Card Library

Sort by: Name Mana Type

Abduction

Enchantment - Aura

Enchant creature

When Abduction enters the battlefield, untap enchanted creature.

You control enchanted creature.

When enchanted creature dies, return that card to the battlefield under its owner's control.

Mana:
Cardset: Sixth Edition #55 (Unknown)
Weatherlight #30 (Uncommon)
Type: Enchantment

Aboshan's Desire

Enchantment - Aura

Enchant creature

Enchanted creature has flying.

Threshold - Enchanted creature has shroud as long as seven or more cards are in your graveyard. (It can't be the target of spells or abilities.)

Mana:
Cardset: Odyssey #59 (Common)
Type: Enchantment

Absolute Grace

Enchantment

All creatures have protection from black.

In pursuit of Urza, the Phyrexians sent countless foul legions into Serra's realm. Though beaten back, they left it tainted with uncleansable evil.

Mana:
Cardset: Urza's Saga #1 (Uncommon)
Type: Enchantment

Absolute Law

Enchantment

All creatures have protection from red.

The strength of law is unwavering. It is an iron bar in a world of water.

Mana:
Cardset: Urza's Saga #2 (Uncommon)
Type: Enchantment

Abundance

Enchantment

If you would draw a card, you may instead choose land or nonland and reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and put all other cards revealed this way on the bottom of your library in any order.

Mana:
Cardset: Tenth Edition #249 (Rare)
Urza's Saga #229 (Rare)
Type: Enchantment

Abundant Growth

Enchantment - Aura

Enchant land

When Abundant Growth enters the battlefield, draw a card.

Enchanted land has ": Add one mana of any color to your mana pool."

Mana:
Cardset: Avacyn Restored #167 (Common)
Type: Enchantment

Abzan Ascendancy

Enchantment

When Abzan Ascendancy enters the battlefield, put a +1/+1 counter on each creature you control.

Whenever a nontoken creature you control dies, put a 1/1 white Spirit creature token with flying onto the battlefield.

Mana:
Cardset: Khans of Tarkir #160 (Rare)
Type: Enchantment

Abzan Runemark

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2.

Enchanted creature has vigilance as long as you control a black or green permanent.

Mana:
Cardset: Fate Reforged #3 (Common)
Type: Enchantment

Act of Authority

Enchantment

When Act of Authority enters the battlefield, you may exile target artifact or enchantment.At the beginning of your upkeep, you may exile target artifact or enchantment. If you do, its controller gains control of Act of Authority.

Mana:
Cardset: Commander 2013 #1 (Rare)
Type: Enchantment

Aegis of Honor

Enchantment

: The next time an instant or sorcery spell would deal damage to you this turn, that spell deals that damage to its controller instead.

Mana:
Cardset: Odyssey #1 (Rare)
Type: Enchantment

Aegis of the Gods

Enchantment Creature - Human Soldier

You have hexproof. (You can't be the target of spells or abilities your opponents control.)

Athreos cares little for the other gods' conflict with mortals. He is concerned only with safe passage for the dead.

Mana:
Power: 2/1
Cardset: Journey Into Nyx #1 (Rare)
Type: Enchantment

Afiya Grove

Enchantment

Afiya Grove enters the battlefield with three +1/+1 counters on it.

At the beginning of your upkeep, move a +1/+1 counter from Afiya Grove onto target creature.

When Afiya Grove has no +1/+1 counters on it, sacrifice it.

Mana:
Cardset: Mirage #103 (Rare)
Type: Enchantment

Agent of Erebos

Enchantment Creature - Zombie

Constellation - Whenever Agent of Erebos or another enchantment enters the battlefield under your control, exile all cards from target player's graveyard.

Erebos's minions hunt the Returned and warn those who consider the same folly.

Mana:
Power: 2/2
Cardset: Journey Into Nyx #59 (Uncommon)
Type: Enchantment

Aggravated Assault

Enchantment

: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate this ability only any time you could cast a sorcery.

Mana:
Cardset: Onslaught #185 (Rare)
Type: Enchantment

Aggression

Enchantment - Aura

Enchant non-Wall creature

Enchanted creature has first strike and trample.

At the beginning of the end step of enchanted creature's controller, destroy that creature if it didn't attack this turn.

The star that burns twice as bright burns half as long.

Mana:
Cardset: Ice Age #169 (Uncommon)
Type: Enchantment

Aggressive Mining

Enchantment

You can't play lands.

Sacrifice a land: Draw two cards. Activate this ability only once each turn.

Designed by Markus Persson

Mana:
Cardset: Magic 2015 #127 (Rare)
Type: Enchantment

Agility

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+1 and has flanking. (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

Mana:
Cardset: Mirage #154 (Common)
Type: Enchantment

Agoraphobia

Enchantment - Aura

Enchant creature

Enchanted creature gets -5/-0.

: Return Agoraphobia to its owner's hand.

"Everyone in this city is choosing sides. I choose inside."

Mana:
Cardset: Gatecrash #30 (Uncommon)
Type: Enchantment

Air Bladder

Enchantment - Aura

Enchant creature

Enchanted creature has flying.

Enchanted creature can block only creatures with flying.

Random mutations among Rootwater merfolk were common-and disturbing.

Mana:
Cardset: Nemesis #28 (Common)
Type: Enchantment

Ajani's Mantra

Enchantment

At the beginning of your upkeep, you may gain 1 life.

"He hasn't returned to the Cloud Forest. But I can still sense his calming presence."
-Zaliki of Naya

Mana:
Cardset: Ajani vs. Nicol Bolas #22 (Common)
Magic 2011 #2 (Common)
Type: Enchantment

Alexi's Cloak

Enchantment - Aura

Flash

Enchant creature

Enchanted creature has shroud. (It can't be the target of spells or abilities.)

"Doesn't look like much, does it?"
-Alexi, zephyr mage

Mana:
Cardset: Prophecy #29 (Common)
Type: Enchantment

Alms

Enchantment

, Exile the top card of your graveyard: Prevent the next 1 damage that would be dealt to target creature this turn.

"Helping people is mostly a matter of teaching them to help themselves."
-Sisay, journal

Mana:
Cardset: Weatherlight #119 (Common)
Type: Enchantment

Alpha Authority

Enchantment - Aura

Enchant creature

Enchanted creature has hexproof and can't be blocked by more than one creature.

Even the bitterest enemies of the Burning-Tree Clan respect the strength of Borborygmos's rule.

Mana:
Cardset: Gatecrash #114 (Uncommon)
Type: Enchantment

Alpha Status

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2 for each other creature on the battlefield that shares a creature type with it.

The best leaders are made by their followers.

Mana:
Cardset: Scourge #110 (Uncommon)
Type: Enchantment

Aluren

Enchantment

Any player may play creature cards with converted mana cost 3 or less without paying their mana cost and as though they had flash.

Squee bounced up and down. "I sees a horsey, an' a piggy, an' a-"
"If you don't shut up," hissed Mirri, "you'll see a kidney and a spleeny."

Mana:
Cardset: Tempest #107 (Rare)
Type: Enchantment

Ambiguity

Enchantment

Whenever a player plays a spell that counters a spell that has been played or a player plays a spell that comes into play with counters, that player may counter the next spell played or put an additional counter on a permanent that has already been played, but not countered.

Mana:
Cardset: Unhinged #24 (Rare)
Type: Enchantment

Amok

Enchantment

, Discard a card at random: Put a +1/+1 counter on target creature.

Crovax's rage was horrifying. Within moments only blood and shreds of flesh remained of the shapeshifter.

Mana:
Cardset: Stronghold #76 (Rare)
Type: Enchantment

An-Zerrin Ruins

Enchantment

As An-Zerrin Ruins enters the battlefield, choose a creature type.

Creatures of the chosen type don't untap during their controllers' untap steps.

"The An-Zerrins have served me well, ever since I first killed them."
-Baron Sengir

Mana:
Cardset: Homelands #87 (Rare)
Type: Enchantment

Ana Sanctuary

Enchantment

At the beginning of your upkeep, if you control a blue or black permanent, target creature gets +1/+1 until end of turn. If you control a blue permanent and a black permanent, that creature gets +5/+5 until end of turn instead.

Mana:
Cardset: Apocalypse #74 (Uncommon)
Type: Enchantment

Ancestral Knowledge

Enchantment

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

When Ancestral Knowledge enters the battlefield, look at the top ten cards of your library, then exile any number of them and put the rest back on top of your library in any order.

When Ancestral Knowledge leaves the battlefield, shuffle your library.

Mana:
Cardset: Weatherlight #32 (Rare)
Type: Enchantment

Ancestral Mask

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2 for each other enchantment on the battlefield.

The masks, like the ancient trees they're grown from, lend strength to the dryads.

Mana:
Cardset: Mercadian Masques #229 (Common)
Type: Enchantment

Ancestral Vengeance

Enchantment - Aura

Enchant creature

When Ancestral Vengeance enters the battlefield, put a +1/+1 counter on target creature you control.

Enchanted creature gets -1/-1.

The defenses of the Abzan extend well beyond the walls of their fortresses.

Mana:
Cardset: Fate Reforged #61 (Common)
Type: Enchantment

Ancient Runes

Enchantment

At the beginning of each player's upkeep, Ancient Runes deals damage to that player equal to the number of artifacts he or she controls.

Ertai volunteered to open the portal. He figured he owed it one.

Mana:
Cardset: Tempest #161 (Uncommon)
Type: Enchantment

Angelic Accord

Enchantment

At the beginning of each end step, if you gained 4 or more life this turn, put a 4/4 white Angel creature token with flying onto the battlefield.

As demons are drawn to suffering, angels are drawn to acts of benevolence.

Mana:
Cardset: Magic 2014 #3 (Uncommon)
Type: Enchantment

Angelic Benediction

Enchantment

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Whenever a creature you control attacks alone, you may tap target creature.

"Only the bravest are worthy of our blessing."

Mana:
Cardset: Magic 2013 #4 (Uncommon)
Divine vs. Demonic #19 (Uncommon)
Shards of Alara #3 (Uncommon)
Type: Enchantment

Angelic Chorus

Enchantment

Whenever a creature enters the battlefield under your control, you gain life equal to its toughness.

The harmony of the glorious is a dirge to the wicked.

Mana:
Cardset: Tenth Edition #4 (Rare)
Urza's Saga #3 (Rare)
Type: Enchantment

Angelic Destiny

Enchantment - Aura

Enchant creature

Enchanted creature gets +4/+4, has flying and first strike, and is an Angel in addition to its other types.

When enchanted creature dies, return Angelic Destiny to its owner's hand.

Mana:
Cardset: Magic 2012 #3 (Mythic Rare)
Type: Enchantment

Angelic Gift

Enchantment - Aura

Enchant creature

When Angelic Gift enters the battlefield, draw a card.

Enchanted creature has flying.

"Zendikar will triumph this day, and our armies will fly with angels."

Mana:
Cardset: Battle for Zendikar #19 (Common)
Type: Enchantment

Angelic Renewal

Enchantment

Whenever a creature is put into your graveyard from the battlefield, you may sacrifice Angelic Renewal. If you do, return that card to the battlefield.

Mana:
Cardset: Weatherlight #120 (Common)
Type: Enchantment

Angelic Shield

Enchantment

Creatures you control get +0/+1.

Sacrifice Angelic Shield: Return target creature to its owner's hand.

"If only an angel's wings could shelter us all."
-Barrin

Mana:
Cardset: Venser vs. Koth #27 (Uncommon)
Invasion #228 (Uncommon)
Type: Enchantment