
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Phyrexian ColossusArtifact Creature - GolemPhyrexian Colossus doesn't untap during your untap step.
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Phyrexian PlaguelordCreature - Carrier, Sacrifice Phyrexian Plaguelord: Target creature gets -4/-4 until end of turn. "The final stage of the illness: delirium, convulsions, and death." |
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Primeval ForceCreature - ElementalWhen Primeval Force enters the battlefield, sacrifice it unless you sacrifice three Forests. It has germinated in the earth for thousands of years. Finally it wakes to the battle's call. |
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Primeval ShamblerCreature - Horror Mercenary: Primeval Shambler gets +1/+1 until end of turn. His mind, like his body, is made up of the swamp's flotsam. |
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Ridgeline RagerCreature - Beast: Ridgeline Rager gets +1/+0 until end of turn. While armies battled across Jamuraa, beasts stalked the high places looking for victims. |
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Sabretooth TigerCreature - CatFirst strike "I fear anything with teeth measured in handspans!" |
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Sage of Lat-NamCreature - Human Artificer, Sacrifice an artifact: Draw a card. Within each device is a spark of its creator's soul. Within each sage is a lamp that awaits that spark. |
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Shock TroopsCreature - Human SoldierSacrifice Shock Troops: Shock Troops deals 2 damage to target creature or player. War is a conflict that determines not who is right-but who is left. |
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Sneaky HomunculusCreature - Homunculus IllusionSneaky Homunculus can't block or be blocked by creatures with power 2 or greater. Keep watch only for the giants and you'll be eaten by the ants. |
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Spitting SpiderCreature - SpiderReach (This creature can block creatures with flying.)
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Standing TroopsCreature - Human SoldierVigilance The less you have, the harder you fight for it. |
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Staunch DefendersCreature - Human SoldierWhen Staunch Defenders enters the battlefield, you gain 4 life. "Hold your position! Leave doubt for the dying!" |
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SunwebCreature - WallDefender (This creature can't attack.) "There is no sweeter music than the wails of a dying dragon." |
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Sword DancerCreature - Human Rebel: Target attacking creature gets -1/-0 until end of turn. Most soldiers think of the sword as a weapon. In the hands of Zho monks, swords are also the strongest of shields. |
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Thorn ElementalCreature - ElementalYou may have Thorn Elemental assign its combat damage as though it weren't blocked. Rain from this storm leaves you pinned to the ground like an insect. |
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Two-Headed DragonCreature - DragonFlying
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Vampiric SpiritCreature - SpiritFlying
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Vine TrellisCreature - Plant WallDefender (This creature can't attack.) Nature twists knots stronger than any rope. |
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Wall of SpearsArtifact Creature - WallDefender (This creature can't attack.) Even the most conservative generals revised their tactics after the Battle of Sarinth, during which a handful of peasant-pikemen held off a trio of rampaging Craw Wurms. |
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Wall of StoneCreature - WallDefender (This creature can't attack.) The Earth herself lends her strength to these walls of living stone, which possess the stability of ancient mountains. These mighty bulwarks thwart ground-based troops, providing welcome relief for weary warriors who defend the land. |
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Western PaladinCreature - Zombie Knight, : Destroy target white creature. "Expect nothing but scorn, flattery, and lies. And never turn your back on him." |
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