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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Sandsteppe Outcast

Creature - Human Warrior

When Sandsteppe Outcast enters the battlefield, choose one -

• Put a +1/+1 counter on Sandsteppe Outcast.

• Put a 1/1 white Spirit creature token with flying onto the battlefield.

Mana:
Power: 2/1
Cardset: Fate Reforged #25 (Common)
Type: Creature

Sandsteppe Scavenger

Creature - Hound Scout

When Sandsteppe Scavenger enters the battlefield, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)

"Sad what passes for a dragon among the Silumgar."

Mana:
Power: 2/2
Cardset: Dragons of Tarkir #200 (Common)
Type: Creature

Sandstone Bridge

Land

Sandstone Bridge enters the battlefield tapped.

When Sandstone Bridge enters the battlefield, target creature gets +1/+1 and gains vigilance until end of turn.

: Add to your mana pool.

Cardset: Battle for Zendikar #243 (Common)
Type: Land

Sandstone Deadfall

Artifact

, Sacrifice two lands and Sandstone Deadfall: Destroy target attacking creature.

"Two or three tons of rock can really get you down-and keep you there."
-Kamahl, pit fighter

Mana:
Cardset: Odyssey #307 (Uncommon)
Type: Artifact

Sandstone Needle

Land

Sandstone Needle enters the battlefield tapped with two depletion counters on it.

, Remove a depletion counter from Sandstone Needle: Add to your mana pool. If there are no depletion counters on Sandstone Needle, sacrifice it.

Cardset: Mercadian Masques #326 (Common)
Type: Land

Sandstone Warrior

Creature - Human Soldier Warrior

First strike (This creature deals combat damage before creatures without first strike.)

: Sandstone Warrior gets +1/+0 until end of turn.

Mana:
Power: 1/3
Cardset: Ninth Edition #215 (Common)
Tempest #199 (Common)
Type: Creature

Sandstorm

Instant

Sandstorm deals 1 damage to each attacking creature.

Even the landscape turned against Sarsour, first rising up and pelting him, then rearranging itself so he could no longer find his way.

Mana:
Cardset: Mirage #137 (Common)
Fourth Edition #153 (Common)
Arabian Nights #38 (Common)
Type: Instant

Sandstorm Charger

Creature - Beast

Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

"May our foes choke upon its horns!"
-Urdnan, Dromoka warrior

Mana:
Power: 3/4
Cardset: Dragons of Tarkir #34 (Common)
Type: Creature

Sandstorm Eidolon

Creature - Spirit

, Sacrifice Sandstorm Eidolon: Target creature can't block this turn.

Whenever you cast a multicolored spell, you may return Sandstorm Eidolon from your graveyard to your hand.

Mana:
Power: 2/2
Cardset: Dissension #70 (Common)
Type: Creature

Sangrite Backlash

Enchantment - Aura

Enchant creature

Enchanted creature gets +3/-3.

"Sangrite is the dragon's beating heart. Little wonder, then, that so many fools' chests burst trying to contain it."
-Sarkhan Vol

Mana: {{/}}
Cardset: Alara Reborn #139 (Common)
Type: Enchantment

Sangrite Surge

Sorcery

Target creature gets +3/+3 and gains double strike until end of turn.

Some believe the spiky crystal called sangrite is concentrated dragon's breath. Others think it's crystallized life energy. The clans care only about the power it unleashes when crushed.

Mana:
Cardset: Shards of Alara #190 (Uncommon)
Type: Sorcery

Sangromancer

Creature - Vampire Shaman

Flying

Whenever a creature an opponent controls dies, you may gain 3 life.

Whenever an opponent discards a card, you may gain 3 life.

Mana:
Power: 3/3
Cardset: Mirrodin Besieged #53 (Rare)
Type: Creature

Sangrophage

Creature - Zombie

At the beginning of your upkeep, tap Sangrophage unless you pay 2 life.

The living is all it eats.

Mana:
Power: 3/3
Cardset: Time Spiral #127 (Common)
Type: Creature

Sanguimancy

Sorcery

You draw X cards and you lose X life, where X is your devotion to black. (Each in the mana costs of permanents you control counts toward your devotion to black.)

Mana:
Cardset: Born of the Gods #81 (Uncommon)
Type: Sorcery

Sanguine Bond

Enchantment

Whenever you gain life, target opponent loses that much life.

"Blood is constant. Every drop I drink, someone must bleed."
-Vradeen, vampire nocturnus

Mana:
Cardset: Commander 2013 #92 (Rare)
Magic 2014 #112 (Rare)
Magic 2010 #111 (Rare)
Type: Enchantment

Sanguine Guard

Creature - Zombie Knight

First strike

: Regenerate Sanguine Guard.

"Father of Machines! Your filigree gaze carves us, and the scars dance upon our grateful flesh."
-Phyrexian Scriptures

Mana:
Power: 2/2
Cardset: Phyrexia vs. The Coalition #9 (Uncommon)
Urza's Saga #155 (Uncommon)
Type: Creature

Sanguine Praetor

Creature - Avatar Praetor

, Sacrifice a creature: Destroy each creature with the same converted mana cost as the sacrificed creature.

"Our fealty to guilds dooms us. The old gods shall resurface. Our skins will wave upon the guild-masts over emptied streets, and our bones will clatter in the wind."
-Ilromov, traveling storyteller

Mana:
Power: 7/5
Cardset: Guildpact #60 (Rare)
Type: Creature

Sanity Gnawers

Creature - Rat

When Sanity Gnawers enters the battlefield, target player discards a card at random.

The last thought to go through their victim's mind is the one they tear out through the scalp.

Mana:
Power: 1/1
Cardset: Alara Reborn #44 (Uncommon)
Type: Creature

Sanity Grinding

Sorcery

Chroma - Reveal the top ten cards of your library. For each blue mana symbol in the mana costs of the revealed cards, target opponent puts the top card of his or her library into his or her graveyard. Then put the cards you revealed this way on the bottom of your library in any order.

Mana:
Cardset: Eventide #29 (Rare)
Type: Sorcery

Sapling of Colfenor

Legendary Creature - Treefolk Shaman

Sapling of Colfenor is indestructible.

Whenever Sapling of Colfenor attacks, reveal the top card of your library. If it's a creature card, you gain life equal to that card's toughness, lose life equal to its power, then put it into your hand.

Her plans may yet bear fruit.

Mana: {{/}}{{/}}
Power: 2/5
Cardset: Eventide #128 (Rare)
Type: Creature

Sapphire Charm

Instant

Choose one - Target player draws a card at the beginning of the next turn's upkeep; or target creature gains flying until end of turn; or target creature an opponent controls phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during his or her next untap step.)

Mana:
Cardset: Mirage #89 (Common)
Type: Instant

Sapphire Drake

Creature - Drake

Flying

Each creature you control with a +1/+1 counter on it has flying.

Sapphire drakes can communicate over great distances, their calls resonating in the gems fixed in their skulls.

Mana:
Power: 4/4
Cardset: Gatecrash #47 (Uncommon)
Type: Creature

Sapphire Leech

Creature - Leech

Flying

Blue spells you cast cost more to cast.

"The subject's wings are clearly vestigial. We suspect the gems somehow keep it aloft."
-Tolarian research notes

Mana:
Power: 2/2
Cardset: Invasion #71 (Rare)
Type: Creature

Sapphire Medallion

Artifact

Blue spells you cast cost less to cast.

Mana:
Cardset: Commander 2014 #266 (Rare)
Tempest #296 (Rare)
Type: Artifact

Saprazzan Bailiff

Creature - Merfolk

When Saprazzan Bailiff enters the battlefield, exile all artifact and enchantment cards from all graveyards.

When Saprazzan Bailiff leaves the battlefield, return all artifact and enchantment cards from all graveyards to their owners' hands.

Mana:
Power: 2/2
Cardset: Mercadian Masques #97 (Rare)
Type: Creature

Saprazzan Breaker

Creature - Beast

: Put the top card of your library into your graveyard. If that card is a land card, Saprazzan Breaker is unblockable this turn.

Mana:
Power: 3/3
Cardset: Mercadian Masques #98 (Uncommon)
Type: Creature

Saprazzan Cove

Land

Saprazzan Cove enters the battlefield tapped.

: Put a storage counter on Saprazzan Cove.

, Remove any number of storage counters from Saprazzan Cove: Add to your mana pool for each storage counter removed this way.

Cardset: Mercadian Masques #327 (Uncommon)
Type: Land

Saprazzan Heir

Creature - Merfolk

Whenever Saprazzan Heir becomes blocked, you may draw three cards.

Within the walls of the floating city, Saprazzan wealth is like Saprazzan water: abundant, free-flowing, and accessible to all.

Mana:
Power: 1/1
Cardset: Mercadian Masques #99 (Rare)
Type: Creature

Saprazzan Legate

Creature - Merfolk Soldier

Flying

If an opponent controls a Mountain and you control an Island, you may cast Saprazzan Legate without paying its mana cost.

Mana:
Power: 1/3
Cardset: Mercadian Masques #100 (Uncommon)
Type: Creature

Saprazzan Outrigger

Creature - Merfolk

When Saprazzan Outrigger attacks or blocks, put it on top of its owner's library at end of combat.

The Saprazzans excel at both tactics: hit *and* run.

Mana:
Power: 5/5
Cardset: Mercadian Masques #101 (Common)
Type: Creature

Saprazzan Raider

Creature - Merfolk

When Saprazzan Raider becomes blocked, return it to its owner's hand.

Some quick dagger work and then back to the sea-that's the Saprazzan way.

Mana:
Power: 1/2
Cardset: Mercadian Masques #102 (Common)
Type: Creature

Saprazzan Skerry

Land

Saprazzan Skerry enters the battlefield tapped with two depletion counters on it.

, Remove a depletion counter from Saprazzan Skerry: Add to your mana pool. If there are no depletion counters on Saprazzan Skerry, sacrifice it.

Cardset: Mercadian Masques #328 (Common)
Type: Land

Saproling Burst

Enchantment

Fading 7 (This enchantment enters the battlefield with seven fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)

Remove a fade counter from Saproling Burst: Put a green Saproling creature token onto the battlefield. It has "This creature's power and toughness are each equal to the number of fade counters on Saproling Burst."

When Saproling Burst leaves the battlefield, destroy all tokens put onto the battlefield with Saproling Burst. They can't be regenerated.

Mana:
Cardset: Nemesis #113 (Rare)
Type: Enchantment

Saproling Cluster

Enchantment

, Discard a card: Put a 1/1 green Saproling creature token onto the battlefield. Any player may activate this ability.

Mana:
Cardset: Nemesis #114 (Rare)
Type: Enchantment

Saproling Infestation

Enchantment

Whenever a player kicks a spell, you put a 1/1 green Saproling creature token onto the battlefield.

"My army took centuries to gather," remarked Urza. "Yavimaya seems to conjure hers out of thin air."

Mana:
Cardset: Invasion #208 (Rare)
Type: Enchantment

Saproling Symbiosis

Sorcery

You may cast Saproling Symbiosis any time you could cast an instant if you pay more to cast it.

Put a 1/1 green Saproling creature token onto the battlefield for each creature you control.

Mana:
Cardset: Invasion #209 (Rare)
Type: Sorcery

Sapseep Forest

Land - Forest

(: Add to your mana pool.)

Sapseep Forest enters the battlefield tapped.

, : You gain 1 life. Activate this ability only if you control two or more green permanents.

Mana:
Cardset: Ajani vs. Nicol Bolas #36 (Uncommon)
Shadowmoor #279 (Uncommon)
Type: Land

Sarcatog

Creature - Atog

Exile two cards from your graveyard: Sarcatog gets +1/+1 until end of turn.

Sacrifice an artifact: Sarcatog gets +1/+1 until end of turn.

Mana:
Power: 1/2
Cardset: Odyssey #293 (Uncommon)
Type: Creature

Sarcomancy

Enchantment

When Sarcomancy enters the battlefield, put a 2/2 black Zombie creature token onto the battlefield.

At the beginning of your upkeep, if there are no Zombies on the battlefield, Sarcomancy deals 1 damage to you.

Mana:
Cardset: Tempest #48 (Rare)
Type: Enchantment

Sarcomite Myr

Artifact Creature - Myr

: Sarcomite Myr gains flying until end of turn.

, Sacrifice Sarcomite Myr: Draw a card.

"A horrible sight, yes, but the sounds . . . Its twanging tendons and grinding gears are almost musical."
-Brudiclad, Telchor engineer

Mana:
Power: 2/1
Cardset: Future Sight #56 (Common)
Type: Artifact Creature
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