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Adaptive Automaton

Artifact Creature - Construct

As Adaptive Automaton enters the battlefield, choose a creature type.

Adaptive Automaton is the chosen type in addition to its other types.

Other creatures you control of the chosen type get +1/+1.

Such loyalty can only be made.

Mana:
Power: 2/2
Cardset: Magic 2012 #201 (Rare)
Type: Artifact Creature

Adaptive Snapjaw

Creature - Lizard Beast

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

"Eh, needs more toad."
-Gulistan, Simic biomancer

Mana:
Power: 6/2
Cardset: Gatecrash #113 (Common)
Type: Creature

Adarkar Sentinel

Artifact Creature - Soldier

: Adarkar Sentinel gets +0/+1 until end of turn.

"We encountered the Sentinels in the wastes, near no living thing. Their purpose was inscrutable."
-Disa the Restless, journal entry

Mana:
Power: 3/3
Cardset: Ice Age #281 (Uncommon)
Type: Artifact Creature

Adarkar Unicorn

Creature - Unicorn

: Add or to your mana pool. Spend this mana only to pay cumulative upkeep costs.

"There is no nobler creature in all of Terisiare."
-General Jarkeld, the Arctic Fox

Mana:
Power: 2/2
Cardset: Ice Age #225 (Common)
Type: Creature

Adarkar Valkyrie

Snow Creature - Angel

Flying, vigilance

: When target creature other than Adarkar Valkyrie dies this turn, return that card to the battlefield under your control.

She doesn't escort the dead to the afterlife, but instead raises them to fight and die again.

Mana:
Power: 4/5
Cardset: Commander 2014 #63 (Rare)
Modern Masters #1 (Rare)
Coldsnap #1 (Rare)
Type: nknown

Adarkar Wastes

Land

: Add to your mana pool.

: Add or to your mana pool. Adarkar Wastes deals 1 damage to you.

Cardset: Tenth Edition #347 (Rare)
Ninth Edition #317 (Rare)
Seventh Edition #325 (Rare)
Sixth Edition #319 (Unknown)
Fifth Edition #410 (Rare)
Ice Age #326 (Rare)
Type: Land

Adarkar Windform

Snow Creature - Illusion

Flying

{S}: Target creature loses flying until end of turn. ({S} can be paid with one mana from a snow permanent.)

Terisiare has only two kinds of weather: cold and weird.

Mana:
Power: 3/3
Cardset: Coldsnap #26 (Uncommon)
Type: nknown

Adder-Staff Boggart

Creature - Goblin Warrior

When Adder-Staff Boggart enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on Adder-Staff Boggart. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)

Mana:
Power: 2/1
Cardset: Lorwyn #148 (Common)
Type: Creature

Addle

Sorcery

Choose a color. Target player reveals his or her hand and you choose a card of that color from it. That player discards that card.

"I'll wring out your tiny mind like a sponge."
-Urborg witch

Mana:
Cardset: Invasion #91 (Uncommon)
Type: Sorcery

Admonition Angel

Creature - Angel

Flying

Landfall - Whenever a land enters the battlefield under your control, you may exile target nonland permanent other than Admonition Angel.

When Admonition Angel leaves the battlefield, return all cards exiled with it to the battlefield under their owners' control.

Mana:
Power: 6/6
Cardset: Worldwake #1 (Mythic Rare)
Type: Creature

Adun Oakenshield

Legendary Creature - Human Knight

, : Return target creature card from your graveyard to your hand.

". . . And at his passing, the bodies of the world's great warriors shall rise from their graves and follow him to battle." -The Anvilonian Grimoire

Mana:
Power: 1/2
Cardset: Legends #256 (Rare)
Type: Creature

Advance Scout

Creature - Human Soldier Scout

First strike

: Target creature gains first strike until end of turn.

"The soldier's path is worn smooth by the tread of many feet-all in one direction, none returning."
-Oracle en-Vec

Mana:
Power: 1/1
Cardset: Tempest #213 (Common)
Type: Creature

Advanced Hoverguard

Creature - Drone

Flying

: Advanced Hoverguard gains shroud until end of turn. (It can't be the target of spells or abilities.)

"They are like their vedalken masters: untouchable, aloof, and omnipresent."
-Bruenna, Neurok leader

Mana:
Power: 2/2
Cardset: Fifth Dawn #22 (Common)
Type: Creature

Advantageous Proclamation

Conspiracy

(Start the game with this conspiracy face up in the command zone.)

Your minimum deck size is reduced by five.

"The beneficent council deems you worthy of favor. They hope this doesn't provoke envy from your peers."

Mana:
Cardset: Conspiracy #1 (Uncommon)
Type: Conspiracy

Advent of the Wurm

Instant

Put a 5/5 green Wurm creature token with trample onto the battlefield.

The consciousness of Mat'Selesnya does not always spread in peaceful ways.

Mana:
Cardset: Dragon's Maze #51 (Rare)
Type: Instant

Adventurers' Guildhouse

Land

Green legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Cardset: Legends #245 (Uncommon)
Type: Land

Adventuring Gear

Artifact - Equipment

Landfall - Whenever a land enters the battlefield under your control, equipped creature gets +2/+2 until end of turn.

Equip (: Attach to target creature you control. Equip only as a sorcery.)

An explorer's essentials in a wild world.

Mana:
Cardset: Zendikar #195 (Common)
Type: Artifact

Adverse Conditions

Instant

Devoid (This card has no color.)

Tap up to two target creatures. Those creatures don't untap during their controller's next untap step. Put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add to your mana pool."

Mana:
Cardset: Battle for Zendikar #54 (Uncommon)
Type: Instant

Advice from the Fae

Sorcery

( can be paid with any two mana or with . This card's converted mana cost is 6.)

Look at the top five cards of your library. If you control more creatures than each other player, put two of those cards into your hand. Otherwise, put one of them into your hand. Then put the rest on the bottom of your library in any order.

Mana:
Cardset: Shadowmoor #28 (Uncommon)
Type: Sorcery

Advocate of the Beast

Creature - Elf Shaman

At the beginning of your end step, put a +1/+1 counter on target Beast creature you control.

"I am neither their drover nor their leader. To these majestic beasts, I am simply their herdmate and nothing more."

Mana:
Power: 2/3
Cardset: Magic 2014 #164 (Common)
Type: Creature

Aegis Angel

Creature - Angel

Flying

When Aegis Angel enters the battlefield, another target permanent is indestructible for as long as you control Aegis Angel. (Effects that say "destroy" don't destroy that permanent. An indestructible creature can't be destroyed by damage.)

Mana:
Power: 5/5
Cardset: Magic 2012 #1 (Rare)
Type: Creature

Aegis of Honor

Enchantment

: The next time an instant or sorcery spell would deal damage to you this turn, that spell deals that damage to its controller instead.

Mana:
Cardset: Odyssey #1 (Rare)
Type: Enchantment

Aegis of the Gods

Enchantment Creature - Human Soldier

You have hexproof. (You can't be the target of spells or abilities your opponents control.)

Athreos cares little for the other gods' conflict with mortals. He is concerned only with safe passage for the dead.

Mana:
Power: 2/1
Cardset: Journey Into Nyx #1 (Rare)
Type: Enchantment

Aegis of the Meek

Artifact

, : Target 1/1 creature gets +1/+2 until end of turn.

"With this marvel, even the weak have a fighting chance!"
-Arcum Dagsson,
Soldevi Machinist

Mana:
Cardset: Ice Age #282 (Rare)
Type: Artifact

Aeolipile

Artifact

, , Sacrifice Aeolipile: Aeolipile deals 2 damage to target creature or player.

"Although fragile, the Aeolipile could be quite destructive."
-Sarpadian Empires, vol. I

Mana:
Cardset: Fallen Empires #166 (Rare)
Type: Artifact

Aeon Chronicler

Creature - Avatar

Aeon Chronicler's power and toughness are each equal to the number of cards in your hand.

Suspend X-. X can't be 0. (Rather than cast this card from your hand, you may pay and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)

Whenever a time counter is removed from Aeon Chronicler while it's exiled, draw a card.

Mana:
Power: */*
Cardset: Planar Chaos #32 (Rare)
Type: Creature

Aerial Caravan

Creature - Human Soldier

Flying

: Exile the top card of your library. Until end of turn, you may play that card. (Reveal the card as you exile it.)

Successful delivery is *not* guaranteed.

Mana:
Power: 4/3
Cardset: Mercadian Masques #58 (Rare)
Type: Creature

Aerial Formation

Instant

Strive - Aerial Formation costs more to cast for each target beyond the first.

Any number of target creatures each get +1/+1 and gain flying until end of turn.

Mana:
Cardset: Journey Into Nyx #30 (Common)
Type: Instant

Aerial Maneuver

Instant

Target creature gets +1/+1 and gains flying and first strike until end of turn.

"When you put all of yourself into an attack, without fear or hesitation, in that instant you may attain greatness."
-Predak, Gateless freemage

Mana:
Cardset: Gatecrash #1 (Common)
Type: Instant

Aerial Predation

Instant

Destroy target creature with flying. You gain 2 life.

In the towering trees of the Samok Stand and the predators that guard them, the might of the Ravnican wild has returned.

Mana:
Cardset: Return to Ravnica #113 (Common)
Type: Instant

Aerie Bowmasters

Creature - Hound Archer

Reach (This creature can block creatures with flying.)

Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

Mana:
Power: 3/4
Cardset: Dragons of Tarkir #170 (Common)
Type: Creature

Aerie Mystics

Creature - Bird Wizard

Flying

: Creatures you control gain shroud until end of turn.

They are cautious with their body language and facial expressions. Any stray movement could betray the positions of the troops they protect and cost many lives.

Mana:
Power: 3/3
Cardset: Commander 2013 #2 (Uncommon)
Conflux #1 (Uncommon)
Type: Creature

Aerie Ouphes

Creature - Ouphe

Sacrifice Aerie Ouphes: Aerie Ouphes deals damage equal to its power to target creature with flying.

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Mana:
Power: 3/3
Cardset: Eventide #65 (Common)
Type: Creature

Aerie Worshippers

Creature - Human Cleric

Inspired - Whenever Aerie Worshippers becomes untapped, you may pay . If you do, put a 2/2 blue Bird enchantment creature token with flying onto the battlefield.

They can conjure stars from a clear sky.

Mana:
Power: 2/4
Cardset: Born of the Gods #30 (Uncommon)
Type: Creature

Aeronaut Tinkerer

Creature - Human Artificer

Aeronaut Tinkerer has flying as long as you control an artifact. (It can't be blocked except by creatures with flying or reach.)

"All tinkerers have their heads in the clouds. I don't intend to stop there."

Mana:
Power: 2/3
Cardset: Magic 2015 #43 (Common)
Type: Creature

Aesthetic Consultation

Instant

Name an artist. Remove the top six cards of your library from the game, then reveal cards from the top of your library until you reveal a card by the named artist. Put that card in your hand, then remove all the other cards revealed this way from the game.

Mana:
Cardset: Unhinged #48 (Rare)
Type: Instant

Aesthir Glider

Artifact Creature - Bird

Flying

Aesthir Glider can't block.

"Sacrilege A noble ally in life, made nothing more than a glorified kite in death"
-Arna Kennerüd, Skycaptain

Mana:
Power: 2/1
Cardset: Alliances #156 (Common)
Alliances #157 (Common)
Type: Artifact Creature

Affa Guard Hound

Creature - Hound

Flash

When Affa Guard Hound enters the battlefield, target creature gets +0/+3 until end of turn.

Once a welcoming hub for explorers, Affa became a place of guarded tongues and quick defenses.

Mana:
Power: 2/2
Cardset: Rise of the Eldrazi #14 (Uncommon)
Type: Creature

Affa Protector

Creature - Human Soldier Ally

Vigilance

"Through all the terrors we face, I hold on to the memory of the world before the Eldrazi came. I'd like to see that world again."

Mana:
Power: 1/4
Cardset: Oath of the Gatewatch #14 (Common)
Type: Creature

Afflict

Instant

Target creature gets -1/-1 until end of turn.

Draw a card.

When one of the Patriarch's champions displeased him, he would only shake his finger. That was enough.

Mana:
Cardset: Tenth Edition #125 (Common)
Odyssey #115 (Common)
Type: Instant