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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Griffin Guide

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2 and has flying.

When enchanted creature dies, put a 2/2 white Griffin creature token with flying onto the battlefield.

Mana:
Cardset: Ajani vs. Nicol Bolas #25 (Uncommon)
Knights vs. Dragons #33 (Unknown)
Time Spiral #21 (Uncommon)
Type: Enchantment

Opal Guardian

Enchantment

When an opponent casts a creature spell, if Opal Guardian is an enchantment, Opal Guardian becomes a 3/4 Gargoyle creature with flying and protection from red.

It was a moment in time, cast in stone-a moment whose time had come again.

Mana:
Cardset: Time Spiral #30 (Rare)
Type: Enchantment

Pentarch Ward

Enchantment - Aura

Enchant creature

As Pentarch Ward enters the battlefield, choose a color.

When Pentarch Ward enters the battlefield, draw a card.

Enchanted creature has protection from the chosen color. This effect doesn't remove Pentarch Ward.

Mana:
Cardset: Time Spiral #33 (Common)
Type: Enchantment

Ophidian Eye

Enchantment - Aura

Flash (You may cast this spell any time you could cast an instant.)

Enchant creature

Whenever enchanted creature deals damage to an opponent, you may draw a card.

Mana:
Cardset: Time Spiral #70 (Common)
Type: Enchantment

Paradox Haze

Enchantment - Aura

Enchant player

At the beginning of enchanted player's first upkeep each turn, that player gets an additional upkeep step after this step.

"Keep your pace steady through the haze, lest you step on the heels of your future self or trip the self a moment behind you."
-Teferi

Mana:
Cardset: Time Spiral #71 (Uncommon)
Type: Enchantment

Fallen Ideal

Enchantment - Aura

Enchant creature

Enchanted creature has flying and "Sacrifice a creature: This creature gets +2/+1 until end of turn."

When Fallen Ideal is put into a graveyard from the battlefield, return Fallen Ideal to its owner's hand.

Mana:
Cardset: Time Spiral #109 (Uncommon)
Type: Enchantment

Undying Rage

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2 and can't block.

When Undying Rage is put into a graveyard from the battlefield, return Undying Rage to its owner's hand.

Radha was born in Skyshroud, but her temper is undeniably Keldon.

Mana:
Cardset: Time Spiral #184 (Uncommon)
Type: Enchantment

Serra's Boon

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+2 as long as it's white. Otherwise, it gets -2/-1.

"The light of an angel's glance is warm, but her fixed stare blinds and burns."
-Calexis, deacon of the New Order of Serra

Mana:
Cardset: Divine vs. Demonic #18 (Uncommon)
Planar Chaos #17 (Uncommon)
Type: Enchantment

Reality Acid

Enchantment - Aura

Enchant permanent

Vanishing 3 (This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

When Reality Acid leaves the battlefield, enchanted permanent's controller sacrifices it.

Mana:
Cardset: Planar Chaos #45 (Common)
Type: Enchantment

Melancholy

Enchantment - Aura

Enchant creature

When Melancholy enters the battlefield, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step.

At the beginning of your upkeep, sacrifice Melancholy unless you pay .

Mana:
Cardset: Planar Chaos #88 (Common)
Type: Enchantment

Gaea's Anthem

Enchantment

Creatures you control get +1/+1.

"To those who can hear it, Gaea's battle song brings power as swift as sunlight and as enduring as the deep roots of the forest."
-Gamelen, Citanul elder

Mana:
Cardset: Planar Chaos #147 (Rare)
Type: Enchantment

Bound in Silence

Tribal Enchantment - Rebel Aura

Enchant creature

Enchanted creature can't attack or block.

A fight put off forever is already won.

Mana:
Cardset: Modern Masters #8 (Common)
Future Sight #20 (Uncommon)
Type: Enchantment

Leaden Fists

Enchantment - Aura

Flash (You may cast this spell any time you could cast an instant.)

Enchant creature

Enchanted creature gets +3/+3 and doesn't untap during its controller's untap step.

Mana:
Cardset: Future Sight #38 (Common)
Type: Enchantment

Second Wind

Enchantment - Aura

Enchant creature

: Tap enchanted creature.

: Untap enchanted creature.

Vindr stormchasers believe that the same ancient forces that move the winds can also move mortal minds and hearts.

Mana:
Cardset: Future Sight #57 (Uncommon)
Type: Enchantment

Bridge from Below

Enchantment

Whenever a nontoken creature is put into your graveyard from the battlefield, if Bridge from Below is in your graveyard, put a 2/2 black Zombie creature token onto the battlefield.

When a creature is put into an opponent's graveyard from the battlefield, if Bridge from Below is in your graveyard, exile Bridge from Below.

Mana:
Cardset: Modern Masters #74 (Rare)
Future Sight #81 (Rare)
Type: Enchantment

Witch's Mist

Enchantment

, : Destroy target creature that was dealt damage this turn.

"Hear us, Overmother. Let the strong thrive under your gelatinous hand, and let the weak writhe under your serrated heel."
-Prayer of the devoted

Mana:
Cardset: Future Sight #92 (Uncommon)
Type: Enchantment

Fatal Attraction

Enchantment - Aura

Enchant creature

When Fatal Attraction enters the battlefield, it deals 2 damage to enchanted creature.

At the beginning of your upkeep, Fatal Attraction deals 4 damage to enchanted creature.

Mana:
Cardset: Future Sight #98 (Common)
Type: Enchantment

Pyromancer's Swath

Enchantment

If an instant or sorcery source you control would deal damage to a creature or player, it deals that much damage plus 2 to that creature or player instead.

At the beginning of each end step, discard your hand.

Mana:
Cardset: Modern Masters #125 (Rare)
Future Sight #104 (Rare)
Type: Enchantment

Petrified Plating

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2.

Suspend 2- (Rather than cast this card from your hand, you may pay and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)

Mana:
Cardset: Future Sight #133 (Common)
Type: Enchantment

Look at Me, I'm R&D

Enchantment

As Look at Me, I'm R&D comes into play, choose a number and a second number one higher or one lower than that number.

All instances of the first chosen number on permanents, spells, and cards in any zone are the second chosen number.

Mana:
Cardset: Unhinged #17 (Rare)
Type: Enchantment

Staying Power

Enchantment

As long as Staying Power is in play, "until end of turn" and "this turn" effects don't end.

Mongo's fleas no longer bothered him. But the family of goblins that had moved in behind his left ear was starting to get really irritating.

Mana:
Cardset: Unhinged #21 (Rare)
Type: Enchantment

Now I Know My ABC's

Enchantment

At the beginning of your upkeep, if you control permanents with names that include all twenty-six letters of the English alphabet, you win the game.

The quick onyx goblin jumps over the lazy dwarf.

Mana:
Cardset: Unhinged #41 (Rare)
Type: Enchantment

Topsy Turvy

Enchantment

The phases of each player's turn are reversed. (The phases are, in reverse order, end, postcombat main, combat, precombat main, and beginning.)

If there are more than two players in the game, the turn order is reversed.

"Here on going is heck the what?"

Mana:
Cardset: Unhinged #47 (Rare)
Type: Enchantment

Farewell to Arms

Enchantment

As Farewell to Arms comes into play, choose a hand attached to an opponent's arm.

When the chosen hand isn't behind its owner's back, sacrifice Farewell to Arms. If you do, that player discards his or her hand . . . of cards. (The lawyers wouldn't let us do it the other way.)

Mana:
Cardset: Unhinged #56 (Common)
Type: Enchantment

Necro-Impotence

Enchantment

Skip your untap step.

At the beginning of your upkeep, you may pay X life. If you do, untap X permanents.

Pay ½ life: Remove the top card of your library from the game face down. Put that card into your hand at end of turn.

Mana:
Cardset: Unhinged #60 (Rare)
Type: Enchantment

Zzzyxas's Abyss

Enchantment

At the beginning of your upkeep, destroy all nonland permanents with the first name alphabetically among nonland permanents in play.

Tired of always being picked last, the wizard Zzzyxas created the ultimate revenge.

Mana:
Cardset: Unhinged #70 (Rare)
Type: Enchantment

Charm School

Enchantment - Aura

When Charm School comes into play, choose a color and balance Charm School on your head.

Prevent all damage to you of the chosen color.

If Charm School falls off your head, sacrifice Charm School.

Mana:
Cardset: Unglued #1 (Uncommon)
Type: Enchantment

Checks and Balances

Enchantment

Whenever any spell is played, counter that spell if each player, other than the caster and his or her teammates, agrees to choose and discard a card. Those players must discard those cards after agreeing.

Checks and Balances may be played only in a game with three or more players.

Mana:
Cardset: Unglued #16 (Uncommon)
Type: Enchantment

Fowl Play

Enchantment - Aura

Enchanted creature loses all abilities and is a 1/1 creature that counts as a Chicken.

"I feel like chicken tonight!"

Mana:
Cardset: Unglued #24 (Common)
Type: Enchantment

Squirrel Farm

Enchantment

: Choose a card in your hand. Covering the artist's name, reveal the card to target player. If that player cannot name the artist, reveal the artist's name and put a Squirrel token into play. Treat this token as a 1/1 green creature.

"And the ignorant shall fall to the squirrels."
-Chip 2:54

Mana:
Cardset: Unglued #66 (Rare)
Type: Enchantment

Vow of Flight

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2, has flying, and can't attack you or a planeswalker you control.

"Soaring is wasted on the winged."
-Edric, Spymaster of Trest

Mana:
Cardset: Commander #68 (Uncommon)
Type: Enchantment

Vow of Malice

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2, has intimidate, and can't attack you or a planeswalker you control.

"I grant you blades-on the condition that they are not pointed at me."
-Damia, Sage of Stone

Mana:
Cardset: Commander #107 (Uncommon)
Type: Enchantment

Vow of Lightning

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2, has first strike, and can't attack you or a planeswalker you control.

"Ruhan would never agree to such terms."
-Ruhan of the Fomori

Mana:
Cardset: Commander #138 (Uncommon)
Type: Enchantment

Vow of Wildness

Enchantment - Aura

Enchant creature

Enchanted creature gets +3/+3, has trample, and can't attack you or a planeswalker you control.

"Savagery is the birthright of every creature that draws breath-or wishes it could."
-Karador, Ghost Chieftain

Mana:
Cardset: Commander #178 (Uncommon)
Type: Enchantment

Winter's Night

World Enchantment

Whenever a player taps a snow land for mana, that player adds one mana to his or her mana pool of any type that land produced. That land doesn't untap during its controller's next untap step.

Mana:
Cardset: Alliances #199 (Rare)
Type: Enchantment

Hold the Gates

Enchantment

Creatures you control get +0/+1 for each Gate you control and have vigilance.

"We grew up on these streets. We know them better than any Boros grunt from Zelzo."

Mana:
Cardset: Gatecrash #16 (Uncommon)
Type: Enchantment

Gift of Orzhova

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+1 and has flying and lifelink.

"Remember by whose gift you ascend."
-Milana, Orzhov prelate

Mana: {{/}}{{/}}
Cardset: Gatecrash #219 (Uncommon)
Type: Enchantment

Five-Alarm Fire

Enchantment

Whenever a creature you control deals combat damage, put a blaze counter on Five-Alarm Fire.

Remove five blaze counters from Five-Alarm Fire: Five-Alarm Fire deals 5 damage to target creature or player.

Mana:
Cardset: Gatecrash #91 (Rare)
Type: Enchantment

Verdant Haven

Enchantment - Aura

Enchant land

When Verdant Haven enters the battlefield, you gain 2 life.

Whenever enchanted land is tapped for mana, its controller adds one mana of any color to his or her mana pool (in addition to the mana the land produces).

Mana:
Cardset: Magic 2015 #206 (Common)
Magic 2014 #199 (Common)
Gatecrash #138 (Common)
Type: Enchantment

Bred for the Hunt

Enchantment

Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, you may draw a card.

Some see the world as a place of infinite wonder and knowledge. Some see it as an infinite dinner plate.

Mana:
Cardset: Dragon's Maze #59 (Uncommon)
Type: Enchantment
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