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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Genju of the Spires

Enchantment - Aura

Enchant Mountain

: Enchanted Mountain becomes a 6/1 red Spirit creature until end of turn. It's still a land.

When enchanted Mountain is put into a graveyard, you may return Genju of the Spires from your graveyard to your hand.

Mana:
Cardset: Betrayers of Kamigawa #105 (Uncommon)
Type: Enchantment

Genju of the Realm

Legendary Enchantment - Aura

Enchant land

: Enchanted land becomes a legendary 8/12 Spirit creature with trample until end of turn. It's still a land.

When enchanted land is put into a graveyard, you may return Genju of the Realm from your graveyard to your hand.

Mana:
Cardset: Betrayers of Kamigawa #151 (Rare)
Type: Enchantment

Genju of the Fields

Enchantment - Aura

Enchant Plains

: Until end of turn, enchanted Plains becomes a 2/5 white Spirit creature with "Whenever this creature deals damage, its controller gains that much life." It's still a land.

When enchanted Plains is put into a graveyard, you may return Genju of the Fields from your graveyard to your hand.

Mana:
Cardset: Betrayers of Kamigawa #5 (Uncommon)
Type: Enchantment

Genju of the Fens

Enchantment - Aura

Enchant Swamp

: Until end of turn, enchanted Swamp becomes a 2/2 black Spirit creature with ": This creature gets +1/+1 until end of turn." It's still a land.

When enchanted Swamp is put into a graveyard, you may return Genju of the Fens from your graveyard to your hand.

Mana:
Cardset: Garruk vs. Liliana #47 (Uncommon)
Betrayers of Kamigawa #66 (Uncommon)
Type: Enchantment

Genju of the Falls

Enchantment - Aura

Enchant Island

: Enchanted Island becomes a 3/2 blue Spirit creature with flying until end of turn. It's still a land.

When enchanted Island is put into a graveyard, you may return Genju of the Falls from your graveyard to your hand.

Mana:
Cardset: Betrayers of Kamigawa #35 (Uncommon)
Type: Enchantment

Genju of the Cedars

Enchantment - Aura

Enchant Forest

: Enchanted Forest becomes a 4/4 green Spirit creature until end of turn. It's still a land.

When enchanted Forest is put into a graveyard, you may return Genju of the Cedars from your graveyard to your hand.

Mana:
Cardset: Garruk vs. Liliana #13 (Uncommon)
Betrayers of Kamigawa #126 (Uncommon)
Type: Enchantment

Genesis Wave

Sorcery

Reveal the top X cards of your library. You may put any number of permanent cards with converted mana cost X or less from among them onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield into your graveyard.

Mana:
Cardset: Scars of Mirrodin #122 (Rare)
Type: Sorcery

Genesis Hydra

Creature - Plant Hydra

When you cast Genesis Hydra, reveal the top X cards of your library. You may put a nonland permanent card with converted mana cost X or less from among them onto the battlefield. Then shuffle the rest into your library.

Genesis Hydra enters the battlefield with X +1/+1 counters on it.

Mana:
Cardset: Magic 2015 #176 (Rare)
Type: Creature

Genesis Chamber

Artifact

Whenever a nontoken creature enters the battlefield, if Genesis Chamber is untapped, that creature's controller puts a 1/1 colorless Myr artifact creature token onto the battlefield.

"As the experimental population grows, so do the number of myr. It's a perfect equilibrium."
-Memnarch

Mana:
Cardset: Darksteel #122 (Uncommon)
Type: Artifact

Genesis

Creature - Incarnation

At the beginning of your upkeep, if Genesis is in your graveyard, you may pay . If you do, return target creature card from your graveyard to your hand.

"First through the Riftstone was Genesis-and the world was lifeless no more."
-Scroll of Beginnings

Mana:
Power: 4/4
Cardset: Judgment #117 (Rare)
Type: Creature

Generator Servant

Creature - Elemental

, Sacrifice Generator Servant: Add to your mana pool. If that mana is spent on a creature spell, it gains haste until end of turn. (That creature can attack and as soon as it comes under your control.)

Mana:
Power: 2/1
Cardset: Magic 2015 #143 (Common)
Type: Creature

General's Regalia

Artifact

: The next time a source of your choice would deal damage to you this turn, that damage is dealt to target creature you control instead.

A uniform fit for a goblin.

Mana:
Cardset: Mercadian Masques #295 (Rare)
Type: Artifact

General's Kabuto

Artifact - Equipment

Equipped creature has shroud. (It can't be the target of spells or abilities.)

Prevent all combat damage that would be dealt to equipped creature.

Equip (: Attach to target creature you control. Equip only as a sorcery.)

Mana:
Cardset: Champions of Kamigawa #251 (Rare)
Type: Artifact

General Tazri

Legendary Creature - Human Ally

When General Tazri enters the battlefield, you may search your library for an Ally creature card, reveal it, put it into your hand, then shuffle your library.

: Ally creatures you control get +X/+X until end of turn, where X is the number of colors among those creatures.

Mana:
Power: 3/4
Cardset: Oath of the Gatewatch #19 (Mythic Rare)
Type: Creature

General Jarkeld

Legendary Creature - Human Soldier

: Switch the blocking creatures of two target attacking creatures. Activate this ability only during the declare blockers step.

Mana:
Power: 1/2
Cardset: Ice Age #251 (Rare)
Type: Creature

Gemstone Mine

Land

Gemstone Mine enters the battlefield with three mining counters on it.

, Remove a mining counter from Gemstone Mine: Add one mana of any color to your mana pool. If there are no mining counters on Gemstone Mine, sacrifice it.

Cardset: Time Spiral "Timeshifted" #119 (Special)
Weatherlight #164 (Uncommon)
Type: Land

Gemstone Caverns

Legendary Land

If Gemstone Caverns is in your opening hand and you're not playing first, you may begin the game with Gemstone Caverns on the battlefield with a luck counter on it. If you do, exile a card from your hand.

: Add to your mana pool. If Gemstone Caverns has a luck counter on it, instead add one mana of any color to your mana pool.

Mana:
Cardset: Time Spiral #274 (Rare)
Type: Land

Gemstone Array

Artifact

: Put a charge counter on Gemstone Array.

Remove a charge counter from Gemstone Array: Add one mana of any color to your mana pool.

Outside, it reflects the suns' light. Inside, it harvests the suns' power.

Mana:
Cardset: Fifth Dawn #124 (Uncommon)
Type: Artifact

Gempalm Strider

Creature - Elf

Cycling (, Discard this card: Draw a card.)

When you cycle Gempalm Strider, Elf creatures get +2/+2 until end of turn.

Mana:
Power: 2/2
Cardset: Elves vs. Goblins #6 (Uncommon)
Legions #127 (Uncommon)
Type: Creature

Gempalm Sorcerer

Creature - Human Wizard

Cycling (, Discard this card: Draw a card.)

When you cycle Gempalm Sorcerer, Wizard creatures gain flying until end of turn.

Mana:
Power: 2/2
Cardset: Legions #39 (Uncommon)
Type: Creature

Gempalm Polluter

Creature - Zombie

Cycling (, Discard this card: Draw a card.)

When you cycle Gempalm Polluter, you may have target player lose life equal to the number of Zombies on the battlefield.

Mana:
Power: 4/3
Cardset: Legions #70 (Common)
Type: Creature

Gempalm Incinerator

Creature - Goblin

Cycling (, Discard this card: Draw a card.)

When you cycle Gempalm Incinerator, you may have it deal X damage to target creature, where X is the number of Goblins on the battlefield.

Mana:
Power: 2/1
Cardset: Elves vs. Goblins #37 (Uncommon)
Legions #94 (Uncommon)
Type: Creature

Gempalm Avenger

Creature - Human Soldier

Cycling (, Discard this card: Draw a card.)

When you cycle Gempalm Avenger, Soldier creatures get +1/+1 and gain first strike until end of turn.

Mana:
Power: 3/5
Cardset: Legions #14 (Common)
Type: Creature

Gemini Engine

Artifact Creature - Construct

Whenever Gemini Engine attacks, put a colorless Construct artifact creature token named Twin onto the battlefield attacking. Its power is equal to Gemini Engine's power and its toughness is equal to Gemini Engine's toughness. Sacrifice the token at end of combat.

Mana:
Power: 3/4
Cardset: Darksteel #121 (Rare)
Type: Artifact Creature

Gemhide Sliver

Creature - Sliver

All Slivers have ": Add one mana of any color to your mana pool."

"The land is weary. Even Skyshroud is depleted. We must find another source of mana-one that is growing despite our withering world."
-Freyalise

Mana:
Power: 1/1
Cardset: Premium Deck Series: Slivers #8 (Common)
Time Spiral #196 (Common)
Type: Creature

Gem of Becoming

Artifact

, , Sacrifice Gem of Becoming: Search your library for an Island card, a Swamp card, and a Mountain card. Reveal those cards and put them into your hand. Then shuffle your library.

Mana:
Cardset: Magic 2013 #205 (Uncommon)
Type: Artifact

Gelid Shackles

Snow Enchantment - Aura

Enchant creature

Enchanted creature can't block, and its activated abilities can't be activated.

{S}: Enchanted creature gains defender until end of turn. ({S} can be paid with one mana from a snow permanent.)

Mana:
Cardset: Coldsnap #6 (Common)
Type: nknown

Gelectrode

Creature - Weird

: Gelectrode deals 1 damage to target creature or player.

Whenever you cast an instant or sorcery spell, you may untap Gelectrode.

"Diametrically opposing energies in self-sealed plasmodermic bubbles make great pets!"
-Trivaz, Izzet mage

Mana:
Cardset: Izzet vs. Golgari #5 (Uncommon)
Guildpact #113 (Uncommon)
Type: Creature

Gelatinous Genesis

Sorcery

Put X X/X green Ooze creature tokens onto the battlefield.

Even as the world was left cracked and gory by the marauding Eldrazi, new life began to drip from its wounds.

Mana:
Cardset: Rise of the Eldrazi #183 (Rare)
Type: Sorcery

Geistflame

Instant

Geistflame deals 1 damage to target creature or player.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Innistrad pyromancers find their best raw materials in the fury of the dead.

Mana:
Cardset: Sorin vs. Tibalt #61 (Common)
Innistrad #144 (Common)
Type: Instant

Geistcatcher's Rig

Artifact Creature - Construct

When Geistcatcher's Rig enters the battlefield, you may have it deal 4 damage to target creature with flying.

The rigs were outlawed except in Nephalia, where malign spirits are as plentiful as crazed inventors.

Mana:
Power: 4/5
Cardset: Innistrad #223 (Uncommon)
Type: Artifact Creature

Geist-Honored Monk

Creature - Human Monk

Vigilance

Geist-Honored Monk's power and toughness are each equal to the number of creatures you control.

When Geist-Honored Monk enters the battlefield, put two 1/1 white Spirit creature tokens with flying onto the battlefield.

Mana:
Power: */*
Cardset: Commander 2014 #72 (Rare)
Innistrad #17 (Rare)
Type: Creature

Geist Trappers

Creature - Human Warrior

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)

As long as Geist Trappers is paired with another creature, both creatures have reach.

Mana:
Power: 3/5
Cardset: Avacyn Restored #179 (Common)
Type: Creature

Geist Snatch

Instant

Counter target creature spell. Put a 1/1 blue Spirit creature token with flying onto the battlefield.

Angels and demons aren't the only ones listening to your prayers.

Mana:
Cardset: Avacyn Restored #55 (Common)
Type: Instant

Geist of the Moors

Creature - Spirit

Flying

"The battle is won. There's work to be done. / The Blessed Sleep must wait. / A fiend is about. It stalks the devout. / I'll save them from my fate."
-"The Good Geist's Vow"

Mana:
Power: 3/1
Cardset: Magic 2015 #13 (Uncommon)
Type: Creature

Geist of Saint Traft

Legendary Creature - Spirit Cleric

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Whenever Geist of Saint Traft attacks, put a 4/4 white Angel creature token with flying onto the battlefield tapped and attacking. Exile that token at end of combat.

Mana:
Power: 2/2
Cardset: Innistrad #213 (Mythic Rare)
Type: Creature

Gaze of the Gorgon

Instant

( can be paid with either or .)

Regenerate target creature. At end of combat, destroy all creatures that blocked or were blocked by that creature this turn.

Even the dead give way to the mineral gaze of the gorgon.

Mana: {{/}}
Cardset: Ravnica: City of Guilds #246 (Common)
Type: Instant

Gaze of Pain

Sorcery

Until end of turn, whenever a creature you control attacks and isn't blocked, you may choose to have it deal damage equal to its power to a target creature. If you do, it assigns no combat damage this turn.

Remove the guardians to ensure your victory.

Mana:
Cardset: Ice Age #16 (Common)
Type: Sorcery

Gaze of Justice

Sorcery

As an additional cost to cast Gaze of Justice, tap three untapped white creatures you control.

Exile target creature.

Flashback (You may cast this card from your graveyard for its flashback cost and any additional costs. Then exile it.)

Mana:
Cardset: Time Spiral #20 (Common)
Type: Sorcery

Gaze of Granite

Sorcery

Destroy each nonland permanent with converted mana cost X or less.

Golgari reclaimers resent the gorgons, begrudging the loss of so many fine nutrients locked away in stone.

Mana:
Cardset: Dragon's Maze #72 (Rare)
Type: Sorcery
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