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Sorcery
Remove Contract from Below from your deck before playing if you're not playing for ante.
Discard your hand, add the top card of your library to the ante, then draw seven cards.
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Enchantment - Aura
Enchant creature
You control enchanted creature.
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Enchantment
At the beginning of your upkeep, sacrifice Conversion unless you pay .
All Mountains are Plains.
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Artifact
At the beginning of each player's upkeep, Copper Tablet deals 1 damage to that player.
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Enchantment
You may have Copy Artifact enter the battlefield as a copy of any artifact on the battlefield, except it's an enchantment in addition to its other types.
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Instant
Counter target spell.
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Enchantment - Aura
Enchant creature
When enchanted creature dies, Creature Bond deals damage equal to that creature's toughness to the creature's controller.
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Enchantment
White creatures get +1/+1.
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Artifact
Whenever a player casts a blue spell, you may pay . If you do, you gain 1 life.
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Enchantment - Aura
Enchant land
At the beginning of the upkeep of enchanted land's controller, Cursed Land deals 1 damage to that player.
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Artifact
, : Put a mire counter on target non-Swamp land. That land is a Swamp for as long as it has a mire counter on it. Activate this ability only during your upkeep.
When Cyclopean Tomb is put into a graveyard from the battlefield, at the beginning of each of your upkeeps for the rest of the game, remove all mire counters from a land that a mire counter was put onto with Cyclopean Tomb but that a mire counter has not been removed from with Cyclopean Tomb.
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Instant
Add to your mana pool.
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Sorcery
Remove Darkpact from your deck before playing if you're not playing for ante.
You own target card in the ante. Exchange that card with the top card of your library.
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Instant
Regenerate target creature.
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Enchantment
: Counter target green spell.
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Instant
Target spell or permanent becomes black. (Mana symbols on that permanent remain unchanged.)
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Sorcery
Remove Demonic Attorney from your deck before playing if you're not playing for ante.
Each player antes the top card of his or her library.
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Creature - Demon
: Destroy target land.
At the beginning of your upkeep, unless you pay , tap Demonic Hordes and sacrifice a land of an opponent's choice.
Created to destroy Dominia, Demons can sometimes be bent to a more focused purpose.
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Sorcery
Search your library for a card and put that card into your hand. Then shuffle your library.
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Artifact
Whenever a land is put into a graveyard from the battlefield, Dingus Egg deals 2 damage to that land's controller.
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Instant
Destroy target artifact or enchantment.
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Sorcery
Disintegrate deals X damage to target creature or player. That creature can't be regenerated this turn. If the creature would die this turn, exile it instead.
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Sorcery
Spend only black mana on X.
Drain Life deals X damage to target creature or player. You gain life equal to the damage dealt, but not more life than the player's life total before Drain Life dealt damage or the creature's toughness.
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Sorcery
Target player activates a mana ability of each land he or she controls. Then put all mana from that player's mana pool into yours.
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Creature - Dwarf
: Destroy target Wall.
Foolishly, Najib retreated to his castle at El-Abar; the next morning he was dead. In just one night, the dwarven forces had reduced the mighty walls to mere rubble.
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Creature - Dwarf Warrior
: Target creature with power 2 or less is unblockable this turn.
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Enchantment - Aura
Enchant creature
When Earthbind enters the battlefield, if enchanted creature has flying, Earthbind deals 2 damage to that creature and Earthbind gains "Enchanted creature loses flying."
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Creature - Elf Archer
First strike
I tell you, there was so many arrows flying about you couldn't hardly see the sun. So I says to young Angus, "Well, at least now we're fighting in the shade!"
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Instant
Cast False Orders only during the declare blockers step.
Remove target creature defending player controls from combat. Creatures it was blocking that had become blocked by only that creature this combat become unblocked. You may have it block an attacking creature of your choice.
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Enchantment - Aura
Enchant land
Enchanted land has "At the beginning of your upkeep, you may pay . If you do, you gain 1 life."
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Enchantment
You may play any number of additional lands on each of your turns.
Whenever you play a land, if it wasn't the first land you played this turn, Fastbond deals 1 damage to you.
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Enchantment - Aura
Enchant enchantment
At the beginning of the upkeep of enchanted enchantment's controller, Feedback deals 1 damage to that player.
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Artifact
: The next time an unblocked creature of your choice would deal combat damage to you this turn, prevent all but 1 of that damage.
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Instant
Copy target instant or sorcery spell, except that the copy is red. You may choose new targets for the copy.
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Creature - Shade
: Frozen Shade gets +1/+1 until end of turn.
"There are some qualities-some incorporate things,/ That have a double life, which thus is made/ A type of twin entity which springs/ From matter and light, evinced in solid and shade." -Edgar Allan Poe, "Silence"
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Creature - Fungus Lizard
Whenever Fungusaur is dealt damage, put a +1/+1 counter on it.
Rather than sheltering her young, the female Fungusaur often injures her own offspring, thereby ensuring their rapid growth.
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Creature - Avatar
As long as Gaea's Liege isn't attacking, its power and toughness are each equal to the number of Forests you control. As long as Gaea's Liege is attacking, its power and toughness are each equal to the number of Forests defending player controls.
: Target land becomes a Forest until Gaea's Liege leaves the battlefield.
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Artifact
Red creatures get +1/+1.
Whenever a Mountain is tapped for mana, its controller adds to his or her mana pool (in addition to the mana the land produces).
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Artifact
: Look at target player's hand.
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Enchantment
White spells cost more to cast.
Activated abilities of white enchantments cost more to activate.
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