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Jeskai Barricade

Creature - Wall

Flash (You may cast this spell any time you could cast an instant.)

Defender

When Jeskai Barricade enters the battlefield, you may return another target creature you control to its owner's hand.

Mana:
Cardset: Fate Reforged #15 (Uncommon)
Type: Creature

Jeskai Infiltrator

Creature - Human Monk

Jeskai Infiltrator can't be blocked as long as you control no other creatures.

When Jeskai Infiltrator deals combat damage to a player, exile it and the top card of your library in a face-down pile, shuffle that pile, then manifest those cards. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

Mana:
Power: 2/3
Cardset: Fate Reforged #36 (Rare)
Type: Creature

Jeskai Sage

Creature - Human Monk

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

When Jeskai Sage dies, draw a card.

"The one who conquers the mind is greater than the one who conquers the world."

Mana:
Power: 1/1
Cardset: Fate Reforged #38 (Common)
Type: Creature

Kolaghan, the Storm's Fury

Legendary Creature - Dragon

Flying

Whenever a Dragon you control attacks, creatures you control get +1/+0 until end of turn.

Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Mana:
Power: 4/5
Cardset: Fate Reforged #155 (Rare)
Type: Creature

Lightning Shrieker

Creature - Dragon

Flying, trample, haste

At the beginning of the end step, Lightning Shrieker's owner shuffles it into his or her library.

Dragonslayers learned to keep silent about their deeds after seeing the terrible vengeance wrought by Kolaghan and her brood.

Mana:
Power: 5/5
Cardset: Fate Reforged #106 (Common)
Type: Creature

Lotus Path Djinn

Creature - Djinn Monk

Flying

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

"The lotus takes root where body and mind intersect. It blooms when body and mind become one."

Mana:
Power: 2/3
Cardset: Fate Reforged #39 (Common)
Type: Creature

Lotus-Eye Mystics

Creature - Human Monk

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

When Lotus-Eye Mystics enters the battlefield, return target enchantment card from your graveyard to your hand.

Every action has a foreseen purpose.

Mana:
Power: 3/2
Cardset: Fate Reforged #17 (Uncommon)
Type: Creature

Marang River Prowler

Creature - Human Rogue

Marang River Prowler can't block and can't be blocked.

You may cast Marang River Prowler from your graveyard as long as you control a black or green permanent.

The currents of the Marang wash away both tracks and blood.

Mana:
Power: 2/1
Cardset: Fate Reforged #40 (Uncommon)
Type: Creature

Mardu Scout

Creature - Goblin Scout

Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

The Mardu all enjoy war, but only the goblins make a game of it.

Mana:
Power: 3/1
Cardset: Fate Reforged #108 (Common)
Type: Creature

Mardu Shadowspear

Creature - Human Warrior

Whenever Mardu Shadowspear attacks, each opponent loses 1 life.

Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Mana:
Power: 1/1
Cardset: Fate Reforged #74 (Uncommon)
Type: Creature

Mardu Strike Leader

Creature - Human Warrior

Whenever Mardu Strike Leader attacks, put a 2/1 black Warrior creature token onto the battlefield.

Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Mana:
Power: 3/2
Cardset: Fate Reforged #75 (Rare)
Type: Creature

Mardu Woe-Reaper

Creature - Human Warrior

Whenever Mardu Woe-Reaper or another Warrior enters the battlefield under your control, you may exile target creature card from a graveyard. If you do, you gain 1 life.

"Those who died in battle deserve their rest."

Mana:
Power: 2/1
Cardset: Fate Reforged #18 (Uncommon)
Type: Creature

Merciless Executioner

Creature - Orc Warrior

When Merciless Executioner enters the battlefield, each player sacrifices a creature.

He enjoys his work, for he sees only the worst Abzan criminals: those who betray their own kin.

Mana:
Power: 3/1
Cardset: Fate Reforged #76 (Uncommon)
Type: Creature

Mindscour Dragon

Creature - Dragon

Flying

Whenever Mindscour Dragon deals combat damage to an opponent, target player puts the top four cards of his or her library into his or her graveyard.

"The bells may one day ring as an anthem of our own end."
-Kyu, Sage-Eye mystic

Mana:
Power: 4/4
Cardset: Fate Reforged #41 (Uncommon)
Type: Creature

Mistfire Adept

Creature - Human Monk

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Whenever you cast a noncreature spell, target creature gains flying until end of turn.

"The quieter the skies, the calmer the mind."

Mana:
Power: 3/3
Cardset: Fate Reforged #42 (Uncommon)
Type: Creature

Monastery Mentor

Creature - Human Monk

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Whenever you cast a noncreature spell, put a 1/1 white Monk creature token with prowess onto the battlefield.

"Speak little. Do much."

Mana:
Power: 2/2
Cardset: Fate Reforged #20 (Mythic Rare)
Type: Creature

Noxious Dragon

Creature - Dragon

Flying

When Noxious Dragon dies, you may destroy target creature with converted mana cost 3 or less.

Dragons of Silumgar's brood begin to digest their prey even before consuming it, letting their caustic breath do much of the work.

Mana:
Power: 4/4
Cardset: Fate Reforged #77 (Uncommon)
Type: Creature

Ojutai, Soul of Winter

Legendary Creature - Dragon

Flying, vigilance

Whenever a Dragon you control attacks, tap target nonland permanent an opponent controls. That permanent doesn't untap during its controller's next untap step.

"When I battled Ojutai, I realized my learning had only begun."
-Shu Yun, the Silent Tempest

Mana:
Power: 5/6
Cardset: Fate Reforged #156 (Rare)
Type: Creature

Orc Sureshot

Creature - Orc Archer

Whenever another creature enters the battlefield under your control, target creature an opponent controls gets -1/-1 until end of turn.

"Words have yet to halt an arrow."

Mana:
Power: 4/2
Cardset: Fate Reforged #78 (Uncommon)
Type: Creature

Pilgrim of the Fires

Artifact Creature - Golem

First strike, trample

The most skilled Jeskai artisans can craft imposing golems with such precision that they will last an eternity-the time believed necessary to master the Fires of the Jeskai Way.

Mana:
Power: 6/4
Cardset: Fate Reforged #162 (Uncommon)
Type: Artifact Creature

Qarsi High Priest

Creature - Human Cleric

, , Sacrifice another creature: Manifest the top card of your library. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

"Hear me, nameless, and obey."

Mana:
Cardset: Fate Reforged #80 (Uncommon)
Type: Creature

Renowned Weaponsmith

Creature - Human Artificer

: Add to your mana pool. Spend this mana only to cast artifact spells or activate abilities of artifacts.

, : Search your library for a card named Heart-Piercer Bow or Vial of Dragonfire, reveal it, put it into your hand, then shuffle your library.

Mana:
Power: 1/3
Cardset: Fate Reforged #48 (Uncommon)
Type: Creature

Sage-Eye Avengers

Creature - Djinn Monk

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Whenever Sage-Eye Avengers attacks, you may return target creature to its owner's hand if its power is less than Sage-Eye Avengers's power.

Mana:
Power: 4/5
Cardset: Fate Reforged #50 (Rare)
Type: Creature

Sandsteppe Mastodon

Creature - Elephant

Reach

When Sandsteppe Mastodon enters the battlefield, bolster 5. (Choose a creature with the least toughness among creatures you control and put five +1/+1 counters on it.)

A mastodon's path always leads to an oasis.

Mana:
Power: 5/5
Cardset: Fate Reforged #137 (Rare)
Type: Creature

Sandsteppe Outcast

Creature - Human Warrior

When Sandsteppe Outcast enters the battlefield, choose one -

• Put a +1/+1 counter on Sandsteppe Outcast.

• Put a 1/1 white Spirit creature token with flying onto the battlefield.

Mana:
Power: 2/1
Cardset: Fate Reforged #25 (Common)
Type: Creature

Shaman of the Great Hunt

Creature - Orc Shaman

Haste

Whenever a creature you control deals combat damage to a player, put a +1/+1 counter on it.

Ferocious - : Draw a card for each creature you control with power 4 or greater.

Mana:
Power: 4/2
Cardset: Fate Reforged #113 (Mythic Rare)
Type: Creature

Shockmaw Dragon

Creature - Dragon

Flying

Whenever Shockmaw Dragon deals combat damage to a player, it deals 1 damage to each creature that player controls.

Dragons of the Kolaghan brood are always on the move. They are the driving force behind the Mardu's nomadic way of life.

Mana:
Power: 4/4
Cardset: Fate Reforged #114 (Uncommon)
Type: Creature

Shu Yun, the Silent Tempest

Legendary Creature - Human Monk

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Whenever you cast a noncreature spell, you may pay . If you do, target creature gains double strike until end of turn.

Mana:
Power: 3/2
Cardset: Fate Reforged #52 (Rare)
Type: Creature

Sibsig Host

Creature - Zombie

When Sibsig Host enters the battlefield, each player puts the top three cards of his or her library into his or her graveyard.

"They were your friends, your family, your clan. They want only to welcome you."
-Tasigur, the Golden Fang

Mana:
Power: 2/6
Cardset: Fate Reforged #82 (Common)
Type: Creature

Sibsig Muckdraggers

Creature - Zombie

Delve (Each card you exile from your graveyard while casting this spell pays for .)

When Sibsig Muckdraggers enters the battlefield, return target creature card from your graveyard to your hand.

Mana:
Power: 3/6
Cardset: Fate Reforged #83 (Uncommon)
Type: Creature

Silumgar, the Drifting Death

Legendary Creature - Dragon

Flying, hexproof

Whenever a Dragon you control attacks, creatures defending player controls get -1/-1 until end of turn.

"No machinations, no puppet strings, no plots. Just pure, sweeping death."
-Tasigur, the Golden Fang

Mana:
Power: 3/7
Cardset: Fate Reforged #157 (Rare)
Type: Creature

Smoldering Efreet

Creature - Efreet Monk

When Smoldering Efreet dies, it deals 2 damage to you.

The efreet are drawn to the Kaisham Wanderers, a loosely organized Jeskai school where trickery is employed to challenge the status quo and upend the belief systems of others.

Mana:
Power: 2/2
Cardset: Fate Reforged #115 (Common)
Type: Creature

Soulfire Grand Master

Creature - Human Monk

Lifelink

Instant and sorcery spells you control have lifelink.

: The next time you cast an instant or sorcery spell from your hand this turn, put that card into your hand instead of into your graveyard as it resolves.

Mana:
Power: 2/2
Cardset: Fate Reforged #27 (Mythic Rare)
Type: Creature

Soulflayer

Creature - Demon

Delve (Each card you exile from your graveyard while casting this spell pays for .)

If a creature card with flying was exiled with Soulflayer's delve ability, Soulflayer has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, reach, trample, and vigilance.

Mana:
Power: 4/4
Cardset: Fate Reforged #84 (Rare)
Type: Creature

Sultai Emissary

Creature - Zombie Warrior

When Sultai Emissary dies, manifest the top card of your library. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

To the Sultai, Ugin's power was just one more resource to be exploited.

Mana:
Power: 1/1
Cardset: Fate Reforged #85 (Common)
Type: Creature

Sultai Skullkeeper

Creature - Naga Shaman

When Sultai Skullkeeper enters the battlefield, put the top two cards of your library into your graveyard.

A skullkeeper is the first to arrive after the palace archers strike down intruders, probing their brains for choice bits of knowledge.

Mana:
Power: 2/1
Cardset: Fate Reforged #53 (Common)
Type: Creature

Tasigur, the Golden Fang

Legendary Creature - Human Shaman

Delve (Each card you exile from your graveyard while casting this spell pays for .)

: Put the top two cards of your library into your graveyard, then return a nonland card of an opponent's choice from your graveyard to your hand.

Mana:
Power: 4/5
Cardset: Fate Reforged #87 (Rare)
Type: Creature

Temur Sabertooth

Creature - Cat

: You may return another creature you control to its owner's hand. If you do, Temur Sabertooth gains indestructible until end of turn.

The Temur see themselves as a pack, their bonds more primal than the Abzan's.

Mana:
Power: 4/3
Cardset: Fate Reforged #141 (Uncommon)
Type: Creature

Temur War Shaman

Creature - Human Shaman

When Temur War Shaman enters the battlefield, manifest the top card of your library. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

Whenever a permanent you control is turned face up, if it's a creature, you may have it fight target creature you don't control.

Mana:
Power: 4/5
Cardset: Fate Reforged #142 (Rare)
Type: Creature

Torrent Elemental

Creature - Elemental

Flying

Whenever Torrent Elemental attacks, tap all creatures defending player controls.

: Put Torrent Elemental from exile onto the battlefield tapped. Activate this ability only any time you could cast a sorcery.

Mana:
Power: 3/5
Cardset: Fate Reforged #56 (Mythic Rare)
Type: Creature

Ugin's Construct

Artifact Creature - Construct

When Ugin's Construct enters the battlefield, sacrifice a permanent that's one or more colors.

While trapping the Eldrazi on Zendikar, Ugin learned little from Sorin, but he gleaned the rudiments of lithomancy from Nahiri.

Mana:
Power: 4/5
Cardset: Fate Reforged #164 (Uncommon)
Type: Artifact Creature

Vaultbreaker

Creature - Orc Rogue

Whenever Vaultbreaker attacks, you may discard a card. If you do, draw a card.

Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Mana:
Power: 4/2
Cardset: Fate Reforged #117 (Uncommon)
Type: Creature

Wandering Champion

Creature - Human Monk

Whenever Wandering Champion deals combat damage to a player, if you control a blue or red permanent, you may discard a card. If you do, draw a card.

"Learn from your enemies, but do not tolerate them."

Mana:
Power: 3/1
Cardset: Fate Reforged #29 (Uncommon)
Type: Creature

Warden of the First Tree

Creature - Human

: Warden of the First Tree becomes a Human Warrior with base power and toughness 3/3.

: If Warden of the First Tree is a Warrior, it becomes a Human Spirit Warrior with trample and lifelink.

: If Warden of the First Tree is a Spirit, put five +1/+1 counters on it.

Mana:
Power: 1/1
Cardset: Fate Reforged #143 (Mythic Rare)
Type: Creature

Wardscale Dragon

Creature - Dragon

Flying

As long as Wardscale Dragon is attacking, defending player can't cast spells.

Dromoka's brood emerge from the dragon tempests covered with tough scales that protect them from most clan weapons and magic.

Mana:
Power: 4/4
Cardset: Fate Reforged #30 (Uncommon)
Type: Creature

Whisperer of the Wilds

Creature - Human Shaman

: Add to your mana pool.

Ferocious - : Add to your mana pool. Activate this ability only if you control a creature with power 4 or greater.

She speaks only in whispers but can be heard over the fiercest storm.

Mana:
Cardset: Fate Reforged #144 (Common)
Type: Creature

Whisperwood Elemental

Creature - Elemental

At the beginning of your end step, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

Sacrifice Whisperwood Elemental: Until end of turn, face-up nontoken creatures you control gain "When this creature dies, manifest the top card of your library."

Mana:
Power: 4/4
Cardset: Fate Reforged #145 (Mythic Rare)
Type: Creature

Yasova Dragonclaw

Legendary Creature - Human Warrior

Trample

At the beginning of combat on your turn, you may pay . If you do, gain control of target creature an opponent controls with power less than Yasova Dragonclaw's power until end of turn, untap that creature, and it gains haste until end of turn.

Mana:
Power: 4/2
Cardset: Fate Reforged #148 (Rare)
Type: Creature

Abomination of Gudul

Creature - Horror

Flying

Whenever Abomination of Gudul deals combat damage to a player, you may draw a card. If you do, discard a card.

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

Mana:
Power: 3/4
Cardset: Khans of Tarkir #159 (Common)
Type: Creature

Abzan Battle Priest

Creature - Human Cleric

Outlast (, : Put a +1/+1 counter on this creature. Outlast only as a sorcery.)

Each creature you control with a +1/+1 counter on it has lifelink.

"Wherever I walk, the ancestors walk too."

Mana:
Power: 3/2
Cardset: Khans of Tarkir #1 (Uncommon)
Type: Creature

Abzan Falconer

Creature - Human Soldier

Outlast (, : Put a +1/+1 counter on this creature. Outlast only as a sorcery.)

Each creature you control with a +1/+1 counter on it has flying.

The fastest way across the dunes is above.

Mana:
Power: 2/3
Cardset: Khans of Tarkir #2 (Uncommon)
Type: Creature

Abzan Guide

Creature - Human Warrior

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

"These roads are desolate and changeable. Follow me, or die in the wastes."

Mana:
Power: 4/4
Cardset: Khans of Tarkir #162 (Common)
Type: Creature

Ainok Bond-Kin

Creature - Hound Soldier

Outlast (, : Put a +1/+1 counter on this creature. Outlast only as a sorcery.)

Each creature you control with a +1/+1 counter on it has first strike.

"Hold the line, for family and the fallen!"

Mana:
Power: 2/1
Cardset: Khans of Tarkir #3 (Common)
Type: Creature

Ainok Tracker

Creature - Hound Scout

First strike

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

Some ainok of the mountains are accepted among the Temur as trusted hunt-mates.

Mana:
Power: 3/3
Cardset: Khans of Tarkir #96 (Common)
Type: Creature

Alabaster Kirin

Creature - Kirin

Flying, vigilance

The appearance of a kirin signifies the passing or arrival of an important figure. As word of sightings spread, all the khans took it to mean themselves. Only the shaman Chianul thought of Sarkhan Vol.

Mana:
Power: 2/3
Cardset: Khans of Tarkir #4 (Common)
Type: Creature

Alpine Grizzly

Creature - Bear

The Temur welcome bears into the clan, fighting alongside them in battle. The relationship dates back to when they labored side by side under Sultai rule.

Mana:
Power: 4/2
Cardset: Khans of Tarkir #127 (Common)
Type: Creature

Anafenza, the Foremost

Legendary Creature - Human Soldier

Whenever Anafenza, the Foremost attacks, put a +1/+1 counter on another target tapped creature you control.

If a creature card would be put into an opponent's graveyard from anywhere, exile it instead.

Rarely at rest on the Amber Throne, Anafenza always leads the Abzan Houses to battle.

Mana:
Power: 4/4
Cardset: Khans of Tarkir #163 (Mythic Rare)
Type: Creature

Ankle Shanker

Creature - Goblin Berserker

Haste

Whenever Ankle Shanker attacks, creatures you control gain first strike and deathtouch until end of turn.

The stature of the fighter matters less than the depth of the cut.

Mana:
Power: 2/2
Cardset: Khans of Tarkir #164 (Rare)
Type: Creature

Archers' Parapet

Creature - Wall

Defender

, : Each opponent loses 1 life.

Every shaft is graven with a name from a kin tree, calling upon the spirits of the ancestors to make it fly true.

Mana:
Cardset: Khans of Tarkir #128 (Common)
Type: Creature

Armament Corps

Creature - Human Soldier

When Armament Corps enters the battlefield, distribute two +1/+1 counters among one or two target creatures you control.

The Abzan avoid extended supply lines by incorporating weapons stores into their battle formations.

Mana:
Power: 4/4
Cardset: Khans of Tarkir #165 (Uncommon)
Type: Creature

Ashcloud Phoenix

Creature - Phoenix

Flying

When Ashcloud Phoenix dies, return it to the battlefield face down.

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

When Ashcloud Phoenix is turned face up, it deals 2 damage to each player.

Mana:
Power: 4/1
Cardset: Khans of Tarkir #99 (Mythic Rare)
Type: Creature

Avalanche Tusker

Creature - Elephant Warrior

Whenever Avalanche Tusker attacks, target creature defending player controls blocks it this combat if able.

"Hold the high ground, then bring it to your enemy."
-Surrak, khan of the Temur

Mana:
Power: 6/4
Cardset: Khans of Tarkir #166 (Rare)
Type: Creature

Bear's Companion

Creature - Human Warrior

When Bear's Companion enters the battlefield, put a 4/4 green Bear creature token onto the battlefield.

"The Sultai came hunting for a bear hide. Now I have a belt of naga skin, and my friend has a full belly."

Mana:
Power: 2/2
Cardset: Khans of Tarkir #167 (Uncommon)
Type: Creature

Bellowing Saddlebrute

Creature - Orc Warrior

Raid - When Bellowing Saddlebrute enters the battlefield, you lose 4 life unless you attacked with a creature this turn.

Mana:
Power: 4/5
Cardset: Khans of Tarkir #64 (Uncommon)
Type: Creature

Bloodfire Expert

Creature - Efreet Monk

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Some efreet abandon their homes in the volcanic Fire Rim to embrace the Jeskai Way and discipline their innate flames.

Mana:
Power: 3/1
Cardset: Khans of Tarkir #101 (Common)
Type: Creature

Bloodfire Mentor

Creature - Efreet Shaman

, : Draw a card, then discard a card.

The adept underwent months of preparation to withstand pain, until he was finally ready to receive the efreet master's teachings.

Mana:
Cardset: Khans of Tarkir #102 (Common)
Type: Creature

Bloodsoaked Champion

Creature - Human Warrior

Bloodsoaked Champion can't block.

Raid - : Return Bloodsoaked Champion from your graveyard to the battlefield. Activate this ability only if you attacked with a creature this turn.

"Death is merely another foe the Mardu will overcome."

Mana:
Power: 2/1
Cardset: Khans of Tarkir #66 (Rare)
Type: Creature

Butcher of the Horde

Creature - Demon

Flying

Sacrifice another creature: Butcher of the Horde gains your choice of vigilance, lifelink, or haste until end of turn.

Mana:
Power: 5/4
Cardset: Khans of Tarkir #168 (Rare)
Type: Creature

Canyon Lurkers

Creature - Human Rogue

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

The broken Qal Sisma foothills make poor terrain for cavalry, but a perfect setting for ambushes.

Mana:
Power: 5/2
Cardset: Khans of Tarkir #105 (Common)
Type: Creature

Chief of the Edge

Creature - Human Warrior

Other Warrior creatures you control get +1/+0.

"We are the swift, the strong, the blade's sharp shriek! Fear nothing, and strike!"

Mana:
Power: 3/2
Cardset: Khans of Tarkir #169 (Uncommon)
Type: Creature

Chief of the Scale

Creature - Human Warrior

Other Warrior creatures you control get +0/+1.

"We are the shield unbroken. If we fall today, we will die well, and our trees will bear our names in honor."

Mana:
Power: 2/3
Cardset: Khans of Tarkir #170 (Uncommon)
Type: Creature

Clever Impersonator

Creature - Shapeshifter

You may have Clever Impersonator enter the battlefield as a copy of any nonland permanent on the battlefield.

"Our own selves are the greatest obstacles to enlightenment."
-Narset, khan of the Jeskai

Mana:
Cardset: Khans of Tarkir #34 (Mythic Rare)
Type: Creature

Dazzling Ramparts

Creature - Wall

Defender

, : Tap target creature.

When Anafenza holds court under the First Tree, the gates of Mer-Ek are sealed. No safer place exists in all of Tarkir.

Mana:
Cardset: Khans of Tarkir #6 (Uncommon)
Type: Creature

Disowned Ancestor

Creature - Spirit Warrior

Outlast (, : Put a +1/+1 counter on this creature. Outlast only as a sorcery.)

Long after death, the spirits of the Disowned continue to seek redemption among their Abzan kin.

Mana:
Cardset: Khans of Tarkir #70 (Common)
Type: Creature

Dragon's Eye Savants

Creature - Human Wizard

Morph-Reveal a blue card in your hand. (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

When Dragon's Eye Savants is turned face up, look at target opponent's hand.

Mana:
Cardset: Khans of Tarkir #38 (Uncommon)
Type: Creature

Dragon-Style Twins

Creature - Human Monk

Double strike

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

"We are the flicker of the flame and its heat, the two sides of a single blade."

Mana:
Power: 3/3
Cardset: Khans of Tarkir #108 (Rare)
Type: Creature

Efreet Weaponmaster

Creature - Efreet Monk

First strike

When Efreet Weaponmaster enters the battlefield or is turned face up, another target creature you control gets +3/+0 until end of turn.

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

Mana:
Power: 4/3
Cardset: Khans of Tarkir #175 (Common)
Type: Creature

Embodiment of Spring

Creature - Elemental

, , Sacrifice Embodiment of Spring: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.

Arel dreamed of winter's end. The next morning she followed a strange trail and found a seedling in the snow.

Mana:
Cardset: Khans of Tarkir #39 (Common)
Type: Creature

Firehoof Cavalry

Creature - Human Berserker

: Firehoof Cavalry gets +2/+0 and gains trample until end of turn.

"What warrior worth the name fears to leave a trail? If my enemies seek me, let them follow the ashes in my wake."

Mana:
Power: 1/1
Cardset: Khans of Tarkir #11 (Common)
Type: Creature

Glacial Stalker

Creature - Elemental

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

"Have you spent a winter high in the mountains, where the ice walks and speaks to the wind? It is not a place for those who have not learned respect."
-Ulnok, Temur shaman

Mana:
Power: 4/5
Cardset: Khans of Tarkir #41 (Common)
Type: Creature

Grim Haruspex

Creature - Human Wizard

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

Whenever another nontoken creature you control dies, draw a card.

"We all want to know what's going on in someone else's head. I simply open it up and look."

Mana:
Power: 3/2
Cardset: Khans of Tarkir #73 (Rare)
Type: Creature

Gurmag Swiftwing

Creature - Bat

Flying, first strike, haste

"Anything a falcon can do, a bat can do in pitch darkness."
-Urdnan the Wanderer

Mana:
Power: 1/2
Cardset: Khans of Tarkir #74 (Uncommon)
Type: Creature

Heir of the Wilds

Creature - Human Warrior

Deathtouch

Ferocious - Whenever Heir of the Wilds attacks, if you control a creature with power 4 or greater, Heir of the Wilds gets +1/+1 until end of turn.

In the high caves of the Qal Sisma mountains, young hunters quest to hear the echoes of their fierce ancestors.

Mana:
Power: 2/2
Cardset: Khans of Tarkir #134 (Uncommon)
Type: Creature

Herald of Anafenza

Creature - Human Soldier

Outlast (, : Put a +1/+1 counter on this creature. Outlast only as a sorcery.)

Whenever you activate Herald of Anafenza's outlast ability, put a 1/1 white Warrior creature token onto the battlefield.

Mana:
Power: 1/2
Cardset: Khans of Tarkir #12 (Rare)
Type: Creature

High Sentinels of Arashin

Creature - Bird Soldier

Flying

High Sentinels of Arashin gets +1/+1 for each other creature you control with a +1/+1 counter on it.

: Put a +1/+1 counter on target creature.

Mana:
Power: 3/4
Cardset: Khans of Tarkir #13 (Rare)
Type: Creature

Highland Game

Creature - Elk

When Highland Game dies, you gain 2 life.

"Bring down a stag and fix its horns upon her head. This one hears the whispers."
-Chianul, at the weaving of Arel

Mana:
Power: 2/1
Cardset: Khans of Tarkir #135 (Common)
Type: Creature

Highspire Mantis

Creature - Insect

Flying, trample

Its wings produce a high-pitched, barely audible whirring sound in flight. Only Jeskai masters are quiet enough to hear one coming.

Mana:
Power: 3/3
Cardset: Khans of Tarkir #177 (Uncommon)
Type: Creature

Hooded Hydra

Creature - Snake Hydra

Hooded Hydra enters the battlefield with X +1/+1 counters on it.

When Hooded Hydra dies, put a 1/1 green Snake creature token onto the battlefield for each +1/+1 counter on it.

Morph

As Hooded Hydra is turned face up, put five +1/+1 counters on it.

Mana:
Cardset: Khans of Tarkir #136 (Mythic Rare)
Type: Creature

Hooting Mandrills

Creature - Ape

Delve (Each card you exile from your graveyard while casting this spell pays for .)

Trample

Interlopers in Sultai territory usually end up as crocodile chow or baboon bait.

Mana:
Power: 4/4
Cardset: Khans of Tarkir #137 (Common)
Type: Creature

Horde Ambusher

Creature - Human Berserker

Whenever Horde Ambusher blocks, it deals 1 damage to you.

Morph-Reveal a red card in your hand. (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

When Horde Ambusher is turned face up, target creature can't block this turn.

Mana:
Power: 2/2
Cardset: Khans of Tarkir #110 (Uncommon)
Type: Creature

Icefeather Aven

Creature - Bird Shaman

Flying

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

When Icefeather Aven is turned face up, you may return another target creature to its owner's hand.

Mana:
Power: 2/2
Cardset: Khans of Tarkir #178 (Uncommon)
Type: Creature

Ivorytusk Fortress

Creature - Elephant

Untap each creature you control with a +1/+1 counter on it during each other player's untap step.

Abzan soldiers march to war confident that their Houses march with them.

Mana:
Power: 5/7
Cardset: Khans of Tarkir #179 (Rare)
Type: Creature

Jeering Instigator

Creature - Goblin Rogue

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

When Jeering Instigator is turned face up, if it's your turn, gain control of another target creature until end of turn. Untap that creature. It gains haste until end of turn.

Mana:
Power: 2/1
Cardset: Khans of Tarkir #113 (Rare)
Type: Creature

Jeskai Elder

Creature - Human Monk

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Whenever Jeskai Elder deals combat damage to a player, you may draw a card. If you do, discard a card.

Mana:
Power: 1/2
Cardset: Khans of Tarkir #43 (Uncommon)
Type: Creature

Jeskai Student

Creature - Human Monk

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Discipline is the first pillar of the Jeskai Way. Each member of the clan trains in a weapon, perfecting its use over a lifetime.

Mana:
Power: 1/3
Cardset: Khans of Tarkir #14 (Common)
Type: Creature

Jeskai Windscout

Creature - Bird Scout

Flying

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

They range from Sage-Eye Stronghold to the farthest reaches of Tarkir.

Mana:
Power: 2/1
Cardset: Khans of Tarkir #44 (Common)
Type: Creature

Kheru Bloodsucker

Creature - Vampire

Whenever a creature you control with toughness 4 or greater dies, each opponent loses 2 life and you gain 2 life.

, Sacrifice another creature: Put a +1/+1 counter on Kheru Bloodsucker.

It stares through the empty, pain-twisted faces of those it has drained.

Mana:
Power: 2/2
Cardset: Khans of Tarkir #75 (Uncommon)
Type: Creature

Kheru Dreadmaw

Creature - Zombie Crocodile

Defender

, Sacrifice another creature: You gain life equal to the sacrificed creature's toughness.

Its hunting instincts have long since rotted away. Its hunger, however, remains.

Mana:
Power: 4/4
Cardset: Khans of Tarkir #76 (Common)
Type: Creature

Kheru Lich Lord

Creature - Zombie Wizard

At the beginning of your upkeep, you may pay . If you do, return a creature card at random from your graveyard to the battlefield. It gains flying, trample, and haste. Exile that card at the beginning of your next end step. If it would leave the battlefield, exile it instead of putting it anywhere else.

Mana:
Power: 4/4
Cardset: Khans of Tarkir #182 (Rare)
Type: Creature

Kheru Spellsnatcher

Creature - Naga Wizard

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

When Kheru Spellsnatcher is turned face up, counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. You may cast that card without paying its mana cost for as long as it remains exiled.

Mana:
Power: 3/3
Cardset: Khans of Tarkir #45 (Rare)
Type: Creature