Abattoir GhoulCreature - ZombieFirst strike Death took his humanity but not his skill with the knife. |
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Abbey GriffinCreature - GriffinFlying, vigilance "The darkness crawls with vampires and ghouls, but we are not without allies." |
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Abhorrent OverlordCreature - DemonFlying
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Abomination of GudulCreature - HorrorFlying
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Abuna AcolyteCreature - Cat Cleric: Prevent the next 1 damage that would be dealt to target creature or player this turn. "You can break nothing I cannot mend." |
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Abyssal PersecutorCreature - DemonFlying, trample His slaves crave death more than they desire freedom. He denies them both. |
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Abzan Battle PriestCreature - Human ClericOutlast (, : Put a +1/+1 counter on this creature. Outlast only as a sorcery.) "Wherever I walk, the ancestors walk too." |
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Abzan BeastmasterCreature - Hound ShamanAt the beginning of your upkeep, draw a card if you control the creature with the greatest toughness or tied for the greatest toughness. His beasts move the great siege towers of the Abzan across the endless sands. |
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Abzan FalconerCreature - Human SoldierOutlast (, : Put a +1/+1 counter on this creature. Outlast only as a sorcery.) The fastest way across the dunes is above. |
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Abzan GuideCreature - Human WarriorLifelink (Damage dealt by this creature also causes you to gain that much life.) "These roads are desolate and changeable. Follow me, or die in the wastes." |
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Abzan Kin-GuardCreature - Human WarriorAbzan Kin-Guard has lifelink as long as you control a white or black permanent. "The Mardu rush headlong toward extinction. We ensure the longevity of our clan by protecting our territory, not rampaging through it." |
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Abzan SkycaptainCreature - Bird SoldierFlying "A tempest is coming. Turn your faces toward the wind!" |
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Academy EliteCreature - Human WizardAcademy Elite enters the battlefield with X +1/+1 counters on it, where X is the number of instant and sorcery cards in all graveyards.
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Academy RaiderCreature - Human WarriorIntimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
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Accorder PaladinCreature - Human KnightBattle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) "I fight for the suns, the surface, and everything in between." |
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Accursed SpiritCreature - SpiritIntimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Many have heard the slither of dragging armor and the soft squelch of its voice. But only its victims ever meet its icy gaze. |
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Acid Web SpiderCreature - SpiderReach Its web is an excellent source of found copper for the daring or the stupid. |
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Acid-Spewer DragonCreature - DragonFlying, deathtouch
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Acidic SlimeCreature - OozeDeathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
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Acolyte of XathridCreature - Human Cleric, : Target player loses 1 life. Like all priests, she gives her blessings only to those truly worthy of them. |
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Adaptive AutomatonArtifact Creature - ConstructAs Adaptive Automaton enters the battlefield, choose a creature type. Such loyalty can only be made. |
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Adaptive SnapjawCreature - Lizard BeastEvolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) "Eh, needs more toad."
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Admonition AngelCreature - AngelFlying
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Advocate of the BeastCreature - Elf ShamanAt the beginning of your end step, put a +1/+1 counter on target Beast creature you control. "I am neither their drover nor their leader. To these majestic beasts, I am simply their herdmate and nothing more." |
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Aegis AngelCreature - AngelFlying
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Aerie BowmastersCreature - Hound ArcherReach (This creature can block creatures with flying.)
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Aerie MysticsCreature - Bird WizardFlying They are cautious with their body language and facial expressions. Any stray movement could betray the positions of the troops they protect and cost many lives. |
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Aerie WorshippersCreature - Human ClericInspired - Whenever Aerie Worshippers becomes untapped, you may pay . If you do, put a 2/2 blue Bird enchantment creature token with flying onto the battlefield. They can conjure stars from a clear sky. |
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Aeronaut TinkererCreature - Human ArtificerAeronaut Tinkerer has flying as long as you control an artifact. (It can't be blocked except by creatures with flying or reach.) "All tinkerers have their heads in the clouds. I don't intend to stop there." |
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Affa Guard HoundCreature - HoundFlash Once a welcoming hub for explorers, Affa became a place of guarded tongues and quick defenses. |
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Affa ProtectorCreature - Human Soldier AllyVigilance "Through all the terrors we face, I hold on to the memory of the world before the Eldrazi came. I'd like to see that world again." |
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Afflicted DeserterCreature - Human WerewolfAt the beginning of each upkeep, if no spells were cast last turn, transform Afflicted Deserter. The rising of the first full moon eliminated any doubt as to the horrible truth lurking within. |
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Agadeem OccultistCreature - Human Shaman Ally: Put target creature card from an opponent's graveyard onto the battlefield under your control if its converted mana cost is less than or equal to the number of Allies you control.
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Agent of AcquisitionsArtifact Creature - ConstructDraft Agent of Acquisitions face up.
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Agent of HorizonsCreature - Human Rogue: Agent of Horizons can't be blocked this turn. The light in the woods just before dawn reveals a glimmering network of branches, roots, and spiderwebs. The acolytes of Kruphix walk this lattice unseen. |
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Agent of the FatesCreature - Human AssassinDeathtouch "You are breathing borrowed air." |
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Ainok ArtilleristCreature - Hound ArcherAinok Artillerist has reach as long as it has a +1/+1 counter on it. (It can block creatures with flying.) "In the Tarkir I once knew, the Abzan revered their ancestor trees. Now, as Dromoka, they cut their finest groves to make weapons." |
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Ainok Bond-KinCreature - Hound SoldierOutlast (, : Put a +1/+1 counter on this creature. Outlast only as a sorcery.) "Hold the line, for family and the fallen!" |
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Ainok GuideCreature - Hound ScoutWhen Ainok Guide enters the battlefield, choose one -
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Ainok SurvivalistCreature - Hound ShamanMegamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
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