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Abomination of Gudul

Creature - Horror

Flying

Whenever Abomination of Gudul deals combat damage to a player, you may draw a card. If you do, discard a card.

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

Mana:
Power: 3/4
Cardset: Khans of Tarkir #159 (Common)
Type: Creature

Abzan Ascendancy

Enchantment

When Abzan Ascendancy enters the battlefield, put a +1/+1 counter on each creature you control.

Whenever a nontoken creature you control dies, put a 1/1 white Spirit creature token with flying onto the battlefield.

Mana:
Cardset: Khans of Tarkir #160 (Rare)
Type: Enchantment

Abzan Banner

Artifact

: Add , , or to your mana pool.

, , Sacrifice Abzan Banner: Draw a card.

Stone to endure, roots to remember.

Mana:
Cardset: Khans of Tarkir #215 (Common)
Type: Artifact

Abzan Battle Priest

Creature - Human Cleric

Outlast (, : Put a +1/+1 counter on this creature. Outlast only as a sorcery.)

Each creature you control with a +1/+1 counter on it has lifelink.

"Wherever I walk, the ancestors walk too."

Mana:
Power: 3/2
Cardset: Khans of Tarkir #1 (Uncommon)
Type: Creature

Abzan Charm

Instant

Choose one -

• Exile target creature with power 3 or greater.

• You draw two cards and you lose 2 life.

• Distribute two +1/+1 counters among one or two target creatures.

Mana:
Cardset: Khans of Tarkir #161 (Uncommon)
Type: Instant

Abzan Falconer

Creature - Human Soldier

Outlast (, : Put a +1/+1 counter on this creature. Outlast only as a sorcery.)

Each creature you control with a +1/+1 counter on it has flying.

The fastest way across the dunes is above.

Mana:
Power: 2/3
Cardset: Khans of Tarkir #2 (Uncommon)
Type: Creature

Abzan Guide

Creature - Human Warrior

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

"These roads are desolate and changeable. Follow me, or die in the wastes."

Mana:
Power: 4/4
Cardset: Khans of Tarkir #162 (Common)
Type: Creature

Act of Treason

Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and this turn.)

"Rage courses in every heart, yearning to betray its rational prison."
-Sarkhan Vol

Mana:
Cardset: Khans of Tarkir #95 (Common)
Magic 2014 #125 (Common)
Gatecrash #85 (Common)
Magic 2012 #121 (Common)
Magic 2011 #121 (Common)
Magic 2010 #124 (Uncommon)
Type: Sorcery

Ainok Bond-Kin

Creature - Hound Soldier

Outlast (, : Put a +1/+1 counter on this creature. Outlast only as a sorcery.)

Each creature you control with a +1/+1 counter on it has first strike.

"Hold the line, for family and the fallen!"

Mana:
Power: 2/1
Cardset: Khans of Tarkir #3 (Common)
Type: Creature

Ainok Tracker

Creature - Hound Scout

First strike

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

Some ainok of the mountains are accepted among the Temur as trusted hunt-mates.

Mana:
Power: 3/3
Cardset: Khans of Tarkir #96 (Common)
Type: Creature

Alabaster Kirin

Creature - Kirin

Flying, vigilance

The appearance of a kirin signifies the passing or arrival of an important figure. As word of sightings spread, all the khans took it to mean themselves. Only the shaman Chianul thought of Sarkhan Vol.

Mana:
Power: 2/3
Cardset: Khans of Tarkir #4 (Common)
Type: Creature

Alpine Grizzly

Creature - Bear

The Temur welcome bears into the clan, fighting alongside them in battle. The relationship dates back to when they labored side by side under Sultai rule.

Mana:
Power: 4/2
Cardset: Khans of Tarkir #127 (Common)
Type: Creature

Altar of the Brood

Artifact

Whenever another permanent enters the battlefield under your control, each opponent puts the top card of his or her library into his or her graveyard.

Supplicants offer flesh and silver, flowers and blood. The altar takes what it will, eyes gleaming with unspoken promises.

Mana:
Cardset: Khans of Tarkir #216 (Rare)
Type: Artifact

Anafenza, the Foremost

Legendary Creature - Human Soldier

Whenever Anafenza, the Foremost attacks, put a +1/+1 counter on another target tapped creature you control.

If a creature card would be put into an opponent's graveyard from anywhere, exile it instead.

Rarely at rest on the Amber Throne, Anafenza always leads the Abzan Houses to battle.

Mana:
Power: 4/4
Cardset: Khans of Tarkir #163 (Mythic Rare)
Type: Creature

Ankle Shanker

Creature - Goblin Berserker

Haste

Whenever Ankle Shanker attacks, creatures you control gain first strike and deathtouch until end of turn.

The stature of the fighter matters less than the depth of the cut.

Mana:
Power: 2/2
Cardset: Khans of Tarkir #164 (Rare)
Type: Creature

Arc Lightning

Sorcery

Arc Lightning deals 3 damage divided as you choose among one, two, or three target creatures and/or players.

Rainclouds don't last long in Shiv, but that doesn't stop the lightning.

Mana:
Cardset: Khans of Tarkir #97 (Uncommon)
Urza's Saga #174 (Common)
Type: Sorcery

Archers' Parapet

Creature - Wall

Defender

, : Each opponent loses 1 life.

Every shaft is graven with a name from a kin tree, calling upon the spirits of the ancestors to make it fly true.

Mana:
Cardset: Khans of Tarkir #128 (Common)
Type: Creature

Armament Corps

Creature - Human Soldier

When Armament Corps enters the battlefield, distribute two +1/+1 counters among one or two target creatures you control.

The Abzan avoid extended supply lines by incorporating weapons stores into their battle formations.

Mana:
Power: 4/4
Cardset: Khans of Tarkir #165 (Uncommon)
Type: Creature

Arrow Storm

Sorcery

Arrow Storm deals 4 damage to target creature or player.

Raid - If you attacked with a creature this turn, instead Arrow Storm deals 5 damage to that creature or player and the damage can't be prevented.

First the thunder, then the rain.

Mana:
Cardset: Khans of Tarkir #98 (Common)
Type: Sorcery

Ashcloud Phoenix

Creature - Phoenix

Flying

When Ashcloud Phoenix dies, return it to the battlefield face down.

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

When Ashcloud Phoenix is turned face up, it deals 2 damage to each player.

Mana:
Power: 4/1
Cardset: Khans of Tarkir #99 (Mythic Rare)
Type: Creature

Avalanche Tusker

Creature - Elephant Warrior

Whenever Avalanche Tusker attacks, target creature defending player controls blocks it this combat if able.

"Hold the high ground, then bring it to your enemy."
-Surrak, khan of the Temur

Mana:
Power: 6/4
Cardset: Khans of Tarkir #166 (Rare)
Type: Creature

Awaken the Bear

Instant

Target creature gets +3/+3 and gains trample until end of turn.

When Temur warriors enter the battle trance known as "awakening the bear," they lose all sense of enemy or friend, seeing only threats to the wilderness.

Mana:
Cardset: Khans of Tarkir #129 (Common)
Type: Instant

Barrage of Boulders

Sorcery

Barrage of Boulders deals 1 damage to each creature you don't control.

Ferocious - If you control a creature with power 4 or greater, creatures can't block this turn.

Crude tactics can be effective nonetheless.

Mana:
Cardset: Khans of Tarkir #100 (Common)
Type: Sorcery

Bear's Companion

Creature - Human Warrior

When Bear's Companion enters the battlefield, put a 4/4 green Bear creature token onto the battlefield.

"The Sultai came hunting for a bear hide. Now I have a belt of naga skin, and my friend has a full belly."

Mana:
Power: 2/2
Cardset: Khans of Tarkir #167 (Uncommon)
Type: Creature

Become Immense

Instant

Delve (Each card you exile from your graveyard while casting this spell pays for .)

Target creature gets +6/+6 until end of turn.

Mana:
Cardset: Khans of Tarkir #130 (Uncommon)
Type: Instant

Bellowing Saddlebrute

Creature - Orc Warrior

Raid - When Bellowing Saddlebrute enters the battlefield, you lose 4 life unless you attacked with a creature this turn.

Mana:
Power: 4/5
Cardset: Khans of Tarkir #64 (Uncommon)
Type: Creature

Bitter Revelation

Sorcery

Look at the top four cards of your library. Put two of them into your hand and the rest into your graveyard. You lose 2 life.

"Here you lie then, Ugin. The corpses of worlds will join you in the tomb."
-Sorin Markov

Mana:
Cardset: Khans of Tarkir #65 (Common)
Type: Sorcery

Blinding Spray

Instant

Creatures your opponents control get -4/-0 until end of turn.

Draw a card.

"The stronger our enemies seem, the more vulnerable they are."
-Sultai secret

Mana:
Cardset: Khans of Tarkir #32 (Uncommon)
Type: Instant

Bloodfell Caves

Land

Bloodfell Caves enters the battlefield tapped.

When Bloodfell Caves enters the battlefield, you gain 1 life.

: Add or to your mana pool.

Cardset: Fate Reforged #165 (Common)
Khans of Tarkir #229 (Common)
Type: Land

Bloodfire Expert

Creature - Efreet Monk

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Some efreet abandon their homes in the volcanic Fire Rim to embrace the Jeskai Way and discipline their innate flames.

Mana:
Power: 3/1
Cardset: Khans of Tarkir #101 (Common)
Type: Creature

Bloodfire Mentor

Creature - Efreet Shaman

, : Draw a card, then discard a card.

The adept underwent months of preparation to withstand pain, until he was finally ready to receive the efreet master's teachings.

Mana:
Cardset: Khans of Tarkir #102 (Common)
Type: Creature

Bloodsoaked Champion

Creature - Human Warrior

Bloodsoaked Champion can't block.

Raid - : Return Bloodsoaked Champion from your graveyard to the battlefield. Activate this ability only if you attacked with a creature this turn.

"Death is merely another foe the Mardu will overcome."

Mana:
Power: 2/1
Cardset: Khans of Tarkir #66 (Rare)
Type: Creature

Bloodstained Mire

Land

, Pay 1 life, Sacrifice Bloodstained Mire: Search your library for a Swamp or Mountain card and put it onto the battlefield. Then shuffle your library.

Cardset: Khans of Tarkir #230 (Rare)
Onslaught #313 (Rare)
Type: Land

Blossoming Sands

Land

Blossoming Sands enters the battlefield tapped.

When Blossoming Sands enters the battlefield, you gain 1 life.

: Add or to your mana pool.

Cardset: Fate Reforged #166 (Common)
Khans of Tarkir #231 (Common)
Type: Land

Brave the Sands

Enchantment

Creatures you control have vigilance.

Each creature you control can block an additional creature.

Enduring the most desolate and dangerous conditions, Abzan sentries unfailingly guard the stronghold gates.

Mana:
Cardset: Khans of Tarkir #5 (Uncommon)
Type: Enchantment

Briber's Purse

Artifact

Briber's Purse enters the battlefield with X gem counters on it.

, , Remove a gem counter from Briber's Purse: Target creature can't attack or block this turn.

Victory is certain. The price, negotiable.

Mana:
Cardset: Khans of Tarkir #217 (Uncommon)
Type: Artifact

Bring Low

Instant

Bring Low deals 3 damage to target creature. If that creature has a +1/+1 counter on it, Bring Low deals 5 damage to it instead.

"People are often humbled by the elements. But the elements, too, can be humbled."
-Surrak, khan of the Temur

Mana:
Cardset: Khans of Tarkir #103 (Common)
Type: Instant

Burn Away

Instant

Burn Away deals 6 damage to target creature. When that creature dies this turn, exile all cards from its controller's graveyard.

"Your corruption will burn, serpent, until there is nothing left to defile."
-Asmala, bloodfire mystic

Mana:
Cardset: Khans of Tarkir #104 (Uncommon)
Type: Instant

Butcher of the Horde

Creature - Demon

Flying

Sacrifice another creature: Butcher of the Horde gains your choice of vigilance, lifelink, or haste until end of turn.

Mana:
Power: 5/4
Cardset: Khans of Tarkir #168 (Rare)
Type: Creature

Cancel

Instant

Counter target spell.

Mana:
Cardset: Khans of Tarkir #33 (Common)
Magic 2014 #45 (Common)
Return to Ravnica #31 (Common)
Planechase 2012 #15 (Common)
Magic 2012 #47 (Common)
Magic 2011 #48 (Common)
Zendikar #44 (Common)
Magic 2010 #44 (Common)
Shards of Alara #33 (Common)
Tenth Edition #71 (Common)
Time Spiral #51 (Common)
Type: Instant