Signal PestArtifact Creature - PestBattle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) It leaps from tree to tree, revealing the enemy's positions. |
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Spin EngineArtifact Creature - Construct: Target creature can't block Spin Engine this turn. "It will be battle-ready before our strike at Oxid Ridge, and it will guarantee our victory." |
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Tangle HulkArtifact Creature - Beast: Regenerate Tangle Hulk. "A true Phyrexian predator. It will never know death, just as nature intended." |
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Thopter AssemblyArtifact Creature - ThopterFlying
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Training DroneArtifact Creature - DroneTraining Drone can't attack or block unless it's equipped. "Vulshok flail, Viridian shield, loxodon blade . . . Tazzir, bring the Moriok hook and assemble the rookies." |
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Auriok ReplicaArtifact Creature - Cleric, Sacrifice Auriok Replica: Prevent all damage a source of your choice would deal to you this turn. All the loyalty of the Auriok with only a trace of their self-righteousness. |
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Chrome SteedArtifact Creature - HorseMetalcraft - Chrome Steed gets +2/+2 as long as you control three or more artifacts. According to Auriok myth, it collects scrap in order to reassemble its lost rider. |
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Clone ShellArtifact Creature - ShapeshifterImprint - When Clone Shell enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library in any order.
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Copper MyrArtifact Creature - Myr: Add to your mana pool. The myr are like verdigris: an ever-present patina on the surface of a metal world. |
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Corpse CurArtifact Creature - HoundInfect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
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Darksteel JuggernautArtifact Creature - JuggernautDarksteel Juggernaut's power and toughness are each equal to the number of artifacts you control. One part unstoppable force, one part immovable object. |
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Darksteel MyrArtifact Creature - MyrDarksteel Myr is indestructible. (Lethal damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)
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Darksteel SentinelArtifact Creature - GolemFlash (You may cast this spell any time you could cast an instant.)
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Etched ChampionArtifact Creature - SoldierMetalcraft - Etched Champion has protection from all colors as long as you control three or more artifacts. Its predecessors were etched with the wisdom of ancients; its own etchings bear warnings of a future fraught with war. |
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Gold MyrArtifact Creature - Myr: Add to your mana pool. The myr are like razorgrass: numberless metal figures, reflecting each other's light. |
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Golem ArtisanArtifact Creature - Golem: Target artifact creature gets +1/+1 until end of turn. Better living through metallurgy. |
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Ichorclaw MyrArtifact Creature - MyrInfect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
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Iron MyrArtifact Creature - Myr: Add to your mana pool. The myr are like rusted metal: gleaming purpose hidden by a thin disguise of debris. |
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Kuldotha ForgemasterArtifact Creature - Construct, Sacrifice three artifacts: Search your library for an artifact card and put it onto the battlefield. Then shuffle your library. The goblins say it used to be larger, before it began to stoke the Great Furnace with pieces of itself. |
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Leaden MyrArtifact Creature - Myr: Add to your mana pool. The myr are like necrogen: a transformative force unconcerned with the changes they wreak. |
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MemniteArtifact Creature - ConstructReminders of Memnarch's reign still skirr across Mirrodin, reminiscent of his form if not his power. |
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Molten-Tail MasticoreArtifact Creature - MasticoreAt the beginning of your upkeep, sacrifice Molten-Tail Masticore unless you discard a card.
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Moriok ReplicaArtifact Creature - Warrior, Sacrifice Moriok Replica: You draw two cards and lose 2 life. All the secrets of the Moriok with only a trace of their corruption. |
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Myr BattlesphereArtifact Creature - Myr ConstructWhen Myr Battlesphere enters the battlefield, put four 1/1 colorless Myr artifact creature tokens onto the battlefield.
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Myr GalvanizerArtifact Creature - MyrOther Myr creatures you control get +1/+1. "We can't quite determine what they're doing, but they seem to be doing it quite well." |
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Myr PropagatorArtifact Creature - Myr, : Put a token that's a copy of Myr Propagator onto the battlefield. "We will ingest and remake this world in our image, not unlike some admirable designs I have seen here." |
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NecropedeArtifact Creature - InsectInfect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
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Neurok ReplicaArtifact Creature - Wizard, Sacrifice Neurok Replica: Return target creature to its owner's hand. All the curiosity of the Neurok with only a trace of their duplicity. |
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Palladium MyrArtifact Creature - Myr: Add to your mana pool. The myr are like the Glimmervoid: blank canvases on which to build grand creations. |
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Perilous MyrArtifact Creature - MyrWhen Perilous Myr dies, it deals 2 damage to target creature or player. To Mirrodin, an explosive. To Phyrexia, a missionary. |
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Platinum EmperionArtifact Creature - GolemYour life total can't change. (You can't gain or lose life. You can't pay any amount of life except 0.) It ignores such insignificant forces as time, entropy, and death. |
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Precursor GolemArtifact Creature - GolemWhen Precursor Golem enters the battlefield, put two 3/3 colorless Golem artifact creature tokens onto the battlefield.
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Razorfield ThresherArtifact Creature - ConstructDANGER! Keep appendages clear of front of machine. And rear of machine. And side of machine. And top of machine. |
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Rust TickArtifact Creature - InsectYou may choose not to untap Rust Tick during your untap step.
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Saberclaw GolemArtifact Creature - Golem: Saberclaw Golem gains first strike until end of turn. The warriors of the Blade Tribe charged the golem, twenty strong. They returned numbering ten . . . and a half. |
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Silver MyrArtifact Creature - Myr: Add to your mana pool. The myr are like quicksilver: malleable in function and adaptable in form. |
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Snapsail GliderArtifact Creature - ConstructMetalcraft - Snapsail Glider has flying as long as you control three or more artifacts. Built from a reconfigured thresher, it charges with light reflected off the golden plain, ready to take to the air in case of danger. |
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SolitonArtifact Creature - Construct: Untap Soliton. The gemini engines had lost connection with each other and wandered apart, developing an independent awareness of their surroundings. |
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Steel HellkiteArtifact Creature - DragonFlying
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Sylvok ReplicaArtifact Creature - Shaman, Sacrifice Sylvok Replica: Destroy target artifact or enchantment. All the zeal of the Sylvok with only a trace of their conservancy. |
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Vector AspArtifact Creature - Snake: Vector Asp gains infect until end of turn. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) Phyrexia's machines take inspiration from nature. Twisted, disturbing inspiration. |
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Vulshok ReplicaArtifact Creature - Berserker, Sacrifice Vulshok Replica: Vulshok Replica deals 3 damage to target player. All the fury of the Vulshok with only a trace of their recklessness. |
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Wall of TanglecordArtifact Creature - WallDefender Rootlike fibers travel far from Mirrodin's metallic forests, emerging from the crust to drink in the mana-infused sunlight. |
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Wurmcoil EngineArtifact Creature - WurmDeathtouch, lifelink
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Gargoyle SentinelArtifact Creature - GargoyleDefender (This creature can't attack.) "Do not mistake a quiet rampart for one that is unguarded. Some things stir only when they need to." |
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JuggernautArtifact Creature - JuggernautJuggernaut attacks each turn if able. The mighty city of An Karras, with its rich history, built over thousands of years, fell in three hours. |
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OrnithopterArtifact Creature - ThopterFlying (This creature can't be blocked except by creatures with flying or reach.) Regardless of the century, plane, or species, developing artificers never fail to invent the ornithopter. |
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Platinum AngelArtifact Creature - AngelFlying She is the apex of the artificer's craft, the spirit of the divine called out of base metal. |
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Steel OverseerArtifact Creature - Construct: Put a +1/+1 counter on each artifact creature you control. "The world is already run by all manner of machines. One day, they'll remind us of that fact." |
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Stone GolemArtifact Creature - GolemThe sculptor, like most artists, put his heart and soul in his work. But the newly awakened golem decided he wanted his creator's other, more tangible parts. |
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TriskelionArtifact Creature - ConstructTriskelion enters the battlefield with three +1/+1 counters on it. "Why do bad things always come in threes?" |
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Lodestone GolemArtifact Creature - GolemNonartifact spells cost more to cast. "Somehow it warps the Æther. It brings a strange weight, a blockade in the flow of spellcraft." |
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Enatu GolemArtifact Creature - GolemWhen Enatu Golem dies, you gain 4 life. Golems conjured from the debris of Enatu Temple provided a sturdy but expendable first line of defense against the Eldrazi. |
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Reinforced BulwarkArtifact Creature - WallDefender Built of wood and iron. Held together by hope and prayer. |
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Runed ServitorArtifact Creature - ConstructWhen Runed Servitor dies, each player draws a card. Scholars had puzzled for centuries over the ruins at Tal Terig. Its secrets had always lived within one rune-carved head. |
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Hedron RoverArtifact Creature - ConstructLandfall - Whenever a land enters the battlefield under your control, Hedron Rover gets +2/+2 until end of turn. "Now that it has woken up and wandered off, we should go see what it was guarding." |
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Walking AtlasArtifact Creature - Construct: You may put a land card from your hand onto the battlefield. Crafted by lullmages and bound to the land, it alters itself to match the tumultuous terrain. |
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Hedron ScrabblerArtifact Creature - ConstructLandfall - Whenever a land enters the battlefield under your control, Hedron Scrabbler gets +1/+1 until end of turn. "I don't care when the hedrons awoke. Why is the question that really matters." |
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Stonework PumaArtifact Creature - Cat Ally"We suffer uneasy ground, unstable alliances, and unpredictable magic. Something you can truly trust is worth more than a chest of gold." |
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Darksteel ColossusArtifact Creature - GolemTrample
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Architects of WillArtifact Creature - Human WizardWhen Architects of Will enters the battlefield, look at the top three cards of target player's library, then put them back in any order. This secret society of mages manipulates the beliefs and opinions of others. |
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Arsenal ThresherArtifact Creature - ConstructAs Arsenal Thresher enters the battlefield, you may reveal any number of other artifact cards from your hand. Arsenal Thresher enters the battlefield with a +1/+1 counter on it for each card revealed this way.
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Enigma SphinxArtifact Creature - SphinxFlying
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Esper SojournersArtifact Creature - Vedalken WizardWhen you cycle Esper Sojourners or it dies, you may tap or untap target permanent. The wilder the frontier, the greater the need for a controlling hand. |
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Esper StormbladeArtifact Creature - Vedalken WizardAs long as you control another multicolored permanent, Esper Stormblade gets +1/+1 and has flying. Stormcallers came to appreciate the novelty of Jund's volcanic updrafts. |
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Ethercaste KnightArtifact Creature - Human KnightExalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) "We coat ourselves in steel every day. What is etherium but the next logical step?" |
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Etherium AbominationArtifact Creature - HorrorUnearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) It was given life by the etherium of a hundred slain Esperites. |
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Ethersworn ShieldmageArtifact Creature - Vedalken WizardFlash "See, children of metal? Already your bodies are rejecting harm. Continue on our path, and perfection will be yours." |
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Filigree AngelArtifact Creature - AngelFlying "I craved enlightenment, and Crucius's etherium opened my eyes. I would share my sight with you, but first you must believe." |
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Glassdust HulkArtifact Creature - GolemWhenever another artifact enters the battlefield under your control, Glassdust Hulk gets +1/+1 until end of turn and is unblockable this turn.
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Sanctum PlowbeastArtifact Creature - BeastDefender
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Sen TripletsLegendary Artifact Creature - Human WizardAt the beginning of your upkeep, choose target opponent. This turn, that player can't cast spells or activate abilities and plays with his or her hand revealed. You may play cards from that player's hand this turn. They are the masters of your mind. |
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Skyclaw ThrashArtifact Creature - Viashino WarriorWhenever Skyclaw Thrash attacks, flip a coin. If you win the flip, Skyclaw Thrash gets +1/+1 and gains flying until end of turn. Their newfound wings shined elegantly and functioned partially. |
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Sphinx of the Steel WindArtifact Creature - SphinxFlying, first strike, vigilance, lifelink, protection from red and from green No one has properly answered her favorite riddle: "Why should I spare your life?" |
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Vectis DominatorArtifact Creature - Human Wizard: Tap target creature unless its controller pays 2 life. "I appreciate the artistry of the telemins, but the creatures of the other worlds provide a much more dramatic performance." |
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Court HomunculusArtifact Creature - HomunculusCourt Homunculus gets +1/+1 as long as you control another artifact. Mages of Esper measure their wealth and status by the number of servants in their retinues. |
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Darklit GargoyleArtifact Creature - GargoyleFlying It shines in the darkness of its master's ambitions. |
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Esper CormorantsArtifact Creature - BirdFlying "The smiths of this land must be mad to reach so far and so high for another creature to decorate." |
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EsperzoaArtifact Creature - JellyfishFlying The more metal it digests, the more its jelly will fetch on the alchemists' market. |
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Ethersworn AdjudicatorArtifact Creature - Vedalken KnightFlying Esper mages devised their weapons to be so devastating that war seemed unnecessary. |
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Faerie MechanistArtifact Creature - Faerie ArtificerFlying
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Inkwell LeviathanArtifact Creature - LeviathanIslandwalk, trample, shroud "Into its maw went the seventh sea, never to be seen again while the world remains." |
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Magister SphinxArtifact Creature - SphinxFlying "These benighted worlds are thick with ignorance. I will educate them. They will listen, or they will die." |
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Master TransmuterArtifact Creature - Human Artificer, , Return an artifact you control to its owner's hand: You may put an artifact card from your hand onto the battlefield. "Wasted potential surrounds us. Lend me that bauble, and let me see what it can be made to be." |
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Parasitic StrixArtifact Creature - BirdFlying After finding no sustenance on the edges of Grixis, it turned to the skies of Bant. |
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Salvage SlasherArtifact Creature - Human RogueSalvage Slasher gets +1/+0 for each artifact card in your graveyard. Esper artificers never imagined that one day their scraps would be pressed against their soft and fragile throats. |
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Scornful Æther-LichArtifact Creature - Zombie Wizard: Scornful Æther-Lich gains fear and vigilance until end of turn. (Attacking doesn't cause it to tap, and it can't be blocked except by artifact creatures and/or black creatures.) "With no flesh, there is no pain, no hesitation, no emotion of any kind. He is crafted perfection." |
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Sludge StriderArtifact Creature - InsectWhenever another artifact enters the battlefield under your control or another artifact you control leaves the battlefield, you may pay . If you do, target player loses 1 life and you gain 1 life. Underneath the cities of Esper are cycles of life unseen by those who feed them. |
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Sphinx SummonerArtifact Creature - SphinxFlying
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Vectis AgentsArtifact Creature - Human Rogue: Vectis Agents gets -2/-0 until end of turn and is unblockable this turn. With their life energy suppressed under their etherium enhancements, thieves from Esper found it surprisingly easy to explore the ruins of Grixis. |
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Vedalken OutlanderArtifact Creature - Vedalken ScoutProtection from red The Seekers of Carmot searched across the unknown lands for the mystical red stone that could reforge Esper in ethereal perfection. |
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Cloudheath DrakeArtifact Creature - DrakeFlying A permanent storm rages over the plain of Cloudheath, and drakes ride its currents-two reminders that some elements of Esper will not be controlled. |
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Esper BattlemageArtifact Creature - Human Wizard, : Prevent the next 2 damage that would be dealt to you this turn. She can heal the flesh, or exploit its many weaknesses. |
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Etherium SculptorArtifact Creature - Vedalken ArtificerArtifact spells you cast cost less to cast. The greatest masters of the craft abandon tools altogether, shaping metal with hand and mind alone. |
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Ethersworn CanonistArtifact Creature - Human ClericEach player who has cast a nonartifact spell this turn can't cast additional nonartifact spells. "The noble work of our order is to infuse all life on Esper with etherium. Our goal will be reached more rapidly if new life is . . . suppressed." |
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Filigree SagesArtifact Creature - Vedalken Wizard: Untap target artifact. "We of the Sanctum Arcanum have pondered every word on every page of the Filigree Texts. If you can't say the same, don't bother speaking." |
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Glaze FiendArtifact Creature - IllusionFlying Before the zealots of the Ethersworn came to power, Esper illusionists dreamed up creations to mimic a variety of substances. |
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Master of EtheriumArtifact Creature - Vedalken WizardMaster of Etherium's power and toughness are each equal to the number of artifacts you control. "Only a mind unfettered with the concerns of the flesh can see the world as it truly is." |
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MetallurgeonArtifact Creature - Human Artificer, : Regenerate target artifact. "By the time I got there, the heart had stopped. Fortunately, I was able to replace it with something better." |
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Puppet ConjurerArtifact Creature - Human Wizard, : Put a 0/1 blue Homunculus artifact creature token onto the battlefield. He scowls at his imperfect creation, then crushes it to scrap. He salvages the etherium and begins anew. |
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