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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Mistform Dreamer

Creature - Illusion

Flying

: Mistform Dreamer becomes the creature type of your choice until end of turn.

Devotion, the second myth of reality: The faithful are most hurt by the objects of their faith.

Mana:
Power: 2/1
Cardset: Onslaught #93 (Common)
Type: Creature

Mistform Mask

Enchantment - Aura

Enchant creature

: Enchanted creature becomes the creature type of your choice until end of turn.

Trust, the fifth myth of reality: Every truth holds the seed of betrayal.

Mana:
Cardset: Onslaught #94 (Common)
Type: Enchantment

Mistform Mutant

Creature - Illusion Mutant

: Choose a creature type other than Wall. Target creature becomes that type until end of turn.

Familiarity, the first myth of reality: What you know the best, you observe the least.

Mana:
Power: 3/4
Cardset: Onslaught #95 (Uncommon)
Type: Creature

Mistform Seaswift

Creature - Illusion

Flying

: Mistform Seaswift becomes the creature type of your choice until end of turn.

Morph (You may cast this face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

Mana:
Power: 3/1
Cardset: Legions #45 (Common)
Type: Creature

Mistform Shrieker

Creature - Illusion

Flying

: Mistform Shrieker becomes the creature type of your choice until end of turn.

Morph (You may cast this face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

Mana:
Power: 3/3
Cardset: Onslaught #96 (Uncommon)
Type: Creature

Mistform Skyreaver

Creature - Illusion

Flying

: Mistform Skyreaver becomes the creature type of your choice until end of turn.

Conviction, the third myth of reality: Only those who seek the truth can be deceived.

Mana:
Power: 6/6
Cardset: Onslaught #97 (Rare)
Type: Creature

Mistform Sliver

Creature - Illusion Sliver

All Slivers have ": This permanent becomes the creature type of your choice in addition to its other types until end of turn."

Taking the form of a junior researcher, the first sliver slipped out of Riptide.

Mana:
Power: 1/1
Cardset: Legions #46 (Common)
Type: Creature

Mistform Stalker

Creature - Illusion

: Mistform Stalker becomes the creature type of your choice until end of turn.

: Mistform Stalker gets +2/+2 and gains flying until end of turn.

Mana:
Power: 1/1
Cardset: Onslaught #98 (Uncommon)
Type: Creature

Mistform Ultimus

Legendary Creature - Illusion

Mistform Ultimus is every creature type (even if this card isn't on the battlefield).

It may wear your face, but its mind is its own.

Mana:
Power: 3/3
Cardset: Time Spiral "Timeshifted" #26 (Special)
Legions #47 (Rare)
Type: Creature

Mistform Wakecaster

Creature - Illusion

Flying

: Mistform Wakecaster becomes the creature type of your choice until end of turn.

, : Choose a creature type. Each creature you control becomes that type until end of turn.

Mana:
Power: 2/3
Cardset: Legions #48 (Uncommon)
Type: Creature

Mistform Wall

Creature - Illusion Wall

Mistform Wall has defender as long as it's a Wall.

: Mistform Wall becomes the creature type of your choice until end of turn.

Fellowship, the fourth myth of reality: As the tides of war shift, so do loyalties.

Mana:
Power: 1/4
Cardset: Onslaught #99 (Common)
Type: Creature

Mistform Warchief

Creature - Illusion

Creature spells you cast that share a creature type with Mistform Warchief cost less to cast.

: Mistform Warchief becomes the creature type of your choice until end of turn.

Mana:
Power: 1/3
Cardset: Scourge #43 (Uncommon)
Type: Creature

Misthollow Griffin

Creature - Griffin

Flying

You may cast Misthollow Griffin from exile.

For some creatures, existing is only a whim.

Mana:
Power: 3/3
Cardset: Avacyn Restored #68 (Mythic Rare)
Type: Creature

Misthoof Kirin

Creature - Kirin

Flying, vigilance

Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

It heralded Sarkhan's return to Tarkir's present.

Mana:
Power: 2/1
Cardset: Dragons of Tarkir #25 (Common)
Type: Creature

Mistmeadow Skulk

Creature - Kithkin Rogue

Lifelink, protection from converted mana cost 3 or greater

Doyo suspected the boggarts of brewing a plot against his crop, so he scythed away his grain to clear the sightlines.

Mana:
Power: 1/1
Cardset: Shadowmoor #14 (Uncommon)
Future Sight #27 (Uncommon)
Type: Creature

Mistmeadow Witch

Creature - Kithkin Wizard

: Exile target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.

Olka collected the evening mist for years, studying its secrets. Once she learned its essence, she could vanish with a thought.

Mana: {{/}}
Power: 1/1
Cardset: Commander 2013 #230 (Uncommon)
Venser vs. Koth #6 (Uncommon)
Shadowmoor #144 (Uncommon)
Type: Creature

Mistmoon Griffin

Creature - Griffin

Flying

When Mistmoon Griffin dies, exile Mistmoon Griffin, then return the top creature card of your graveyard to the battlefield.

Mana:
Power: 2/2
Cardset: Weatherlight #137 (Uncommon)
Type: Creature

Mistral Charger

Creature - Pegasus

Flying

Some sky steeds break from the thundering herd to ride free on the open winds.

Mana:
Power: 2/1
Cardset: Dissension #13 (Uncommon)
Type: Creature

Mistveil Plains

Land - Plains

(: Add to your mana pool.)

Mistveil Plains enters the battlefield tapped.

, : Put target card from your graveyard on the bottom of your library. Activate this ability only if you control two or more white permanents.

Mana:
Cardset: Shadowmoor #275 (Uncommon)
Type: Land

Mistvein Borderpost

Artifact

You may pay and return a basic land you control to its owner's hand rather than pay Mistvein Borderpost's mana cost.

Mistvein Borderpost enters the battlefield tapped.

: Add or to your mana pool.

Mana:
Cardset: Archenemy #90 (Common)
Alara Reborn #27 (Common)
Type: Artifact

Misty Rainforest

Land

, Pay 1 life, Sacrifice Misty Rainforest: Search your library for a Forest or Island card and put it onto the battlefield. Then shuffle your library.

Cardset: Zendikar #220 (Rare)
Type: Land

Mitotic Manipulation

Sorcery

Look at the top seven cards of your library. You may put one of those cards onto the battlefield if it has the same name as a permanent. Put the rest on the bottom of your library in any order.

"They can't even comprehend nature. How could they improve it?"
-Venser

Mana:
Cardset: Mirrodin Besieged #27 (Rare)
Type: Sorcery

Mitotic Slime

Creature - Ooze

When Mitotic Slime dies, put two 2/2 green Ooze creature tokens onto the battlefield. They have "When this creature dies, put two 1/1 green Ooze creature tokens onto the battlefield."

Mana:
Power: 4/4
Cardset: Planechase 2012 #67 (Rare)
Magic 2011 #185 (Rare)
Type: Creature

Mizzium Mortars

Sorcery

Mizzium Mortars deals 4 damage to target creature you don't control.

Overload (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")

Mana:
Cardset: Return to Ravnica #101 (Rare)
Type: Sorcery

Mizzium Skin

Instant

Target creature you control gets +0/+1 and gains hexproof until end of turn.

Overload (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")

Mana:
Cardset: Return to Ravnica #45 (Common)
Type: Instant

Mizzium Transreliquat

Artifact

: Mizzium Transreliquat becomes a copy of target artifact until end of turn.

: Mizzium Transreliquat becomes a copy of target artifact and gains this ability.

Mana:
Cardset: Guildpact #153 (Rare)
Type: Artifact

Mnemonic Nexus

Instant

Each player shuffles his or her graveyard into his or her library.

True enlightenment comes not with a new thought, but with understanding of all the old ones.

Mana:
Cardset: Ravnica: City of Guilds #59 (Uncommon)
Type: Instant

Mnemonic Sliver

Creature - Sliver

All Slivers have ", Sacrifice this permanent: Draw a card."

"A jigsaw puzzle that lives, breeds, and thinks."
-Hanna, Weatherlight navigator

Mana:
Power: 2/2
Cardset: Tempest #77 (Uncommon)
Type: Creature

Mnemonic Wall

Creature - Wall

Defender

When Mnemonic Wall enters the battlefield, you may return target instant or sorcery card from your graveyard to your hand.

"I'd build an entire fortress of them if I could."
-Mzali, Lighthouse archmage

Mana:
Cardset: Commander 2013 #50 (Common)
Theros #55 (Common)
Rise of the Eldrazi #78 (Common)
Type: Creature

Moan of the Unhallowed

Sorcery

Put two 2/2 black Zombie creature tokens onto the battlefield.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

For a ghoul, every village is a buffet and every disaster is a reunion.

Mana:
Cardset: Innistrad #109 (Uncommon)
Type: Sorcery

Moat

Enchantment

Creatures without flying can't attack.

The purpose of any moat is to impede attack. Some are filled with water, some with thistles. Some are filled with things best left unseen.

Mana:
Cardset: Legends #197 (Rare)
Type: Enchantment

Mob Justice

Sorcery

Mob Justice deals damage to target player equal to the number of creatures you control.

A single stone can start an avalanche.

Mana:
Cardset: Stronghold #90 (Common)
Type: Sorcery

Mob Mentality

Enchantment - Aura

Enchant creature

Enchanted creature has trample.

Whenever all non-Wall creatures you control attack, enchanted creature gets +X/+0 until end of turn, where X is the number of attacking creatures.

"Why is loud stupidity so infectious?"
-Rana, Suq'Ata market fool

Mana:
Cardset: Visions #88 (Uncommon)
Type: Enchantment

Mob Rule

Sorcery

Choose one -

• Gain control of all creatures with power 4 or greater until end of turn. Untap those creatures. They gain haste until end of turn.

• Gain control of all creatures with power 3 or less until end of turn. Untap those creatures. They gain haste until end of turn.

Mana:
Cardset: Fate Reforged #109 (Rare)
Type: Sorcery

Mobile Fort

Artifact Creature - Wall

Defender (This creature can't attack.)

: Mobile Fort gets +3/-1 until end of turn and can attack this turn as though it didn't have defender. Activate this ability only once each turn.

Mana:
Cardset: Urza's Saga #303 (Uncommon)
Type: Artifact Creature

Mobilization

Enchantment

Soldier creatures have vigilance. (Attacking doesn't cause them to tap.)

: Put a 1/1 white Soldier creature token onto the battlefield.

Wars are won with strength, valor, and numbers-especially numbers.

Mana:
Cardset: Commander 2014 #81 (Rare)
Tenth Edition #29 (Rare)
Onslaught #44 (Rare)
Type: Enchantment

Mogg Alarm

Sorcery

You may sacrifice two Mountains rather than pay Mogg Alarm's mana cost.

Put two 1/1 red Goblin creature tokens onto the battlefield.

They make mountains into mogg holes.

Mana:
Cardset: Nemesis #93 (Uncommon)
Type: Sorcery

Mogg Assassin

Creature - Goblin Assassin

: You choose target creature an opponent controls, and that opponent chooses target creature. Flip a coin. If you win the flip, destroy the creature you chose. If you lose the flip, destroy the creature your opponent chose.

Mana:
Power: 2/1
Cardset: Exodus #88 (Uncommon)
Type: Creature

Mogg Bombers

Creature - Goblin

When another creature enters the battlefield, sacrifice Mogg Bombers and it deals 3 damage to target player.

Behind every great mogg bomber is another mogg with a shovel and a basket.

Mana:
Power: 3/4
Cardset: Stronghold #91 (Common)
Type: Creature

Mogg Cannon

Artifact

: Target creature you control gets +1/+0 and gains flying until end of turn. Destroy that creature at the beginning of the next end step.

Moggs never volunteer for anything twice.

Mana:
Cardset: Tempest #288 (Uncommon)
Type: Artifact
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